2 * This file is part of FFmpeg.
4 * FFmpeg is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * FFmpeg is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with FFmpeg; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 #include "libavutil/log.h"
22 void ff_metal_compute_encoder_dispatch(id<MTLDevice> device,
23 id<MTLComputePipelineState> pipeline,
24 id<MTLComputeCommandEncoder> encoder,
25 NSUInteger width, NSUInteger height)
27 [encoder setComputePipelineState:pipeline];
28 NSUInteger w = pipeline.threadExecutionWidth;
29 NSUInteger h = pipeline.maxTotalThreadsPerThreadgroup / w;
30 MTLSize threadsPerThreadgroup = MTLSizeMake(w, h, 1);
31 // MAC_OS_X_VERSION_10_15 is only defined on SDKs new enough to include its functionality (including iOS, tvOS, etc)
32 #ifdef MAC_OS_X_VERSION_10_15
33 if (@available(macOS 10.15, iOS 11, tvOS 14.5, *)) {
34 if ([device supportsFamily:MTLGPUFamilyCommon3]) {
35 MTLSize threadsPerGrid = MTLSizeMake(width, height, 1);
36 [encoder dispatchThreads:threadsPerGrid threadsPerThreadgroup:threadsPerThreadgroup];
42 // Fallback path, if we took the above one we already returned so none of this is reached
44 MTLSize threadgroups = MTLSizeMake((width + w - 1) / w,
47 [encoder dispatchThreadgroups:threadgroups threadsPerThreadgroup:threadsPerThreadgroup];
51 CVMetalTextureRef ff_metal_texture_from_pixbuf(void *ctx,
52 CVMetalTextureCacheRef textureCache,
53 CVPixelBufferRef pixbuf,
55 MTLPixelFormat format)
57 CVMetalTextureRef tex = NULL;
60 ret = CVMetalTextureCacheCreateTextureFromImage(
66 CVPixelBufferGetWidthOfPlane(pixbuf, plane),
67 CVPixelBufferGetHeightOfPlane(pixbuf, plane),
71 if (ret != kCVReturnSuccess) {
72 av_log(ctx, AV_LOG_ERROR, "Failed to create CVMetalTexture from image: %d\n", ret);