Check for SYS/GL during library init. Reason is that
[AROS.git] / workbench / libs / mesa / src / gallium / drivers / i915 / i915_state_dynamic.c
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1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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14 * The above copyright notice and this permission notice (including the
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16 * of the Software.
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "i915_batch.h"
29 #include "i915_state_inlines.h"
30 #include "i915_context.h"
31 #include "i915_reg.h"
32 #include "i915_state.h"
34 #include "util/u_memory.h"
35 #include "util/u_pack_color.h"
38 /* State that we have chosen to store in the DYNAMIC segment of the
39 * i915 indirect state mechanism.
41 * Can't cache these in the way we do the static state, as there is no
42 * start/size in the command packet, instead an 'end' value that gets
43 * incremented.
45 * Additionally, there seems to be a requirement to re-issue the full
46 * (active) state every time a 4kb boundary is crossed.
49 static INLINE void set_dynamic(struct i915_context *i915,
50 unsigned offset,
51 const unsigned state)
53 if (i915->current.dynamic[offset] == state)
54 return;
56 i915->current.dynamic[offset] = state;
57 i915->dynamic_dirty |= 1 << offset;
58 i915->hardware_dirty |= I915_HW_DYNAMIC;
63 static INLINE void set_dynamic_array(struct i915_context *i915,
64 unsigned offset,
65 const unsigned *src,
66 unsigned dwords)
68 unsigned i;
70 if (!memcmp(src, &i915->current.dynamic[offset], dwords * 4))
71 return;
73 for (i = 0; i < dwords; i++) {
74 i915->current.dynamic[offset + i] = src[i];
75 i915->dynamic_dirty |= 1 << (offset + i);
78 i915->hardware_dirty |= I915_HW_DYNAMIC;
83 /***********************************************************************
84 * Modes4: stencil masks and logicop
86 static void upload_MODES4(struct i915_context *i915)
88 unsigned modes4 = 0;
90 /* I915_NEW_STENCIL
92 modes4 |= i915->depth_stencil->stencil_modes4;
94 /* I915_NEW_BLEND
96 modes4 |= i915->blend->modes4;
98 set_dynamic(i915, I915_DYNAMIC_MODES4, modes4);
101 const struct i915_tracked_state i915_upload_MODES4 = {
102 "MODES4",
103 upload_MODES4,
104 I915_NEW_BLEND | I915_NEW_DEPTH_STENCIL
109 /***********************************************************************
111 static void upload_BFO(struct i915_context *i915)
113 unsigned bfo[2];
114 bfo[0] = i915->depth_stencil->bfo[0];
115 bfo[1] = i915->depth_stencil->bfo[1];
116 /* I don't get it only allowed to set a ref mask when the enable bit is set? */
117 if (bfo[0] & BFO_ENABLE_STENCIL_REF) {
118 bfo[0] |= i915->stencil_ref.ref_value[1] << BFO_STENCIL_REF_SHIFT;
121 set_dynamic_array(i915, I915_DYNAMIC_BFO_0, bfo, 2);
124 const struct i915_tracked_state i915_upload_BFO = {
125 "BFO",
126 upload_BFO,
127 I915_NEW_DEPTH_STENCIL
132 /***********************************************************************
134 static void upload_BLENDCOLOR(struct i915_context *i915)
136 unsigned bc[2];
138 memset(bc, 0, sizeof(bc));
140 /* I915_NEW_BLEND
143 const float *color = i915->blend_color.color;
145 bc[0] = _3DSTATE_CONST_BLEND_COLOR_CMD;
146 bc[1] = pack_ui32_float4(color[0],
147 color[1],
148 color[2],
149 color[3]);
152 set_dynamic_array(i915, I915_DYNAMIC_BC_0, bc, 2);
155 const struct i915_tracked_state i915_upload_BLENDCOLOR = {
156 "BLENDCOLOR",
157 upload_BLENDCOLOR,
158 I915_NEW_BLEND
163 /***********************************************************************
165 static void upload_IAB(struct i915_context *i915)
167 unsigned iab = i915->blend->iab;
169 set_dynamic(i915, I915_DYNAMIC_IAB, iab);
172 const struct i915_tracked_state i915_upload_IAB = {
173 "IAB",
174 upload_IAB,
175 I915_NEW_BLEND
180 /***********************************************************************
182 static void upload_DEPTHSCALE(struct i915_context *i915)
184 set_dynamic_array(i915, I915_DYNAMIC_DEPTHSCALE_0,
185 &i915->rasterizer->ds[0].u, 2);
188 const struct i915_tracked_state i915_upload_DEPTHSCALE = {
189 "DEPTHSCALE",
190 upload_DEPTHSCALE,
191 I915_NEW_RASTERIZER
196 /***********************************************************************
197 * Polygon stipple
199 * The i915 supports a 4x4 stipple natively, GL wants 32x32.
200 * Fortunately stipple is usually a repeating pattern.
202 * XXX: does stipple pattern need to be adjusted according to
203 * the window position?
205 * XXX: possibly need workaround for conform paths test.
207 static void upload_STIPPLE(struct i915_context *i915)
209 unsigned st[2];
211 st[0] = _3DSTATE_STIPPLE;
212 st[1] = 0;
214 /* I915_NEW_RASTERIZER
216 st[1] |= i915->rasterizer->st;
218 /* I915_NEW_STIPPLE
221 const ubyte *mask = (const ubyte *)i915->poly_stipple.stipple;
222 ubyte p[4];
224 p[0] = mask[12] & 0xf;
225 p[1] = mask[8] & 0xf;
226 p[2] = mask[4] & 0xf;
227 p[3] = mask[0] & 0xf;
229 /* Not sure what to do about fallbacks, so for now just dont:
231 st[1] |= ((p[0] << 0) |
232 (p[1] << 4) |
233 (p[2] << 8) |
234 (p[3] << 12));
237 set_dynamic_array(i915, I915_DYNAMIC_STP_0, st, 2);
240 const struct i915_tracked_state i915_upload_STIPPLE = {
241 "STIPPLE",
242 upload_STIPPLE,
243 I915_NEW_RASTERIZER | I915_NEW_STIPPLE
248 /***********************************************************************
249 * Scissor enable
251 static void upload_SCISSOR_ENABLE( struct i915_context *i915 )
253 set_dynamic(i915, I915_DYNAMIC_SC_ENA_0, i915->rasterizer->sc[0]);
256 const struct i915_tracked_state i915_upload_SCISSOR_ENABLE = {
257 "SCISSOR ENABLE",
258 upload_SCISSOR_ENABLE,
259 I915_NEW_RASTERIZER
264 /***********************************************************************
265 * Scissor rect
267 static void upload_SCISSOR_RECT(struct i915_context *i915)
269 unsigned x1 = i915->scissor.minx;
270 unsigned y1 = i915->scissor.miny;
271 unsigned x2 = i915->scissor.maxx;
272 unsigned y2 = i915->scissor.maxy;
273 unsigned sc[3];
275 sc[0] = _3DSTATE_SCISSOR_RECT_0_CMD;
276 sc[1] = (y1 << 16) | (x1 & 0xffff);
277 sc[2] = (y2 << 16) | (x2 & 0xffff);
279 set_dynamic_array(i915, I915_DYNAMIC_SC_RECT_0, sc, 3);
282 const struct i915_tracked_state i915_upload_SCISSOR_RECT = {
283 "SCISSOR RECT",
284 upload_SCISSOR_RECT,
285 I915_NEW_SCISSOR
290 /***********************************************************************
292 static const struct i915_tracked_state *atoms[] = {
293 &i915_upload_MODES4,
294 &i915_upload_BFO,
295 &i915_upload_BLENDCOLOR,
296 &i915_upload_IAB,
297 &i915_upload_DEPTHSCALE,
298 &i915_upload_STIPPLE,
299 &i915_upload_SCISSOR_ENABLE,
300 &i915_upload_SCISSOR_RECT
303 /* These will be dynamic indirect state commands, but for now just end
304 * up on the batch buffer with everything else.
306 static void update_dynamic(struct i915_context *i915)
308 int i;
310 for (i = 0; i < Elements(atoms); i++)
311 if (i915->dirty & atoms[i]->dirty)
312 atoms[i]->update(i915);
315 struct i915_tracked_state i915_hw_dynamic = {
316 "dynamic",
317 update_dynamic,
318 ~0 /* all state atoms, becuase we do internal checking */