1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
33 #include "pipe/p_state.h"
34 #include "pipe/p_context.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_format.h"
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
40 #include "util/u_rect.h"
42 #include "i915_context.h"
43 #include "i915_resource.h"
44 #include "i915_screen.h"
45 #include "i915_winsys.h"
46 #include "i915_debug.h"
49 #define DEBUG_TEXTURES 0
52 * Helper function and arrays
57 * Initial offset for Cube map.
59 static const int initial_offsets
[6][2] = {
60 [PIPE_TEX_FACE_POS_X
] = {0, 0},
61 [PIPE_TEX_FACE_POS_Y
] = {1, 0},
62 [PIPE_TEX_FACE_POS_Z
] = {1, 1},
63 [PIPE_TEX_FACE_NEG_X
] = {0, 2},
64 [PIPE_TEX_FACE_NEG_Y
] = {1, 2},
65 [PIPE_TEX_FACE_NEG_Z
] = {1, 3},
69 * Step offsets for Cube map.
71 static const int step_offsets
[6][2] = {
72 [PIPE_TEX_FACE_POS_X
] = { 0, 2},
73 [PIPE_TEX_FACE_POS_Y
] = {-1, 2},
74 [PIPE_TEX_FACE_POS_Z
] = {-1, 1},
75 [PIPE_TEX_FACE_NEG_X
] = { 0, 2},
76 [PIPE_TEX_FACE_NEG_Y
] = {-1, 2},
77 [PIPE_TEX_FACE_NEG_Z
] = {-1, 1},
81 * For compressed level 2
83 static const int bottom_offsets
[6] = {
84 [PIPE_TEX_FACE_POS_X
] = 16 + 0 * 8,
85 [PIPE_TEX_FACE_POS_Y
] = 16 + 1 * 8,
86 [PIPE_TEX_FACE_POS_Z
] = 16 + 2 * 8,
87 [PIPE_TEX_FACE_NEG_X
] = 16 + 3 * 8,
88 [PIPE_TEX_FACE_NEG_Y
] = 16 + 4 * 8,
89 [PIPE_TEX_FACE_NEG_Z
] = 16 + 5 * 8,
92 static INLINE
unsigned
93 align_nblocksx(enum pipe_format format
, unsigned width
, unsigned align_to
)
95 return align(util_format_get_nblocksx(format
, width
), align_to
);
98 static INLINE
unsigned
99 align_nblocksy(enum pipe_format format
, unsigned width
, unsigned align_to
)
101 return align(util_format_get_nblocksy(format
, width
), align_to
);
104 static INLINE
unsigned
105 get_pot_stride(enum pipe_format format
, unsigned width
)
107 return util_next_power_of_two(util_format_get_stride(format
, width
));
110 static INLINE
const char*
111 get_tiling_string(enum i915_winsys_buffer_tile tile
)
128 * More advanced helper funcs
133 i915_texture_set_level_info(struct i915_texture
*tex
,
134 unsigned level
, unsigned nr_images
)
136 assert(level
< Elements(tex
->nr_images
));
138 assert(!tex
->image_offset
[level
]);
140 tex
->nr_images
[level
] = nr_images
;
141 tex
->image_offset
[level
] = MALLOC(nr_images
* sizeof(struct offset_pair
));
142 tex
->image_offset
[level
][0].nblocksx
= 0;
143 tex
->image_offset
[level
][0].nblocksy
= 0;
146 INLINE
unsigned i915_texture_offset(struct i915_texture
*tex
,
147 unsigned level
, unsigned layer
)
150 x
= tex
->image_offset
[level
][layer
].nblocksx
151 * util_format_get_blocksize(tex
->b
.b
.format
);
152 y
= tex
->image_offset
[level
][layer
].nblocksy
;
154 return y
* tex
->stride
+ x
;
158 i915_texture_set_image_offset(struct i915_texture
*tex
,
159 unsigned level
, unsigned img
,
160 unsigned nblocksx
, unsigned nblocksy
)
162 /* for the first image and level make sure offset is zero */
163 assert(!(img
== 0 && level
== 0) || (nblocksx
== 0 && nblocksy
== 0));
164 assert(img
< tex
->nr_images
[level
]);
166 tex
->image_offset
[level
][img
].nblocksx
= nblocksx
;
167 tex
->image_offset
[level
][img
].nblocksy
= nblocksy
;
170 debug_printf("%s: %p level %u, img %u (%u, %u)\n", __FUNCTION__
,
171 tex
, level
, img
, x
, y
);
175 static enum i915_winsys_buffer_tile
176 i915_texture_tiling(struct i915_screen
*is
, struct i915_texture
*tex
)
178 if (!is
->debug
.tiling
)
179 return I915_TILE_NONE
;
181 if (tex
->b
.b
.target
== PIPE_TEXTURE_1D
)
182 return I915_TILE_NONE
;
184 if (util_format_is_s3tc(tex
->b
.b
.format
))
187 if (is
->debug
.use_blitter
)
195 * Shared layout functions
200 * Special case to deal with scanout textures.
203 i9x5_scanout_layout(struct i915_texture
*tex
)
205 struct pipe_resource
*pt
= &tex
->b
.b
;
207 if (pt
->last_level
> 0 || util_format_get_blocksize(pt
->format
) != 4)
210 i915_texture_set_level_info(tex
, 0, 1);
211 i915_texture_set_image_offset(tex
, 0, 0, 0, 0);
213 if (pt
->width0
>= 240) {
214 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 64);
215 tex
->total_nblocksy
= align_nblocksy(pt
->format
, pt
->height0
, 8);
216 tex
->tiling
= I915_TILE_X
;
217 /* special case for cursors */
218 } else if (pt
->width0
== 64 && pt
->height0
== 64) {
219 tex
->stride
= get_pot_stride(pt
->format
, pt
->width0
);
220 tex
->total_nblocksy
= align_nblocksy(pt
->format
, pt
->height0
, 8);
226 debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__
,
227 pt
->width0
, pt
->height0
, util_format_get_blocksize(pt
->format
),
228 tex
->stride
, tex
->total_nblocksy
, tex
->stride
* tex
->total_nblocksy
);
235 * Special case to deal with shared textures.
238 i9x5_display_target_layout(struct i915_texture
*tex
)
240 struct pipe_resource
*pt
= &tex
->b
.b
;
242 if (pt
->last_level
> 0 || util_format_get_blocksize(pt
->format
) != 4)
245 /* fallback to normal textures for small textures */
246 if (pt
->width0
< 240)
249 i915_texture_set_level_info(tex
, 0, 1);
250 i915_texture_set_image_offset(tex
, 0, 0, 0, 0);
252 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 64);
253 tex
->total_nblocksy
= align_nblocksy(pt
->format
, pt
->height0
, 8);
254 tex
->tiling
= I915_TILE_X
;
257 debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__
,
258 pt
->width0
, pt
->height0
, util_format_get_blocksize(pt
->format
),
259 tex
->stride
, tex
->total_nblocksy
, tex
->stride
* tex
->total_nblocksy
);
266 * Helper function for special layouts
269 i9x5_special_layout(struct i915_texture
*tex
)
271 struct pipe_resource
*pt
= &tex
->b
.b
;
273 /* Scanouts needs special care */
274 if (pt
->bind
& PIPE_BIND_SCANOUT
)
275 if (i9x5_scanout_layout(tex
))
278 /* Shared buffers needs to be compatible with X servers
280 * XXX: need a better name than shared for this if it is to be part
281 * of core gallium, and probably move the flag to resource.flags,
282 * rather than bindings.
284 if (pt
->bind
& (PIPE_BIND_SHARED
| PIPE_BIND_DISPLAY_TARGET
))
285 if (i9x5_display_target_layout(tex
))
292 * Cube layout used on i915 and for non-compressed textures on i945.
295 i9x5_texture_layout_cube(struct i915_texture
*tex
)
297 struct pipe_resource
*pt
= &tex
->b
.b
;
298 const unsigned nblocks
= util_format_get_nblocksx(pt
->format
, pt
->width0
);
302 assert(pt
->width0
== pt
->height0
); /* cubemap images are square */
304 /* double pitch for cube layouts */
305 tex
->stride
= align(nblocks
* util_format_get_blocksize(pt
->format
) * 2, 4);
306 tex
->total_nblocksy
= nblocks
* 4;
308 for (level
= 0; level
<= pt
->last_level
; level
++)
309 i915_texture_set_level_info(tex
, level
, 6);
311 for (face
= 0; face
< 6; face
++) {
312 unsigned x
= initial_offsets
[face
][0] * nblocks
;
313 unsigned y
= initial_offsets
[face
][1] * nblocks
;
314 unsigned d
= nblocks
;
316 for (level
= 0; level
<= pt
->last_level
; level
++) {
317 i915_texture_set_image_offset(tex
, level
, face
, x
, y
);
319 x
+= step_offsets
[face
][0] * d
;
320 y
+= step_offsets
[face
][1] * d
;
327 * i915 layout functions
332 i915_texture_layout_2d(struct i915_texture
*tex
)
334 struct pipe_resource
*pt
= &tex
->b
.b
;
336 unsigned width
= pt
->width0
;
337 unsigned height
= pt
->height0
;
338 unsigned nblocksy
= util_format_get_nblocksy(pt
->format
, pt
->width0
);
339 unsigned align_y
= 2;
341 if (util_format_is_s3tc(pt
->format
))
344 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 4);
345 tex
->total_nblocksy
= 0;
347 for (level
= 0; level
<= pt
->last_level
; level
++) {
348 i915_texture_set_level_info(tex
, level
, 1);
349 i915_texture_set_image_offset(tex
, level
, 0, 0, tex
->total_nblocksy
);
351 tex
->total_nblocksy
+= nblocksy
;
353 width
= u_minify(width
, 1);
354 height
= u_minify(height
, 1);
355 nblocksy
= align_nblocksy(pt
->format
, height
, align_y
);
360 i915_texture_layout_3d(struct i915_texture
*tex
)
362 struct pipe_resource
*pt
= &tex
->b
.b
;
365 unsigned width
= pt
->width0
;
366 unsigned height
= pt
->height0
;
367 unsigned depth
= pt
->depth0
;
368 unsigned nblocksy
= util_format_get_nblocksy(pt
->format
, pt
->height0
);
369 unsigned stack_nblocksy
= 0;
371 /* Calculate the size of a single slice.
373 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 4);
375 /* XXX: hardware expects/requires 9 levels at minimum.
377 for (level
= 0; level
<= MAX2(8, pt
->last_level
); level
++) {
378 i915_texture_set_level_info(tex
, level
, depth
);
380 stack_nblocksy
+= MAX2(2, nblocksy
);
382 width
= u_minify(width
, 1);
383 height
= u_minify(height
, 1);
384 nblocksy
= util_format_get_nblocksy(pt
->format
, height
);
387 /* Fixup depth image_offsets:
389 for (level
= 0; level
<= pt
->last_level
; level
++) {
391 for (i
= 0; i
< depth
; i
++)
392 i915_texture_set_image_offset(tex
, level
, i
, 0, i
* stack_nblocksy
);
394 depth
= u_minify(depth
, 1);
397 /* Multiply slice size by texture depth for total size. It's
398 * remarkable how wasteful of memory the i915 texture layouts
399 * are. They are largely fixed in the i945.
401 tex
->total_nblocksy
= stack_nblocksy
* pt
->depth0
;
405 i915_texture_layout(struct i915_texture
* tex
)
407 switch (tex
->b
.b
.target
) {
408 case PIPE_TEXTURE_1D
:
409 case PIPE_TEXTURE_2D
:
410 case PIPE_TEXTURE_RECT
:
411 if (!i9x5_special_layout(tex
))
412 i915_texture_layout_2d(tex
);
414 case PIPE_TEXTURE_3D
:
415 i915_texture_layout_3d(tex
);
417 case PIPE_TEXTURE_CUBE
:
418 i9x5_texture_layout_cube(tex
);
430 * i945 layout functions
435 i945_texture_layout_2d(struct i915_texture
*tex
)
437 struct pipe_resource
*pt
= &tex
->b
.b
;
438 int align_x
= 4, align_y
= 2;
442 unsigned width
= pt
->width0
;
443 unsigned height
= pt
->height0
;
444 unsigned nblocksx
= util_format_get_nblocksx(pt
->format
, pt
->width0
);
445 unsigned nblocksy
= util_format_get_nblocksy(pt
->format
, pt
->height0
);
447 if (util_format_is_s3tc(pt
->format
)) {
452 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 4);
454 /* May need to adjust pitch to accomodate the placement of
455 * the 2nd mipmap level. This occurs when the alignment
456 * constraints of mipmap placement push the right edge of the
457 * 2nd mipmap level out past the width of its parent.
459 if (pt
->last_level
> 0) {
460 unsigned mip1_nblocksx
=
461 align_nblocksx(pt
->format
, u_minify(pt
->width0
, 1), align_x
) +
462 util_format_get_nblocksx(pt
->format
, u_minify(pt
->width0
, 2));
464 if (mip1_nblocksx
> nblocksx
)
465 tex
->stride
= mip1_nblocksx
* util_format_get_blocksize(pt
->format
);
468 /* Pitch must be a whole number of dwords
470 tex
->stride
= align(tex
->stride
, 64);
471 tex
->total_nblocksy
= 0;
473 for (level
= 0; level
<= pt
->last_level
; level
++) {
474 i915_texture_set_level_info(tex
, level
, 1);
475 i915_texture_set_image_offset(tex
, level
, 0, x
, y
);
477 /* Because the images are packed better, the final offset
478 * might not be the maximal one:
480 tex
->total_nblocksy
= MAX2(tex
->total_nblocksy
, y
+ nblocksy
);
482 /* Layout_below: step right after second mipmap level.
490 width
= u_minify(width
, 1);
491 height
= u_minify(height
, 1);
492 nblocksx
= align_nblocksx(pt
->format
, width
, align_x
);
493 nblocksy
= align_nblocksy(pt
->format
, height
, align_y
);
498 i945_texture_layout_3d(struct i915_texture
*tex
)
500 struct pipe_resource
*pt
= &tex
->b
.b
;
501 unsigned width
= pt
->width0
;
502 unsigned height
= pt
->height0
;
503 unsigned depth
= pt
->depth0
;
504 unsigned nblocksy
= util_format_get_nblocksy(pt
->format
, pt
->width0
);
505 unsigned pack_x_pitch
, pack_x_nr
;
506 unsigned pack_y_pitch
;
509 tex
->stride
= align(util_format_get_stride(pt
->format
, pt
->width0
), 4);
510 tex
->total_nblocksy
= 0;
512 pack_y_pitch
= MAX2(nblocksy
, 2);
513 pack_x_pitch
= tex
->stride
/ util_format_get_blocksize(pt
->format
);
516 for (level
= 0; level
<= pt
->last_level
; level
++) {
521 i915_texture_set_level_info(tex
, level
, depth
);
523 for (q
= 0; q
< depth
;) {
524 for (j
= 0; j
< pack_x_nr
&& q
< depth
; j
++, q
++) {
525 i915_texture_set_image_offset(tex
, level
, q
, x
, y
+ tex
->total_nblocksy
);
533 tex
->total_nblocksy
+= y
;
535 if (pack_x_pitch
> 4) {
538 assert(pack_x_pitch
* pack_x_nr
* util_format_get_blocksize(pt
->format
) <= tex
->stride
);
541 if (pack_y_pitch
> 2) {
545 width
= u_minify(width
, 1);
546 height
= u_minify(height
, 1);
547 depth
= u_minify(depth
, 1);
548 nblocksy
= util_format_get_nblocksy(pt
->format
, height
);
553 i945_texture_layout_cube(struct i915_texture
*tex
)
555 struct pipe_resource
*pt
= &tex
->b
.b
;
556 const unsigned nblocks
= util_format_get_nblocksx(pt
->format
, pt
->width0
);
557 const unsigned dim
= pt
->width0
;
561 assert(pt
->width0
== pt
->height0
); /* cubemap images are square */
562 assert(util_next_power_of_two(pt
->width0
) == pt
->width0
); /* npot only */
563 assert(util_format_is_s3tc(pt
->format
)); /* compressed only */
566 * Depending on the size of the largest images, pitch can be
567 * determined either by the old-style packing of cubemap faces,
568 * or the final row of 4x4, 2x2 and 1x1 faces below this.
573 if (pt
->width0
>= 64)
574 tex
->stride
= nblocks
* 2 * util_format_get_blocksize(pt
->format
);
576 tex
->stride
= 14 * 2 * util_format_get_blocksize(pt
->format
);
579 * Something similary apply for height as well.
582 tex
->total_nblocksy
= nblocks
* 4 + 1;
584 tex
->total_nblocksy
= 1;
586 /* Set all the levels to effectively occupy the whole rectangular region */
587 for (level
= 0; level
<= pt
->last_level
; level
++)
588 i915_texture_set_level_info(tex
, level
, 6);
590 for (face
= 0; face
< 6; face
++) {
591 /* all calculations in pixels */
592 unsigned total_height
= tex
->total_nblocksy
* 4;
593 unsigned x
= initial_offsets
[face
][0] * dim
;
594 unsigned y
= initial_offsets
[face
][1] * dim
;
597 if (dim
== 4 && face
>= 4) {
599 y
= tex
->total_nblocksy
* 4 - 4; /* 4 = 1 block */
600 } else if (dim
< 4 && (face
> 0)) {
602 y
= total_height
- 4;
605 for (level
= 0; level
<= pt
->last_level
; level
++) {
606 i915_texture_set_image_offset(tex
, level
, face
,
607 util_format_get_nblocksx(pt
->format
, x
),
608 util_format_get_nblocksy(pt
->format
, y
));
615 case PIPE_TEX_FACE_POS_X
:
616 case PIPE_TEX_FACE_NEG_X
:
617 x
+= step_offsets
[face
][0] * d
;
618 y
+= step_offsets
[face
][1] * d
;
620 case PIPE_TEX_FACE_POS_Y
:
621 case PIPE_TEX_FACE_NEG_Y
:
625 case PIPE_TEX_FACE_POS_Z
:
626 case PIPE_TEX_FACE_NEG_Z
:
627 y
= total_height
- 4;
633 y
= total_height
- 4;
634 x
= bottom_offsets
[face
];
640 x
+= step_offsets
[face
][0] * d
;
641 y
+= step_offsets
[face
][1] * d
;
649 i945_texture_layout(struct i915_texture
* tex
)
651 switch (tex
->b
.b
.target
) {
652 case PIPE_TEXTURE_1D
:
653 case PIPE_TEXTURE_2D
:
654 case PIPE_TEXTURE_RECT
:
655 if (!i9x5_special_layout(tex
))
656 i945_texture_layout_2d(tex
);
658 case PIPE_TEXTURE_3D
:
659 i945_texture_layout_3d(tex
);
661 case PIPE_TEXTURE_CUBE
:
662 if (!util_format_is_s3tc(tex
->b
.b
.format
))
663 i9x5_texture_layout_cube(tex
);
665 i945_texture_layout_cube(tex
);
678 * Screen texture functions
684 i915_texture_get_handle(struct pipe_screen
* screen
,
685 struct pipe_resource
*texture
,
686 struct winsys_handle
*whandle
)
688 struct i915_screen
*is
= i915_screen(screen
);
689 struct i915_texture
*tex
= i915_texture(texture
);
690 struct i915_winsys
*iws
= is
->iws
;
692 return iws
->buffer_get_handle(iws
, tex
->buffer
, whandle
, tex
->stride
);
697 i915_texture_destroy(struct pipe_screen
*screen
,
698 struct pipe_resource
*pt
)
700 struct i915_texture
*tex
= i915_texture(pt
);
701 struct i915_winsys
*iws
= i915_screen(screen
)->iws
;
705 iws
->buffer_destroy(iws
, tex
->buffer
);
707 for (i
= 0; i
< Elements(tex
->image_offset
); i
++)
708 if (tex
->image_offset
[i
])
709 FREE(tex
->image_offset
[i
]);
714 static struct pipe_transfer
*
715 i915_texture_get_transfer(struct pipe_context
*pipe
,
716 struct pipe_resource
*resource
,
719 const struct pipe_box
*box
)
721 struct i915_context
*i915
= i915_context(pipe
);
722 struct i915_texture
*tex
= i915_texture(resource
);
723 struct i915_transfer
*transfer
= util_slab_alloc(&i915
->texture_transfer_pool
);
724 boolean use_staging_texture
= FALSE
;
726 if (transfer
== NULL
)
729 transfer
->b
.resource
= resource
;
730 transfer
->b
.level
= level
;
731 transfer
->b
.usage
= usage
;
732 transfer
->b
.box
= *box
;
733 transfer
->b
.stride
= tex
->stride
;
734 transfer
->staging_texture
= NULL
;
735 /* XXX: handle depth textures everyhwere*/
736 transfer
->b
.layer_stride
= 0;
737 transfer
->b
.data
= NULL
;
739 /* only support textures we can render to, because we need that for u_blitter */
741 i915_is_format_supported(NULL
, /* screen */
742 transfer
->b
.resource
->format
,
744 1, /* sample count */
745 PIPE_BIND_RENDER_TARGET
) &&
746 (usage
& PIPE_TRANSFER_WRITE
) &&
747 !(usage
& (PIPE_TRANSFER_READ
| PIPE_TRANSFER_DONTBLOCK
| PIPE_TRANSFER_UNSYNCHRONIZED
)))
748 use_staging_texture
= TRUE
;
750 use_staging_texture
= FALSE
;
752 if (use_staging_texture
) {
754 * Allocate the untiled staging texture.
755 * If the alloc fails, transfer->staging_texture is NULL and we fallback to a map()
757 transfer
->staging_texture
= i915_texture_create(pipe
->screen
, resource
, TRUE
);
760 return (struct pipe_transfer
*)transfer
;
764 i915_transfer_destroy(struct pipe_context
*pipe
,
765 struct pipe_transfer
*transfer
)
767 struct i915_context
*i915
= i915_context(pipe
);
768 struct i915_transfer
*itransfer
= (struct i915_transfer
*)transfer
;
770 if ((itransfer
->staging_texture
) &&
771 (transfer
->usage
& PIPE_TRANSFER_WRITE
)) {
772 struct pipe_box sbox
;
774 u_box_origin_2d(itransfer
->b
.box
.width
, itransfer
->b
.box
.height
, &sbox
);
775 pipe
->resource_copy_region(pipe
, itransfer
->b
.resource
, itransfer
->b
.level
,
776 itransfer
->b
.box
.x
, itransfer
->b
.box
.y
, itransfer
->b
.box
.z
,
777 itransfer
->staging_texture
,
779 pipe
->flush(pipe
, NULL
);
780 pipe_resource_reference(&itransfer
->staging_texture
, NULL
);
783 util_slab_free(&i915
->texture_transfer_pool
, itransfer
);
787 i915_texture_transfer_map(struct pipe_context
*pipe
,
788 struct pipe_transfer
*transfer
)
790 struct i915_transfer
*itransfer
= (struct i915_transfer
*)transfer
;
791 struct pipe_resource
*resource
= itransfer
->b
.resource
;
792 struct i915_texture
*tex
= NULL
;
793 struct i915_winsys
*iws
= i915_screen(pipe
->screen
)->iws
;
794 struct pipe_box
*box
= &itransfer
->b
.box
;
795 enum pipe_format format
= resource
->format
;
799 if (resource
->target
!= PIPE_TEXTURE_3D
&&
800 resource
->target
!= PIPE_TEXTURE_CUBE
)
803 if (itransfer
->staging_texture
) {
804 tex
= i915_texture(itransfer
->staging_texture
);
806 /* TODO this is a sledgehammer */
807 tex
= i915_texture(resource
);
808 pipe
->flush(pipe
, NULL
);
811 offset
= i915_texture_offset(tex
, itransfer
->b
.level
, box
->z
);
813 map
= iws
->buffer_map(iws
, tex
->buffer
,
814 (itransfer
->b
.usage
& PIPE_TRANSFER_WRITE
) ? TRUE
: FALSE
);
819 return map
+ offset
+
820 box
->y
/ util_format_get_blockheight(format
) * itransfer
->b
.stride
+
821 box
->x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
825 i915_texture_transfer_unmap(struct pipe_context
*pipe
,
826 struct pipe_transfer
*transfer
)
828 struct i915_transfer
*itransfer
= (struct i915_transfer
*)transfer
;
829 struct i915_texture
*tex
= i915_texture(itransfer
->b
.resource
);
830 struct i915_winsys
*iws
= i915_screen(tex
->b
.b
.screen
)->iws
;
832 if (itransfer
->staging_texture
)
833 tex
= i915_texture(itransfer
->staging_texture
);
835 iws
->buffer_unmap(iws
, tex
->buffer
);
838 static void i915_transfer_inline_write( struct pipe_context
*pipe
,
839 struct pipe_resource
*resource
,
842 const struct pipe_box
*box
,
845 unsigned layer_stride
)
847 struct pipe_transfer
*transfer
= NULL
;
848 struct i915_transfer
*itransfer
= NULL
;
849 const uint8_t *src_data
= data
;
852 transfer
= pipe
->get_transfer(pipe
,
857 if (transfer
== NULL
)
860 itransfer
= (struct i915_transfer
*)transfer
;
862 if (itransfer
->staging_texture
) {
863 struct i915_texture
*tex
= i915_texture(itransfer
->staging_texture
);
864 enum pipe_format format
= tex
->b
.b
.format
;
865 struct i915_winsys
*iws
= i915_screen(tex
->b
.b
.screen
)->iws
;
869 offset
= i915_texture_offset(tex
, transfer
->level
, transfer
->box
.z
);
871 for (i
= 0; i
< box
->depth
; i
++) {
872 if (!tex
->b
.b
.last_level
&&
873 tex
->b
.b
.width0
== transfer
->box
.width
) {
874 unsigned nby
= util_format_get_nblocksy(format
, transfer
->box
.y
);
876 assert(!transfer
->box
.x
);
877 assert(tex
->stride
== transfer
->stride
);
879 offset
+= tex
->stride
* nby
;
880 size
= util_format_get_2d_size(format
, transfer
->stride
,
881 transfer
->box
.height
);
882 iws
->buffer_write(iws
, tex
->buffer
, offset
, size
, transfer
->data
);
885 unsigned nby
= util_format_get_nblocksy(format
, transfer
->box
.y
);
887 offset
+= util_format_get_stride(format
, transfer
->box
.x
);
888 size
= transfer
->stride
;
890 for (i
= 0; i
< nby
; i
++) {
891 iws
->buffer_write(iws
, tex
->buffer
, offset
, size
, transfer
->data
);
892 offset
+= tex
->stride
;
895 offset
+= layer_stride
;
898 uint8_t *map
= pipe_transfer_map(pipe
, &itransfer
->b
);
902 for (i
= 0; i
< box
->depth
; i
++) {
905 itransfer
->b
.stride
, /* bytes */
912 map
+= itransfer
->b
.layer_stride
;
913 src_data
+= layer_stride
;
917 pipe_transfer_unmap(pipe
, &itransfer
->b
);
922 pipe_transfer_destroy(pipe
, &itransfer
->b
);
927 struct u_resource_vtbl i915_texture_vtbl
=
929 i915_texture_get_handle
, /* get_handle */
930 i915_texture_destroy
, /* resource_destroy */
931 i915_texture_get_transfer
, /* get_transfer */
932 i915_transfer_destroy
, /* transfer_destroy */
933 i915_texture_transfer_map
, /* transfer_map */
934 u_default_transfer_flush_region
, /* transfer_flush_region */
935 i915_texture_transfer_unmap
, /* transfer_unmap */
936 i915_transfer_inline_write
/* transfer_inline_write */
942 struct pipe_resource
*
943 i915_texture_create(struct pipe_screen
*screen
,
944 const struct pipe_resource
*template,
945 boolean force_untiled
)
947 struct i915_screen
*is
= i915_screen(screen
);
948 struct i915_winsys
*iws
= is
->iws
;
949 struct i915_texture
*tex
= CALLOC_STRUCT(i915_texture
);
950 unsigned buf_usage
= 0;
955 tex
->b
.b
= *template;
956 tex
->b
.vtbl
= &i915_texture_vtbl
;
957 pipe_reference_init(&tex
->b
.b
.reference
, 1);
958 tex
->b
.b
.screen
= screen
;
961 tex
->tiling
= I915_TILE_NONE
;
963 tex
->tiling
= i915_texture_tiling(is
, tex
);
966 if (!i945_texture_layout(tex
))
969 if (!i915_texture_layout(tex
))
973 /* for scanouts and cursors, cursors arn't scanouts */
975 /* XXX: use a custom flag for cursors, don't rely on magically
976 * guessing that this is Xorg asking for a cursor
978 if ((template->bind
& PIPE_BIND_SCANOUT
) && template->width0
!= 64)
979 buf_usage
= I915_NEW_SCANOUT
;
981 buf_usage
= I915_NEW_TEXTURE
;
983 if (tex
->tiling
== I915_TILE_NONE
)
984 tex
->buffer
= iws
->buffer_create(iws
, tex
->total_nblocksy
* tex
->stride
,
987 tex
->buffer
= iws
->buffer_create_tiled(iws
, &tex
->stride
, tex
->total_nblocksy
,
988 &tex
->tiling
, buf_usage
);
992 I915_DBG(DBG_TEXTURE
, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__
,
994 tex
->stride
/ util_format_get_blocksize(tex
->b
.b
.format
),
995 tex
->total_nblocksy
, get_tiling_string(tex
->tiling
));
1004 struct pipe_resource
*
1005 i915_texture_from_handle(struct pipe_screen
* screen
,
1006 const struct pipe_resource
*template,
1007 struct winsys_handle
*whandle
)
1009 struct i915_screen
*is
= i915_screen(screen
);
1010 struct i915_texture
*tex
;
1011 struct i915_winsys
*iws
= is
->iws
;
1012 struct i915_winsys_buffer
*buffer
;
1014 enum i915_winsys_buffer_tile tiling
;
1018 buffer
= iws
->buffer_from_handle(iws
, whandle
, &tiling
, &stride
);
1020 /* Only supports one type */
1021 if ((template->target
!= PIPE_TEXTURE_2D
&&
1022 template->target
!= PIPE_TEXTURE_RECT
) ||
1023 template->last_level
!= 0 ||
1024 template->depth0
!= 1) {
1028 tex
= CALLOC_STRUCT(i915_texture
);
1032 tex
->b
.b
= *template;
1033 tex
->b
.vtbl
= &i915_texture_vtbl
;
1034 pipe_reference_init(&tex
->b
.b
.reference
, 1);
1035 tex
->b
.b
.screen
= screen
;
1037 tex
->stride
= stride
;
1038 tex
->tiling
= tiling
;
1039 tex
->total_nblocksy
= align_nblocksy(tex
->b
.b
.format
, tex
->b
.b
.height0
, 8);
1041 i915_texture_set_level_info(tex
, 0, 1);
1042 i915_texture_set_image_offset(tex
, 0, 0, 0, 0);
1044 tex
->buffer
= buffer
;
1046 I915_DBG(DBG_TEXTURE
, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__
,
1048 tex
->stride
/ util_format_get_blocksize(tex
->b
.b
.format
),
1049 tex
->total_nblocksy
, get_tiling_string(tex
->tiling
));