bump product version to 6.4.0.3
[LibreOffice.git] / drawinglayer / source / attribute / materialattribute3d.cxx
blob7172dec3d89de5f829a4515f313e977ebbeb43bf
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <drawinglayer/attribute/materialattribute3d.hxx>
21 #include <basegfx/color/bcolor.hxx>
22 #include <rtl/instance.hxx>
25 namespace drawinglayer
27 namespace attribute
29 class ImpMaterialAttribute3D
31 public:
32 // materialAttribute3D definitions
33 basegfx::BColor maColor; // object color
34 basegfx::BColor maSpecular; // material specular color
35 basegfx::BColor maEmission; // material emissive color
36 sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128]
38 ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity)
39 : maColor(rColor),
40 maSpecular(rSpecular),
41 maEmission(rEmission),
42 mnSpecularIntensity(nSpecularIntensity)
46 explicit ImpMaterialAttribute3D(const basegfx::BColor& rColor)
47 : maColor(rColor),
48 maSpecular(1.0, 1.0, 1.0),
49 maEmission(),
50 mnSpecularIntensity(15)
54 ImpMaterialAttribute3D()
55 : maColor(basegfx::BColor()),
56 maSpecular(basegfx::BColor()),
57 maEmission(basegfx::BColor()),
58 mnSpecularIntensity(0)
62 // data read access
63 const basegfx::BColor& getColor() const { return maColor; }
64 const basegfx::BColor& getSpecular() const { return maSpecular; }
65 const basegfx::BColor& getEmission() const { return maEmission; }
66 sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; }
68 bool operator==(const ImpMaterialAttribute3D& rCandidate) const
70 return (getColor() == rCandidate.getColor()
71 && getSpecular() == rCandidate.getSpecular()
72 && getEmission() == rCandidate.getEmission()
73 && getSpecularIntensity() == rCandidate.getSpecularIntensity());
77 namespace
79 struct theGlobalDefault :
80 public rtl::Static< MaterialAttribute3D::ImplType, theGlobalDefault > {};
83 MaterialAttribute3D::MaterialAttribute3D(
84 const basegfx::BColor& rColor,
85 const basegfx::BColor& rSpecular,
86 const basegfx::BColor& rEmission,
87 sal_uInt16 nSpecularIntensity)
88 : mpMaterialAttribute3D(ImpMaterialAttribute3D(
89 rColor, rSpecular, rEmission, nSpecularIntensity))
93 MaterialAttribute3D::MaterialAttribute3D(
94 const basegfx::BColor& rColor)
95 : mpMaterialAttribute3D(ImpMaterialAttribute3D(rColor))
99 MaterialAttribute3D::MaterialAttribute3D()
100 : mpMaterialAttribute3D(theGlobalDefault::get())
104 MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D&) = default;
106 MaterialAttribute3D::~MaterialAttribute3D() = default;
108 MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D&) = default;
110 bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const
112 return rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D;
115 const basegfx::BColor& MaterialAttribute3D::getColor() const
117 return mpMaterialAttribute3D->getColor();
120 const basegfx::BColor& MaterialAttribute3D::getSpecular() const
122 return mpMaterialAttribute3D->getSpecular();
125 const basegfx::BColor& MaterialAttribute3D::getEmission() const
127 return mpMaterialAttribute3D->getEmission();
130 sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const
132 return mpMaterialAttribute3D->getSpecularIntensity();
134 } // end of namespace attribute
135 } // end of namespace drawinglayer
137 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */