2 * Kega Game Video (KGV1) decoder
3 * Copyright (c) 2010 Daniel Verkamp
5 * This file is part of Libav.
7 * Libav is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * Libav is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 * Kega Game Video decoder
27 #include "libavutil/common.h"
28 #include "libavutil/intreadwrite.h"
29 #include "libavutil/imgutils.h"
34 AVCodecContext
*avctx
;
38 static void decode_flush(AVCodecContext
*avctx
)
40 KgvContext
* const c
= avctx
->priv_data
;
43 avctx
->release_buffer(avctx
, &c
->prev
);
46 static int decode_frame(AVCodecContext
*avctx
, void *data
, int *got_frame
,
49 const uint8_t *buf
= avpkt
->data
;
50 const uint8_t *buf_end
= buf
+ avpkt
->size
;
51 KgvContext
* const c
= avctx
->priv_data
;
54 int outcnt
= 0, maxcnt
;
58 return AVERROR_INVALIDDATA
;
64 if ((res
= av_image_check_size(w
, h
, 0, avctx
)) < 0)
67 if (w
!= avctx
->width
|| h
!= avctx
->height
) {
69 avctx
->release_buffer(avctx
, &c
->prev
);
70 avcodec_set_dimensions(avctx
, w
, h
);
76 if ((res
= ff_get_buffer(avctx
, &c
->cur
)) < 0)
78 out
= (uint16_t *) c
->cur
.data
[0];
79 if (c
->prev
.data
[0]) {
80 prev
= (uint16_t *) c
->prev
.data
[0];
85 for (i
= 0; i
< 8; i
++)
88 while (outcnt
< maxcnt
&& buf_end
- 2 > buf
) {
89 int code
= AV_RL16(buf
);
92 if (!(code
& 0x8000)) {
93 out
[outcnt
++] = code
; // rgb555 pixel coded directly
99 if ((code
& 0x6000) == 0x6000) {
100 // copy from previous frame
101 int oidx
= (code
>> 10) & 7;
104 count
= (code
& 0x3FF) + 3;
106 if (offsets
[oidx
] < 0) {
107 if (buf_end
- 3 < buf
)
109 offsets
[oidx
] = AV_RL24(buf
);
113 start
= (outcnt
+ offsets
[oidx
]) % maxcnt
;
115 if (maxcnt
- start
< count
)
119 av_log(avctx
, AV_LOG_ERROR
,
120 "Frame reference does not exist\n");
127 // copy from earlier in this frame
128 int offset
= (code
& 0x1FFF) + 1;
130 if (!(code
& 0x6000)) {
132 } else if ((code
& 0x6000) == 0x2000) {
135 if (buf_end
- 1 < buf
)
144 inp_off
= outcnt
- offset
;
147 if (maxcnt
- outcnt
< count
)
150 for (i
= inp_off
; i
< count
+ inp_off
; i
++) {
151 out
[outcnt
++] = inp
[i
];
157 av_log(avctx
, AV_LOG_DEBUG
, "frame finished with %d diff\n", outcnt
- maxcnt
);
160 *(AVFrame
*)data
= c
->cur
;
163 avctx
->release_buffer(avctx
, &c
->prev
);
164 FFSWAP(AVFrame
, c
->cur
, c
->prev
);
169 static av_cold
int decode_init(AVCodecContext
*avctx
)
171 KgvContext
* const c
= avctx
->priv_data
;
174 avctx
->pix_fmt
= AV_PIX_FMT_RGB555
;
175 avctx
->flags
|= CODEC_FLAG_EMU_EDGE
;
180 static av_cold
int decode_end(AVCodecContext
*avctx
)
186 AVCodec ff_kgv1_decoder
= {
188 .type
= AVMEDIA_TYPE_VIDEO
,
189 .id
= AV_CODEC_ID_KGV1
,
190 .priv_data_size
= sizeof(KgvContext
),
193 .decode
= decode_frame
,
194 .flush
= decode_flush
,
195 .long_name
= NULL_IF_CONFIG_SMALL("Kega Game Video"),
196 .capabilities
= CODEC_CAP_DR1
,