Check for SYS/GL during library init. Reason is that
[AROS.git] / workbench / libs / mesa / src / gallium / drivers / nvc0 / nvc0_context.c
blob2679b7f86aaa389fd30a9ea3c04988c4b17fa99d
1 /*
2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
23 #include "draw/draw_context.h"
24 #include "pipe/p_defines.h"
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
28 #include "nvc0_resource.h"
30 #include "nouveau/nouveau_reloc.h"
32 static void
33 nvc0_flush(struct pipe_context *pipe,
34 struct pipe_fence_handle **fence)
36 struct nouveau_screen *screen = &nvc0_context(pipe)->screen->base;
38 if (fence)
39 nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
41 /* Try to emit before firing to avoid having to flush again right after
42 * in case we have to wait on this fence.
44 nouveau_fence_emit(screen->fence.current);
46 FIRE_RING(screen->channel);
49 static void
50 nvc0_texture_barrier(struct pipe_context *pipe)
52 struct nouveau_channel *chan = nvc0_context(pipe)->screen->base.channel;
54 IMMED_RING(chan, RING_3D(SERIALIZE), 0);
55 IMMED_RING(chan, RING_3D(TEX_CACHE_CTL), 0);
58 static void
59 nvc0_context_unreference_resources(struct nvc0_context *nvc0)
61 unsigned s, i;
63 for (i = 0; i < NVC0_BUFCTX_COUNT; ++i)
64 nvc0_bufctx_reset(nvc0, i);
66 for (i = 0; i < nvc0->num_vtxbufs; ++i)
67 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
69 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
71 for (s = 0; s < 5; ++s) {
72 for (i = 0; i < nvc0->num_textures[s]; ++i)
73 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
75 for (i = 0; i < 16; ++i)
76 pipe_resource_reference(&nvc0->constbuf[s][i], NULL);
79 for (i = 0; i < nvc0->num_tfbbufs; ++i)
80 pipe_resource_reference(&nvc0->tfbbuf[i], NULL);
83 static void
84 nvc0_destroy(struct pipe_context *pipe)
86 struct nvc0_context *nvc0 = nvc0_context(pipe);
88 nvc0_context_unreference_resources(nvc0);
90 draw_destroy(nvc0->draw);
92 if (nvc0->screen->cur_ctx == nvc0) {
93 nvc0->screen->base.channel->user_private = NULL;
94 nvc0->screen->cur_ctx = NULL;
97 FREE(nvc0);
100 void
101 nvc0_default_flush_notify(struct nouveau_channel *chan)
103 struct nvc0_context *nvc0 = chan->user_private;
105 if (!nvc0)
106 return;
108 nouveau_fence_update(&nvc0->screen->base, TRUE);
109 nouveau_fence_next(&nvc0->screen->base);
112 struct pipe_context *
113 nvc0_create(struct pipe_screen *pscreen, void *priv)
115 struct pipe_winsys *pipe_winsys = pscreen->winsys;
116 struct nvc0_screen *screen = nvc0_screen(pscreen);
117 struct nvc0_context *nvc0;
118 struct pipe_context *pipe;
120 nvc0 = CALLOC_STRUCT(nvc0_context);
121 if (!nvc0)
122 return NULL;
123 pipe = &nvc0->base.pipe;
125 nvc0->screen = screen;
126 nvc0->base.screen = &screen->base;
127 nvc0->base.copy_data = nvc0_m2mf_copy_linear;
128 nvc0->base.push_data = nvc0_m2mf_push_linear;
130 pipe->winsys = pipe_winsys;
131 pipe->screen = pscreen;
132 pipe->priv = priv;
134 pipe->destroy = nvc0_destroy;
136 pipe->draw_vbo = nvc0_draw_vbo;
137 pipe->clear = nvc0_clear;
139 pipe->flush = nvc0_flush;
140 pipe->texture_barrier = nvc0_texture_barrier;
142 if (!screen->cur_ctx)
143 screen->cur_ctx = nvc0;
144 screen->base.channel->user_private = nvc0;
145 screen->base.channel->flush_notify = nvc0_default_flush_notify;
147 nvc0_init_query_functions(nvc0);
148 nvc0_init_surface_functions(nvc0);
149 nvc0_init_state_functions(nvc0);
150 nvc0_init_resource_functions(pipe);
152 nvc0->draw = draw_create(pipe);
153 assert(nvc0->draw);
154 draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0));
156 return pipe;
159 struct resident {
160 struct nv04_resource *res;
161 uint32_t flags;
164 void
165 nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx,
166 struct nv04_resource *resource, uint32_t flags)
168 struct resident rsd = { resource, flags };
170 if (!resource->bo)
171 return;
172 nvc0->residents_size += sizeof(struct resident);
174 /* We don't need to reference the resource here, it will be referenced
175 * in the context/state, and bufctx will be reset when state changes.
177 util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd);
180 void
181 nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx,
182 struct nv04_resource *resource)
184 struct resident *rsd, *top;
185 unsigned i;
187 for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) {
188 rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i);
190 if (rsd->res == resource) {
191 top = util_dynarray_pop_ptr(&nvc0->residents[ctx], struct resident);
192 if (rsd != top)
193 *rsd = *top;
194 nvc0->residents_size -= sizeof(struct resident);
195 break;
200 void
201 nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0)
203 struct resident *rsd;
204 struct util_dynarray *array;
205 unsigned ctx, i, n;
207 n = nvc0->residents_size / sizeof(struct resident);
208 n += NVC0_SCREEN_RESIDENT_BO_COUNT;
210 MARK_RING(nvc0->screen->base.channel, n, n);
212 for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) {
213 array = &nvc0->residents[ctx];
215 n = array->size / sizeof(struct resident);
216 for (i = 0; i < n; ++i) {
217 rsd = util_dynarray_element(array, struct resident, i);
219 nvc0_resource_validate(rsd->res, rsd->flags);
223 nvc0_screen_make_buffers_resident(nvc0->screen);