2016 project-added to repo
[EroBeats.git] / Release / Level3.h
blobf48a569b26828b4571ab0279bf52bec431a6513d
1 #pragma once
2 #include "LevelTemplate.h"
3 class Level3 : public LevelTemplate
5 public:
6 Level3(int gameType, FileIO* fileIO, ResourceMaster* resourcePointer);
7 ~Level3();
9 void update();
10 void play();
11 void render();
13 void close();
14 void softClose();
16 int getScore();
17 int getHearts();
20 int GT;
21 int pumpCounter;
23 bool correct;
24 bool wrong;
25 bool loop;
27 Animation* goodL;
28 Animation* badL;
30 Animation* pump1R;
31 Animation* pump2R;
32 Animation* pump3R;
34 Animation* pump0R_R;
35 Animation* pump1R_R;
36 Animation* pump2R_R;
37 Animation* pump3R_R;
39 Animation* release1;
40 Animation* release2;
41 Animation* release3;
42 Animation* release4;
44 SDL_Rect mainBox;
45 SDL_Rect rectHeart1;
46 SDL_Rect rectHeart2;
47 SDL_Rect rectHeart3;
48 SDL_Rect rectHeart4;
50 SDL_Rect rectScoreTitle;
51 SDL_Texture* textScoreTitle;
52 SDL_Rect rectScore;
53 private:
54 int score;
55 int heartCount;