Check for SYS/GL during library init. Reason is that
[AROS.git] / workbench / libs / mesa / src / gallium / drivers / nvc0 / nvc0_2d.xml.h
blobaebcd510e8e96af008a19583d18e5817d775a89d
1 #ifndef NVC0_2D_XML
2 #define NVC0_2D_XML
4 /* Autogenerated file, DO NOT EDIT manually!
6 This file was generated by the rules-ng-ng headergen tool in this git repository:
7 http://0x04.net/cgit/index.cgi/rules-ng-ng
8 git clone git://0x04.net/rules-ng-ng
10 The rules-ng-ng source files this header was generated from are:
11 - nvc0_2d.xml ( 9454 bytes, from 2010-10-16 16:03:11)
12 - copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
13 - nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24)
14 - nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21)
15 - nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
16 - nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
18 Copyright (C) 2006-2010 by the following authors:
19 - Artur Huillet <arthur.huillet@free.fr> (ahuillet)
20 - Ben Skeggs (darktama, darktama_)
21 - B. R. <koala_br@users.sourceforge.net> (koala_br)
22 - Carlos Martin <carlosmn@users.sf.net> (carlosmn)
23 - Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
24 - Dawid Gajownik <gajownik@users.sf.net> (gajownik)
25 - Dmitry Baryshkov
26 - Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
27 - EdB <edb_@users.sf.net> (edb_)
28 - Erik Waling <erikwailing@users.sf.net> (erikwaling)
29 - Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
30 - imirkin <imirkin@users.sf.net> (imirkin)
31 - jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
32 - Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
33 - Laurent Carlier <lordheavym@gmail.com> (lordheavy)
34 - Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
35 - Maarten Maathuis <madman2003@gmail.com> (stillunknown)
36 - Marcin Koƛcielnicki <koriakin@0x04.net> (mwk, koriakin)
37 - Mark Carey <mark.carey@gmail.com> (careym)
38 - Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
39 - nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
40 - Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
41 - Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
42 - Peter Popov <ironpeter@users.sf.net> (ironpeter)
43 - Richard Hughes <hughsient@users.sf.net> (hughsient)
44 - Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
45 - Serge Martin
46 - Simon Raffeiner
47 - Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
48 - Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
49 - sturmflut <sturmflut@users.sf.net> (sturmflut)
50 - Sylvain Munaut <tnt@246tNt.com>
51 - Victor Stinner <victor.stinner@haypocalc.com> (haypo)
52 - Wladmir van der Laan <laanwj@gmail.com> (miathan6)
53 - Younes Manton <younes.m@gmail.com> (ymanton)
55 Permission is hereby granted, free of charge, to any person obtaining
56 a copy of this software and associated documentation files (the
57 "Software"), to deal in the Software without restriction, including
58 without limitation the rights to use, copy, modify, merge, publish,
59 distribute, sublicense, and/or sell copies of the Software, and to
60 permit persons to whom the Software is furnished to do so, subject to
61 the following conditions:
63 The above copyright notice and this permission notice (including the
64 next paragraph) shall be included in all copies or substantial
65 portions of the Software.
67 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
68 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
69 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
70 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
71 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
72 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
73 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
78 #define NVC0_2D_DST_FORMAT 0x00000200
80 #define NVC0_2D_DST_LINEAR 0x00000204
82 #define NVC0_2D_DST_TILE_MODE 0x00000208
84 #define NVC0_2D_DST_DEPTH 0x0000020c
86 #define NVC0_2D_DST_LAYER 0x00000210
88 #define NVC0_2D_DST_PITCH 0x00000214
90 #define NVC0_2D_DST_WIDTH 0x00000218
92 #define NVC0_2D_DST_HEIGHT 0x0000021c
94 #define NVC0_2D_DST_ADDRESS_HIGH 0x00000220
96 #define NVC0_2D_DST_ADDRESS_LOW 0x00000224
98 #define NVC0_2D_UNK228 0x00000228
100 #define NVC0_2D_SRC_FORMAT 0x00000230
102 #define NVC0_2D_SRC_LINEAR 0x00000234
104 #define NVC0_2D_SRC_TILE_MODE 0x00000238
106 #define NVC0_2D_SRC_DEPTH 0x0000023c
108 #define NVC0_2D_SRC_LAYER 0x00000240
110 #define NVC0_2D_SRC_PITCH 0x00000244
111 #define NVC0_2D_SRC_PITCH__MAX 0x00040000
113 #define NVC0_2D_SRC_WIDTH 0x00000248
114 #define NVC0_2D_SRC_WIDTH__MAX 0x00010000
116 #define NVC0_2D_SRC_HEIGHT 0x0000024c
117 #define NVC0_2D_SRC_HEIGHT__MAX 0x00010000
119 #define NVC0_2D_SRC_ADDRESS_HIGH 0x00000250
121 #define NVC0_2D_SRC_ADDRESS_LOW 0x00000254
123 #define NVC0_2D_UNK258 0x00000258
125 #define NVC0_2D_UNK260 0x00000260
127 #define NVC0_2D_COND_ADDRESS_HIGH 0x00000264
129 #define NVC0_2D_COND_ADDRESS_LOW 0x00000268
131 #define NVC0_2D_COND_MODE 0x0000026c
132 #define NVC0_2D_COND_MODE_NEVER 0x00000000
133 #define NVC0_2D_COND_MODE_ALWAYS 0x00000001
134 #define NVC0_2D_COND_MODE_RES_NON_ZERO 0x00000002
135 #define NVC0_2D_COND_MODE_EQUAL 0x00000003
136 #define NVC0_2D_COND_MODE_NOT_EQUAL 0x00000004
138 #define NVC0_2D_CLIP_X 0x00000280
140 #define NVC0_2D_CLIP_Y 0x00000284
142 #define NVC0_2D_CLIP_W 0x00000288
144 #define NVC0_2D_CLIP_H 0x0000028c
146 #define NVC0_2D_CLIP_ENABLE 0x00000290
148 #define NVC0_2D_COLOR_KEY_FORMAT 0x00000294
149 #define NVC0_2D_COLOR_KEY_FORMAT_16BPP 0x00000000
150 #define NVC0_2D_COLOR_KEY_FORMAT_15BPP 0x00000001
151 #define NVC0_2D_COLOR_KEY_FORMAT_24BPP 0x00000002
152 #define NVC0_2D_COLOR_KEY_FORMAT_30BPP 0x00000003
153 #define NVC0_2D_COLOR_KEY_FORMAT_8BPP 0x00000004
154 #define NVC0_2D_COLOR_KEY_FORMAT_16BPP2 0x00000005
155 #define NVC0_2D_COLOR_KEY_FORMAT_32BPP 0x00000006
157 #define NVC0_2D_COLOR_KEY 0x00000298
159 #define NVC0_2D_COLOR_KEY_ENABLE 0x0000029c
161 #define NVC0_2D_ROP 0x000002a0
163 #define NVC0_2D_BETA1 0x000002a4
165 #define NVC0_2D_BETA4 0x000002a8
167 #define NVC0_2D_OPERATION 0x000002ac
168 #define NVC0_2D_OPERATION_SRCCOPY_AND 0x00000000
169 #define NVC0_2D_OPERATION_ROP_AND 0x00000001
170 #define NVC0_2D_OPERATION_BLEND_AND 0x00000002
171 #define NVC0_2D_OPERATION_SRCCOPY 0x00000003
172 #define NVC0_2D_OPERATION_UNK4 0x00000004
173 #define NVC0_2D_OPERATION_SRCCOPY_PREMULT 0x00000005
174 #define NVC0_2D_OPERATION_BLEND_PREMULT 0x00000006
176 #define NVC0_2D_UNK2B0 0x000002b0
177 #define NVC0_2D_UNK2B0_UNK0__MASK 0x0000003f
178 #define NVC0_2D_UNK2B0_UNK0__SHIFT 0
179 #define NVC0_2D_UNK2B0_UNK1__MASK 0x00003f00
180 #define NVC0_2D_UNK2B0_UNK1__SHIFT 8
182 #define NVC0_2D_PATTERN_SELECT 0x000002b4
183 #define NVC0_2D_PATTERN_SELECT_MONO_8X8 0x00000000
184 #define NVC0_2D_PATTERN_SELECT_MONO_64X1 0x00000001
185 #define NVC0_2D_PATTERN_SELECT_MONO_1X64 0x00000002
186 #define NVC0_2D_PATTERN_SELECT_COLOR 0x00000003
188 #define NVC0_2D_PATTERN_COLOR_FORMAT 0x000002e8
189 #define NVC0_2D_PATTERN_COLOR_FORMAT_16BPP 0x00000000
190 #define NVC0_2D_PATTERN_COLOR_FORMAT_15BPP 0x00000001
191 #define NVC0_2D_PATTERN_COLOR_FORMAT_32BPP 0x00000002
192 #define NVC0_2D_PATTERN_COLOR_FORMAT_8BPP 0x00000003
193 #define NVC0_2D_PATTERN_COLOR_FORMAT_UNK4 0x00000004
194 #define NVC0_2D_PATTERN_COLOR_FORMAT_UNK5 0x00000005
196 #define NVC0_2D_PATTERN_MONO_FORMAT 0x000002ec
197 #define NVC0_2D_PATTERN_MONO_FORMAT_CGA6 0x00000000
198 #define NVC0_2D_PATTERN_MONO_FORMAT_LE 0x00000001
200 #define NVC0_2D_PATTERN_COLOR(i0) (0x000002f0 + 0x4*(i0))
201 #define NVC0_2D_PATTERN_COLOR__ESIZE 0x00000004
202 #define NVC0_2D_PATTERN_COLOR__LEN 0x00000002
204 #define NVC0_2D_PATTERN_BITMAP(i0) (0x000002f8 + 0x4*(i0))
205 #define NVC0_2D_PATTERN_BITMAP__ESIZE 0x00000004
206 #define NVC0_2D_PATTERN_BITMAP__LEN 0x00000002
208 #define NVC0_2D_PATTERN_X8R8G8B8(i0) (0x00000300 + 0x4*(i0))
209 #define NVC0_2D_PATTERN_X8R8G8B8__ESIZE 0x00000004
210 #define NVC0_2D_PATTERN_X8R8G8B8__LEN 0x00000040
211 #define NVC0_2D_PATTERN_X8R8G8B8_B__MASK 0x000000ff
212 #define NVC0_2D_PATTERN_X8R8G8B8_B__SHIFT 0
213 #define NVC0_2D_PATTERN_X8R8G8B8_G__MASK 0x0000ff00
214 #define NVC0_2D_PATTERN_X8R8G8B8_G__SHIFT 8
215 #define NVC0_2D_PATTERN_X8R8G8B8_R__MASK 0x00ff0000
216 #define NVC0_2D_PATTERN_X8R8G8B8_R__SHIFT 16
218 #define NVC0_2D_PATTERN_R5G6B5(i0) (0x00000400 + 0x4*(i0))
219 #define NVC0_2D_PATTERN_R5G6B5__ESIZE 0x00000004
220 #define NVC0_2D_PATTERN_R5G6B5__LEN 0x00000020
221 #define NVC0_2D_PATTERN_R5G6B5_B0__MASK 0x0000001f
222 #define NVC0_2D_PATTERN_R5G6B5_B0__SHIFT 0
223 #define NVC0_2D_PATTERN_R5G6B5_G0__MASK 0x000007e0
224 #define NVC0_2D_PATTERN_R5G6B5_G0__SHIFT 5
225 #define NVC0_2D_PATTERN_R5G6B5_R0__MASK 0x0000f800
226 #define NVC0_2D_PATTERN_R5G6B5_R0__SHIFT 11
227 #define NVC0_2D_PATTERN_R5G6B5_B1__MASK 0x001f0000
228 #define NVC0_2D_PATTERN_R5G6B5_B1__SHIFT 16
229 #define NVC0_2D_PATTERN_R5G6B5_G1__MASK 0x07e00000
230 #define NVC0_2D_PATTERN_R5G6B5_G1__SHIFT 21
231 #define NVC0_2D_PATTERN_R5G6B5_R1__MASK 0xf8000000
232 #define NVC0_2D_PATTERN_R5G6B5_R1__SHIFT 27
234 #define NVC0_2D_PATTERN_X1R5G5B5(i0) (0x00000480 + 0x4*(i0))
235 #define NVC0_2D_PATTERN_X1R5G5B5__ESIZE 0x00000004
236 #define NVC0_2D_PATTERN_X1R5G5B5__LEN 0x00000020
237 #define NVC0_2D_PATTERN_X1R5G5B5_B0__MASK 0x0000001f
238 #define NVC0_2D_PATTERN_X1R5G5B5_B0__SHIFT 0
239 #define NVC0_2D_PATTERN_X1R5G5B5_G0__MASK 0x000003e0
240 #define NVC0_2D_PATTERN_X1R5G5B5_G0__SHIFT 5
241 #define NVC0_2D_PATTERN_X1R5G5B5_R0__MASK 0x00007c00
242 #define NVC0_2D_PATTERN_X1R5G5B5_R0__SHIFT 10
243 #define NVC0_2D_PATTERN_X1R5G5B5_B1__MASK 0x001f0000
244 #define NVC0_2D_PATTERN_X1R5G5B5_B1__SHIFT 16
245 #define NVC0_2D_PATTERN_X1R5G5B5_G1__MASK 0x03e00000
246 #define NVC0_2D_PATTERN_X1R5G5B5_G1__SHIFT 21
247 #define NVC0_2D_PATTERN_X1R5G5B5_R1__MASK 0x7c000000
248 #define NVC0_2D_PATTERN_X1R5G5B5_R1__SHIFT 26
250 #define NVC0_2D_PATTERN_Y8(i0) (0x00000500 + 0x4*(i0))
251 #define NVC0_2D_PATTERN_Y8__ESIZE 0x00000004
252 #define NVC0_2D_PATTERN_Y8__LEN 0x00000010
253 #define NVC0_2D_PATTERN_Y8_Y0__MASK 0x000000ff
254 #define NVC0_2D_PATTERN_Y8_Y0__SHIFT 0
255 #define NVC0_2D_PATTERN_Y8_Y1__MASK 0x0000ff00
256 #define NVC0_2D_PATTERN_Y8_Y1__SHIFT 8
257 #define NVC0_2D_PATTERN_Y8_Y2__MASK 0x00ff0000
258 #define NVC0_2D_PATTERN_Y8_Y2__SHIFT 16
259 #define NVC0_2D_PATTERN_Y8_Y3__MASK 0xff000000
260 #define NVC0_2D_PATTERN_Y8_Y3__SHIFT 24
262 #define NVC0_2D_DRAW_SHAPE 0x00000580
263 #define NVC0_2D_DRAW_SHAPE_POINTS 0x00000000
264 #define NVC0_2D_DRAW_SHAPE_LINES 0x00000001
265 #define NVC0_2D_DRAW_SHAPE_LINE_STRIP 0x00000002
266 #define NVC0_2D_DRAW_SHAPE_TRIANGLES 0x00000003
267 #define NVC0_2D_DRAW_SHAPE_RECTANGLES 0x00000004
269 #define NVC0_2D_DRAW_COLOR_FORMAT 0x00000584
271 #define NVC0_2D_DRAW_COLOR 0x00000588
273 #define NVC0_2D_UNK58C 0x0000058c
274 #define NVC0_2D_UNK58C_0 0x00000001
275 #define NVC0_2D_UNK58C_1 0x00000010
276 #define NVC0_2D_UNK58C_2 0x00000100
277 #define NVC0_2D_UNK58C_3 0x00001000
279 #define NVC0_2D_DRAW_POINT16 0x000005e0
280 #define NVC0_2D_DRAW_POINT16_X__MASK 0x0000ffff
281 #define NVC0_2D_DRAW_POINT16_X__SHIFT 0
282 #define NVC0_2D_DRAW_POINT16_Y__MASK 0xffff0000
283 #define NVC0_2D_DRAW_POINT16_Y__SHIFT 16
285 #define NVC0_2D_DRAW_POINT32_X(i0) (0x00000600 + 0x8*(i0))
286 #define NVC0_2D_DRAW_POINT32_X__ESIZE 0x00000008
287 #define NVC0_2D_DRAW_POINT32_X__LEN 0x00000040
289 #define NVC0_2D_DRAW_POINT32_Y(i0) (0x00000604 + 0x8*(i0))
290 #define NVC0_2D_DRAW_POINT32_Y__ESIZE 0x00000008
291 #define NVC0_2D_DRAW_POINT32_Y__LEN 0x00000040
293 #define NVC0_2D_SIFC_BITMAP_ENABLE 0x00000800
295 #define NVC0_2D_SIFC_FORMAT 0x00000804
297 #define NVC0_2D_SIFC_BITMAP_FORMAT 0x00000808
298 #define NVC0_2D_SIFC_BITMAP_FORMAT_I1 0x00000000
299 #define NVC0_2D_SIFC_BITMAP_FORMAT_I4 0x00000001
300 #define NVC0_2D_SIFC_BITMAP_FORMAT_I8 0x00000002
302 #define NVC0_2D_SIFC_BITMAP_LSB_FIRST 0x0000080c
304 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE 0x00000810
305 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_PACKED 0x00000000
306 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE 0x00000001
307 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_WORD 0x00000002
309 #define NVC0_2D_SIFC_BITMAP_COLOR_BIT0 0x00000814
311 #define NVC0_2D_SIFC_BITMAP_COLOR_BIT1 0x00000818
313 #define NVC0_2D_SIFC_BITMAP_WRITE_BIT0_ENABLE 0x0000081c
315 #define NVC0_2D_SIFC_WIDTH 0x00000838
317 #define NVC0_2D_SIFC_HEIGHT 0x0000083c
319 #define NVC0_2D_SIFC_DX_DU_FRACT 0x00000840
321 #define NVC0_2D_SIFC_DX_DU_INT 0x00000844
323 #define NVC0_2D_SIFC_DY_DV_FRACT 0x00000848
325 #define NVC0_2D_SIFC_DY_DV_INT 0x0000084c
327 #define NVC0_2D_SIFC_DST_X_FRACT 0x00000850
329 #define NVC0_2D_SIFC_DST_X_INT 0x00000854
331 #define NVC0_2D_SIFC_DST_Y_FRACT 0x00000858
333 #define NVC0_2D_SIFC_DST_Y_INT 0x0000085c
335 #define NVC0_2D_SIFC_DATA 0x00000860
337 #define NVC0_2D_UNK0870 0x00000870
339 #define NVC0_2D_UNK0880 0x00000880
341 #define NVC0_2D_UNK0884 0x00000884
343 #define NVC0_2D_UNK0888 0x00000888
345 #define NVC0_2D_BLIT_CONTROL 0x0000088c
346 #define NVC0_2D_BLIT_CONTROL_ORIGIN__MASK 0x00000001
347 #define NVC0_2D_BLIT_CONTROL_ORIGIN__SHIFT 0
348 #define NVC0_2D_BLIT_CONTROL_ORIGIN_CENTER 0x00000000
349 #define NVC0_2D_BLIT_CONTROL_ORIGIN_CORNER 0x00000001
350 #define NVC0_2D_BLIT_CONTROL_FILTER__MASK 0x00000010
351 #define NVC0_2D_BLIT_CONTROL_FILTER__SHIFT 4
352 #define NVC0_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE 0x00000000
353 #define NVC0_2D_BLIT_CONTROL_FILTER_BILINEAR 0x00000010
355 #define NVC0_2D_BLIT_DST_X 0x000008b0
357 #define NVC0_2D_BLIT_DST_Y 0x000008b4
359 #define NVC0_2D_BLIT_DST_W 0x000008b8
361 #define NVC0_2D_BLIT_DST_H 0x000008bc
363 #define NVC0_2D_BLIT_DU_DX_FRACT 0x000008c0
365 #define NVC0_2D_BLIT_DU_DX_INT 0x000008c4
367 #define NVC0_2D_BLIT_DV_DY_FRACT 0x000008c8
369 #define NVC0_2D_BLIT_DV_DY_INT 0x000008cc
371 #define NVC0_2D_BLIT_SRC_X_FRACT 0x000008d0
373 #define NVC0_2D_BLIT_SRC_X_INT 0x000008d4
375 #define NVC0_2D_BLIT_SRC_Y_FRACT 0x000008d8
377 #define NVC0_2D_BLIT_SRC_Y_INT 0x000008dc
380 #endif /* NVC0_2D_XML */