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[CMakeLuaTailorHgBridge.git] / CMakeLua / Source / cmFLTKWrapUICommand.cxx
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1 /*=========================================================================
3 Program: CMake - Cross-Platform Makefile Generator
4 Module: $RCSfile: cmFLTKWrapUICommand.cxx,v $
5 Language: C++
6 <<<<<<< cmFLTKWrapUICommand.cxx
7 Date: $Date: 2008/01/23 15:27:59 $
8 Version: $Revision: 1.38 $
9 =======
10 Date: $Date: 2008-06-23 15:08:57 $
11 Version: $Revision: 1.39 $
12 >>>>>>> 1.39
14 Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
15 See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
17 This software is distributed WITHOUT ANY WARRANTY; without even
18 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
19 PURPOSE. See the above copyright notices for more information.
21 =========================================================================*/
22 #include "cmFLTKWrapUICommand.h"
24 #include "cmSourceFile.h"
26 // cmFLTKWrapUICommand
27 bool cmFLTKWrapUICommand
28 ::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
30 if(args.size() < 2 )
32 this->SetError("called with incorrect number of arguments");
33 return false;
36 // what is the current source dir
37 std::string cdir = this->Makefile->GetCurrentDirectory();
38 const char* fluid_exe =
39 this->Makefile->GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");
41 // get parameter for the command
42 this->Target = args[0]; // Target that will use the generated files
44 std::vector<std::string> newArgs;
45 this->Makefile->ExpandSourceListArguments(args,newArgs, 1);
47 // get the list of GUI files from which .cxx and .h will be generated
48 std::string outputDirectory = this->Makefile->GetCurrentOutputDirectory();
50 // Some of the generated files are *.h so the directory "GUI"
51 // where they are created have to be added to the include path
52 this->Makefile->AddIncludeDirectory( outputDirectory.c_str() );
54 for(std::vector<std::string>::iterator i = (newArgs.begin() + 1);
55 i != newArgs.end(); i++)
57 cmSourceFile *curr = this->Makefile->GetSource(i->c_str());
58 // if we should use the source GUI
59 // to generate .cxx and .h files
60 if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE"))
62 std::string outName = outputDirectory;
63 outName += "/";
64 outName += cmSystemTools::GetFilenameWithoutExtension(*i);
65 std::string hname = outName;
66 hname += ".h";
67 std::string origname = cdir + "/" + *i;
68 // add starting depends
69 std::vector<std::string> depends;
70 depends.push_back(origname);
71 depends.push_back(fluid_exe);
72 std::string cxxres = outName;
73 cxxres += ".cxx";
75 cmCustomCommandLine commandLine;
76 commandLine.push_back(fluid_exe);
77 commandLine.push_back("-c"); // instructs Fluid to run in command line
78 commandLine.push_back("-h"); // optionally rename .h files
79 commandLine.push_back(hname);
80 commandLine.push_back("-o"); // optionally rename .cxx files
81 commandLine.push_back(cxxres);
82 commandLine.push_back(origname);// name of the GUI fluid file
83 cmCustomCommandLines commandLines;
84 commandLines.push_back(commandLine);
86 // Add command for generating the .h and .cxx files
87 const char* no_main_dependency = 0;
88 const char* no_comment = 0;
89 const char* no_working_dir = 0;
90 this->Makefile->AddCustomCommandToOutput(cxxres.c_str(),
91 depends, no_main_dependency,
92 commandLines, no_comment,
93 no_working_dir);
94 this->Makefile->AddCustomCommandToOutput(hname.c_str(),
95 depends, no_main_dependency,
96 commandLines, no_comment,
97 no_working_dir);
99 cmSourceFile *sf = this->Makefile->GetSource(cxxres.c_str());
100 sf->AddDepend(hname.c_str());
101 sf->AddDepend(origname.c_str());
102 this->GeneratedSourcesClasses.push_back(sf);
106 // create the variable with the list of sources in it
107 size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
108 std::string sourceListValue;
109 for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
111 if (classNum)
113 sourceListValue += ";";
115 sourceListValue += this->GeneratedSourcesClasses[classNum]->GetFullPath();
117 std::string varName = this->Target;
118 varName += "_FLTK_UI_SRCS";
119 this->Makefile->AddDefinition(varName.c_str(), sourceListValue.c_str());
121 return true;
124 void cmFLTKWrapUICommand::FinalPass()
126 // people should add the srcs to the target themselves, but the old command
127 // didn't support that, so check and see if they added the files in and if
128 // they didn;t then print a warning and add then anyhow
129 cmTarget* target = this->Makefile->FindTarget(this->Target.c_str());
130 if(!target)
132 std::string msg =
133 "FLTK_WRAP_UI was called with a target that was never created: ";
134 msg += this->Target;
135 msg +=". The problem was found while processing the source directory: ";
136 msg += this->Makefile->GetStartDirectory();
137 msg += ". This FLTK_WRAP_UI call will be ignored.";
138 cmSystemTools::Message(msg.c_str(),"Warning");
139 return;
141 std::vector<cmSourceFile*> const& srcs =
142 target->GetSourceFiles();
143 bool found = false;
144 for (unsigned int i = 0; i < srcs.size(); ++i)
146 if (srcs[i]->GetFullPath() ==
147 this->GeneratedSourcesClasses[0]->GetFullPath())
149 found = true;
150 break;
153 if (!found)
155 std::string msg =
156 "In CMake 2.2 the FLTK_WRAP_UI command sets a variable to the list of "
157 "source files that should be added to your executable or library. It "
158 "appears that you have not added these source files to your target. "
159 "You should change your CMakeLists.txt file to "
160 "directly add the generated files to the target. "
161 "For example FTLK_WRAP_UI(foo src1 src2 src3) "
162 "will create a variable named foo_FLTK_UI_SRCS that contains the list "
163 "of sources to add to your target when you call ADD_LIBRARY or "
164 "ADD_EXECUTABLE. For now CMake will add the sources to your target "
165 "for you as was done in CMake 2.0 and earlier. In the future this may "
166 "become an error.";
167 msg +="The problem was found while processing the source directory: ";
168 msg += this->Makefile->GetStartDirectory();
169 cmSystemTools::Message(msg.c_str(),"Warning");
170 // first we add the rules for all the .fl to .h and .cxx files
171 size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
173 // Generate code for all the .fl files
174 for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
176 this->Makefile->GetTargets()[this->Target]
177 .AddSourceFile(this->GeneratedSourcesClasses[classNum]);