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[AROS.git] / workbench / libs / mesa / src / gallium / drivers / nvfx / nv30_vertprog.h
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1 #ifndef __NV30_SHADER_H__
2 #define __NV30_SHADER_H__
4 /* Vertex programs instruction set
6 * 128bit opcodes, split into 4 32-bit ones for ease of use.
8 * Non-native instructions
9 * ABS - MOV + NV40_VP_INST0_DEST_ABS
10 * POW - EX2 + MUL + LG2
11 * SUB - ADD, second source negated
12 * SWZ - MOV
13 * XPD -
15 * Register access
16 * - Only one INPUT can be accessed per-instruction (move extras into TEMPs)
17 * - Only one CONST can be accessed per-instruction (move extras into TEMPs)
19 * Relative Addressing
20 * According to the value returned for
21 * MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
23 * there are only two address registers available. The destination in the
24 * ARL instruction is set to TEMP <n> (The temp isn't actually written).
26 * When using vanilla ARB_v_p, the proprietary driver will squish both the
27 * available ADDRESS regs into the first hardware reg in the X and Y
28 * components.
30 * To use an address reg as an index into consts, the CONST_SRC is set to
31 * (const_base + offset) and INDEX_CONST is set.
33 * To access the second address reg use ADDR_REG_SELECT_1. A particular
34 * component of the address regs is selected with ADDR_SWZ.
36 * Only one address register can be accessed per instruction.
38 * Conditional execution (see NV_vertex_program{2,3} for details) Conditional
39 * execution of an instruction is enabled by setting COND_TEST_ENABLE, and
40 * selecting the condition which will allow the test to pass with
41 * COND_{FL,LT,...}. It is possible to swizzle the values in the condition
42 * register, which allows for testing against an individual component.
44 * Branching:
46 * The BRA/CAL instructions seem to follow a slightly different opcode
47 * layout. The destination instruction ID (IADDR) overlaps a source field.
48 * Instruction ID's seem to be numbered based on the UPLOAD_FROM_ID FIFO
49 * command, and is incremented automatically on each UPLOAD_INST FIFO
50 * command.
52 * Conditional branching is achieved by using the condition tests described
53 * above. There doesn't appear to be dedicated looping instructions, but
54 * this can be done using a temp reg + conditional branching.
56 * Subroutines may be uploaded before the main program itself, but the first
57 * executed instruction is determined by the PROGRAM_START_ID FIFO command.
61 /* DWORD 0 */
63 /* guess that this is the same as nv40 */
64 #define NV30_VP_INST_INDEX_INPUT (1 << 27)
66 #define NV30_VP_INST_ADDR_REG_SELECT_1 (1 << 24)
67 #define NV30_VP_INST_SRC2_ABS (1 << 23) /* guess */
68 #define NV30_VP_INST_SRC1_ABS (1 << 22) /* guess */
69 #define NV30_VP_INST_SRC0_ABS (1 << 21) /* guess */
70 #define NV30_VP_INST_VEC_RESULT (1 << 20)
71 #define NV30_VP_INST_DEST_TEMP_ID_SHIFT 16
72 #define NV30_VP_INST_DEST_TEMP_ID_MASK (0x0F << 16)
73 #define NV30_VP_INST_COND_UPDATE_ENABLE (1<<15)
74 #define NV30_VP_INST_VEC_DEST_TEMP_MASK (0x1F << 16)
75 #define NV30_VP_INST_COND_TEST_ENABLE (1<<14)
76 #define NV30_VP_INST_COND_SHIFT 11
77 #define NV30_VP_INST_COND_MASK (0x07 << 11)
78 #define NV30_VP_INST_COND_SWZ_X_SHIFT 9
79 #define NV30_VP_INST_COND_SWZ_X_MASK (0x03 << 9)
80 #define NV30_VP_INST_COND_SWZ_Y_SHIFT 7
81 #define NV30_VP_INST_COND_SWZ_Y_MASK (0x03 << 7)
82 #define NV30_VP_INST_COND_SWZ_Z_SHIFT 5
83 #define NV30_VP_INST_COND_SWZ_Z_MASK (0x03 << 5)
84 #define NV30_VP_INST_COND_SWZ_W_SHIFT 3
85 #define NV30_VP_INST_COND_SWZ_W_MASK (0x03 << 3)
86 #define NV30_VP_INST_COND_SWZ_ALL_SHIFT 3
87 #define NV30_VP_INST_COND_SWZ_ALL_MASK (0xFF << 3)
88 #define NV30_VP_INST_ADDR_SWZ_SHIFT 1
89 #define NV30_VP_INST_ADDR_SWZ_MASK (0x03 << 1)
90 #define NV30_VP_INST_SCA_OPCODEH_SHIFT 0
91 #define NV30_VP_INST_SCA_OPCODEH_MASK (0x01 << 0)
93 /* DWORD 1 */
94 #define NV30_VP_INST_SCA_OPCODEL_SHIFT 28
95 #define NV30_VP_INST_SCA_OPCODEL_MASK (0x0F << 28)
96 #define NV30_VP_INST_VEC_OPCODE_SHIFT 23
97 #define NV30_VP_INST_VEC_OPCODE_MASK (0x1F << 23)
98 #define NV30_VP_INST_CONST_SRC_SHIFT 14
99 #define NV30_VP_INST_CONST_SRC_MASK (0xFF << 14)
100 #define NV30_VP_INST_INPUT_SRC_SHIFT 9 /*NV20*/
101 #define NV30_VP_INST_INPUT_SRC_MASK (0x0F << 9) /*NV20*/
102 #define NV30_VP_INST_SRC0H_SHIFT 0 /*NV20*/
103 #define NV30_VP_INST_SRC0H_MASK (0x1FF << 0) /*NV20*/
105 /* Please note: the IADDR fields overlap other fields because they are used
106 * only for branch instructions. See Branching: label above
108 * DWORD 2
110 #define NV30_VP_INST_SRC0L_SHIFT 26 /*NV20*/
111 #define NV30_VP_INST_SRC0L_MASK (0x3F <<26) /* NV30_VP_SRC0_LOW_MASK << 26 */
112 #define NV30_VP_INST_SRC1_SHIFT 11 /*NV20*/
113 #define NV30_VP_INST_SRC1_MASK (0x7FFF<<11) /*NV20*/
114 #define NV30_VP_INST_SRC2H_SHIFT 0 /*NV20*/
115 #define NV30_VP_INST_SRC2H_MASK (0x7FF << 0) /* NV30_VP_SRC2_HIGH_MASK >> 4*/
116 #define NV30_VP_INST_IADDR_SHIFT 2
117 #define NV30_VP_INST_IADDR_MASK (0x1FF << 2) /* NV30_VP_SRC2_LOW_MASK << 28 */
119 /* DWORD 3 */
120 #define NV30_VP_INST_SRC2L_SHIFT 28 /*NV20*/
121 #define NV30_VP_INST_SRC2L_MASK (0x0F <<28) /*NV20*/
122 #define NV30_VP_INST_STEMP_WRITEMASK_SHIFT 24
123 #define NV30_VP_INST_STEMP_WRITEMASK_MASK (0x0F << 24)
124 #define NV30_VP_INST_VTEMP_WRITEMASK_SHIFT 20
125 #define NV30_VP_INST_VTEMP_WRITEMASK_MASK (0x0F << 20)
126 #define NV30_VP_INST_SDEST_WRITEMASK_SHIFT 16
127 #define NV30_VP_INST_SDEST_WRITEMASK_MASK (0x0F << 16)
128 #define NV30_VP_INST_VDEST_WRITEMASK_SHIFT 12 /*NV20*/
129 #define NV30_VP_INST_VDEST_WRITEMASK_MASK (0x0F << 12) /*NV20*/
130 #define NV30_VP_INST_DEST_SHIFT 2
131 #define NV30_VP_INST_DEST_MASK (0x1F << 2)
132 # define NV30_VP_INST_DEST_POS 0
133 # define NV30_VP_INST_DEST_BFC0 1
134 # define NV30_VP_INST_DEST_BFC1 2
135 # define NV30_VP_INST_DEST_COL0 3
136 # define NV30_VP_INST_DEST_COL1 4
137 # define NV30_VP_INST_DEST_FOGC 5
138 # define NV30_VP_INST_DEST_PSZ 6
139 # define NV30_VP_INST_DEST_TC(n) (8+(n))
140 # define NV30_VP_INST_DEST_CLP(n) (17 + (n))
142 /* guess that this is the same as nv40 */
143 #define NV30_VP_INST_INDEX_CONST (1 << 1)
145 /* Useful to split the source selection regs into their pieces */
146 #define NV30_VP_SRC0_HIGH_SHIFT 6
147 #define NV30_VP_SRC0_HIGH_MASK 0x00007FC0
148 #define NV30_VP_SRC0_LOW_MASK 0x0000003F
149 #define NV30_VP_SRC2_HIGH_SHIFT 4
150 #define NV30_VP_SRC2_HIGH_MASK 0x00007FF0
151 #define NV30_VP_SRC2_LOW_MASK 0x0000000F
154 /* Source-register definition - matches NV20 exactly */
155 #define NV30_VP_SRC_NEGATE (1<<14)
156 #define NV30_VP_SRC_SWZ_X_SHIFT 12
157 #define NV30_VP_SRC_REG_SWZ_X_MASK (0x03 <<12)
158 #define NV30_VP_SRC_SWZ_Y_SHIFT 10
159 #define NV30_VP_SRC_REG_SWZ_Y_MASK (0x03 <<10)
160 #define NV30_VP_SRC_SWZ_Z_SHIFT 8
161 #define NV30_VP_SRC_REG_SWZ_Z_MASK (0x03 << 8)
162 #define NV30_VP_SRC_SWZ_W_SHIFT 6
163 #define NV30_VP_SRC_REG_SWZ_W_MASK (0x03 << 6)
164 #define NV30_VP_SRC_REG_SWZ_ALL_SHIFT 6
165 #define NV30_VP_SRC_REG_SWZ_ALL_MASK (0xFF << 6)
166 #define NV30_VP_SRC_TEMP_SRC_SHIFT 2
167 #define NV30_VP_SRC_REG_TEMP_ID_MASK (0x0F << 0)
168 #define NV30_VP_SRC_REG_TYPE_SHIFT 0
169 #define NV30_VP_SRC_REG_TYPE_MASK (0x03 << 0)
170 #define NV30_VP_SRC_REG_TYPE_TEMP 1
171 #define NV30_VP_SRC_REG_TYPE_INPUT 2
172 #define NV30_VP_SRC_REG_TYPE_CONST 3 /* guess */
174 #include "nvfx_shader.h"
176 #endif