Check for SYS/GL during library init. Reason is that
[AROS.git] / workbench / libs / mesa / src / gallium / drivers / softpipe / sp_draw_arrays.c
blob01b4ca985d0ea8cbdb212cc2619df3c060f32654
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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26 **************************************************************************/
28 /* Author:
29 * Brian Paul
30 * Keith Whitwell
34 #include "pipe/p_defines.h"
35 #include "pipe/p_context.h"
36 #include "util/u_inlines.h"
37 #include "util/u_prim.h"
39 #include "sp_context.h"
40 #include "sp_query.h"
41 #include "sp_state.h"
42 #include "sp_texture.h"
44 #include "draw/draw_context.h"
50 void
51 softpipe_draw_stream_output(struct pipe_context *pipe, unsigned mode)
53 struct softpipe_context *sp = softpipe_context(pipe);
54 struct draw_context *draw = sp->draw;
55 const unsigned start = 0;
56 const unsigned count = sp->so_target.so_count[0];
57 void *buf = sp->so_target.buffer[0]->data;
58 int offset = sp->so_target.offset[0];
60 if (!softpipe_check_render_cond(sp) ||
61 sp->so_target.num_buffers != 1)
62 return;
64 sp->reduced_api_prim = u_reduced_prim(mode);
66 if (sp->dirty) {
67 softpipe_update_derived(sp);
70 softpipe_map_transfers(sp);
72 /* Map so buffers */
73 if (offset < 0) /* we were appending so start from beginning */
74 offset = 0;
75 buf = (void*)((int32_t*)buf + offset);
76 draw_set_mapped_vertex_buffer(draw, 0, buf);
78 draw_set_mapped_index_buffer(draw, NULL);
80 /* draw! */
81 draw_arrays(draw, mode, start, count);
83 /* unmap vertex/index buffers - will cause draw module to flush */
84 draw_set_mapped_vertex_buffer(draw, 0, NULL);
87 * TODO: Flush only when a user vertex/index buffer is present
88 * (or even better, modify draw module to do this
89 * internally when this condition is seen?)
91 draw_flush(draw);
93 /* Note: leave drawing surfaces mapped */
94 sp->dirty_render_cache = TRUE;
98 /**
99 * This function handles drawing indexed and non-indexed prims,
100 * instanced and non-instanced drawing, with or without min/max element
101 * indexes.
102 * All the other drawing functions are expressed in terms of this
103 * function.
105 * For non-indexed prims, indexBuffer should be NULL.
106 * For non-instanced drawing, instanceCount should be 1.
107 * When the min/max element indexes aren't known, minIndex should be 0
108 * and maxIndex should be ~0.
110 void
111 softpipe_draw_vbo(struct pipe_context *pipe,
112 const struct pipe_draw_info *info)
114 struct softpipe_context *sp = softpipe_context(pipe);
115 struct draw_context *draw = sp->draw;
116 void *mapped_indices = NULL;
117 unsigned i;
119 if (!softpipe_check_render_cond(sp))
120 return;
122 sp->reduced_api_prim = u_reduced_prim(info->mode);
124 if (sp->dirty) {
125 softpipe_update_derived(sp);
128 softpipe_map_transfers(sp);
130 /* Map vertex buffers */
131 for (i = 0; i < sp->num_vertex_buffers; i++) {
132 void *buf = softpipe_resource(sp->vertex_buffer[i].buffer)->data;
133 draw_set_mapped_vertex_buffer(draw, i, buf);
136 /* Map index buffer, if present */
137 if (info->indexed && sp->index_buffer.buffer)
138 mapped_indices = softpipe_resource(sp->index_buffer.buffer)->data;
140 draw_set_mapped_index_buffer(draw, mapped_indices);
142 /* draw! */
143 draw_vbo(draw, info);
145 /* unmap vertex/index buffers - will cause draw module to flush */
146 for (i = 0; i < sp->num_vertex_buffers; i++) {
147 draw_set_mapped_vertex_buffer(draw, i, NULL);
149 if (mapped_indices) {
150 draw_set_mapped_index_buffer(draw, NULL);
154 * TODO: Flush only when a user vertex/index buffer is present
155 * (or even better, modify draw module to do this
156 * internally when this condition is seen?)
158 draw_flush(draw);
160 /* Note: leave drawing surfaces mapped */
161 sp->dirty_render_cache = TRUE;