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[FFMpeg-mirror/mplayer-patches.git] / libavcodec / ivi_dsp.c
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1 /*
2 * DSP functions for Indeo Video Interactive codecs (Indeo4 and Indeo5)
4 * Copyright (c) 2009-2011 Maxim Poliakovski
6 * This file is part of Libav.
8 * Libav is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * Libav is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with Libav; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
23 /**
24 * @file
25 * DSP functions (inverse transforms, motion compensation, wavelet recompostions)
26 * for Indeo Video Interactive codecs.
29 #include "avcodec.h"
30 #include "ivi_common.h"
31 #include "ivi_dsp.h"
33 void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
34 const int dst_pitch)
36 int x, y, indx;
37 int32_t p0, p1, p2, p3, tmp0, tmp1, tmp2;
38 int32_t b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6;
39 int32_t b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9;
40 int32_t pitch, back_pitch;
41 const short *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
42 const int num_bands = 4;
44 /* all bands should have the same pitch */
45 pitch = plane->bands[0].pitch;
47 /* pixels at the position "y-1" will be set to pixels at the "y" for the 1st iteration */
48 back_pitch = 0;
50 /* get pointers to the wavelet bands */
51 b0_ptr = plane->bands[0].buf;
52 b1_ptr = plane->bands[1].buf;
53 b2_ptr = plane->bands[2].buf;
54 b3_ptr = plane->bands[3].buf;
56 for (y = 0; y < plane->height; y += 2) {
57 /* load storage variables with values */
58 if (num_bands > 0) {
59 b0_1 = b0_ptr[0];
60 b0_2 = b0_ptr[pitch];
63 if (num_bands > 1) {
64 b1_1 = b1_ptr[back_pitch];
65 b1_2 = b1_ptr[0];
66 b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch];
69 if (num_bands > 2) {
70 b2_2 = b2_ptr[0]; // b2[x, y ]
71 b2_3 = b2_2; // b2[x+1,y ] = b2[x,y]
72 b2_5 = b2_ptr[pitch]; // b2[x ,y+1]
73 b2_6 = b2_5; // b2[x+1,y+1] = b2[x,y+1]
76 if (num_bands > 3) {
77 b3_2 = b3_ptr[back_pitch]; // b3[x ,y-1]
78 b3_3 = b3_2; // b3[x+1,y-1] = b3[x ,y-1]
79 b3_5 = b3_ptr[0]; // b3[x ,y ]
80 b3_6 = b3_5; // b3[x+1,y ] = b3[x ,y ]
81 b3_8 = b3_2 - b3_5*6 + b3_ptr[pitch];
82 b3_9 = b3_8;
85 for (x = 0, indx = 0; x < plane->width; x+=2, indx++) {
86 /* some values calculated in the previous iterations can */
87 /* be reused in the next ones, so do appropriate copying */
88 b2_1 = b2_2; // b2[x-1,y ] = b2[x, y ]
89 b2_2 = b2_3; // b2[x ,y ] = b2[x+1,y ]
90 b2_4 = b2_5; // b2[x-1,y+1] = b2[x ,y+1]
91 b2_5 = b2_6; // b2[x ,y+1] = b2[x+1,y+1]
92 b3_1 = b3_2; // b3[x-1,y-1] = b3[x ,y-1]
93 b3_2 = b3_3; // b3[x ,y-1] = b3[x+1,y-1]
94 b3_4 = b3_5; // b3[x-1,y ] = b3[x ,y ]
95 b3_5 = b3_6; // b3[x ,y ] = b3[x+1,y ]
96 b3_7 = b3_8; // vert_HPF(x-1)
97 b3_8 = b3_9; // vert_HPF(x )
99 p0 = p1 = p2 = p3 = 0;
101 /* process the LL-band by applying LPF both vertically and horizontally */
102 if (num_bands > 0) {
103 tmp0 = b0_1;
104 tmp2 = b0_2;
105 b0_1 = b0_ptr[indx+1];
106 b0_2 = b0_ptr[pitch+indx+1];
107 tmp1 = tmp0 + b0_1;
109 p0 = tmp0 << 4;
110 p1 = tmp1 << 3;
111 p2 = (tmp0 + tmp2) << 3;
112 p3 = (tmp1 + tmp2 + b0_2) << 2;
115 /* process the HL-band by applying HPF vertically and LPF horizontally */
116 if (num_bands > 1) {
117 tmp0 = b1_2;
118 tmp1 = b1_1;
119 b1_2 = b1_ptr[indx+1];
120 b1_1 = b1_ptr[back_pitch+indx+1];
122 tmp2 = tmp1 - tmp0*6 + b1_3;
123 b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch+indx+1];
125 p0 += (tmp0 + tmp1) << 3;
126 p1 += (tmp0 + tmp1 + b1_1 + b1_2) << 2;
127 p2 += tmp2 << 2;
128 p3 += (tmp2 + b1_3) << 1;
131 /* process the LH-band by applying LPF vertically and HPF horizontally */
132 if (num_bands > 2) {
133 b2_3 = b2_ptr[indx+1];
134 b2_6 = b2_ptr[pitch+indx+1];
136 tmp0 = b2_1 + b2_2;
137 tmp1 = b2_1 - b2_2*6 + b2_3;
139 p0 += tmp0 << 3;
140 p1 += tmp1 << 2;
141 p2 += (tmp0 + b2_4 + b2_5) << 2;
142 p3 += (tmp1 + b2_4 - b2_5*6 + b2_6) << 1;
145 /* process the HH-band by applying HPF both vertically and horizontally */
146 if (num_bands > 3) {
147 b3_6 = b3_ptr[indx+1]; // b3[x+1,y ]
148 b3_3 = b3_ptr[back_pitch+indx+1]; // b3[x+1,y-1]
150 tmp0 = b3_1 + b3_4;
151 tmp1 = b3_2 + b3_5;
152 tmp2 = b3_3 + b3_6;
154 b3_9 = b3_3 - b3_6*6 + b3_ptr[pitch+indx+1];
156 p0 += (tmp0 + tmp1) << 2;
157 p1 += (tmp0 - tmp1*6 + tmp2) << 1;
158 p2 += (b3_7 + b3_8) << 1;
159 p3 += b3_7 - b3_8*6 + b3_9;
162 /* output four pixels */
163 dst[x] = av_clip_uint8((p0 >> 6) + 128);
164 dst[x+1] = av_clip_uint8((p1 >> 6) + 128);
165 dst[dst_pitch+x] = av_clip_uint8((p2 >> 6) + 128);
166 dst[dst_pitch+x+1] = av_clip_uint8((p3 >> 6) + 128);
167 }// for x
169 dst += dst_pitch << 1;
171 back_pitch = -pitch;
173 b0_ptr += pitch;
174 b1_ptr += pitch;
175 b2_ptr += pitch;
176 b3_ptr += pitch;
180 void ff_ivi_recompose_haar(const IVIPlaneDesc *plane, uint8_t *dst,
181 const int dst_pitch)
183 int x, y, indx, b0, b1, b2, b3, p0, p1, p2, p3;
184 const short *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
185 int32_t pitch;
187 /* all bands should have the same pitch */
188 pitch = plane->bands[0].pitch;
190 /* get pointers to the wavelet bands */
191 b0_ptr = plane->bands[0].buf;
192 b1_ptr = plane->bands[1].buf;
193 b2_ptr = plane->bands[2].buf;
194 b3_ptr = plane->bands[3].buf;
196 for (y = 0; y < plane->height; y += 2) {
197 for (x = 0, indx = 0; x < plane->width; x += 2, indx++) {
198 /* load coefficients */
199 b0 = b0_ptr[indx]; //should be: b0 = (num_bands > 0) ? b0_ptr[indx] : 0;
200 b1 = b1_ptr[indx]; //should be: b1 = (num_bands > 1) ? b1_ptr[indx] : 0;
201 b2 = b2_ptr[indx]; //should be: b2 = (num_bands > 2) ? b2_ptr[indx] : 0;
202 b3 = b3_ptr[indx]; //should be: b3 = (num_bands > 3) ? b3_ptr[indx] : 0;
204 /* haar wavelet recomposition */
205 p0 = (b0 + b1 + b2 + b3 + 2) >> 2;
206 p1 = (b0 + b1 - b2 - b3 + 2) >> 2;
207 p2 = (b0 - b1 + b2 - b3 + 2) >> 2;
208 p3 = (b0 - b1 - b2 + b3 + 2) >> 2;
210 /* bias, convert and output four pixels */
211 dst[x] = av_clip_uint8(p0 + 128);
212 dst[x + 1] = av_clip_uint8(p1 + 128);
213 dst[dst_pitch + x] = av_clip_uint8(p2 + 128);
214 dst[dst_pitch + x + 1] = av_clip_uint8(p3 + 128);
215 }// for x
217 dst += dst_pitch << 1;
219 b0_ptr += pitch;
220 b1_ptr += pitch;
221 b2_ptr += pitch;
222 b3_ptr += pitch;
223 }// for y
226 /** butterfly operation for the inverse Haar transform */
227 #define IVI_HAAR_BFLY(s1, s2, o1, o2, t) \
228 t = (s1 - s2) >> 1;\
229 o1 = (s1 + s2) >> 1;\
230 o2 = t;\
232 /** inverse 8-point Haar transform */
233 #define INV_HAAR8(s1, s5, s3, s7, s2, s4, s6, s8,\
234 d1, d2, d3, d4, d5, d6, d7, d8,\
235 t0, t1, t2, t3, t4, t5, t6, t7, t8) {\
236 t1 = s1 << 1; t5 = s5 << 1;\
237 IVI_HAAR_BFLY(t1, t5, t1, t5, t0); IVI_HAAR_BFLY(t1, s3, t1, t3, t0);\
238 IVI_HAAR_BFLY(t5, s7, t5, t7, t0); IVI_HAAR_BFLY(t1, s2, t1, t2, t0);\
239 IVI_HAAR_BFLY(t3, s4, t3, t4, t0); IVI_HAAR_BFLY(t5, s6, t5, t6, t0);\
240 IVI_HAAR_BFLY(t7, s8, t7, t8, t0);\
241 d1 = COMPENSATE(t1);\
242 d2 = COMPENSATE(t2);\
243 d3 = COMPENSATE(t3);\
244 d4 = COMPENSATE(t4);\
245 d5 = COMPENSATE(t5);\
246 d6 = COMPENSATE(t6);\
247 d7 = COMPENSATE(t7);\
248 d8 = COMPENSATE(t8); }
250 /** inverse 4-point Haar transform */
251 #define INV_HAAR4(s1, s3, s5, s7) {\
252 HAAR_BFLY(s1, s5); HAAR_BFLY(s1, s3); HAAR_BFLY(s5, s7);\
253 s1 = COMPENSATE(s1);\
254 s3 = COMPENSATE(s3);\
255 s5 = COMPENSATE(s5);\
256 s7 = COMPENSATE(s7); }
258 void ff_ivi_inverse_haar_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
259 const uint8_t *flags)
261 int i, shift, sp1, sp2, sp3, sp4;
262 const int32_t *src;
263 int32_t *dst;
264 int tmp[64];
265 int t0, t1, t2, t3, t4, t5, t6, t7, t8;
267 /* apply the InvHaar8 to all columns */
268 #define COMPENSATE(x) (x)
269 src = in;
270 dst = tmp;
271 for (i = 0; i < 8; i++) {
272 if (flags[i]) {
273 /* pre-scaling */
274 shift = !(i & 4);
275 sp1 = src[ 0] << shift;
276 sp2 = src[ 8] << shift;
277 sp3 = src[16] << shift;
278 sp4 = src[24] << shift;
279 INV_HAAR8( sp1, sp2, sp3, sp4,
280 src[32], src[40], src[48], src[56],
281 dst[ 0], dst[ 8], dst[16], dst[24],
282 dst[32], dst[40], dst[48], dst[56],
283 t0, t1, t2, t3, t4, t5, t6, t7, t8);
284 } else
285 dst[ 0] = dst[ 8] = dst[16] = dst[24] =
286 dst[32] = dst[40] = dst[48] = dst[56] = 0;
288 src++;
289 dst++;
291 #undef COMPENSATE
293 /* apply the InvHaar8 to all rows */
294 #define COMPENSATE(x) (x)
295 src = tmp;
296 for (i = 0; i < 8; i++) {
297 if ( !src[0] && !src[1] && !src[2] && !src[3]
298 && !src[4] && !src[5] && !src[6] && !src[7]) {
299 memset(out, 0, 8 * sizeof(out[0]));
300 } else {
301 INV_HAAR8(src[0], src[1], src[2], src[3],
302 src[4], src[5], src[6], src[7],
303 out[0], out[1], out[2], out[3],
304 out[4], out[5], out[6], out[7],
305 t0, t1, t2, t3, t4, t5, t6, t7, t8);
307 src += 8;
308 out += pitch;
310 #undef COMPENSATE
313 void ff_ivi_dc_haar_2d(const int32_t *in, int16_t *out, uint32_t pitch,
314 int blk_size)
316 int x, y;
317 int16_t dc_coeff;
319 dc_coeff = (*in + 0) >> 3;
321 for (y = 0; y < blk_size; out += pitch, y++) {
322 for (x = 0; x < blk_size; x++)
323 out[x] = dc_coeff;
327 /** butterfly operation for the inverse slant transform */
328 #define IVI_SLANT_BFLY(s1, s2, o1, o2, t) \
329 t = s1 - s2;\
330 o1 = s1 + s2;\
331 o2 = t;\
333 /** This is a reflection a,b = 1/2, 5/4 for the inverse slant transform */
334 #define IVI_IREFLECT(s1, s2, o1, o2, t) \
335 t = ((s1 + s2*2 + 2) >> 2) + s1;\
336 o2 = ((s1*2 - s2 + 2) >> 2) - s2;\
337 o1 = t;\
339 /** This is a reflection a,b = 1/2, 7/8 for the inverse slant transform */
340 #define IVI_SLANT_PART4(s1, s2, o1, o2, t) \
341 t = s2 + ((s1*4 - s2 + 4) >> 3);\
342 o2 = s1 + ((-s1 - s2*4 + 4) >> 3);\
343 o1 = t;\
345 /** inverse slant8 transform */
346 #define IVI_INV_SLANT8(s1, s4, s8, s5, s2, s6, s3, s7,\
347 d1, d2, d3, d4, d5, d6, d7, d8,\
348 t0, t1, t2, t3, t4, t5, t6, t7, t8) {\
349 IVI_SLANT_PART4(s4, s5, t4, t5, t0);\
351 IVI_SLANT_BFLY(s1, t5, t1, t5, t0); IVI_SLANT_BFLY(s2, s6, t2, t6, t0);\
352 IVI_SLANT_BFLY(s7, s3, t7, t3, t0); IVI_SLANT_BFLY(t4, s8, t4, t8, t0);\
354 IVI_SLANT_BFLY(t1, t2, t1, t2, t0); IVI_IREFLECT (t4, t3, t4, t3, t0);\
355 IVI_SLANT_BFLY(t5, t6, t5, t6, t0); IVI_IREFLECT (t8, t7, t8, t7, t0);\
356 IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\
357 IVI_SLANT_BFLY(t5, t8, t5, t8, t0); IVI_SLANT_BFLY(t6, t7, t6, t7, t0);\
358 d1 = COMPENSATE(t1);\
359 d2 = COMPENSATE(t2);\
360 d3 = COMPENSATE(t3);\
361 d4 = COMPENSATE(t4);\
362 d5 = COMPENSATE(t5);\
363 d6 = COMPENSATE(t6);\
364 d7 = COMPENSATE(t7);\
365 d8 = COMPENSATE(t8);}
367 /** inverse slant4 transform */
368 #define IVI_INV_SLANT4(s1, s4, s2, s3, d1, d2, d3, d4, t0, t1, t2, t3, t4) {\
369 IVI_SLANT_BFLY(s1, s2, t1, t2, t0); IVI_IREFLECT (s4, s3, t4, t3, t0);\
371 IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\
372 d1 = COMPENSATE(t1);\
373 d2 = COMPENSATE(t2);\
374 d3 = COMPENSATE(t3);\
375 d4 = COMPENSATE(t4);}
377 void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
379 int i;
380 const int32_t *src;
381 int32_t *dst;
382 int tmp[64];
383 int t0, t1, t2, t3, t4, t5, t6, t7, t8;
385 #define COMPENSATE(x) (x)
386 src = in;
387 dst = tmp;
388 for (i = 0; i < 8; i++) {
389 if (flags[i]) {
390 IVI_INV_SLANT8(src[0], src[8], src[16], src[24], src[32], src[40], src[48], src[56],
391 dst[0], dst[8], dst[16], dst[24], dst[32], dst[40], dst[48], dst[56],
392 t0, t1, t2, t3, t4, t5, t6, t7, t8);
393 } else
394 dst[0] = dst[8] = dst[16] = dst[24] = dst[32] = dst[40] = dst[48] = dst[56] = 0;
396 src++;
397 dst++;
399 #undef COMPENSATE
401 #define COMPENSATE(x) ((x + 1)>>1)
402 src = tmp;
403 for (i = 0; i < 8; i++) {
404 if (!src[0] && !src[1] && !src[2] && !src[3] && !src[4] && !src[5] && !src[6] && !src[7]) {
405 memset(out, 0, 8*sizeof(out[0]));
406 } else {
407 IVI_INV_SLANT8(src[0], src[1], src[2], src[3], src[4], src[5], src[6], src[7],
408 out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7],
409 t0, t1, t2, t3, t4, t5, t6, t7, t8);
411 src += 8;
412 out += pitch;
414 #undef COMPENSATE
417 void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
419 int i;
420 const int32_t *src;
421 int32_t *dst;
422 int tmp[16];
423 int t0, t1, t2, t3, t4;
425 #define COMPENSATE(x) (x)
426 src = in;
427 dst = tmp;
428 for (i = 0; i < 4; i++) {
429 if (flags[i]) {
430 IVI_INV_SLANT4(src[0], src[4], src[8], src[12],
431 dst[0], dst[4], dst[8], dst[12],
432 t0, t1, t2, t3, t4);
433 } else
434 dst[0] = dst[4] = dst[8] = dst[12] = 0;
436 src++;
437 dst++;
439 #undef COMPENSATE
441 #define COMPENSATE(x) ((x + 1)>>1)
442 src = tmp;
443 for (i = 0; i < 4; i++) {
444 if (!src[0] && !src[1] && !src[2] && !src[3]) {
445 out[0] = out[1] = out[2] = out[3] = 0;
446 } else {
447 IVI_INV_SLANT4(src[0], src[1], src[2], src[3],
448 out[0], out[1], out[2], out[3],
449 t0, t1, t2, t3, t4);
451 src += 4;
452 out += pitch;
454 #undef COMPENSATE
457 void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
459 int x, y;
460 int16_t dc_coeff;
462 dc_coeff = (*in + 1) >> 1;
464 for (y = 0; y < blk_size; out += pitch, y++) {
465 for (x = 0; x < blk_size; x++)
466 out[x] = dc_coeff;
470 void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
472 int i;
473 int t0, t1, t2, t3, t4, t5, t6, t7, t8;
475 #define COMPENSATE(x) ((x + 1)>>1)
476 for (i = 0; i < 8; i++) {
477 if (!in[0] && !in[1] && !in[2] && !in[3] && !in[4] && !in[5] && !in[6] && !in[7]) {
478 memset(out, 0, 8*sizeof(out[0]));
479 } else {
480 IVI_INV_SLANT8( in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7],
481 out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7],
482 t0, t1, t2, t3, t4, t5, t6, t7, t8);
484 in += 8;
485 out += pitch;
487 #undef COMPENSATE
490 void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
492 int x, y;
493 int16_t dc_coeff;
495 dc_coeff = (*in + 1) >> 1;
497 for (x = 0; x < blk_size; x++)
498 out[x] = dc_coeff;
500 out += pitch;
502 for (y = 1; y < blk_size; out += pitch, y++) {
503 for (x = 0; x < blk_size; x++)
504 out[x] = 0;
508 void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
510 int i, row2, row4, row8;
511 int t0, t1, t2, t3, t4, t5, t6, t7, t8;
513 row2 = pitch << 1;
514 row4 = pitch << 2;
515 row8 = pitch << 3;
517 #define COMPENSATE(x) ((x + 1)>>1)
518 for (i = 0; i < 8; i++) {
519 if (flags[i]) {
520 IVI_INV_SLANT8(in[0], in[8], in[16], in[24], in[32], in[40], in[48], in[56],
521 out[0], out[pitch], out[row2], out[row2 + pitch], out[row4],
522 out[row4 + pitch], out[row4 + row2], out[row8 - pitch],
523 t0, t1, t2, t3, t4, t5, t6, t7, t8);
524 } else {
525 out[0] = out[pitch] = out[row2] = out[row2 + pitch] = out[row4] =
526 out[row4 + pitch] = out[row4 + row2] = out[row8 - pitch] = 0;
529 in++;
530 out++;
532 #undef COMPENSATE
535 void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
537 int x, y;
538 int16_t dc_coeff;
540 dc_coeff = (*in + 1) >> 1;
542 for (y = 0; y < blk_size; out += pitch, y++) {
543 out[0] = dc_coeff;
544 for (x = 1; x < blk_size; x++)
545 out[x] = 0;
549 void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
550 const uint8_t *flags)
552 int x, y;
554 for (y = 0; y < 8; out += pitch, in += 8, y++)
555 for (x = 0; x < 8; x++)
556 out[x] = in[x];
559 void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
560 int blk_size)
562 int y;
564 out[0] = in[0];
565 memset(out + 1, 0, 7*sizeof(out[0]));
566 out += pitch;
568 for (y = 1; y < 8; out += pitch, y++)
569 memset(out, 0, 8*sizeof(out[0]));
572 #define IVI_MC_TEMPLATE(size, suffix, OP) \
573 void ff_ivi_mc_ ## size ##x## size ## suffix (int16_t *buf, const int16_t *ref_buf, \
574 uint32_t pitch, int mc_type) \
576 int i, j; \
577 const int16_t *wptr; \
579 switch (mc_type) { \
580 case 0: /* fullpel (no interpolation) */ \
581 for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) { \
582 for (j = 0; j < size; j++) {\
583 OP(buf[j], ref_buf[j]); \
586 break; \
587 case 1: /* horizontal halfpel interpolation */ \
588 for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) \
589 for (j = 0; j < size; j++) \
590 OP(buf[j], (ref_buf[j] + ref_buf[j+1]) >> 1); \
591 break; \
592 case 2: /* vertical halfpel interpolation */ \
593 wptr = ref_buf + pitch; \
594 for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \
595 for (j = 0; j < size; j++) \
596 OP(buf[j], (ref_buf[j] + wptr[j]) >> 1); \
597 break; \
598 case 3: /* vertical and horizontal halfpel interpolation */ \
599 wptr = ref_buf + pitch; \
600 for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \
601 for (j = 0; j < size; j++) \
602 OP(buf[j], (ref_buf[j] + ref_buf[j+1] + wptr[j] + wptr[j+1]) >> 2); \
603 break; \
607 #define OP_PUT(a, b) (a) = (b)
608 #define OP_ADD(a, b) (a) += (b)
610 IVI_MC_TEMPLATE(8, _no_delta, OP_PUT)
611 IVI_MC_TEMPLATE(8, _delta, OP_ADD)
612 IVI_MC_TEMPLATE(4, _no_delta, OP_PUT)
613 IVI_MC_TEMPLATE(4, _delta, OP_ADD)