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[CocoaPods.git] / Specs / 1 / 9 / 2 / LionRenderer2D / 0.0.3 / LionRenderer2D.podspec.json
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2   "name": "LionRenderer2D",
3   "version": "0.0.3",
4   "summary": "Multiplatform 2D rendering engine for LionECS written in Swift",
5   "homepage": "https://github.com/LionGameEngine/LionRenderer2D",
6   "license": {
7     "type": "MIT",
8     "file": "LICENSE.md"
9   },
10   "authors": {
11     "Tomasz Lewandowski": "tomasz.t.lewandowski@gmail.com"
12   },
13   "source": {
14     "git": "https://github.com/LionGameEngine/LionRenderer2D.git",
15     "tag": "0.0.3"
16   },
17   "source_files": "LionRenderer2D/**/*.swift",
18   "swift_versions": "5.0",
19   "platforms": {
20     "ios": "13.0",
21     "osx": "10.15",
22     "tvos": "13.0",
23     "watchos": "6.1"
24   },
25   "dependencies": {
26     "LionECS": [
27       "~> 0.0.4"
28     ]
29   },
30   "swift_version": "5.0"