2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
30 #include "nouveau/nv_object.xml.h"
32 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
33 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
36 extern int nouveau_device_get_param(struct nouveau_device
*dev
,
37 uint64_t param
, uint64_t *value
);
40 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
41 enum pipe_format format
,
42 enum pipe_texture_target target
,
43 unsigned sample_count
,
49 if (!util_format_is_supported(format
, bindings
))
53 case PIPE_FORMAT_Z16_UNORM
:
54 if (nv50_screen(pscreen
)->tesla
->grclass
< NVA0_3D
)
61 /* transfers & shared are always supported */
62 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
63 PIPE_BIND_TRANSFER_WRITE
|
66 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
70 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
73 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
74 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
76 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
78 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
80 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
82 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
84 case PIPE_CAP_ARRAY_TEXTURES
: /* shader support missing */
86 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
87 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
88 case PIPE_CAP_TEXTURE_SWIZZLE
:
89 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
90 case PIPE_CAP_NPOT_TEXTURES
:
91 case PIPE_CAP_ANISOTROPIC_FILTER
:
93 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
94 return nv50_screen(pscreen
)->tesla
->grclass
>= NVA0_3D
;
95 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
97 case PIPE_CAP_TWO_SIDED_STENCIL
:
98 case PIPE_CAP_DEPTH_CLAMP
:
99 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
100 case PIPE_CAP_POINT_SPRITE
:
105 case PIPE_CAP_MAX_RENDER_TARGETS
:
107 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL
:
109 case PIPE_CAP_TIMER_QUERY
:
110 case PIPE_CAP_OCCLUSION_QUERY
:
112 case PIPE_CAP_STREAM_OUTPUT
:
114 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
115 case PIPE_CAP_INDEP_BLEND_ENABLE
:
117 case PIPE_CAP_INDEP_BLEND_FUNC
:
118 return nv50_screen(pscreen
)->tesla
->grclass
>= NVA3_3D
;
119 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
120 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
122 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
123 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
125 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
127 case PIPE_CAP_PRIMITIVE_RESTART
:
128 case PIPE_CAP_TGSI_INSTANCEID
:
129 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
130 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
133 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
139 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
140 enum pipe_shader_cap param
)
143 case PIPE_SHADER_VERTEX
:
144 case PIPE_SHADER_GEOMETRY
:
145 case PIPE_SHADER_FRAGMENT
:
152 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
153 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
154 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
155 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
157 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
159 case PIPE_SHADER_CAP_MAX_INPUTS
:
160 if (shader
== PIPE_SHADER_VERTEX
)
163 case PIPE_SHADER_CAP_MAX_CONSTS
:
165 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
167 case PIPE_SHADER_CAP_MAX_ADDRS
:
169 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
170 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
171 return shader
!= PIPE_SHADER_FRAGMENT
;
172 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
173 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
175 case PIPE_SHADER_CAP_MAX_PREDS
:
177 case PIPE_SHADER_CAP_MAX_TEMPS
:
178 return NV50_CAP_MAX_PROGRAM_TEMPS
;
179 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
181 case PIPE_SHADER_CAP_SUBROUTINES
:
182 return 0; /* please inline, or provide function declarations */
184 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
190 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_cap param
)
193 case PIPE_CAP_MAX_LINE_WIDTH
:
194 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
196 case PIPE_CAP_MAX_POINT_WIDTH
:
197 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
199 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
201 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
204 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
210 nv50_screen_destroy(struct pipe_screen
*pscreen
)
212 struct nv50_screen
*screen
= nv50_screen(pscreen
);
214 if (screen
->base
.fence
.current
) {
215 nouveau_fence_wait(screen
->base
.fence
.current
);
216 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
219 nouveau_bo_ref(NULL
, &screen
->code
);
220 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
221 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
222 nouveau_bo_ref(NULL
, &screen
->txc
);
223 nouveau_bo_ref(NULL
, &screen
->uniforms
);
224 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
226 nouveau_resource_destroy(&screen
->vp_code_heap
);
227 nouveau_resource_destroy(&screen
->gp_code_heap
);
228 nouveau_resource_destroy(&screen
->fp_code_heap
);
230 if (screen
->tic
.entries
)
231 FREE(screen
->tic
.entries
);
233 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
235 nouveau_grobj_free(&screen
->tesla
);
236 nouveau_grobj_free(&screen
->eng2d
);
237 nouveau_grobj_free(&screen
->m2mf
);
239 nouveau_notifier_free(&screen
->sync
);
241 nouveau_screen_fini(&screen
->base
);
247 nv50_screen_fence_emit(struct pipe_screen
*pscreen
, u32 sequence
)
249 struct nv50_screen
*screen
= nv50_screen(pscreen
);
250 struct nouveau_channel
*chan
= screen
->base
.channel
;
252 MARK_RING (chan
, 5, 2);
253 BEGIN_RING(chan
, RING_3D(QUERY_ADDRESS_HIGH
), 4);
254 OUT_RELOCh(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
255 OUT_RELOCl(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
256 OUT_RING (chan
, sequence
);
257 OUT_RING (chan
, NV50_3D_QUERY_GET_MODE_WRITE_UNK0
|
258 NV50_3D_QUERY_GET_UNK4
|
259 NV50_3D_QUERY_GET_UNIT_CROP
|
260 NV50_3D_QUERY_GET_TYPE_QUERY
|
261 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO
|
262 NV50_3D_QUERY_GET_SHORT
);
266 nv50_screen_fence_update(struct pipe_screen
*pscreen
)
268 struct nv50_screen
*screen
= nv50_screen(pscreen
);
269 return screen
->fence
.map
[0];
272 #define FAIL_SCREEN_INIT(str, err) \
274 NOUVEAU_ERR(str, err); \
275 nv50_screen_destroy(pscreen); \
280 nv50_screen_create(struct pipe_winsys
*ws
, struct nouveau_device
*dev
)
282 struct nv50_screen
*screen
;
283 struct nouveau_channel
*chan
;
284 struct pipe_screen
*pscreen
;
286 uint32_t tesla_class
;
287 unsigned stack_size
, max_warps
, tls_space
;
291 screen
= CALLOC_STRUCT(nv50_screen
);
294 pscreen
= &screen
->base
.base
;
296 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
298 ret
= nouveau_screen_init(&screen
->base
, dev
);
300 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret
);
302 chan
= screen
->base
.channel
;
304 pscreen
->winsys
= ws
;
305 pscreen
->destroy
= nv50_screen_destroy
;
306 pscreen
->context_create
= nv50_create
;
307 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
308 pscreen
->get_param
= nv50_screen_get_param
;
309 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
310 pscreen
->get_paramf
= nv50_screen_get_paramf
;
312 nv50_screen_init_resource_functions(pscreen
);
314 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
318 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
319 screen
->fence
.map
= screen
->fence
.bo
->map
;
320 nouveau_bo_unmap(screen
->fence
.bo
);
321 screen
->base
.fence
.emit
= nv50_screen_fence_emit
;
322 screen
->base
.fence
.update
= nv50_screen_fence_update
;
324 ret
= nouveau_notifier_alloc(chan
, 0xbeef0301, 1, &screen
->sync
);
326 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret
);
328 ret
= nouveau_grobj_alloc(chan
, 0xbeef5039, NV50_M2MF
, &screen
->m2mf
);
330 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
332 BIND_RING (chan
, screen
->m2mf
, NV50_SUBCH_MF
);
333 BEGIN_RING(chan
, RING_MF_(NV04_M2MF_DMA_NOTIFY
), 3);
334 OUT_RING (chan
, screen
->sync
->handle
);
335 OUT_RING (chan
, chan
->vram
->handle
);
336 OUT_RING (chan
, chan
->vram
->handle
);
338 ret
= nouveau_grobj_alloc(chan
, 0xbeef502d, NV50_2D
, &screen
->eng2d
);
340 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
342 BIND_RING (chan
, screen
->eng2d
, NV50_SUBCH_2D
);
343 BEGIN_RING(chan
, RING_2D(DMA_NOTIFY
), 4);
344 OUT_RING (chan
, screen
->sync
->handle
);
345 OUT_RING (chan
, chan
->vram
->handle
);
346 OUT_RING (chan
, chan
->vram
->handle
);
347 OUT_RING (chan
, chan
->vram
->handle
);
348 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
349 OUT_RING (chan
, NV50_2D_OPERATION_SRCCOPY
);
350 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
352 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
354 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
357 switch (dev
->chipset
& 0xf0) {
359 tesla_class
= NV50_3D
;
363 tesla_class
= NV84_3D
;
366 switch (dev
->chipset
) {
370 tesla_class
= NVA0_3D
;
373 tesla_class
= NVAF_3D
;
376 tesla_class
= NVA3_3D
;
381 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
385 ret
= nouveau_grobj_alloc(chan
, 0xbeef5097, tesla_class
, &screen
->tesla
);
387 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
389 BIND_RING (chan
, screen
->tesla
, NV50_SUBCH_3D
);
391 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
392 OUT_RING (chan
, NV50_3D_COND_MODE_ALWAYS
);
394 BEGIN_RING(chan
, RING_3D(DMA_NOTIFY
), 1);
395 OUT_RING (chan
, screen
->sync
->handle
);
396 BEGIN_RING(chan
, RING_3D(DMA_ZETA
), 11);
397 for (i
= 0; i
< 11; ++i
)
398 OUT_RING(chan
, chan
->vram
->handle
);
399 BEGIN_RING(chan
, RING_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
400 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
401 OUT_RING(chan
, chan
->vram
->handle
);
403 BEGIN_RING(chan
, RING_3D(REG_MODE
), 1);
404 OUT_RING (chan
, NV50_3D_REG_MODE_STRIPED
);
405 BEGIN_RING(chan
, RING_3D(UNK1400_LANES
), 1);
406 OUT_RING (chan
, 0xf);
408 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
411 BEGIN_RING(chan
, RING_3D(CSAA_ENABLE
), 1);
413 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ENABLE
), 1);
415 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
416 OUT_RING (chan
, NV50_3D_MULTISAMPLE_MODE_MS1
);
417 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
419 BEGIN_RING(chan
, RING_3D(LINE_LAST_PIXEL
), 1);
421 BEGIN_RING(chan
, RING_3D(BLEND_SEPARATE_ALPHA
), 1);
424 if (tesla_class
>= NVA0_3D
) {
425 BEGIN_RING(chan
, RING_3D_(NVA0_3D_TEX_MISC
), 1);
426 OUT_RING (chan
, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
429 BEGIN_RING(chan
, RING_3D(SCREEN_Y_CONTROL
), 1);
431 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
434 BEGIN_RING(chan
, RING_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
435 OUT_RING (chan
, 0x3f);
437 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
438 3 << NV50_CODE_BO_SIZE_LOG2
, &screen
->code
);
442 nouveau_resource_init(&screen
->vp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
443 nouveau_resource_init(&screen
->gp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
444 nouveau_resource_init(&screen
->fp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
446 base
= 1 << NV50_CODE_BO_SIZE_LOG2
;
448 BEGIN_RING(chan
, RING_3D(VP_ADDRESS_HIGH
), 2);
449 OUT_RELOCh(chan
, screen
->code
, base
* 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
450 OUT_RELOCl(chan
, screen
->code
, base
* 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
452 BEGIN_RING(chan
, RING_3D(FP_ADDRESS_HIGH
), 2);
453 OUT_RELOCh(chan
, screen
->code
, base
* 1, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
454 OUT_RELOCl(chan
, screen
->code
, base
* 1, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
456 BEGIN_RING(chan
, RING_3D(GP_ADDRESS_HIGH
), 2);
457 OUT_RELOCh(chan
, screen
->code
, base
* 2, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
458 OUT_RELOCl(chan
, screen
->code
, base
* 2, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
460 nouveau_device_get_param(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
462 max_warps
= util_bitcount(value
& 0xffff);
463 max_warps
*= util_bitcount((value
>> 24) & 0xf) * 32;
465 stack_size
= max_warps
* 64 * 8;
467 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
,
470 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret
);
472 BEGIN_RING(chan
, RING_3D(STACK_ADDRESS_HIGH
), 3);
473 OUT_RELOCh(chan
, screen
->stack_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
474 OUT_RELOCl(chan
, screen
->stack_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
477 tls_space
= NV50_CAP_MAX_PROGRAM_TEMPS
* 16;
479 screen
->tls_size
= tls_space
* max_warps
* 32;
481 debug_printf("max_warps = %i, tls_size = %llu KiB\n",
482 max_warps
, (unsigned long long)screen
->tls_size
>> 10);
484 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, screen
->tls_size
,
487 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret
);
489 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 3);
490 OUT_RELOCh(chan
, screen
->tls_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
491 OUT_RELOCl(chan
, screen
->tls_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
492 OUT_RING (chan
, util_logbase2(tls_space
/ 8));
494 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16,
499 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
500 OUT_RELOCh(chan
, screen
->uniforms
, 0 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
501 OUT_RELOCl(chan
, screen
->uniforms
, 0 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
502 OUT_RING (chan
, (NV50_CB_PVP
<< 16) | 0x0000);
504 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
505 OUT_RELOCh(chan
, screen
->uniforms
, 1 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
506 OUT_RELOCl(chan
, screen
->uniforms
, 1 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
507 OUT_RING (chan
, (NV50_CB_PGP
<< 16) | 0x0000);
509 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
510 OUT_RELOCh(chan
, screen
->uniforms
, 2 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
511 OUT_RELOCl(chan
, screen
->uniforms
, 2 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
512 OUT_RING (chan
, (NV50_CB_PFP
<< 16) | 0x0000);
514 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
515 OUT_RELOCh(chan
, screen
->uniforms
, 3 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
516 OUT_RELOCl(chan
, screen
->uniforms
, 3 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
517 OUT_RING (chan
, (NV50_CB_AUX
<< 16) | 0x0200);
519 BEGIN_RING_NI(chan
, RING_3D(SET_PROGRAM_CB
), 6);
520 OUT_RING (chan
, (NV50_CB_PVP
<< 12) | 0x001);
521 OUT_RING (chan
, (NV50_CB_PGP
<< 12) | 0x021);
522 OUT_RING (chan
, (NV50_CB_PFP
<< 12) | 0x031);
523 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf01);
524 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf21);
525 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf31);
527 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16,
530 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret
);
532 /* max TIC (bits 4:8) & TSC bindings, per program type */
533 for (i
= 0; i
< 3; ++i
) {
534 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
535 OUT_RING (chan
, 0x54);
538 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
539 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
540 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
541 OUT_RING (chan
, NV50_TIC_MAX_ENTRIES
- 1);
543 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
544 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
545 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
546 OUT_RING (chan
, NV50_TSC_MAX_ENTRIES
- 1);
548 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
551 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_EN
), 1);
553 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_MODE
), 1);
554 OUT_RING (chan
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
555 BEGIN_RING(chan
, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
556 for (i
= 0; i
< 8 * 2; ++i
)
558 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
561 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
563 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
564 OUT_RINGf (chan
, 0.0f
);
565 OUT_RINGf (chan
, 1.0f
);
567 BEGIN_RING(chan
, RING_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
568 #ifdef NV50_SCISSORS_CLIPPING
569 OUT_RING (chan
, 0x0000);
571 OUT_RING (chan
, 0x1080);
574 BEGIN_RING(chan
, RING_3D(CLEAR_FLAGS
), 1);
575 OUT_RING (chan
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
577 /* We use scissors instead of exact view volume clipping,
578 * so they're always enabled.
580 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
582 OUT_RING (chan
, 8192 << 16);
583 OUT_RING (chan
, 8192 << 16);
585 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
587 BEGIN_RING(chan
, RING_3D(POINT_RASTER_RULES
), 1);
588 OUT_RING (chan
, NV50_3D_POINT_RASTER_RULES_OGL
);
589 BEGIN_RING(chan
, RING_3D(FRAG_COLOR_CLAMP_EN
), 1);
590 OUT_RING (chan
, 0x11111111);
591 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
596 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
597 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
599 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, 0xfe0);
601 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
606 nv50_screen_destroy(pscreen
);
611 nv50_screen_make_buffers_resident(struct nv50_screen
*screen
)
613 struct nouveau_channel
*chan
= screen
->base
.channel
;
615 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
617 MARK_RING(chan
, 5, 5);
618 nouveau_bo_validate(chan
, screen
->code
, flags
);
619 nouveau_bo_validate(chan
, screen
->uniforms
, flags
);
620 nouveau_bo_validate(chan
, screen
->txc
, flags
);
621 nouveau_bo_validate(chan
, screen
->tls_bo
, flags
);
622 nouveau_bo_validate(chan
, screen
->stack_bo
, flags
);
626 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
628 int i
= screen
->tic
.next
;
630 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
631 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
633 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
635 if (screen
->tic
.entries
[i
])
636 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
638 screen
->tic
.entries
[i
] = entry
;
643 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
645 int i
= screen
->tsc
.next
;
647 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
648 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
650 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
652 if (screen
->tsc
.entries
[i
])
653 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
655 screen
->tsc
.entries
[i
] = entry
;