4 "summary": "Get up and rendering with Metal via Metalkit without worrying about triple buffering / semaphores",
5 "description": "Forge's Renderer class sets up triple buffering rendering so you don't have to. You also get nice Cinder / Processing / Openframeworks functions you can hook into and do stuff.",
6 "homepage": "https://github.com/Hi-Rez/Forge",
12 "Reza Ali": "reza@hi-rez.io"
14 "social_media_url": "https://twitter.com/rezaali",
16 "git": "https://github.com/Hi-Rez/Forge.git",
27 "Forge/Shared/**/*.{h,m,swift}",
28 "Forge/macOS/**/*.{h,m,swift}"
30 "resources": "Forge/macOS/*.xib"
35 "Forge/Shared/**/*.{h,m,swift}",
36 "Forge/iOS/**/*.{h,m,swift}"
38 "resources": "Forge/iOS/*.xib"
43 "Forge/Shared/**/*.{h,m,swift}",
44 "Forge/tvOS/**/*.{h,m,swift}"
46 "resources": "Forge/tvOS/*.xib"
52 "module_name": "Forge",
53 "swift_versions": "5.1",
54 "swift_version": "5.1"