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[CocoaPods.git] / Specs / f / 7 / c / JelloSwift / 0.9.1 / JelloSwift.podspec.json
blob065d7a0aae0d6cc48a8cf839bb098504994b5192
2   "name": "JelloSwift",
3   "version": "0.9.1",
4   "summary": "Swift soft body physics engine.",
5   "description": "JelloSwift is a soft body physics engine written in Swift, ported from Walaber's JelloPhysics engine.\n\nThe intention is to write a fast and concise physics engine to be used in games on iOS.",
6   "homepage": "https://github.com/LuizZak/JelloSwift",
7   "license": {
8     "type": "MIT",
9     "file": "LICENSE"
10   },
11   "authors": {
12     "LuizZak": "luizinho_mack@yahoo.com.br"
13   },
14   "source": {
15     "git": "https://github.com/LuizZak/JelloSwift.git",
16     "tag": "0.9.1"
17   },
18   "social_media_url": "https://twitter.com/LuizZak",
19   "platforms": {
20     "ios": "8.0",
21     "osx": "10.10"
22   },
23   "source_files": "Sources/**/*",
24   "pushed_with_swift_version": "3.0"