1 #ifndef __NV50_SCREEN_H__
2 #define __NV50_SCREEN_H__
5 #include "nouveau/nouveau_screen.h"
6 #include "nouveau/nouveau_fence.h"
7 #include "nouveau/nouveau_mm.h"
9 #include "nv50_winsys.h"
10 #include "nv50_stateobj.h"
12 #define NV50_TIC_MAX_ENTRIES 2048
13 #define NV50_TSC_MAX_ENTRIES 2048
17 #define NV50_CODE_BO_SIZE_LOG2 19
19 #define NV50_SCRATCH_SIZE (2 << 20)
20 #define NV50_SCRATCH_NR_BUFFERS 2
22 #define NV50_SCREEN_RESIDENT_BO_COUNT 5
25 struct nouveau_screen base
;
26 struct nouveau_winsys
*nvws
;
28 struct nv50_context
*cur_ctx
;
30 struct nouveau_bo
*code
;
31 struct nouveau_bo
*uniforms
;
32 struct nouveau_bo
*txc
; /* TIC (offset 0) and TSC (65536) */
33 struct nouveau_bo
*stack_bo
;
34 struct nouveau_bo
*tls_bo
;
38 struct nouveau_resource
*vp_code_heap
;
39 struct nouveau_resource
*gp_code_heap
;
40 struct nouveau_resource
*fp_code_heap
;
45 uint32_t lock
[NV50_TIC_MAX_ENTRIES
/ 32];
51 uint32_t lock
[NV50_TSC_MAX_ENTRIES
/ 32];
56 struct nouveau_bo
*bo
;
59 struct nouveau_notifier
*sync
;
61 struct nouveau_mman
*mm_VRAM_fe0
;
63 struct nouveau_grobj
*tesla
;
64 struct nouveau_grobj
*eng2d
;
65 struct nouveau_grobj
*m2mf
;
68 static INLINE
struct nv50_screen
*
69 nv50_screen(struct pipe_screen
*screen
)
71 return (struct nv50_screen
*)screen
;
74 void nv50_screen_make_buffers_resident(struct nv50_screen
*);
76 int nv50_screen_tic_alloc(struct nv50_screen
*, void *);
77 int nv50_screen_tsc_alloc(struct nv50_screen
*, void *);
80 nv50_resource_fence(struct nv04_resource
*res
, uint32_t flags
)
82 struct nv50_screen
*screen
= nv50_screen(res
->base
.screen
);
85 nouveau_fence_ref(screen
->base
.fence
.current
, &res
->fence
);
87 if (flags
& NOUVEAU_BO_WR
)
88 nouveau_fence_ref(screen
->base
.fence
.current
, &res
->fence_wr
);
93 nv50_resource_validate(struct nv04_resource
*res
, uint32_t flags
)
95 struct nv50_screen
*screen
= nv50_screen(res
->base
.screen
);
97 if (likely(res
->bo
)) {
98 nouveau_bo_validate(screen
->base
.channel
, res
->bo
, flags
);
100 if (flags
& NOUVEAU_BO_WR
)
101 res
->status
|= NOUVEAU_BUFFER_STATUS_GPU_WRITING
;
102 if (flags
& NOUVEAU_BO_RD
)
103 res
->status
|= NOUVEAU_BUFFER_STATUS_GPU_READING
;
105 nv50_resource_fence(res
, flags
);
116 extern const struct nv50_format nv50_format_table
[];
119 nv50_screen_tic_unlock(struct nv50_screen
*screen
, struct nv50_tic_entry
*tic
)
122 screen
->tic
.lock
[tic
->id
/ 32] &= ~(1 << (tic
->id
% 32));
126 nv50_screen_tsc_unlock(struct nv50_screen
*screen
, struct nv50_tsc_entry
*tsc
)
129 screen
->tsc
.lock
[tsc
->id
/ 32] &= ~(1 << (tsc
->id
% 32));
133 nv50_screen_tic_free(struct nv50_screen
*screen
, struct nv50_tic_entry
*tic
)
136 screen
->tic
.entries
[tic
->id
] = NULL
;
137 screen
->tic
.lock
[tic
->id
/ 32] &= ~(1 << (tic
->id
% 32));
142 nv50_screen_tsc_free(struct nv50_screen
*screen
, struct nv50_tsc_entry
*tsc
)
145 screen
->tsc
.entries
[tsc
->id
] = NULL
;
146 screen
->tsc
.lock
[tsc
->id
/ 32] &= ~(1 << (tsc
->id
% 32));