Check for SYS/GL during library init. Reason is that
[AROS.git] / workbench / libs / mesa / src / gallium / drivers / nvc0 / nvc0_state.c
blobb0b2065167e728f42bcdeffe4d2139779c9d9873
1 /*
2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
27 #include "tgsi/tgsi_parse.h"
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
32 #include "nvc0_3d.xml.h"
33 #include "nv50/nv50_texture.xml.h"
35 #include "nouveau/nouveau_gldefs.h"
37 static INLINE uint32_t
38 nvc0_colormask(unsigned mask)
40 uint32_t ret = 0;
42 if (mask & PIPE_MASK_R)
43 ret |= 0x0001;
44 if (mask & PIPE_MASK_G)
45 ret |= 0x0010;
46 if (mask & PIPE_MASK_B)
47 ret |= 0x0100;
48 if (mask & PIPE_MASK_A)
49 ret |= 0x1000;
51 return ret;
54 #define NVC0_BLEND_FACTOR_CASE(a, b) \
55 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
57 static INLINE uint32_t
58 nvc0_blend_fac(unsigned factor)
60 switch (factor) {
61 NVC0_BLEND_FACTOR_CASE(ONE, ONE);
62 NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
63 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
64 NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
65 NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
66 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
67 NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
68 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
69 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
70 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
71 NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
72 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
74 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
76 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
78 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
80 default:
81 return NV50_3D_BLEND_FACTOR_ZERO;
85 static void *
86 nvc0_blend_state_create(struct pipe_context *pipe,
87 const struct pipe_blend_state *cso)
89 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
90 int i;
92 so->pipe = *cso;
94 SB_IMMED_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
96 if (!cso->logicop_enable)
97 SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
99 if (cso->logicop_enable) {
100 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
101 SB_DATA (so, 1);
102 SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
104 SB_IMMED_3D(so, BLEND_ENABLES, 0);
105 } else
106 if (!cso->independent_blend_enable) {
107 SB_IMMED_3D(so, BLEND_ENABLES, cso->rt[0].blend_enable ? 0xff : 0);
109 if (cso->rt[0].blend_enable) {
110 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
111 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
112 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor));
113 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor));
114 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
115 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor));
116 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
117 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor));
120 SB_IMMED_3D(so, COLOR_MASK_COMMON, 1);
121 SB_BEGIN_3D(so, COLOR_MASK(0), 1);
122 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
123 } else {
124 uint8_t en = 0;
126 for (i = 0; i < 8; ++i) {
127 if (!cso->rt[i].blend_enable)
128 continue;
129 en |= 1 << i;
131 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
132 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
133 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
134 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
135 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
136 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
137 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
139 SB_IMMED_3D(so, BLEND_ENABLES, en);
141 SB_IMMED_3D(so, COLOR_MASK_COMMON, 0);
142 SB_BEGIN_3D(so, COLOR_MASK(0), 8);
143 for (i = 0; i < 8; ++i)
144 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
147 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
148 return so;
151 static void
152 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
154 struct nvc0_context *nvc0 = nvc0_context(pipe);
156 nvc0->blend = hwcso;
157 nvc0->dirty |= NVC0_NEW_BLEND;
160 static void
161 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
163 FREE(hwcso);
166 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
167 static void *
168 nvc0_rasterizer_state_create(struct pipe_context *pipe,
169 const struct pipe_rasterizer_state *cso)
171 struct nvc0_rasterizer_stateobj *so;
172 uint32_t reg;
174 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
175 if (!so)
176 return NULL;
177 so->pipe = *cso;
179 /* Scissor enables are handled in scissor state, we will not want to
180 * always emit 16 commands, one for each scissor rectangle, here.
183 SB_BEGIN_3D(so, SHADE_MODEL, 1);
184 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
185 NVC0_3D_SHADE_MODEL_SMOOTH);
186 SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
187 SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
189 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
190 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
191 SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
193 SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
194 if (cso->line_smooth)
195 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
196 else
197 SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
198 SB_DATA (so, fui(cso->line_width));
200 SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
201 if (cso->line_stipple_enable) {
202 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
203 SB_DATA (so, (cso->line_stipple_pattern << 8) |
204 cso->line_stipple_factor);
208 SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
209 if (!cso->point_size_per_vertex) {
210 SB_BEGIN_3D(so, POINT_SIZE, 1);
211 SB_DATA (so, fui(cso->point_size));
214 reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
215 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
216 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
218 SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
219 SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
220 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
221 SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
223 SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
224 SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
225 SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
226 SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
227 SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
229 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
230 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
231 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
232 NVC0_3D_FRONT_FACE_CW);
233 switch (cso->cull_face) {
234 case PIPE_FACE_FRONT_AND_BACK:
235 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
236 break;
237 case PIPE_FACE_FRONT:
238 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
239 break;
240 case PIPE_FACE_BACK:
241 default:
242 SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
243 break;
246 SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
247 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
248 SB_DATA (so, cso->offset_point);
249 SB_DATA (so, cso->offset_line);
250 SB_DATA (so, cso->offset_tri);
252 if (cso->offset_point || cso->offset_line || cso->offset_tri) {
253 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
254 SB_DATA (so, fui(cso->offset_scale));
255 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
256 SB_DATA (so, fui(cso->offset_units * 2.0f));
259 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
260 return (void *)so;
263 static void
264 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
266 struct nvc0_context *nvc0 = nvc0_context(pipe);
268 nvc0->rast = hwcso;
269 nvc0->dirty |= NVC0_NEW_RASTERIZER;
272 static void
273 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
275 FREE(hwcso);
278 static void *
279 nvc0_zsa_state_create(struct pipe_context *pipe,
280 const struct pipe_depth_stencil_alpha_state *cso)
282 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
284 so->pipe = *cso;
286 SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
287 if (cso->depth.enabled) {
288 SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
289 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
290 SB_DATA (so, nvgl_comparison_op(cso->depth.func));
293 if (cso->stencil[0].enabled) {
294 SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
295 SB_DATA (so, 1);
296 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
297 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
298 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
299 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
300 SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
301 SB_DATA (so, cso->stencil[0].valuemask);
302 SB_DATA (so, cso->stencil[0].writemask);
303 } else {
304 SB_IMMED_3D(so, STENCIL_ENABLE, 0);
307 if (cso->stencil[1].enabled) {
308 assert(cso->stencil[0].enabled);
309 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
310 SB_DATA (so, 1);
311 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
312 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
313 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
314 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
315 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
316 SB_DATA (so, cso->stencil[1].writemask);
317 SB_DATA (so, cso->stencil[1].valuemask);
318 } else
319 if (cso->stencil[0].enabled) {
320 SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
323 SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
324 if (cso->alpha.enabled) {
325 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
326 SB_DATA (so, fui(cso->alpha.ref_value));
327 SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
330 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
331 return (void *)so;
334 static void
335 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
337 struct nvc0_context *nvc0 = nvc0_context(pipe);
339 nvc0->zsa = hwcso;
340 nvc0->dirty |= NVC0_NEW_ZSA;
343 static void
344 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
346 FREE(hwcso);
349 /* ====================== SAMPLERS AND TEXTURES ================================
352 #define NV50_TSC_WRAP_CASE(n) \
353 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
355 static INLINE unsigned
356 nv50_tsc_wrap_mode(unsigned wrap)
358 switch (wrap) {
359 NV50_TSC_WRAP_CASE(REPEAT);
360 NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
361 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
362 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
363 NV50_TSC_WRAP_CASE(CLAMP);
364 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
365 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
366 NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
367 default:
368 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
369 return NV50_TSC_WRAP_REPEAT;
373 static void
374 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
376 unsigned s, i;
378 for (s = 0; s < 5; ++s)
379 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
380 if (nvc0_context(pipe)->samplers[s][i] == hwcso)
381 nvc0_context(pipe)->samplers[s][i] = NULL;
383 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
385 FREE(hwcso);
388 static INLINE void
389 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
390 unsigned nr, void **hwcso)
392 unsigned i;
394 for (i = 0; i < nr; ++i) {
395 struct nv50_tsc_entry *old = nvc0->samplers[s][i];
397 nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
398 if (old)
399 nvc0_screen_tsc_unlock(nvc0->screen, old);
401 for (; i < nvc0->num_samplers[s]; ++i)
402 if (nvc0->samplers[s][i])
403 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
405 nvc0->num_samplers[s] = nr;
407 nvc0->dirty |= NVC0_NEW_SAMPLERS;
410 static void
411 nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
413 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
416 static void
417 nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
419 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
422 static void
423 nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
425 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
428 /* NOTE: only called when not referenced anywhere, won't be bound */
429 static void
430 nvc0_sampler_view_destroy(struct pipe_context *pipe,
431 struct pipe_sampler_view *view)
433 pipe_resource_reference(&view->texture, NULL);
435 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
437 FREE(nv50_tic_entry(view));
440 static INLINE void
441 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
442 unsigned nr,
443 struct pipe_sampler_view **views)
445 unsigned i;
447 for (i = 0; i < nr; ++i) {
448 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
449 if (old)
450 nvc0_screen_tic_unlock(nvc0->screen, old);
452 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
455 for (i = nr; i < nvc0->num_textures[s]; ++i) {
456 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
457 if (!old)
458 continue;
459 nvc0_screen_tic_unlock(nvc0->screen, old);
461 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
464 nvc0->num_textures[s] = nr;
466 nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_TEXTURES);
468 nvc0->dirty |= NVC0_NEW_TEXTURES;
471 static void
472 nvc0_vp_set_sampler_views(struct pipe_context *pipe,
473 unsigned nr,
474 struct pipe_sampler_view **views)
476 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
479 static void
480 nvc0_fp_set_sampler_views(struct pipe_context *pipe,
481 unsigned nr,
482 struct pipe_sampler_view **views)
484 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
487 static void
488 nvc0_gp_set_sampler_views(struct pipe_context *pipe,
489 unsigned nr,
490 struct pipe_sampler_view **views)
492 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
495 /* ============================= SHADERS =======================================
498 static void *
499 nvc0_sp_state_create(struct pipe_context *pipe,
500 const struct pipe_shader_state *cso, unsigned type)
502 struct nvc0_program *prog;
504 prog = CALLOC_STRUCT(nvc0_program);
505 if (!prog)
506 return NULL;
508 prog->type = type;
509 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
511 return (void *)prog;
514 static void
515 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
517 struct nvc0_program *prog = (struct nvc0_program *)hwcso;
519 nvc0_program_destroy(nvc0_context(pipe), prog);
521 FREE((void *)prog->pipe.tokens);
522 FREE(prog);
525 static void *
526 nvc0_vp_state_create(struct pipe_context *pipe,
527 const struct pipe_shader_state *cso)
529 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
532 static void
533 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
535 struct nvc0_context *nvc0 = nvc0_context(pipe);
537 nvc0->vertprog = hwcso;
538 nvc0->dirty |= NVC0_NEW_VERTPROG;
541 static void *
542 nvc0_fp_state_create(struct pipe_context *pipe,
543 const struct pipe_shader_state *cso)
545 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
548 static void
549 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
551 struct nvc0_context *nvc0 = nvc0_context(pipe);
553 nvc0->fragprog = hwcso;
554 nvc0->dirty |= NVC0_NEW_FRAGPROG;
557 static void *
558 nvc0_gp_state_create(struct pipe_context *pipe,
559 const struct pipe_shader_state *cso)
561 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
564 static void
565 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
567 struct nvc0_context *nvc0 = nvc0_context(pipe);
569 nvc0->gmtyprog = hwcso;
570 nvc0->dirty |= NVC0_NEW_GMTYPROG;
573 static void
574 nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
575 struct pipe_resource *res)
577 struct nvc0_context *nvc0 = nvc0_context(pipe);
579 switch (shader) {
580 case PIPE_SHADER_VERTEX: shader = 0; break;
582 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
583 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
585 case PIPE_SHADER_GEOMETRY: shader = 3; break;
586 case PIPE_SHADER_FRAGMENT: shader = 4; break;
587 default:
588 assert(0);
589 break;
592 if (nvc0->constbuf[shader][index])
593 nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT,
594 nv04_resource(nvc0->constbuf[shader][index]));
596 pipe_resource_reference(&nvc0->constbuf[shader][index], res);
598 nvc0->constbuf_dirty[shader] |= 1 << index;
600 nvc0->dirty |= NVC0_NEW_CONSTBUF;
603 /* =============================================================================
606 static void
607 nvc0_set_blend_color(struct pipe_context *pipe,
608 const struct pipe_blend_color *bcol)
610 struct nvc0_context *nvc0 = nvc0_context(pipe);
612 nvc0->blend_colour = *bcol;
613 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
616 static void
617 nvc0_set_stencil_ref(struct pipe_context *pipe,
618 const struct pipe_stencil_ref *sr)
620 struct nvc0_context *nvc0 = nvc0_context(pipe);
622 nvc0->stencil_ref = *sr;
623 nvc0->dirty |= NVC0_NEW_STENCIL_REF;
626 static void
627 nvc0_set_clip_state(struct pipe_context *pipe,
628 const struct pipe_clip_state *clip)
630 struct nvc0_context *nvc0 = nvc0_context(pipe);
631 const unsigned size = clip->nr * sizeof(clip->ucp[0]);
633 memcpy(&nvc0->clip.ucp[0][0], &clip->ucp[0][0], size);
634 nvc0->clip.nr = clip->nr;
636 nvc0->clip.depth_clamp = clip->depth_clamp;
638 nvc0->dirty |= NVC0_NEW_CLIP;
641 static void
642 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
644 struct nvc0_context *nvc0 = nvc0_context(pipe);
646 nvc0->sample_mask = sample_mask;
647 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
651 static void
652 nvc0_set_framebuffer_state(struct pipe_context *pipe,
653 const struct pipe_framebuffer_state *fb)
655 struct nvc0_context *nvc0 = nvc0_context(pipe);
657 nvc0->framebuffer = *fb;
658 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
661 static void
662 nvc0_set_polygon_stipple(struct pipe_context *pipe,
663 const struct pipe_poly_stipple *stipple)
665 struct nvc0_context *nvc0 = nvc0_context(pipe);
667 nvc0->stipple = *stipple;
668 nvc0->dirty |= NVC0_NEW_STIPPLE;
671 static void
672 nvc0_set_scissor_state(struct pipe_context *pipe,
673 const struct pipe_scissor_state *scissor)
675 struct nvc0_context *nvc0 = nvc0_context(pipe);
677 nvc0->scissor = *scissor;
678 nvc0->dirty |= NVC0_NEW_SCISSOR;
681 static void
682 nvc0_set_viewport_state(struct pipe_context *pipe,
683 const struct pipe_viewport_state *vpt)
685 struct nvc0_context *nvc0 = nvc0_context(pipe);
687 nvc0->viewport = *vpt;
688 nvc0->dirty |= NVC0_NEW_VIEWPORT;
691 static void
692 nvc0_set_vertex_buffers(struct pipe_context *pipe,
693 unsigned count,
694 const struct pipe_vertex_buffer *vb)
696 struct nvc0_context *nvc0 = nvc0_context(pipe);
697 unsigned i;
699 for (i = 0; i < count; ++i)
700 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
701 for (; i < nvc0->num_vtxbufs; ++i)
702 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
704 memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count);
705 nvc0->num_vtxbufs = count;
707 nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_VERTEX);
709 nvc0->dirty |= NVC0_NEW_ARRAYS;
712 static void
713 nvc0_set_index_buffer(struct pipe_context *pipe,
714 const struct pipe_index_buffer *ib)
716 struct nvc0_context *nvc0 = nvc0_context(pipe);
718 if (ib) {
719 pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer);
721 memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf));
722 } else {
723 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
727 static void
728 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
730 struct nvc0_context *nvc0 = nvc0_context(pipe);
732 nvc0->vertex = hwcso;
733 nvc0->dirty |= NVC0_NEW_VERTEX;
736 static void *
737 nvc0_tfb_state_create(struct pipe_context *pipe,
738 const struct pipe_stream_output_state *pso)
740 struct nvc0_transform_feedback_state *so;
741 int n = 0;
742 int i, c, b;
744 so = MALLOC(sizeof(*so) + pso->num_outputs * 4 * sizeof(uint8_t));
745 if (!so)
746 return NULL;
748 for (b = 0; b < 4; ++b) {
749 for (i = 0; i < pso->num_outputs; ++i) {
750 if (pso->output_buffer[i] != b)
751 continue;
752 for (c = 0; c < 4; ++c) {
753 if (!(pso->register_mask[i] & (1 << c)))
754 continue;
755 so->varying_count[b]++;
756 so->varying_index[n++] = (pso->register_index[i] << 2) | c;
759 so->stride[b] = so->varying_count[b] * 4;
761 if (pso->stride)
762 so->stride[0] = pso->stride;
764 return so;
767 static void
768 nvc0_tfb_state_delete(struct pipe_context *pipe, void *hwcso)
770 FREE(hwcso);
773 static void
774 nvc0_tfb_state_bind(struct pipe_context *pipe, void *hwcso)
776 nvc0_context(pipe)->tfb = hwcso;
777 nvc0_context(pipe)->dirty |= NVC0_NEW_TFB;
780 static void
781 nvc0_set_transform_feedback_buffers(struct pipe_context *pipe,
782 struct pipe_resource **buffers,
783 int *offsets,
784 int num_buffers)
786 struct nvc0_context *nvc0 = nvc0_context(pipe);
787 int i;
789 assert(num_buffers >= 0 && num_buffers <= 4); /* why signed ? */
791 for (i = 0; i < num_buffers; ++i) {
792 assert(offsets[i] >= 0);
793 nvc0->tfb_offset[i] = offsets[i];
794 pipe_resource_reference(&nvc0->tfbbuf[i], buffers[i]);
796 for (; i < nvc0->num_tfbbufs; ++i)
797 pipe_resource_reference(&nvc0->tfbbuf[i], NULL);
799 nvc0->num_tfbbufs = num_buffers;
801 nvc0->dirty |= NVC0_NEW_TFB_BUFFERS;
804 void
805 nvc0_init_state_functions(struct nvc0_context *nvc0)
807 struct pipe_context *pipe = &nvc0->base.pipe;
809 pipe->create_blend_state = nvc0_blend_state_create;
810 pipe->bind_blend_state = nvc0_blend_state_bind;
811 pipe->delete_blend_state = nvc0_blend_state_delete;
813 pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
814 pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
815 pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
817 pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
818 pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
819 pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
821 pipe->create_sampler_state = nv50_sampler_state_create;
822 pipe->delete_sampler_state = nvc0_sampler_state_delete;
823 pipe->bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
824 pipe->bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
825 pipe->bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
827 pipe->create_sampler_view = nvc0_create_sampler_view;
828 pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
829 pipe->set_vertex_sampler_views = nvc0_vp_set_sampler_views;
830 pipe->set_fragment_sampler_views = nvc0_fp_set_sampler_views;
831 pipe->set_geometry_sampler_views = nvc0_gp_set_sampler_views;
833 pipe->create_vs_state = nvc0_vp_state_create;
834 pipe->create_fs_state = nvc0_fp_state_create;
835 pipe->create_gs_state = nvc0_gp_state_create;
836 pipe->bind_vs_state = nvc0_vp_state_bind;
837 pipe->bind_fs_state = nvc0_fp_state_bind;
838 pipe->bind_gs_state = nvc0_gp_state_bind;
839 pipe->delete_vs_state = nvc0_sp_state_delete;
840 pipe->delete_fs_state = nvc0_sp_state_delete;
841 pipe->delete_gs_state = nvc0_sp_state_delete;
843 pipe->set_blend_color = nvc0_set_blend_color;
844 pipe->set_stencil_ref = nvc0_set_stencil_ref;
845 pipe->set_clip_state = nvc0_set_clip_state;
846 pipe->set_sample_mask = nvc0_set_sample_mask;
847 pipe->set_constant_buffer = nvc0_set_constant_buffer;
848 pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
849 pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
850 pipe->set_scissor_state = nvc0_set_scissor_state;
851 pipe->set_viewport_state = nvc0_set_viewport_state;
853 pipe->create_vertex_elements_state = nvc0_vertex_state_create;
854 pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
855 pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
857 pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
858 pipe->set_index_buffer = nvc0_set_index_buffer;
860 pipe->create_stream_output_state = nvc0_tfb_state_create;
861 pipe->delete_stream_output_state = nvc0_tfb_state_delete;
862 pipe->bind_stream_output_state = nvc0_tfb_state_bind;
863 pipe->set_stream_output_buffers = nvc0_set_transform_feedback_buffers;
865 pipe->redefine_user_buffer = u_default_redefine_user_buffer;