lavfi: switch to AVFrame.
[FFMpeg-mirror/mplayer-patches.git] / libavcodec / h264dsp.c
blobb739758e2465bd2dc5517fff76cf20c3cf7106ce
1 /*
2 * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
3 * Copyright (c) 2003-2010 Michael Niedermayer <michaelni@gmx.at>
5 * This file is part of Libav.
7 * Libav is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * Libav is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 /**
23 * @file
24 * H.264 / AVC / MPEG4 part10 DSP functions.
25 * @author Michael Niedermayer <michaelni@gmx.at>
28 #include <stdint.h>
29 #include "avcodec.h"
30 #include "h264dsp.h"
31 #include "h264idct.h"
32 #include "libavutil/common.h"
34 #define BIT_DEPTH 8
35 #include "h264dsp_template.c"
36 #undef BIT_DEPTH
38 #define BIT_DEPTH 9
39 #include "h264dsp_template.c"
40 #undef BIT_DEPTH
42 #define BIT_DEPTH 10
43 #include "h264dsp_template.c"
44 #undef BIT_DEPTH
46 #define BIT_DEPTH 8
47 #include "h264addpx_template.c"
48 #undef BIT_DEPTH
50 #define BIT_DEPTH 16
51 #include "h264addpx_template.c"
52 #undef BIT_DEPTH
54 void ff_h264dsp_init(H264DSPContext *c, const int bit_depth, const int chroma_format_idc)
56 #undef FUNC
57 #define FUNC(a, depth) a ## _ ## depth ## _c
59 #define ADDPX_DSP(depth) \
60 c->h264_add_pixels4 = FUNC(ff_h264_add_pixels4, depth);\
61 c->h264_add_pixels8 = FUNC(ff_h264_add_pixels8, depth)
63 if (bit_depth > 8 && bit_depth <= 16) {
64 ADDPX_DSP(16);
65 } else {
66 ADDPX_DSP(8);
69 #define H264_DSP(depth) \
70 c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\
71 c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\
72 c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\
73 c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\
74 c->h264_idct_add16 = FUNC(ff_h264_idct_add16, depth);\
75 c->h264_idct8_add4 = FUNC(ff_h264_idct8_add4, depth);\
76 if (chroma_format_idc == 1)\
77 c->h264_idct_add8 = FUNC(ff_h264_idct_add8, depth);\
78 else\
79 c->h264_idct_add8 = FUNC(ff_h264_idct_add8_422, depth);\
80 c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\
81 c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\
82 if (chroma_format_idc == 1)\
83 c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\
84 else\
85 c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma422_dc_dequant_idct, depth);\
87 c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16, depth);\
88 c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels8, depth);\
89 c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels4, depth);\
90 c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels2, depth);\
91 c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16, depth);\
92 c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels8, depth);\
93 c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels4, depth);\
94 c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels2, depth);\
96 c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\
97 c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\
98 c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\
99 c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\
100 c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\
101 c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\
102 c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\
103 if (chroma_format_idc == 1)\
104 c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\
105 else\
106 c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma422, depth);\
107 if (chroma_format_idc == 1)\
108 c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\
109 else\
110 c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma422_mbaff, depth);\
111 c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\
112 if (chroma_format_idc == 1)\
113 c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\
114 else\
115 c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma422_intra, depth);\
116 if (chroma_format_idc == 1)\
117 c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\
118 else\
119 c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma422_mbaff_intra, depth);\
120 c->h264_loop_filter_strength= NULL;
122 switch (bit_depth) {
123 case 9:
124 H264_DSP(9);
125 break;
126 case 10:
127 H264_DSP(10);
128 break;
129 default:
130 H264_DSP(8);
131 break;
134 if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth, chroma_format_idc);
135 if (HAVE_ALTIVEC) ff_h264dsp_init_ppc(c, bit_depth, chroma_format_idc);
136 if (ARCH_X86) ff_h264dsp_init_x86(c, bit_depth, chroma_format_idc);