2 "name": "ImagineEngine",
4 "summary": "A Swift game engine based on Core Animation",
5 "description": "Imagine Engine is an ongoing project that aims to create a fast, high-performace Swift 2D game engine for Apple's platforms that is also a joy to use.\nWhile there are still ways to go, things to fix and new capabilities to add, you are invited to participate in this new community to build a tool with\nan ambitious but clear goal - to enable you to easily build any game that you can imagine.",
6 "homepage": "https://github.com/JohnSundell/ImagineEngine",
12 "John Sundell": "john@sundell.co"
14 "social_media_url": "https://twitter.com/johnsundell",
21 "git": "https://github.com/JohnSundell/ImagineEngine.git",
24 "source_files": "Sources/Core/**/*.swift",
26 "source_files": "Sources/Integrations/UIKit/*.swift",
28 "Sources/Core/Internal/ClickGestureRecognizer-macOS.swift",
29 "Sources/Core/Internal/DisplayLink-macOS.swift",
30 "Sources/Core/Internal/EdgeInsets-macOS.swift",
31 "Sources/Core/Internal/Image-macOS.swift",
32 "Sources/Core/Internal/Screen-macOS.swift"
36 "source_files": "Sources/Integrations/AppKit/*.swift",
38 "Sources/Core/Internal/DisplayLink-iOS+tvOS.swift",
39 "Sources/Core/Internal/Screen-iOS.swift"
43 "source_files": "Sources/Integrations/UIKit/*.swift",
45 "Sources/Core/Internal/ClickGestureRecognizer-macOS.swift",
46 "Sources/Core/Internal/DisplayLink-macOS.swift",
47 "Sources/Core/Internal/EdgeInsets-macOS.swift",
48 "Sources/Core/Internal/Image-macOS.swift",
49 "Sources/Core/Internal/Screen-macOS.swift"
57 "pushed_with_swift_version": "4.0"