Merge remote-tracking branch 'libav/master'
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blob99ede18df79265cb2f401a5508ef605648053307
1 /*
2 * VC-1 and WMV3 decoder - DSP functions
3 * Copyright (c) 2006 Konstantin Shishkov
5 * This file is part of Libav.
7 * Libav is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * Libav is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 /**
23 * @file
24 * VC-1 and WMV3 decoder
28 #include "libavutil/common.h"
29 #include "h264chroma.h"
30 #include "vc1dsp.h"
33 /** Apply overlap transform to horizontal edge
35 static void vc1_v_overlap_c(uint8_t* src, int stride)
37 int i;
38 int a, b, c, d;
39 int d1, d2;
40 int rnd = 1;
41 for(i = 0; i < 8; i++) {
42 a = src[-2*stride];
43 b = src[-stride];
44 c = src[0];
45 d = src[stride];
46 d1 = (a - d + 3 + rnd) >> 3;
47 d2 = (a - d + b - c + 4 - rnd) >> 3;
49 src[-2*stride] = a - d1;
50 src[-stride] = av_clip_uint8(b - d2);
51 src[0] = av_clip_uint8(c + d2);
52 src[stride] = d + d1;
53 src++;
54 rnd = !rnd;
58 /** Apply overlap transform to vertical edge
60 static void vc1_h_overlap_c(uint8_t* src, int stride)
62 int i;
63 int a, b, c, d;
64 int d1, d2;
65 int rnd = 1;
66 for(i = 0; i < 8; i++) {
67 a = src[-2];
68 b = src[-1];
69 c = src[0];
70 d = src[1];
71 d1 = (a - d + 3 + rnd) >> 3;
72 d2 = (a - d + b - c + 4 - rnd) >> 3;
74 src[-2] = a - d1;
75 src[-1] = av_clip_uint8(b - d2);
76 src[0] = av_clip_uint8(c + d2);
77 src[1] = d + d1;
78 src += stride;
79 rnd = !rnd;
83 static void vc1_v_s_overlap_c(int16_t *top, int16_t *bottom)
85 int i;
86 int a, b, c, d;
87 int d1, d2;
88 int rnd1 = 4, rnd2 = 3;
89 for(i = 0; i < 8; i++) {
90 a = top[48];
91 b = top[56];
92 c = bottom[0];
93 d = bottom[8];
94 d1 = a - d;
95 d2 = a - d + b - c;
97 top[48] = ((a << 3) - d1 + rnd1) >> 3;
98 top[56] = ((b << 3) - d2 + rnd2) >> 3;
99 bottom[0] = ((c << 3) + d2 + rnd1) >> 3;
100 bottom[8] = ((d << 3) + d1 + rnd2) >> 3;
102 bottom++;
103 top++;
104 rnd2 = 7 - rnd2;
105 rnd1 = 7 - rnd1;
109 static void vc1_h_s_overlap_c(int16_t *left, int16_t *right)
111 int i;
112 int a, b, c, d;
113 int d1, d2;
114 int rnd1 = 4, rnd2 = 3;
115 for(i = 0; i < 8; i++) {
116 a = left[6];
117 b = left[7];
118 c = right[0];
119 d = right[1];
120 d1 = a - d;
121 d2 = a - d + b - c;
123 left[6] = ((a << 3) - d1 + rnd1) >> 3;
124 left[7] = ((b << 3) - d2 + rnd2) >> 3;
125 right[0] = ((c << 3) + d2 + rnd1) >> 3;
126 right[1] = ((d << 3) + d1 + rnd2) >> 3;
128 right += 8;
129 left += 8;
130 rnd2 = 7 - rnd2;
131 rnd1 = 7 - rnd1;
136 * VC-1 in-loop deblocking filter for one line
137 * @param src source block type
138 * @param stride block stride
139 * @param pq block quantizer
140 * @return whether other 3 pairs should be filtered or not
141 * @see 8.6
143 static av_always_inline int vc1_filter_line(uint8_t* src, int stride, int pq){
144 int a0 = (2*(src[-2*stride] - src[ 1*stride]) - 5*(src[-1*stride] - src[ 0*stride]) + 4) >> 3;
145 int a0_sign = a0 >> 31; /* Store sign */
146 a0 = (a0 ^ a0_sign) - a0_sign; /* a0 = FFABS(a0); */
147 if(a0 < pq){
148 int a1 = FFABS((2*(src[-4*stride] - src[-1*stride]) - 5*(src[-3*stride] - src[-2*stride]) + 4) >> 3);
149 int a2 = FFABS((2*(src[ 0*stride] - src[ 3*stride]) - 5*(src[ 1*stride] - src[ 2*stride]) + 4) >> 3);
150 if(a1 < a0 || a2 < a0){
151 int clip = src[-1*stride] - src[ 0*stride];
152 int clip_sign = clip >> 31;
153 clip = ((clip ^ clip_sign) - clip_sign)>>1;
154 if(clip){
155 int a3 = FFMIN(a1, a2);
156 int d = 5 * (a3 - a0);
157 int d_sign = (d >> 31);
158 d = ((d ^ d_sign) - d_sign) >> 3;
159 d_sign ^= a0_sign;
161 if( d_sign ^ clip_sign )
162 d = 0;
163 else{
164 d = FFMIN(d, clip);
165 d = (d ^ d_sign) - d_sign; /* Restore sign */
166 src[-1*stride] = av_clip_uint8(src[-1*stride] - d);
167 src[ 0*stride] = av_clip_uint8(src[ 0*stride] + d);
169 return 1;
173 return 0;
177 * VC-1 in-loop deblocking filter
178 * @param src source block type
179 * @param step distance between horizontally adjacent elements
180 * @param stride distance between vertically adjacent elements
181 * @param len edge length to filter (4 or 8 pixels)
182 * @param pq block quantizer
183 * @see 8.6
185 static inline void vc1_loop_filter(uint8_t* src, int step, int stride, int len, int pq)
187 int i;
188 int filt3;
190 for(i = 0; i < len; i += 4){
191 filt3 = vc1_filter_line(src + 2*step, stride, pq);
192 if(filt3){
193 vc1_filter_line(src + 0*step, stride, pq);
194 vc1_filter_line(src + 1*step, stride, pq);
195 vc1_filter_line(src + 3*step, stride, pq);
197 src += step * 4;
201 static void vc1_v_loop_filter4_c(uint8_t *src, int stride, int pq)
203 vc1_loop_filter(src, 1, stride, 4, pq);
206 static void vc1_h_loop_filter4_c(uint8_t *src, int stride, int pq)
208 vc1_loop_filter(src, stride, 1, 4, pq);
211 static void vc1_v_loop_filter8_c(uint8_t *src, int stride, int pq)
213 vc1_loop_filter(src, 1, stride, 8, pq);
216 static void vc1_h_loop_filter8_c(uint8_t *src, int stride, int pq)
218 vc1_loop_filter(src, stride, 1, 8, pq);
221 static void vc1_v_loop_filter16_c(uint8_t *src, int stride, int pq)
223 vc1_loop_filter(src, 1, stride, 16, pq);
226 static void vc1_h_loop_filter16_c(uint8_t *src, int stride, int pq)
228 vc1_loop_filter(src, stride, 1, 16, pq);
231 /** Do inverse transform on 8x8 block
233 static void vc1_inv_trans_8x8_dc_c(uint8_t *dest, int linesize, int16_t *block)
235 int i;
236 int dc = block[0];
237 dc = (3 * dc + 1) >> 1;
238 dc = (3 * dc + 16) >> 5;
239 for(i = 0; i < 8; i++){
240 dest[0] = av_clip_uint8(dest[0] + dc);
241 dest[1] = av_clip_uint8(dest[1] + dc);
242 dest[2] = av_clip_uint8(dest[2] + dc);
243 dest[3] = av_clip_uint8(dest[3] + dc);
244 dest[4] = av_clip_uint8(dest[4] + dc);
245 dest[5] = av_clip_uint8(dest[5] + dc);
246 dest[6] = av_clip_uint8(dest[6] + dc);
247 dest[7] = av_clip_uint8(dest[7] + dc);
248 dest += linesize;
252 static void vc1_inv_trans_8x8_c(int16_t block[64])
254 int i;
255 register int t1,t2,t3,t4,t5,t6,t7,t8;
256 int16_t *src, *dst, temp[64];
258 src = block;
259 dst = temp;
260 for(i = 0; i < 8; i++){
261 t1 = 12 * (src[ 0] + src[32]) + 4;
262 t2 = 12 * (src[ 0] - src[32]) + 4;
263 t3 = 16 * src[16] + 6 * src[48];
264 t4 = 6 * src[16] - 16 * src[48];
266 t5 = t1 + t3;
267 t6 = t2 + t4;
268 t7 = t2 - t4;
269 t8 = t1 - t3;
271 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
272 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
273 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
274 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
276 dst[0] = (t5 + t1) >> 3;
277 dst[1] = (t6 + t2) >> 3;
278 dst[2] = (t7 + t3) >> 3;
279 dst[3] = (t8 + t4) >> 3;
280 dst[4] = (t8 - t4) >> 3;
281 dst[5] = (t7 - t3) >> 3;
282 dst[6] = (t6 - t2) >> 3;
283 dst[7] = (t5 - t1) >> 3;
285 src += 1;
286 dst += 8;
289 src = temp;
290 dst = block;
291 for(i = 0; i < 8; i++){
292 t1 = 12 * (src[ 0] + src[32]) + 64;
293 t2 = 12 * (src[ 0] - src[32]) + 64;
294 t3 = 16 * src[16] + 6 * src[48];
295 t4 = 6 * src[16] - 16 * src[48];
297 t5 = t1 + t3;
298 t6 = t2 + t4;
299 t7 = t2 - t4;
300 t8 = t1 - t3;
302 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
303 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
304 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
305 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
307 dst[ 0] = (t5 + t1) >> 7;
308 dst[ 8] = (t6 + t2) >> 7;
309 dst[16] = (t7 + t3) >> 7;
310 dst[24] = (t8 + t4) >> 7;
311 dst[32] = (t8 - t4 + 1) >> 7;
312 dst[40] = (t7 - t3 + 1) >> 7;
313 dst[48] = (t6 - t2 + 1) >> 7;
314 dst[56] = (t5 - t1 + 1) >> 7;
316 src++;
317 dst++;
321 /** Do inverse transform on 8x4 part of block
323 static void vc1_inv_trans_8x4_dc_c(uint8_t *dest, int linesize, int16_t *block)
325 int i;
326 int dc = block[0];
327 dc = ( 3 * dc + 1) >> 1;
328 dc = (17 * dc + 64) >> 7;
329 for(i = 0; i < 4; i++){
330 dest[0] = av_clip_uint8(dest[0] + dc);
331 dest[1] = av_clip_uint8(dest[1] + dc);
332 dest[2] = av_clip_uint8(dest[2] + dc);
333 dest[3] = av_clip_uint8(dest[3] + dc);
334 dest[4] = av_clip_uint8(dest[4] + dc);
335 dest[5] = av_clip_uint8(dest[5] + dc);
336 dest[6] = av_clip_uint8(dest[6] + dc);
337 dest[7] = av_clip_uint8(dest[7] + dc);
338 dest += linesize;
342 static void vc1_inv_trans_8x4_c(uint8_t *dest, int linesize, int16_t *block)
344 int i;
345 register int t1,t2,t3,t4,t5,t6,t7,t8;
346 int16_t *src, *dst;
348 src = block;
349 dst = block;
350 for(i = 0; i < 4; i++){
351 t1 = 12 * (src[0] + src[4]) + 4;
352 t2 = 12 * (src[0] - src[4]) + 4;
353 t3 = 16 * src[2] + 6 * src[6];
354 t4 = 6 * src[2] - 16 * src[6];
356 t5 = t1 + t3;
357 t6 = t2 + t4;
358 t7 = t2 - t4;
359 t8 = t1 - t3;
361 t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
362 t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
363 t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
364 t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
366 dst[0] = (t5 + t1) >> 3;
367 dst[1] = (t6 + t2) >> 3;
368 dst[2] = (t7 + t3) >> 3;
369 dst[3] = (t8 + t4) >> 3;
370 dst[4] = (t8 - t4) >> 3;
371 dst[5] = (t7 - t3) >> 3;
372 dst[6] = (t6 - t2) >> 3;
373 dst[7] = (t5 - t1) >> 3;
375 src += 8;
376 dst += 8;
379 src = block;
380 for(i = 0; i < 8; i++){
381 t1 = 17 * (src[ 0] + src[16]) + 64;
382 t2 = 17 * (src[ 0] - src[16]) + 64;
383 t3 = 22 * src[ 8] + 10 * src[24];
384 t4 = 22 * src[24] - 10 * src[ 8];
386 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t1 + t3) >> 7));
387 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t2 - t4) >> 7));
388 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t2 + t4) >> 7));
389 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t1 - t3) >> 7));
391 src ++;
392 dest++;
396 /** Do inverse transform on 4x8 parts of block
398 static void vc1_inv_trans_4x8_dc_c(uint8_t *dest, int linesize, int16_t *block)
400 int i;
401 int dc = block[0];
402 dc = (17 * dc + 4) >> 3;
403 dc = (12 * dc + 64) >> 7;
404 for(i = 0; i < 8; i++){
405 dest[0] = av_clip_uint8(dest[0] + dc);
406 dest[1] = av_clip_uint8(dest[1] + dc);
407 dest[2] = av_clip_uint8(dest[2] + dc);
408 dest[3] = av_clip_uint8(dest[3] + dc);
409 dest += linesize;
413 static void vc1_inv_trans_4x8_c(uint8_t *dest, int linesize, int16_t *block)
415 int i;
416 register int t1,t2,t3,t4,t5,t6,t7,t8;
417 int16_t *src, *dst;
419 src = block;
420 dst = block;
421 for(i = 0; i < 8; i++){
422 t1 = 17 * (src[0] + src[2]) + 4;
423 t2 = 17 * (src[0] - src[2]) + 4;
424 t3 = 22 * src[1] + 10 * src[3];
425 t4 = 22 * src[3] - 10 * src[1];
427 dst[0] = (t1 + t3) >> 3;
428 dst[1] = (t2 - t4) >> 3;
429 dst[2] = (t2 + t4) >> 3;
430 dst[3] = (t1 - t3) >> 3;
432 src += 8;
433 dst += 8;
436 src = block;
437 for(i = 0; i < 4; i++){
438 t1 = 12 * (src[ 0] + src[32]) + 64;
439 t2 = 12 * (src[ 0] - src[32]) + 64;
440 t3 = 16 * src[16] + 6 * src[48];
441 t4 = 6 * src[16] - 16 * src[48];
443 t5 = t1 + t3;
444 t6 = t2 + t4;
445 t7 = t2 - t4;
446 t8 = t1 - t3;
448 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
449 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
450 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
451 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
453 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t5 + t1) >> 7));
454 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t6 + t2) >> 7));
455 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t7 + t3) >> 7));
456 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t8 + t4) >> 7));
457 dest[4*linesize] = av_clip_uint8(dest[4*linesize] + ((t8 - t4 + 1) >> 7));
458 dest[5*linesize] = av_clip_uint8(dest[5*linesize] + ((t7 - t3 + 1) >> 7));
459 dest[6*linesize] = av_clip_uint8(dest[6*linesize] + ((t6 - t2 + 1) >> 7));
460 dest[7*linesize] = av_clip_uint8(dest[7*linesize] + ((t5 - t1 + 1) >> 7));
462 src ++;
463 dest++;
467 /** Do inverse transform on 4x4 part of block
469 static void vc1_inv_trans_4x4_dc_c(uint8_t *dest, int linesize, int16_t *block)
471 int i;
472 int dc = block[0];
473 dc = (17 * dc + 4) >> 3;
474 dc = (17 * dc + 64) >> 7;
475 for(i = 0; i < 4; i++){
476 dest[0] = av_clip_uint8(dest[0] + dc);
477 dest[1] = av_clip_uint8(dest[1] + dc);
478 dest[2] = av_clip_uint8(dest[2] + dc);
479 dest[3] = av_clip_uint8(dest[3] + dc);
480 dest += linesize;
484 static void vc1_inv_trans_4x4_c(uint8_t *dest, int linesize, int16_t *block)
486 int i;
487 register int t1,t2,t3,t4;
488 int16_t *src, *dst;
490 src = block;
491 dst = block;
492 for(i = 0; i < 4; i++){
493 t1 = 17 * (src[0] + src[2]) + 4;
494 t2 = 17 * (src[0] - src[2]) + 4;
495 t3 = 22 * src[1] + 10 * src[3];
496 t4 = 22 * src[3] - 10 * src[1];
498 dst[0] = (t1 + t3) >> 3;
499 dst[1] = (t2 - t4) >> 3;
500 dst[2] = (t2 + t4) >> 3;
501 dst[3] = (t1 - t3) >> 3;
503 src += 8;
504 dst += 8;
507 src = block;
508 for(i = 0; i < 4; i++){
509 t1 = 17 * (src[ 0] + src[16]) + 64;
510 t2 = 17 * (src[ 0] - src[16]) + 64;
511 t3 = 22 * src[ 8] + 10 * src[24];
512 t4 = 22 * src[24] - 10 * src[ 8];
514 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t1 + t3) >> 7));
515 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t2 - t4) >> 7));
516 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t2 + t4) >> 7));
517 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t1 - t3) >> 7));
519 src ++;
520 dest++;
524 /* motion compensation functions */
525 /** Filter in case of 2 filters */
526 #define VC1_MSPEL_FILTER_16B(DIR, TYPE) \
527 static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, int stride, int mode) \
529 switch(mode){ \
530 case 0: /* no shift - should not occur */ \
531 return 0; \
532 case 1: /* 1/4 shift */ \
533 return -4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2]; \
534 case 2: /* 1/2 shift */ \
535 return -src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2]; \
536 case 3: /* 3/4 shift */ \
537 return -3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2]; \
539 return 0; /* should not occur */ \
542 VC1_MSPEL_FILTER_16B(ver, uint8_t)
543 VC1_MSPEL_FILTER_16B(hor, int16_t)
546 /** Filter used to interpolate fractional pel values
548 static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r)
550 switch(mode){
551 case 0: //no shift
552 return src[0];
553 case 1: // 1/4 shift
554 return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6;
555 case 2: // 1/2 shift
556 return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4;
557 case 3: // 3/4 shift
558 return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6;
560 return 0; //should not occur
563 /** Function used to do motion compensation with bicubic interpolation
565 #define VC1_MSPEL_MC(OP, OPNAME)\
566 static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd)\
568 int i, j;\
570 if (vmode) { /* Horizontal filter to apply */\
571 int r;\
573 if (hmode) { /* Vertical filter to apply, output to tmp */\
574 static const int shift_value[] = { 0, 5, 1, 5 };\
575 int shift = (shift_value[hmode]+shift_value[vmode])>>1;\
576 int16_t tmp[11*8], *tptr = tmp;\
578 r = (1<<(shift-1)) + rnd-1;\
580 src -= 1;\
581 for(j = 0; j < 8; j++) {\
582 for(i = 0; i < 11; i++)\
583 tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode)+r)>>shift;\
584 src += stride;\
585 tptr += 11;\
588 r = 64-rnd;\
589 tptr = tmp+1;\
590 for(j = 0; j < 8; j++) {\
591 for(i = 0; i < 8; i++)\
592 OP(dst[i], (vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode)+r)>>7);\
593 dst += stride;\
594 tptr += 11;\
597 return;\
599 else { /* No horizontal filter, output 8 lines to dst */\
600 r = 1-rnd;\
602 for(j = 0; j < 8; j++) {\
603 for(i = 0; i < 8; i++)\
604 OP(dst[i], vc1_mspel_filter(src + i, stride, vmode, r));\
605 src += stride;\
606 dst += stride;\
608 return;\
612 /* Horizontal mode with no vertical mode */\
613 for(j = 0; j < 8; j++) {\
614 for(i = 0; i < 8; i++)\
615 OP(dst[i], vc1_mspel_filter(src + i, 1, hmode, rnd));\
616 dst += stride;\
617 src += stride;\
621 #define op_put(a, b) a = av_clip_uint8(b)
622 #define op_avg(a, b) a = (a + av_clip_uint8(b) + 1) >> 1
624 VC1_MSPEL_MC(op_put, put_)
625 VC1_MSPEL_MC(op_avg, avg_)
627 /* pixel functions - really are entry points to vc1_mspel_mc */
629 #define PUT_VC1_MSPEL(a, b)\
630 static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) { \
631 put_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
633 static void avg_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) { \
634 avg_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
637 PUT_VC1_MSPEL(1, 0)
638 PUT_VC1_MSPEL(2, 0)
639 PUT_VC1_MSPEL(3, 0)
641 PUT_VC1_MSPEL(0, 1)
642 PUT_VC1_MSPEL(1, 1)
643 PUT_VC1_MSPEL(2, 1)
644 PUT_VC1_MSPEL(3, 1)
646 PUT_VC1_MSPEL(0, 2)
647 PUT_VC1_MSPEL(1, 2)
648 PUT_VC1_MSPEL(2, 2)
649 PUT_VC1_MSPEL(3, 2)
651 PUT_VC1_MSPEL(0, 3)
652 PUT_VC1_MSPEL(1, 3)
653 PUT_VC1_MSPEL(2, 3)
654 PUT_VC1_MSPEL(3, 3)
656 static void put_no_rnd_vc1_chroma_mc8_c(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){
657 const int A=(8-x)*(8-y);
658 const int B=( x)*(8-y);
659 const int C=(8-x)*( y);
660 const int D=( x)*( y);
661 int i;
663 assert(x<8 && y<8 && x>=0 && y>=0);
665 for(i=0; i<h; i++)
667 dst[0] = (A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6;
668 dst[1] = (A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6;
669 dst[2] = (A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6;
670 dst[3] = (A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6;
671 dst[4] = (A*src[4] + B*src[5] + C*src[stride+4] + D*src[stride+5] + 32 - 4) >> 6;
672 dst[5] = (A*src[5] + B*src[6] + C*src[stride+5] + D*src[stride+6] + 32 - 4) >> 6;
673 dst[6] = (A*src[6] + B*src[7] + C*src[stride+6] + D*src[stride+7] + 32 - 4) >> 6;
674 dst[7] = (A*src[7] + B*src[8] + C*src[stride+7] + D*src[stride+8] + 32 - 4) >> 6;
675 dst+= stride;
676 src+= stride;
680 static void put_no_rnd_vc1_chroma_mc4_c(uint8_t *dst, uint8_t *src, int stride, int h, int x, int y){
681 const int A=(8-x)*(8-y);
682 const int B=( x)*(8-y);
683 const int C=(8-x)*( y);
684 const int D=( x)*( y);
685 int i;
687 assert(x<8 && y<8 && x>=0 && y>=0);
689 for(i=0; i<h; i++)
691 dst[0] = (A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6;
692 dst[1] = (A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6;
693 dst[2] = (A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6;
694 dst[3] = (A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6;
695 dst+= stride;
696 src+= stride;
700 #define avg2(a,b) ((a+b+1)>>1)
701 static void avg_no_rnd_vc1_chroma_mc8_c(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){
702 const int A=(8-x)*(8-y);
703 const int B=( x)*(8-y);
704 const int C=(8-x)*( y);
705 const int D=( x)*( y);
706 int i;
708 assert(x<8 && y<8 && x>=0 && y>=0);
710 for(i=0; i<h; i++)
712 dst[0] = avg2(dst[0], ((A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6));
713 dst[1] = avg2(dst[1], ((A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6));
714 dst[2] = avg2(dst[2], ((A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6));
715 dst[3] = avg2(dst[3], ((A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6));
716 dst[4] = avg2(dst[4], ((A*src[4] + B*src[5] + C*src[stride+4] + D*src[stride+5] + 32 - 4) >> 6));
717 dst[5] = avg2(dst[5], ((A*src[5] + B*src[6] + C*src[stride+5] + D*src[stride+6] + 32 - 4) >> 6));
718 dst[6] = avg2(dst[6], ((A*src[6] + B*src[7] + C*src[stride+6] + D*src[stride+7] + 32 - 4) >> 6));
719 dst[7] = avg2(dst[7], ((A*src[7] + B*src[8] + C*src[stride+7] + D*src[stride+8] + 32 - 4) >> 6));
720 dst+= stride;
721 src+= stride;
725 #if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
727 static void sprite_h_c(uint8_t *dst, const uint8_t *src, int offset, int advance, int count)
729 while (count--) {
730 int a = src[(offset >> 16) ];
731 int b = src[(offset >> 16) + 1];
732 *dst++ = a + ((b - a) * (offset&0xFFFF) >> 16);
733 offset += advance;
737 static av_always_inline void sprite_v_template(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
738 int two_sprites, const uint8_t *src2a, const uint8_t *src2b, int offset2,
739 int alpha, int scaled, int width)
741 int a1, b1, a2, b2;
742 while (width--) {
743 a1 = *src1a++;
744 if (scaled) {
745 b1 = *src1b++;
746 a1 = a1 + ((b1 - a1) * offset1 >> 16);
748 if (two_sprites) {
749 a2 = *src2a++;
750 if (scaled > 1) {
751 b2 = *src2b++;
752 a2 = a2 + ((b2 - a2) * offset2 >> 16);
754 a1 = a1 + ((a2 - a1) * alpha >> 16);
756 *dst++ = a1;
760 static void sprite_v_single_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width)
762 sprite_v_template(dst, src1a, src1b, offset, 0, NULL, NULL, 0, 0, 1, width);
765 static void sprite_v_double_noscale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width)
767 sprite_v_template(dst, src1a, NULL, 0, 1, src2a, NULL, 0, alpha, 0, width);
770 static void sprite_v_double_onescale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
771 const uint8_t *src2a, int alpha, int width)
773 sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, NULL, 0, alpha, 1, width);
776 static void sprite_v_double_twoscale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
777 const uint8_t *src2a, const uint8_t *src2b, int offset2,
778 int alpha, int width)
780 sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, src2b, offset2, alpha, 2, width);
783 #endif
785 av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) {
786 dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c;
787 dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c;
788 dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c;
789 dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c;
790 dsp->vc1_inv_trans_8x8_dc = vc1_inv_trans_8x8_dc_c;
791 dsp->vc1_inv_trans_4x8_dc = vc1_inv_trans_4x8_dc_c;
792 dsp->vc1_inv_trans_8x4_dc = vc1_inv_trans_8x4_dc_c;
793 dsp->vc1_inv_trans_4x4_dc = vc1_inv_trans_4x4_dc_c;
794 dsp->vc1_h_overlap = vc1_h_overlap_c;
795 dsp->vc1_v_overlap = vc1_v_overlap_c;
796 dsp->vc1_h_s_overlap = vc1_h_s_overlap_c;
797 dsp->vc1_v_s_overlap = vc1_v_s_overlap_c;
798 dsp->vc1_v_loop_filter4 = vc1_v_loop_filter4_c;
799 dsp->vc1_h_loop_filter4 = vc1_h_loop_filter4_c;
800 dsp->vc1_v_loop_filter8 = vc1_v_loop_filter8_c;
801 dsp->vc1_h_loop_filter8 = vc1_h_loop_filter8_c;
802 dsp->vc1_v_loop_filter16 = vc1_v_loop_filter16_c;
803 dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_c;
805 dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_pixels8x8_c;
806 dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c;
807 dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c;
808 dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c;
809 dsp->put_vc1_mspel_pixels_tab[ 4] = put_vc1_mspel_mc01_c;
810 dsp->put_vc1_mspel_pixels_tab[ 5] = put_vc1_mspel_mc11_c;
811 dsp->put_vc1_mspel_pixels_tab[ 6] = put_vc1_mspel_mc21_c;
812 dsp->put_vc1_mspel_pixels_tab[ 7] = put_vc1_mspel_mc31_c;
813 dsp->put_vc1_mspel_pixels_tab[ 8] = put_vc1_mspel_mc02_c;
814 dsp->put_vc1_mspel_pixels_tab[ 9] = put_vc1_mspel_mc12_c;
815 dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c;
816 dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c;
817 dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c;
818 dsp->put_vc1_mspel_pixels_tab[13] = put_vc1_mspel_mc13_c;
819 dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c;
820 dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c;
822 dsp->avg_vc1_mspel_pixels_tab[ 0] = ff_avg_pixels8x8_c;
823 dsp->avg_vc1_mspel_pixels_tab[ 1] = avg_vc1_mspel_mc10_c;
824 dsp->avg_vc1_mspel_pixels_tab[ 2] = avg_vc1_mspel_mc20_c;
825 dsp->avg_vc1_mspel_pixels_tab[ 3] = avg_vc1_mspel_mc30_c;
826 dsp->avg_vc1_mspel_pixels_tab[ 4] = avg_vc1_mspel_mc01_c;
827 dsp->avg_vc1_mspel_pixels_tab[ 5] = avg_vc1_mspel_mc11_c;
828 dsp->avg_vc1_mspel_pixels_tab[ 6] = avg_vc1_mspel_mc21_c;
829 dsp->avg_vc1_mspel_pixels_tab[ 7] = avg_vc1_mspel_mc31_c;
830 dsp->avg_vc1_mspel_pixels_tab[ 8] = avg_vc1_mspel_mc02_c;
831 dsp->avg_vc1_mspel_pixels_tab[ 9] = avg_vc1_mspel_mc12_c;
832 dsp->avg_vc1_mspel_pixels_tab[10] = avg_vc1_mspel_mc22_c;
833 dsp->avg_vc1_mspel_pixels_tab[11] = avg_vc1_mspel_mc32_c;
834 dsp->avg_vc1_mspel_pixels_tab[12] = avg_vc1_mspel_mc03_c;
835 dsp->avg_vc1_mspel_pixels_tab[13] = avg_vc1_mspel_mc13_c;
836 dsp->avg_vc1_mspel_pixels_tab[14] = avg_vc1_mspel_mc23_c;
837 dsp->avg_vc1_mspel_pixels_tab[15] = avg_vc1_mspel_mc33_c;
839 dsp->put_no_rnd_vc1_chroma_pixels_tab[0]= put_no_rnd_vc1_chroma_mc8_c;
840 dsp->avg_no_rnd_vc1_chroma_pixels_tab[0]= avg_no_rnd_vc1_chroma_mc8_c;
841 dsp->put_no_rnd_vc1_chroma_pixels_tab[1] = put_no_rnd_vc1_chroma_mc4_c;
843 #if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
844 dsp->sprite_h = sprite_h_c;
845 dsp->sprite_v_single = sprite_v_single_c;
846 dsp->sprite_v_double_noscale = sprite_v_double_noscale_c;
847 dsp->sprite_v_double_onescale = sprite_v_double_onescale_c;
848 dsp->sprite_v_double_twoscale = sprite_v_double_twoscale_c;
849 #endif
851 if (HAVE_ALTIVEC)
852 ff_vc1dsp_init_altivec(dsp);
853 if (ARCH_X86)
854 ff_vc1dsp_init_x86(dsp);