2 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
4 * This file is part of Libav.
6 * Libav is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * Libav is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with Libav; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 #include "libavutil/attributes.h"
22 #include "libavutil/cpu.h"
23 #include "libavutil/intreadwrite.h"
24 #include "libavutil/ppc/types_altivec.h"
25 #include "libavutil/ppc/util_altivec.h"
26 #include "libavcodec/h264data.h"
27 #include "libavcodec/h264dsp.h"
29 /****************************************************************************
31 ****************************************************************************/
33 #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
35 vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
36 vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
37 vz2 = vec_sra(vb1,vec_splat_u16(1)); \
38 vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
39 vz3 = vec_sra(vb3,vec_splat_u16(1)); \
40 vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
41 /* 2nd stage: output */ \
42 va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
43 va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
44 va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
45 va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */
47 #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
48 b0 = vec_mergeh( a0, a0 ); \
49 b1 = vec_mergeh( a1, a0 ); \
50 b2 = vec_mergeh( a2, a0 ); \
51 b3 = vec_mergeh( a3, a0 ); \
52 a0 = vec_mergeh( b0, b2 ); \
53 a1 = vec_mergel( b0, b2 ); \
54 a2 = vec_mergeh( b1, b3 ); \
55 a3 = vec_mergel( b1, b3 ); \
56 b0 = vec_mergeh( a0, a2 ); \
57 b1 = vec_mergel( a0, a2 ); \
58 b2 = vec_mergeh( a1, a3 ); \
59 b3 = vec_mergel( a1, a3 )
61 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
62 vdst_orig = vec_ld(0, dst); \
63 vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \
64 vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst); \
65 va = vec_add(va, vdst_ss); \
66 va_u8 = vec_packsu(va, zero_s16v); \
67 va_u32 = vec_splat((vec_u32)va_u8, 0); \
68 vec_ste(va_u32, element, (uint32_t*)dst);
70 static void ff_h264_idct_add_altivec(uint8_t *dst
, int16_t *block
, int stride
)
72 vec_s16 va0
, va1
, va2
, va3
;
73 vec_s16 vz0
, vz1
, vz2
, vz3
;
74 vec_s16 vtmp0
, vtmp1
, vtmp2
, vtmp3
;
78 const vec_u16 v6us
= vec_splat_u16(6);
79 vec_u8 vdst
, vdst_orig
;
80 vec_u8 vdst_mask
= vec_lvsl(0, dst
);
81 int element
= ((unsigned long)dst
& 0xf) >> 2;
84 block
[0] += 32; /* add 32 as a DC-level for rounding */
86 vtmp0
= vec_ld(0,block
);
87 vtmp1
= vec_sld(vtmp0
, vtmp0
, 8);
88 vtmp2
= vec_ld(16,block
);
89 vtmp3
= vec_sld(vtmp2
, vtmp2
, 8);
91 VEC_1D_DCT(vtmp0
,vtmp1
,vtmp2
,vtmp3
,va0
,va1
,va2
,va3
);
92 VEC_TRANSPOSE_4(va0
,va1
,va2
,va3
,vtmp0
,vtmp1
,vtmp2
,vtmp3
);
93 VEC_1D_DCT(vtmp0
,vtmp1
,vtmp2
,vtmp3
,va0
,va1
,va2
,va3
);
95 va0
= vec_sra(va0
,v6us
);
96 va1
= vec_sra(va1
,v6us
);
97 va2
= vec_sra(va2
,v6us
);
98 va3
= vec_sra(va3
,v6us
);
100 VEC_LOAD_U8_ADD_S16_STORE_U8(va0
);
102 VEC_LOAD_U8_ADD_S16_STORE_U8(va1
);
104 VEC_LOAD_U8_ADD_S16_STORE_U8(va2
);
106 VEC_LOAD_U8_ADD_S16_STORE_U8(va3
);
109 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
110 /* a0 = SRC(0) + SRC(4); */ \
111 vec_s16 a0v = vec_add(s0, s4); \
112 /* a2 = SRC(0) - SRC(4); */ \
113 vec_s16 a2v = vec_sub(s0, s4); \
114 /* a4 = (SRC(2)>>1) - SRC(6); */ \
115 vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6); \
116 /* a6 = (SRC(6)>>1) + SRC(2); */ \
117 vec_s16 a6v = vec_add(vec_sra(s6, onev), s2); \
118 /* b0 = a0 + a6; */ \
119 vec_s16 b0v = vec_add(a0v, a6v); \
120 /* b2 = a2 + a4; */ \
121 vec_s16 b2v = vec_add(a2v, a4v); \
122 /* b4 = a2 - a4; */ \
123 vec_s16 b4v = vec_sub(a2v, a4v); \
124 /* b6 = a0 - a6; */ \
125 vec_s16 b6v = vec_sub(a0v, a6v); \
126 /* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
127 /* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \
128 vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
129 /* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
130 /* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \
131 vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
132 /* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
133 /* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \
134 vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
135 /* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \
136 vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
137 /* b1 = (a7>>2) + a1; */ \
138 vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
139 /* b3 = a3 + (a5>>2); */ \
140 vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
141 /* b5 = (a3>>2) - a5; */ \
142 vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
143 /* b7 = a7 - (a1>>2); */ \
144 vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
145 /* DST(0, b0 + b7); */ \
146 d0 = vec_add(b0v, b7v); \
147 /* DST(1, b2 + b5); */ \
148 d1 = vec_add(b2v, b5v); \
149 /* DST(2, b4 + b3); */ \
150 d2 = vec_add(b4v, b3v); \
151 /* DST(3, b6 + b1); */ \
152 d3 = vec_add(b6v, b1v); \
153 /* DST(4, b6 - b1); */ \
154 d4 = vec_sub(b6v, b1v); \
155 /* DST(5, b4 - b3); */ \
156 d5 = vec_sub(b4v, b3v); \
157 /* DST(6, b2 - b5); */ \
158 d6 = vec_sub(b2v, b5v); \
159 /* DST(7, b0 - b7); */ \
160 d7 = vec_sub(b0v, b7v); \
163 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
164 /* unaligned load */ \
165 vec_u8 hv = vec_ld( 0, dest ); \
166 vec_u8 lv = vec_ld( 7, dest ); \
167 vec_u8 dstv = vec_perm( hv, lv, (vec_u8)perm_ldv ); \
168 vec_s16 idct_sh6 = vec_sra(idctv, sixv); \
169 vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv); \
170 vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16); \
171 vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum); \
173 /* unaligned store */ \
174 vec_u8 bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
175 vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
176 lv = vec_sel( lv, bodyv, edgelv ); \
177 vec_st( lv, 7, dest ); \
178 hv = vec_ld( 0, dest ); \
179 edgehv = vec_perm( zero_u8v, sel, perm_stv ); \
180 hv = vec_sel( hv, bodyv, edgehv ); \
181 vec_st( hv, 0, dest ); \
184 static void ff_h264_idct8_add_altivec( uint8_t *dst
, int16_t *dct
, int stride
) {
185 vec_s16 s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
;
186 vec_s16 d0
, d1
, d2
, d3
, d4
, d5
, d6
, d7
;
187 vec_s16 idct0
, idct1
, idct2
, idct3
, idct4
, idct5
, idct6
, idct7
;
189 vec_u8 perm_ldv
= vec_lvsl(0, dst
);
190 vec_u8 perm_stv
= vec_lvsr(8, dst
);
192 const vec_u16 onev
= vec_splat_u16(1);
193 const vec_u16 twov
= vec_splat_u16(2);
194 const vec_u16 sixv
= vec_splat_u16(6);
196 const vec_u8 sel
= (vec_u8
) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
199 dct
[0] += 32; // rounding for the >>6 at the end
201 s0
= vec_ld(0x00, (int16_t*)dct
);
202 s1
= vec_ld(0x10, (int16_t*)dct
);
203 s2
= vec_ld(0x20, (int16_t*)dct
);
204 s3
= vec_ld(0x30, (int16_t*)dct
);
205 s4
= vec_ld(0x40, (int16_t*)dct
);
206 s5
= vec_ld(0x50, (int16_t*)dct
);
207 s6
= vec_ld(0x60, (int16_t*)dct
);
208 s7
= vec_ld(0x70, (int16_t*)dct
);
210 IDCT8_1D_ALTIVEC(s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
,
211 d0
, d1
, d2
, d3
, d4
, d5
, d6
, d7
);
213 TRANSPOSE8( d0
, d1
, d2
, d3
, d4
, d5
, d6
, d7
);
215 IDCT8_1D_ALTIVEC(d0
, d1
, d2
, d3
, d4
, d5
, d6
, d7
,
216 idct0
, idct1
, idct2
, idct3
, idct4
, idct5
, idct6
, idct7
);
218 ALTIVEC_STORE_SUM_CLIP(&dst
[0*stride
], idct0
, perm_ldv
, perm_stv
, sel
);
219 ALTIVEC_STORE_SUM_CLIP(&dst
[1*stride
], idct1
, perm_ldv
, perm_stv
, sel
);
220 ALTIVEC_STORE_SUM_CLIP(&dst
[2*stride
], idct2
, perm_ldv
, perm_stv
, sel
);
221 ALTIVEC_STORE_SUM_CLIP(&dst
[3*stride
], idct3
, perm_ldv
, perm_stv
, sel
);
222 ALTIVEC_STORE_SUM_CLIP(&dst
[4*stride
], idct4
, perm_ldv
, perm_stv
, sel
);
223 ALTIVEC_STORE_SUM_CLIP(&dst
[5*stride
], idct5
, perm_ldv
, perm_stv
, sel
);
224 ALTIVEC_STORE_SUM_CLIP(&dst
[6*stride
], idct6
, perm_ldv
, perm_stv
, sel
);
225 ALTIVEC_STORE_SUM_CLIP(&dst
[7*stride
], idct7
, perm_ldv
, perm_stv
, sel
);
228 static av_always_inline
void h264_idct_dc_add_internal(uint8_t *dst
, int16_t *block
, int stride
, int size
)
231 vec_u8 dcplus
, dcminus
, v0
, v1
, v2
, v3
, aligner
;
233 DECLARE_ALIGNED(16, int, dc
);
236 dc
= (block
[0] + 32) >> 6;
237 dc16
= vec_splat((vec_s16
) vec_lde(0, &dc
), 1);
240 dc16
= vec_sld(dc16
, zero_s16v
, 8);
241 dcplus
= vec_packsu(dc16
, zero_s16v
);
242 dcminus
= vec_packsu(vec_sub(zero_s16v
, dc16
), zero_s16v
);
244 aligner
= vec_lvsr(0, dst
);
245 dcplus
= vec_perm(dcplus
, dcplus
, aligner
);
246 dcminus
= vec_perm(dcminus
, dcminus
, aligner
);
248 for (i
= 0; i
< size
; i
+= 4) {
249 v0
= vec_ld(0, dst
+0*stride
);
250 v1
= vec_ld(0, dst
+1*stride
);
251 v2
= vec_ld(0, dst
+2*stride
);
252 v3
= vec_ld(0, dst
+3*stride
);
254 v0
= vec_adds(v0
, dcplus
);
255 v1
= vec_adds(v1
, dcplus
);
256 v2
= vec_adds(v2
, dcplus
);
257 v3
= vec_adds(v3
, dcplus
);
259 v0
= vec_subs(v0
, dcminus
);
260 v1
= vec_subs(v1
, dcminus
);
261 v2
= vec_subs(v2
, dcminus
);
262 v3
= vec_subs(v3
, dcminus
);
264 vec_st(v0
, 0, dst
+0*stride
);
265 vec_st(v1
, 0, dst
+1*stride
);
266 vec_st(v2
, 0, dst
+2*stride
);
267 vec_st(v3
, 0, dst
+3*stride
);
273 static void h264_idct_dc_add_altivec(uint8_t *dst
, int16_t *block
, int stride
)
275 h264_idct_dc_add_internal(dst
, block
, stride
, 4);
278 static void ff_h264_idct8_dc_add_altivec(uint8_t *dst
, int16_t *block
, int stride
)
280 h264_idct_dc_add_internal(dst
, block
, stride
, 8);
283 static void ff_h264_idct_add16_altivec(uint8_t *dst
, const int *block_offset
, int16_t *block
, int stride
, const uint8_t nnzc
[15*8]){
286 int nnz
= nnzc
[ scan8
[i
] ];
288 if(nnz
==1 && block
[i
*16]) h264_idct_dc_add_altivec(dst
+ block_offset
[i
], block
+ i
*16, stride
);
289 else ff_h264_idct_add_altivec(dst
+ block_offset
[i
], block
+ i
*16, stride
);
294 static void ff_h264_idct_add16intra_altivec(uint8_t *dst
, const int *block_offset
, int16_t *block
, int stride
, const uint8_t nnzc
[15*8]){
297 if(nnzc
[ scan8
[i
] ]) ff_h264_idct_add_altivec(dst
+ block_offset
[i
], block
+ i
*16, stride
);
298 else if(block
[i
*16]) h264_idct_dc_add_altivec(dst
+ block_offset
[i
], block
+ i
*16, stride
);
302 static void ff_h264_idct8_add4_altivec(uint8_t *dst
, const int *block_offset
, int16_t *block
, int stride
, const uint8_t nnzc
[15*8]){
304 for(i
=0; i
<16; i
+=4){
305 int nnz
= nnzc
[ scan8
[i
] ];
307 if(nnz
==1 && block
[i
*16]) ff_h264_idct8_dc_add_altivec(dst
+ block_offset
[i
], block
+ i
*16, stride
);
308 else ff_h264_idct8_add_altivec (dst
+ block_offset
[i
], block
+ i
*16, stride
);
313 static void ff_h264_idct_add8_altivec(uint8_t **dest
, const int *block_offset
, int16_t *block
, int stride
, const uint8_t nnzc
[15*8]){
315 for (j
= 1; j
< 3; j
++) {
316 for(i
= j
* 16; i
< j
* 16 + 4; i
++){
318 ff_h264_idct_add_altivec(dest
[j
-1] + block_offset
[i
], block
+ i
*16, stride
);
320 h264_idct_dc_add_altivec(dest
[j
-1] + block_offset
[i
], block
+ i
*16, stride
);
325 #define transpose4x16(r0, r1, r2, r3) { \
326 register vec_u8 r4; \
327 register vec_u8 r5; \
328 register vec_u8 r6; \
329 register vec_u8 r7; \
331 r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
332 r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
333 r6 = vec_mergeh(r1, r3); /*1, 3 set 0*/ \
334 r7 = vec_mergel(r1, r3); /*1, 3 set 1*/ \
336 r0 = vec_mergeh(r4, r6); /*all set 0*/ \
337 r1 = vec_mergel(r4, r6); /*all set 1*/ \
338 r2 = vec_mergeh(r5, r7); /*all set 2*/ \
339 r3 = vec_mergel(r5, r7); /*all set 3*/ \
342 static inline void write16x4(uint8_t *dst
, int dst_stride
,
343 register vec_u8 r0
, register vec_u8 r1
,
344 register vec_u8 r2
, register vec_u8 r3
) {
345 DECLARE_ALIGNED(16, unsigned char, result
)[64];
346 uint32_t *src_int
= (uint32_t *)result
, *dst_int
= (uint32_t *)dst
;
347 int int_dst_stride
= dst_stride
/4;
349 vec_st(r0
, 0, result
);
350 vec_st(r1
, 16, result
);
351 vec_st(r2
, 32, result
);
352 vec_st(r3
, 48, result
);
353 /* FIXME: there has to be a better way!!!! */
355 *(dst_int
+ int_dst_stride
) = *(src_int
+ 1);
356 *(dst_int
+ 2*int_dst_stride
) = *(src_int
+ 2);
357 *(dst_int
+ 3*int_dst_stride
) = *(src_int
+ 3);
358 *(dst_int
+ 4*int_dst_stride
) = *(src_int
+ 4);
359 *(dst_int
+ 5*int_dst_stride
) = *(src_int
+ 5);
360 *(dst_int
+ 6*int_dst_stride
) = *(src_int
+ 6);
361 *(dst_int
+ 7*int_dst_stride
) = *(src_int
+ 7);
362 *(dst_int
+ 8*int_dst_stride
) = *(src_int
+ 8);
363 *(dst_int
+ 9*int_dst_stride
) = *(src_int
+ 9);
364 *(dst_int
+10*int_dst_stride
) = *(src_int
+ 10);
365 *(dst_int
+11*int_dst_stride
) = *(src_int
+ 11);
366 *(dst_int
+12*int_dst_stride
) = *(src_int
+ 12);
367 *(dst_int
+13*int_dst_stride
) = *(src_int
+ 13);
368 *(dst_int
+14*int_dst_stride
) = *(src_int
+ 14);
369 *(dst_int
+15*int_dst_stride
) = *(src_int
+ 15);
372 /** @brief performs a 6x16 transpose of data in src, and stores it to dst
373 @todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
374 out of unaligned_load() */
375 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
376 register vec_u8 r0 = unaligned_load(0, src); \
377 register vec_u8 r1 = unaligned_load( src_stride, src); \
378 register vec_u8 r2 = unaligned_load(2* src_stride, src); \
379 register vec_u8 r3 = unaligned_load(3* src_stride, src); \
380 register vec_u8 r4 = unaligned_load(4* src_stride, src); \
381 register vec_u8 r5 = unaligned_load(5* src_stride, src); \
382 register vec_u8 r6 = unaligned_load(6* src_stride, src); \
383 register vec_u8 r7 = unaligned_load(7* src_stride, src); \
384 register vec_u8 r14 = unaligned_load(14*src_stride, src); \
385 register vec_u8 r15 = unaligned_load(15*src_stride, src); \
387 r8 = unaligned_load( 8*src_stride, src); \
388 r9 = unaligned_load( 9*src_stride, src); \
389 r10 = unaligned_load(10*src_stride, src); \
390 r11 = unaligned_load(11*src_stride, src); \
391 r12 = unaligned_load(12*src_stride, src); \
392 r13 = unaligned_load(13*src_stride, src); \
394 /*Merge first pairs*/ \
395 r0 = vec_mergeh(r0, r8); /*0, 8*/ \
396 r1 = vec_mergeh(r1, r9); /*1, 9*/ \
397 r2 = vec_mergeh(r2, r10); /*2,10*/ \
398 r3 = vec_mergeh(r3, r11); /*3,11*/ \
399 r4 = vec_mergeh(r4, r12); /*4,12*/ \
400 r5 = vec_mergeh(r5, r13); /*5,13*/ \
401 r6 = vec_mergeh(r6, r14); /*6,14*/ \
402 r7 = vec_mergeh(r7, r15); /*7,15*/ \
404 /*Merge second pairs*/ \
405 r8 = vec_mergeh(r0, r4); /*0,4, 8,12 set 0*/ \
406 r9 = vec_mergel(r0, r4); /*0,4, 8,12 set 1*/ \
407 r10 = vec_mergeh(r1, r5); /*1,5, 9,13 set 0*/ \
408 r11 = vec_mergel(r1, r5); /*1,5, 9,13 set 1*/ \
409 r12 = vec_mergeh(r2, r6); /*2,6,10,14 set 0*/ \
410 r13 = vec_mergel(r2, r6); /*2,6,10,14 set 1*/ \
411 r14 = vec_mergeh(r3, r7); /*3,7,11,15 set 0*/ \
412 r15 = vec_mergel(r3, r7); /*3,7,11,15 set 1*/ \
415 r0 = vec_mergeh(r8, r12); /*0,2,4,6,8,10,12,14 set 0*/ \
416 r1 = vec_mergel(r8, r12); /*0,2,4,6,8,10,12,14 set 1*/ \
417 r2 = vec_mergeh(r9, r13); /*0,2,4,6,8,10,12,14 set 2*/ \
418 r4 = vec_mergeh(r10, r14); /*1,3,5,7,9,11,13,15 set 0*/ \
419 r5 = vec_mergel(r10, r14); /*1,3,5,7,9,11,13,15 set 1*/ \
420 r6 = vec_mergeh(r11, r15); /*1,3,5,7,9,11,13,15 set 2*/ \
421 /* Don't need to compute 3 and 7*/ \
424 r8 = vec_mergeh(r0, r4); /*all set 0*/ \
425 r9 = vec_mergel(r0, r4); /*all set 1*/ \
426 r10 = vec_mergeh(r1, r5); /*all set 2*/ \
427 r11 = vec_mergel(r1, r5); /*all set 3*/ \
428 r12 = vec_mergeh(r2, r6); /*all set 4*/ \
429 r13 = vec_mergel(r2, r6); /*all set 5*/ \
430 /* Don't need to compute 14 and 15*/ \
434 // out: o = |x-y| < a
435 static inline vec_u8
diff_lt_altivec ( register vec_u8 x
,
439 register vec_u8 diff
= vec_subs(x
, y
);
440 register vec_u8 diffneg
= vec_subs(y
, x
);
441 register vec_u8 o
= vec_or(diff
, diffneg
); /* |x-y| */
442 o
= (vec_u8
)vec_cmplt(o
, a
);
446 static inline vec_u8
h264_deblock_mask ( register vec_u8 p0
,
450 register vec_u8 alpha
,
451 register vec_u8 beta
) {
453 register vec_u8 mask
;
454 register vec_u8 tempmask
;
456 mask
= diff_lt_altivec(p0
, q0
, alpha
);
457 tempmask
= diff_lt_altivec(p1
, p0
, beta
);
458 mask
= vec_and(mask
, tempmask
);
459 tempmask
= diff_lt_altivec(q1
, q0
, beta
);
460 mask
= vec_and(mask
, tempmask
);
465 // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
466 static inline vec_u8
h264_deblock_q1(register vec_u8 p0
,
470 register vec_u8 tc0
) {
472 register vec_u8 average
= vec_avg(p0
, q0
);
473 register vec_u8 temp
;
474 register vec_u8 uncliped
;
475 register vec_u8 ones
;
478 register vec_u8 newp1
;
480 temp
= vec_xor(average
, p2
);
481 average
= vec_avg(average
, p2
); /*avg(p2, avg(p0, q0)) */
482 ones
= vec_splat_u8(1);
483 temp
= vec_and(temp
, ones
); /*(p2^avg(p0, q0)) & 1 */
484 uncliped
= vec_subs(average
, temp
); /*(p2+((p0+q0+1)>>1))>>1 */
485 max
= vec_adds(p1
, tc0
);
486 min
= vec_subs(p1
, tc0
);
487 newp1
= vec_max(min
, uncliped
);
488 newp1
= vec_min(max
, newp1
);
492 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
494 const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
496 register vec_u8 pq0bit = vec_xor(p0,q0); \
497 register vec_u8 q1minus; \
498 register vec_u8 p0minus; \
499 register vec_u8 stage1; \
500 register vec_u8 stage2; \
501 register vec_u8 vec160; \
502 register vec_u8 delta; \
503 register vec_u8 deltaneg; \
505 q1minus = vec_nor(q1, q1); /* 255 - q1 */ \
506 stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \
507 stage2 = vec_sr(stage1, vec_splat_u8(1)); /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */ \
508 p0minus = vec_nor(p0, p0); /* 255 - p0 */ \
509 stage1 = vec_avg(q0, p0minus); /* (q0 - p0 + 256)>>1 */ \
510 pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \
511 stage2 = vec_avg(stage2, pq0bit); /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
512 stage2 = vec_adds(stage2, stage1); /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */ \
513 vec160 = vec_ld(0, &A0v); \
514 deltaneg = vec_subs(vec160, stage2); /* -d */ \
515 delta = vec_subs(stage2, vec160); /* d */ \
516 deltaneg = vec_min(tc0masked, deltaneg); \
517 delta = vec_min(tc0masked, delta); \
518 p0 = vec_subs(p0, deltaneg); \
519 q0 = vec_subs(q0, delta); \
520 p0 = vec_adds(p0, delta); \
521 q0 = vec_adds(q0, deltaneg); \
524 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
525 DECLARE_ALIGNED(16, unsigned char, temp)[16]; \
526 register vec_u8 alphavec; \
527 register vec_u8 betavec; \
528 register vec_u8 mask; \
529 register vec_u8 p1mask; \
530 register vec_u8 q1mask; \
531 register vector signed char tc0vec; \
532 register vec_u8 finaltc0; \
533 register vec_u8 tc0masked; \
534 register vec_u8 newp1; \
535 register vec_u8 newq1; \
539 alphavec = vec_ld(0, temp); \
540 betavec = vec_splat(alphavec, 0x1); \
541 alphavec = vec_splat(alphavec, 0x0); \
542 mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */ \
544 AV_COPY32(temp, tc0); \
545 tc0vec = vec_ld(0, (signed char*)temp); \
546 tc0vec = vec_mergeh(tc0vec, tc0vec); \
547 tc0vec = vec_mergeh(tc0vec, tc0vec); \
548 mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); /* if tc0[i] >= 0 */ \
549 finaltc0 = vec_and((vec_u8)tc0vec, mask); /* tc = tc0 */ \
551 p1mask = diff_lt_altivec(p2, p0, betavec); \
552 p1mask = vec_and(p1mask, mask); /* if ( |p2 - p0| < beta) */ \
553 tc0masked = vec_and(p1mask, (vec_u8)tc0vec); \
554 finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
555 newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
558 q1mask = diff_lt_altivec(q2, q0, betavec); \
559 q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\
560 tc0masked = vec_and(q1mask, (vec_u8)tc0vec); \
561 finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \
562 newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
565 h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
570 static void h264_v_loop_filter_luma_altivec(uint8_t *pix
, int stride
, int alpha
, int beta
, int8_t *tc0
) {
572 if ((tc0
[0] & tc0
[1] & tc0
[2] & tc0
[3]) >= 0) {
573 register vec_u8 p2
= vec_ld(-3*stride
, pix
);
574 register vec_u8 p1
= vec_ld(-2*stride
, pix
);
575 register vec_u8 p0
= vec_ld(-1*stride
, pix
);
576 register vec_u8 q0
= vec_ld(0, pix
);
577 register vec_u8 q1
= vec_ld(stride
, pix
);
578 register vec_u8 q2
= vec_ld(2*stride
, pix
);
579 h264_loop_filter_luma_altivec(p2
, p1
, p0
, q0
, q1
, q2
, alpha
, beta
, tc0
);
580 vec_st(p1
, -2*stride
, pix
);
581 vec_st(p0
, -1*stride
, pix
);
583 vec_st(q1
, stride
, pix
);
587 static void h264_h_loop_filter_luma_altivec(uint8_t *pix
, int stride
, int alpha
, int beta
, int8_t *tc0
) {
589 register vec_u8 line0
, line1
, line2
, line3
, line4
, line5
;
590 if ((tc0
[0] & tc0
[1] & tc0
[2] & tc0
[3]) < 0)
592 readAndTranspose16x6(pix
-3, stride
, line0
, line1
, line2
, line3
, line4
, line5
);
593 h264_loop_filter_luma_altivec(line0
, line1
, line2
, line3
, line4
, line5
, alpha
, beta
, tc0
);
594 transpose4x16(line1
, line2
, line3
, line4
);
595 write16x4(pix
-2, stride
, line1
, line2
, line3
, line4
);
598 static av_always_inline
599 void weight_h264_W_altivec(uint8_t *block
, int stride
, int height
,
600 int log2_denom
, int weight
, int offset
, int w
)
604 vec_s16 vtemp
, vweight
, voffset
, v0
, v1
;
606 DECLARE_ALIGNED(16, int32_t, temp
)[4];
609 offset
<<= log2_denom
;
610 if(log2_denom
) offset
+= 1<<(log2_denom
-1);
611 temp
[0] = log2_denom
;
615 vtemp
= (vec_s16
)vec_ld(0, temp
);
616 vlog2_denom
= (vec_u16
)vec_splat(vtemp
, 1);
617 vweight
= vec_splat(vtemp
, 3);
618 voffset
= vec_splat(vtemp
, 5);
619 aligned
= !((unsigned long)block
& 0xf);
621 for (y
= 0; y
< height
; y
++) {
622 vblock
= vec_ld(0, block
);
624 v0
= (vec_s16
)vec_mergeh(zero_u8v
, vblock
);
625 v1
= (vec_s16
)vec_mergel(zero_u8v
, vblock
);
627 if (w
== 16 || aligned
) {
628 v0
= vec_mladd(v0
, vweight
, zero_s16v
);
629 v0
= vec_adds(v0
, voffset
);
630 v0
= vec_sra(v0
, vlog2_denom
);
632 if (w
== 16 || !aligned
) {
633 v1
= vec_mladd(v1
, vweight
, zero_s16v
);
634 v1
= vec_adds(v1
, voffset
);
635 v1
= vec_sra(v1
, vlog2_denom
);
637 vblock
= vec_packsu(v0
, v1
);
638 vec_st(vblock
, 0, block
);
644 static av_always_inline
645 void biweight_h264_W_altivec(uint8_t *dst
, uint8_t *src
, int stride
, int height
,
646 int log2_denom
, int weightd
, int weights
, int offset
, int w
)
648 int y
, dst_aligned
, src_aligned
;
650 vec_s16 vtemp
, vweights
, vweightd
, voffset
, v0
, v1
, v2
, v3
;
652 DECLARE_ALIGNED(16, int32_t, temp
)[4];
655 offset
= ((offset
+ 1) | 1) << log2_denom
;
656 temp
[0] = log2_denom
+1;
661 vtemp
= (vec_s16
)vec_ld(0, temp
);
662 vlog2_denom
= (vec_u16
)vec_splat(vtemp
, 1);
663 vweights
= vec_splat(vtemp
, 3);
664 vweightd
= vec_splat(vtemp
, 5);
665 voffset
= vec_splat(vtemp
, 7);
666 dst_aligned
= !((unsigned long)dst
& 0xf);
667 src_aligned
= !((unsigned long)src
& 0xf);
669 for (y
= 0; y
< height
; y
++) {
670 vdst
= vec_ld(0, dst
);
671 vsrc
= vec_ld(0, src
);
673 v0
= (vec_s16
)vec_mergeh(zero_u8v
, vdst
);
674 v1
= (vec_s16
)vec_mergel(zero_u8v
, vdst
);
675 v2
= (vec_s16
)vec_mergeh(zero_u8v
, vsrc
);
676 v3
= (vec_s16
)vec_mergel(zero_u8v
, vsrc
);
685 if (w
== 16 || dst_aligned
) {
686 v0
= vec_mladd(v0
, vweightd
, zero_s16v
);
687 v2
= vec_mladd(v2
, vweights
, zero_s16v
);
689 v0
= vec_adds(v0
, voffset
);
690 v0
= vec_adds(v0
, v2
);
691 v0
= vec_sra(v0
, vlog2_denom
);
693 if (w
== 16 || !dst_aligned
) {
694 v1
= vec_mladd(v1
, vweightd
, zero_s16v
);
695 v3
= vec_mladd(v3
, vweights
, zero_s16v
);
697 v1
= vec_adds(v1
, voffset
);
698 v1
= vec_adds(v1
, v3
);
699 v1
= vec_sra(v1
, vlog2_denom
);
701 vdst
= vec_packsu(v0
, v1
);
702 vec_st(vdst
, 0, dst
);
709 #define H264_WEIGHT(W) \
710 static void ff_weight_h264_pixels ## W ## _altivec(uint8_t *block, int stride, int height, \
711 int log2_denom, int weight, int offset){ \
712 weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \
714 static void ff_biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, int stride, int height, \
715 int log2_denom, int weightd, int weights, int offset){ \
716 biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \
722 av_cold
void ff_h264dsp_init_ppc(H264DSPContext
*c
, const int bit_depth
,
723 const int chroma_format_idc
)
725 if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC
) {
726 if (bit_depth
== 8) {
727 c
->h264_idct_add
= ff_h264_idct_add_altivec
;
728 if (chroma_format_idc
== 1)
729 c
->h264_idct_add8
= ff_h264_idct_add8_altivec
;
730 c
->h264_idct_add16
= ff_h264_idct_add16_altivec
;
731 c
->h264_idct_add16intra
= ff_h264_idct_add16intra_altivec
;
732 c
->h264_idct_dc_add
= h264_idct_dc_add_altivec
;
733 c
->h264_idct8_dc_add
= ff_h264_idct8_dc_add_altivec
;
734 c
->h264_idct8_add
= ff_h264_idct8_add_altivec
;
735 c
->h264_idct8_add4
= ff_h264_idct8_add4_altivec
;
736 c
->h264_v_loop_filter_luma
= h264_v_loop_filter_luma_altivec
;
737 c
->h264_h_loop_filter_luma
= h264_h_loop_filter_luma_altivec
;
739 c
->weight_h264_pixels_tab
[0] = ff_weight_h264_pixels16_altivec
;
740 c
->weight_h264_pixels_tab
[1] = ff_weight_h264_pixels8_altivec
;
741 c
->biweight_h264_pixels_tab
[0] = ff_biweight_h264_pixels16_altivec
;
742 c
->biweight_h264_pixels_tab
[1] = ff_biweight_h264_pixels8_altivec
;