2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "draw/draw_context.h"
24 #include "pipe/p_defines.h"
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28 #include "nvc0_resource.h"
30 #include "nouveau/nouveau_reloc.h"
33 nvc0_flush(struct pipe_context
*pipe
,
34 struct pipe_fence_handle
**fence
)
36 struct nouveau_screen
*screen
= &nvc0_context(pipe
)->screen
->base
;
39 nouveau_fence_ref(screen
->fence
.current
, (struct nouveau_fence
**)fence
);
41 /* Try to emit before firing to avoid having to flush again right after
42 * in case we have to wait on this fence.
44 nouveau_fence_emit(screen
->fence
.current
);
46 FIRE_RING(screen
->channel
);
50 nvc0_texture_barrier(struct pipe_context
*pipe
)
52 struct nouveau_channel
*chan
= nvc0_context(pipe
)->screen
->base
.channel
;
54 IMMED_RING(chan
, RING_3D(SERIALIZE
), 0);
55 IMMED_RING(chan
, RING_3D(TEX_CACHE_CTL
), 0);
59 nvc0_context_unreference_resources(struct nvc0_context
*nvc0
)
63 for (i
= 0; i
< NVC0_BUFCTX_COUNT
; ++i
)
64 nvc0_bufctx_reset(nvc0
, i
);
66 for (i
= 0; i
< nvc0
->num_vtxbufs
; ++i
)
67 pipe_resource_reference(&nvc0
->vtxbuf
[i
].buffer
, NULL
);
69 pipe_resource_reference(&nvc0
->idxbuf
.buffer
, NULL
);
71 for (s
= 0; s
< 5; ++s
) {
72 for (i
= 0; i
< nvc0
->num_textures
[s
]; ++i
)
73 pipe_sampler_view_reference(&nvc0
->textures
[s
][i
], NULL
);
75 for (i
= 0; i
< 16; ++i
)
76 pipe_resource_reference(&nvc0
->constbuf
[s
][i
], NULL
);
79 for (i
= 0; i
< nvc0
->num_tfbbufs
; ++i
)
80 pipe_resource_reference(&nvc0
->tfbbuf
[i
], NULL
);
84 nvc0_destroy(struct pipe_context
*pipe
)
86 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
88 nvc0_context_unreference_resources(nvc0
);
90 draw_destroy(nvc0
->draw
);
92 if (nvc0
->screen
->cur_ctx
== nvc0
) {
93 nvc0
->screen
->base
.channel
->user_private
= NULL
;
94 nvc0
->screen
->cur_ctx
= NULL
;
101 nvc0_default_flush_notify(struct nouveau_channel
*chan
)
103 struct nvc0_context
*nvc0
= chan
->user_private
;
108 nouveau_fence_update(&nvc0
->screen
->base
, TRUE
);
109 nouveau_fence_next(&nvc0
->screen
->base
);
112 struct pipe_context
*
113 nvc0_create(struct pipe_screen
*pscreen
, void *priv
)
115 struct pipe_winsys
*pipe_winsys
= pscreen
->winsys
;
116 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
117 struct nvc0_context
*nvc0
;
118 struct pipe_context
*pipe
;
120 nvc0
= CALLOC_STRUCT(nvc0_context
);
123 pipe
= &nvc0
->base
.pipe
;
125 nvc0
->screen
= screen
;
126 nvc0
->base
.screen
= &screen
->base
;
127 nvc0
->base
.copy_data
= nvc0_m2mf_copy_linear
;
128 nvc0
->base
.push_data
= nvc0_m2mf_push_linear
;
130 pipe
->winsys
= pipe_winsys
;
131 pipe
->screen
= pscreen
;
134 pipe
->destroy
= nvc0_destroy
;
136 pipe
->draw_vbo
= nvc0_draw_vbo
;
137 pipe
->clear
= nvc0_clear
;
139 pipe
->flush
= nvc0_flush
;
140 pipe
->texture_barrier
= nvc0_texture_barrier
;
142 if (!screen
->cur_ctx
)
143 screen
->cur_ctx
= nvc0
;
144 screen
->base
.channel
->user_private
= nvc0
;
145 screen
->base
.channel
->flush_notify
= nvc0_default_flush_notify
;
147 nvc0_init_query_functions(nvc0
);
148 nvc0_init_surface_functions(nvc0
);
149 nvc0_init_state_functions(nvc0
);
150 nvc0_init_resource_functions(pipe
);
152 nvc0
->draw
= draw_create(pipe
);
154 draw_set_rasterize_stage(nvc0
->draw
, nvc0_draw_render_stage(nvc0
));
160 struct nv04_resource
*res
;
165 nvc0_bufctx_add_resident(struct nvc0_context
*nvc0
, int ctx
,
166 struct nv04_resource
*resource
, uint32_t flags
)
168 struct resident rsd
= { resource
, flags
};
172 nvc0
->residents_size
+= sizeof(struct resident
);
174 /* We don't need to reference the resource here, it will be referenced
175 * in the context/state, and bufctx will be reset when state changes.
177 util_dynarray_append(&nvc0
->residents
[ctx
], struct resident
, rsd
);
181 nvc0_bufctx_del_resident(struct nvc0_context
*nvc0
, int ctx
,
182 struct nv04_resource
*resource
)
184 struct resident
*rsd
, *top
;
187 for (i
= 0; i
< nvc0
->residents
[ctx
].size
/ sizeof(struct resident
); ++i
) {
188 rsd
= util_dynarray_element(&nvc0
->residents
[ctx
], struct resident
, i
);
190 if (rsd
->res
== resource
) {
191 top
= util_dynarray_pop_ptr(&nvc0
->residents
[ctx
], struct resident
);
194 nvc0
->residents_size
-= sizeof(struct resident
);
201 nvc0_bufctx_emit_relocs(struct nvc0_context
*nvc0
)
203 struct resident
*rsd
;
204 struct util_dynarray
*array
;
207 n
= nvc0
->residents_size
/ sizeof(struct resident
);
208 n
+= NVC0_SCREEN_RESIDENT_BO_COUNT
;
210 MARK_RING(nvc0
->screen
->base
.channel
, n
, n
);
212 for (ctx
= 0; ctx
< NVC0_BUFCTX_COUNT
; ++ctx
) {
213 array
= &nvc0
->residents
[ctx
];
215 n
= array
->size
/ sizeof(struct resident
);
216 for (i
= 0; i
< n
; ++i
) {
217 rsd
= util_dynarray_element(array
, struct resident
, i
);
219 nvc0_resource_validate(rsd
->res
, rsd
->flags
);
223 nvc0_screen_make_buffers_resident(nvc0
->screen
);