2 //! @brief Declaration of belt equipment
4 //! This class represents belt that is equipped or carried by a character
5 //! It makes accessible all stats that the belt has in D20 ruleset
8 //! This class represents belt that is equipped or carried by a character
14 Belt(int b_str
, int b_con
, int b_level
);
17 int getConstitution() { return constitution
; };
18 void setConstitution(int r_con
) { constitution
= r_con
; };
19 void setStrength(int r_str
) { str
= r_str
; };
20 int getStrength() { return str
; };
21 bool validateEquipment();
22 void levelUpEquipment(int b_level
);