1 /**************************************************************************
3 * Copyright © 2010 Jakob Bornecrantz
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
24 **************************************************************************/
28 #include "i915_context.h"
29 #include "i915_state.h"
30 #include "i915_resource.h"
31 #include "i915_screen.h"
35 /***********************************************************************
36 * Update framebuffer state
38 static unsigned translate_format(enum pipe_format format
)
41 case PIPE_FORMAT_B8G8R8A8_UNORM
:
42 return COLOR_BUF_ARGB8888
;
43 case PIPE_FORMAT_B5G6R5_UNORM
:
44 return COLOR_BUF_RGB565
;
45 case PIPE_FORMAT_R8G8B8A8_UNORM
:
46 return COLOR_BUF_ARGB8888
;
47 case PIPE_FORMAT_L8_UNORM
:
48 case PIPE_FORMAT_A8_UNORM
:
49 case PIPE_FORMAT_I8_UNORM
:
50 return COLOR_BUF_8BIT
;
57 static unsigned translate_depth_format(enum pipe_format zformat
)
60 case PIPE_FORMAT_Z24X8_UNORM
:
61 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
62 return DEPTH_FRMT_24_FIXED_8_OTHER
;
63 case PIPE_FORMAT_Z16_UNORM
:
64 return DEPTH_FRMT_16_FIXED
;
71 static inline uint32_t
72 buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling
)
74 uint32_t tiling_bits
= 0;
78 tiling_bits
|= BUF_3D_TILE_WALK_Y
;
80 tiling_bits
|= BUF_3D_TILED_SURFACE
;
88 static void update_framebuffer(struct i915_context
*i915
)
90 struct pipe_surface
*cbuf_surface
= i915
->framebuffer
.cbufs
[0];
91 struct pipe_surface
*depth_surface
= i915
->framebuffer
.zsbuf
;
94 uint32_t draw_offset
, draw_size
;
97 struct i915_texture
*tex
= i915_texture(cbuf_surface
->texture
);
100 i915
->current
.cbuf_bo
= tex
->buffer
;
101 i915
->current
.cbuf_flags
= BUF_3D_ID_COLOR_BACK
|
102 BUF_3D_PITCH(tex
->stride
) | /* pitch in bytes */
103 buf_3d_tiling_bits(tex
->tiling
);
105 layer
= cbuf_surface
->u
.tex
.first_layer
;
107 x
= tex
->image_offset
[cbuf_surface
->u
.tex
.level
][layer
].nblocksx
;
108 y
= tex
->image_offset
[cbuf_surface
->u
.tex
.level
][layer
].nblocksy
;
110 i915
->current
.cbuf_bo
= NULL
;
113 i915
->static_dirty
|= I915_DST_BUF_COLOR
;
115 /* What happens if no zbuf??
118 struct i915_texture
*tex
= i915_texture(depth_surface
->texture
);
119 unsigned offset
= i915_texture_offset(tex
, depth_surface
->u
.tex
.level
,
120 depth_surface
->u
.tex
.first_layer
);
124 i915
->current
.depth_bo
= tex
->buffer
;
125 i915
->current
.depth_flags
= BUF_3D_ID_DEPTH
|
126 BUF_3D_PITCH(tex
->stride
) | /* pitch in bytes */
127 buf_3d_tiling_bits(tex
->tiling
);
129 i915
->current
.depth_bo
= NULL
;
130 i915
->static_dirty
|= I915_DST_BUF_DEPTH
;
132 /* drawing rect calculations */
133 draw_offset
= x
| (y
<< 16);
134 draw_size
= (i915
->framebuffer
.width
- 1 + x
) |
135 ((i915
->framebuffer
.height
- 1 + y
) << 16);
136 if (i915
->current
.draw_offset
!= draw_offset
) {
137 i915
->current
.draw_offset
= draw_offset
;
138 i915_set_flush_dirty(i915
, I915_PIPELINE_FLUSH
);
139 i915
->static_dirty
|= I915_DST_RECT
;
141 if (i915
->current
.draw_size
!= draw_size
) {
142 i915
->current
.draw_size
= draw_size
;
143 i915
->static_dirty
|= I915_DST_RECT
;
146 /* we also send a new program to make sure the fixup for RGBA surfaces happens */
147 i915
->hardware_dirty
|= I915_HW_STATIC
| I915_HW_PROGRAM
;
149 /* flush the cache in case we sample from the old renderbuffers */
150 i915_set_flush_dirty(i915
, I915_FLUSH_CACHE
);
153 struct i915_tracked_state i915_hw_framebuffer
= {
159 static void update_dst_buf_vars(struct i915_context
*i915
)
161 struct pipe_surface
*cbuf_surface
= i915
->framebuffer
.cbufs
[0];
162 struct pipe_surface
*depth_surface
= i915
->framebuffer
.zsbuf
;
163 uint32_t dst_buf_vars
, cformat
, zformat
;
164 uint32_t early_z
= 0;
167 cformat
= cbuf_surface
->format
;
169 cformat
= PIPE_FORMAT_B8G8R8A8_UNORM
; /* arbitrary */
170 cformat
= translate_format(cformat
);
173 struct i915_texture
*tex
= i915_texture(depth_surface
->texture
);
174 struct i915_screen
*is
= i915_screen(i915
->base
.screen
);
176 zformat
= translate_depth_format(depth_surface
->format
);
178 if (is
->is_i945
&& tex
->tiling
!= I915_TILE_NONE
179 && !i915
->fs
->info
.writes_z
)
180 early_z
= CLASSIC_EARLY_DEPTH
;
184 dst_buf_vars
= DSTORG_HORT_BIAS(0x8) | /* .5 */
185 DSTORG_VERT_BIAS(0x8) | /* .5 */
187 TEX_DEFAULT_COLOR_OGL
|
192 if (i915
->current
.dst_buf_vars
!= dst_buf_vars
) {
193 if (early_z
!= (i915
->current
.dst_buf_vars
& CLASSIC_EARLY_DEPTH
))
194 i915_set_flush_dirty(i915
, I915_PIPELINE_FLUSH
);
196 i915
->current
.dst_buf_vars
= dst_buf_vars
;
197 i915
->static_dirty
|= I915_DST_VARS
;
198 i915
->hardware_dirty
|= I915_HW_STATIC
;
202 struct i915_tracked_state i915_hw_dst_buf_vars
= {
205 I915_NEW_FRAMEBUFFER
| I915_NEW_FS