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[CocoaPods.git] / Specs / 6 / a / f / ImagineEngine / 0.3.0 / ImagineEngine.podspec.json
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2   "name": "ImagineEngine",
3   "version": "0.3.0",
4   "summary": "A Swift game engine based on Core Animation",
5   "description": "Imagine Engine is an ongoing project that aims to create a fast, high-performace Swift 2D game engine for Apple's platforms that is also a joy to use.\nWhile there are still ways to go, things to fix and new capabilities to add, you are invited to participate in this new community to build a tool with\nan ambitious but clear goal - to enable you to easily build any game that you can imagine.",
6   "homepage": "https://github.com/JohnSundell/ImagineEngine",
7   "license": {
8     "type": "MIT",
9     "file": "LICENSE"
10   },
11   "authors": {
12     "John Sundell": "john@sundell.co"
13   },
14   "social_media_url": "https://twitter.com/johnsundell",
15   "platforms": {
16     "ios": "9.0",
17     "osx": "10.12"
18   },
19   "source": {
20     "git": "https://github.com/JohnSundell/ImagineEngine.git",
21     "tag": "0.3.0"
22   },
23   "source_files": "Sources/Core/**/*.swift",
24   "ios": {
25     "source_files": "Sources/Integrations/UIKit/*.swift",
26     "exclude_files": [
27       "Sources/Core/Internal/ClickGestureRecognizer-macOS.swift",
28       "Sources/Core/Internal/DisplayLink-macOS.swift",
29       "Sources/Core/Internal/Image-macOS.swift",
30       "Sources/Core/Internal/Screen-macOS.swift"
31     ]
32   },
33   "osx": {
34     "source_files": "Sources/Integrations/AppKit/*.swift",
35     "exclude_files": [
36       "Sources/Core/Internal/DisplayLink-iOS+tvOS.swift",
37       "Sources/Core/Internal/Screen-iOS.swift"
38     ]
39   },
40   "frameworks": [
41     "Foundation",
42     "CoreGraphics",
43     "QuartzCore"
44   ],
45   "pushed_with_swift_version": "4.0"