2 "name": "CocoaAsyncSocket",
4 "license": "public domain",
5 "summary": "An asynchronous socket networking library for Cocoa.",
6 "homepage": "https://github.com/robbiehanson/CocoaAsyncSocket",
10 "Robbie Hanson": "robbiehanson@deusty.com"
14 "git": "https://github.com/robbiehanson/CocoaAsyncSocket.git",
15 "commit": "d8d60083e07df77b1d5743d1f9bee55e0a3c3138"
17 "description": "CocoaAsyncSocket supports TCP and UDP. The AsyncSocket class is for TCP, and the AsyncUdpSocket class is for UDP. AsyncSocket is a TCP/IP socket networking library that wraps CFSocket and CFStream. It offers asynchronous operation, and a native Cocoa class complete with delegate support or use the GCD variant GCDAsyncSocket. AsyncUdpSocket is a UDP/IP socket networking library that wraps CFSocket. It works almost exactly like the TCP version, but is designed specifically for UDP. This includes queued non-blocking send/receive operations, full delegate support, run-loop based, self-contained class, and support for IPv4 and IPv6.",
18 "source_files": "{GCD,RunLoop}/*.{h,m}",