bump product version to 6.4.0.3
[LibreOffice.git] / sd / source / filter / eppt / pptexanimations.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <com/sun/star/animations/XAnimationNodeSupplier.hpp>
21 #include <com/sun/star/animations/AnimationFill.hpp>
22 #include <com/sun/star/animations/AnimationRestart.hpp>
23 #include <com/sun/star/animations/Timing.hpp>
24 #include <com/sun/star/animations/Event.hpp>
25 #include <com/sun/star/animations/AnimationEndSync.hpp>
26 #include <com/sun/star/animations/EventTrigger.hpp>
27 #include <com/sun/star/presentation/EffectNodeType.hpp>
28 #include <com/sun/star/presentation/EffectPresetClass.hpp>
29 #include <com/sun/star/animations/AnimationNodeType.hpp>
30 #include <com/sun/star/animations/AnimationTransformType.hpp>
31 #include <com/sun/star/animations/AnimationCalcMode.hpp>
32 #include <com/sun/star/util/XCloneable.hpp>
33 #include <com/sun/star/animations/AnimationAdditiveMode.hpp>
34 #include <com/sun/star/animations/XAnimateSet.hpp>
35 #include <com/sun/star/animations/XAudio.hpp>
36 #include <com/sun/star/animations/XTransitionFilter.hpp>
37 #include <com/sun/star/animations/XAnimateColor.hpp>
38 #include <com/sun/star/animations/XAnimateMotion.hpp>
39 #include <com/sun/star/animations/XAnimateTransform.hpp>
40 #include <com/sun/star/animations/ValuePair.hpp>
41 #include <com/sun/star/animations/AnimationColorSpace.hpp>
42 #include <com/sun/star/drawing/FillStyle.hpp>
43 #include <com/sun/star/drawing/LineStyle.hpp>
44 #include <com/sun/star/awt/FontWeight.hpp>
45 #include <com/sun/star/awt/FontUnderline.hpp>
46 #include <com/sun/star/awt/FontSlant.hpp>
47 #include <com/sun/star/container/XEnumerationAccess.hpp>
48 #include <com/sun/star/presentation/ParagraphTarget.hpp>
49 #include <com/sun/star/text/XSimpleText.hpp>
50 #include <com/sun/star/animations/XIterateContainer.hpp>
51 #include <com/sun/star/presentation/TextAnimationType.hpp>
53 #include <oox/ppt/pptfilterhelpers.hxx>
54 #include "pptexanimations.hxx"
55 #include "pptexsoundcollection.hxx"
56 #include "../ppt/pptanimations.hxx"
57 #include <filter/msfilter/escherex.hxx>
58 #include <osl/diagnose.h>
59 #include <tools/debug.hxx>
61 #include <algorithm>
63 using ::com::sun::star::uno::Any;
64 using ::com::sun::star::util::XCloneable;
65 using ::com::sun::star::uno::Reference;
66 using ::com::sun::star::uno::UNO_QUERY;
67 using ::com::sun::star::uno::UNO_QUERY_THROW;
68 using ::com::sun::star::uno::Sequence;
69 using ::com::sun::star::uno::Exception;
70 using ::com::sun::star::beans::NamedValue;
71 using ::com::sun::star::container::XEnumerationAccess;
72 using ::com::sun::star::container::XEnumeration;
74 using namespace ::com::sun::star::text;
75 using namespace ::com::sun::star::drawing;
76 using namespace ::com::sun::star::animations;
77 using namespace ::com::sun::star::presentation;
79 namespace ppt
82 static void ImplTranslateAttribute( OUString& rString, const TranslateMode eTranslateMode )
84 if ( eTranslateMode == TRANSLATE_NONE )
85 return;
87 if ( ( eTranslateMode & TRANSLATE_VALUE ) || ( eTranslateMode & TRANSLATE_ATTRIBUTE ) )
89 const oox::ppt::ImplAttributeNameConversion* p = oox::ppt::getAttributeConversionList();
90 while( p->mpAPIName )
92 if( rString.equalsAscii( p->mpAPIName ) )
93 break;
94 p++;
96 if( p->mpMSName )
98 if ( eTranslateMode & TRANSLATE_VALUE )
100 rString = "#";
101 rString += OUString::createFromAscii( p->mpMSName );
103 else
104 rString = OUString::createFromAscii( p->mpMSName );
107 else if ( eTranslateMode & TRANSLATE_MEASURE )
109 const sal_Char* pDest[] = { "#ppt_x", "#ppt_y", "#ppt_w", "#ppt_h", nullptr };
110 const sal_Char* pSource[] = { "x", "y", "width", "height", nullptr };
111 sal_Int32 nIndex = 0;
113 const sal_Char** ps = pSource;
114 const sal_Char** pd = pDest;
116 while( *ps )
118 const OUString aSearch( OUString::createFromAscii( *ps ) );
119 while( (nIndex = rString.indexOf( aSearch, nIndex )) != -1 )
121 sal_Int32 nLength = aSearch.getLength();
122 if( nIndex && ( rString[nIndex-1] == '#' ) )
124 nIndex--;
125 nLength++;
128 const OUString aNew( OUString::createFromAscii( *pd ) );
129 rString = rString.replaceAt( nIndex, nLength, aNew );
130 nIndex += aNew.getLength();
132 ps++;
133 pd++;
138 sal_uInt32 AnimationExporter::TranslatePresetSubType( const sal_uInt32 nPresetClass, const sal_uInt32 nPresetId, const OUString& rPresetSubType )
140 sal_uInt32 nPresetSubType = 0;
141 bool bTranslated = false;
143 if ( ( nPresetClass == sal_uInt32(EffectPresetClass::ENTRANCE) ) || ( nPresetClass == sal_uInt32(EffectPresetClass::EXIT) ) )
145 if ( nPresetId != 21 )
147 switch( nPresetId )
149 case 5 :
151 if ( rPresetSubType == "downward" )
153 nPresetSubType = 5;
154 bTranslated = true;
156 else if ( rPresetSubType == "across" )
158 nPresetSubType = 10;
159 bTranslated = true;
162 break;
163 case 17 :
165 if ( rPresetSubType == "across" )
167 nPresetSubType = 10;
168 bTranslated = true;
171 break;
172 case 18 :
174 if ( rPresetSubType == "right-to-top" )
176 nPresetSubType = 3;
177 bTranslated = true;
179 else if ( rPresetSubType == "right-to-bottom" )
181 nPresetSubType = 6;
182 bTranslated = true;
184 else if ( rPresetSubType == "left-to-top" )
186 nPresetSubType = 9;
187 bTranslated = true;
189 else if ( rPresetSubType == "left-to-bottom" )
191 nPresetSubType = 12;
192 bTranslated = true;
195 break;
198 if ( !bTranslated )
200 const oox::ppt::convert_subtype* p = oox::ppt::convert_subtype::getList();
201 while( p->mpStrSubType )
203 if ( rPresetSubType.equalsAscii( p->mpStrSubType ) )
205 nPresetSubType = p->mnID;
206 bTranslated = true;
207 break;
209 p++;
213 if ( !bTranslated )
214 nPresetSubType = rPresetSubType.toUInt32();
215 return nPresetSubType;
218 const sal_Char* AnimationExporter::FindTransitionName( const sal_Int16 nType, const sal_Int16 nSubType, const bool bDirection )
220 const sal_Char* pRet = nullptr;
221 int nFit = 0;
223 const oox::ppt::transition* p = oox::ppt::transition::getList();
224 while( p->mpName )
226 int nF = 0;
227 if ( nType == p->mnType )
228 nF += 4;
229 if ( nSubType == p->mnSubType )
230 nF += 2;
231 if ( bDirection == p->mbDirection )
232 nF += 1;
233 if ( nF > nFit )
235 pRet = p->mpName;
236 nFit = nF;
238 if ( nFit == 7 ) // maximum
239 break;
240 p++;
242 return pRet;
245 SvStream& WriteAnimationNode(SvStream& rOut, AnimationNode const & rNode )
247 rOut.WriteInt32( rNode.mnU1 );
248 rOut.WriteInt32( rNode.mnRestart );
249 rOut.WriteInt32( rNode.mnGroupType );
250 rOut.WriteInt32( rNode.mnFill );
251 rOut.WriteInt32( rNode.mnU3 );
252 rOut.WriteInt32( rNode.mnU4 );
253 rOut.WriteInt32( rNode.mnDuration );
254 rOut.WriteInt32( rNode.mnNodeType );
256 return rOut;
259 AnimationExporter::AnimationExporter( const EscherSolverContainer& rSolverContainer, ppt::ExSoundCollection& rExSoundCollection ) :
260 mrSolverContainer ( rSolverContainer ),
261 mrExSoundCollection ( rExSoundCollection ),
262 mnCurrentGroup(0)
266 sal_Int16 AnimationExporter::GetFillMode( const Reference< XAnimationNode >& xNode, const sal_Int16 nFillDefault )
268 sal_Int16 nFill = xNode->getFill();
269 //#i119699 <Animation> The animation effect "Emphasis->FlashBulb" play incorrectly in Aoo saves a .ppt to another .ppt and plays the saved one.
270 //#i119740 <Animation> The animation effect "Entrance->Flash Once" fails to play in Aoo while Aoo saves a .ppt to another .ppt and plays the saved one.
271 if ((xNode->getType() == AnimationNodeType::ANIMATE)
272 ||(xNode->getType() == AnimationNodeType::SET)
273 ||(xNode->getType() == AnimationNodeType::TRANSITIONFILTER))
275 if ( nFill == AnimationFill::DEFAULT )
276 return nFill;
279 if ( nFill == AnimationFill::DEFAULT )
281 nFill = nFillDefault;
283 if( nFill == AnimationFill::AUTO )
285 nFill = AnimationFill::REMOVE;
286 bool bIsIndefiniteTiming = true;
287 Any aAny = xNode->getDuration();
288 if( aAny.hasValue() )
290 Timing eTiming;
291 if( aAny >>= eTiming )
292 bIsIndefiniteTiming = eTiming == Timing_INDEFINITE;
294 if ( bIsIndefiniteTiming )
296 aAny = xNode->getEnd();
297 if( aAny.hasValue() )
299 Timing eTiming;
300 if( aAny >>= eTiming )
301 bIsIndefiniteTiming = eTiming == Timing_INDEFINITE;
303 if ( bIsIndefiniteTiming )
305 if ( !xNode->getRepeatCount().hasValue() )
307 aAny = xNode->getRepeatDuration();
308 if( aAny.hasValue() )
310 Timing eTiming;
311 if( aAny >>= eTiming )
312 bIsIndefiniteTiming = eTiming == Timing_INDEFINITE;
314 if ( bIsIndefiniteTiming )
315 nFill = AnimationFill::FREEZE;
320 return nFill;
323 void AnimationExporter::doexport( const Reference< XDrawPage >& xPage, SvStream& rStrm )
325 Reference< XAnimationNodeSupplier > xNodeSupplier( xPage, UNO_QUERY );
326 if( xNodeSupplier.is() )
328 const Reference< XAnimationNode > xRootNode( xNodeSupplier->getAnimationNode() );
329 if( xRootNode.is() )
331 processAfterEffectNodes( xRootNode );
332 exportNode( rStrm, xRootNode, DFF_msofbtAnimGroup, 1, 0, false, AnimationFill::AUTO );
337 void AnimationExporter::processAfterEffectNodes( const Reference< XAnimationNode >& xRootNode )
341 Reference< XEnumerationAccess > xEnumerationAccess( xRootNode, UNO_QUERY_THROW );
342 Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), css::uno::UNO_SET_THROW );
343 while( xEnumeration->hasMoreElements() )
345 Reference< XAnimationNode > xNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
347 Reference< XEnumerationAccess > xEnumerationAccess2( xNode, UNO_QUERY );
348 if ( xEnumerationAccess2.is() )
350 Reference< XEnumeration > xEnumeration2( xEnumerationAccess2->createEnumeration(), css::uno::UNO_SET_THROW );
351 while( xEnumeration2->hasMoreElements() )
353 Reference< XAnimationNode > xChildNode( xEnumeration2->nextElement(), UNO_QUERY_THROW );
355 Reference< XEnumerationAccess > xEnumerationAccess3( xChildNode, UNO_QUERY_THROW );
356 Reference< XEnumeration > xEnumeration3( xEnumerationAccess3->createEnumeration(), css::uno::UNO_SET_THROW );
357 while( xEnumeration3->hasMoreElements() )
359 Reference< XAnimationNode > xChildNode2( xEnumeration3->nextElement(), UNO_QUERY_THROW );
361 Reference< XEnumerationAccess > xEnumerationAccess4( xChildNode2, UNO_QUERY_THROW );
362 Reference< XEnumeration > xEnumeration4( xEnumerationAccess4->createEnumeration(), css::uno::UNO_SET_THROW );
363 while( xEnumeration4->hasMoreElements() )
365 Reference< XAnimationNode > xChildNode3( xEnumeration4->nextElement(), UNO_QUERY_THROW );
367 switch( xChildNode3->getType() )
369 // found an after effect
370 case AnimationNodeType::SET:
371 case AnimationNodeType::ANIMATECOLOR:
373 Reference< XAnimationNode > xMaster;
375 Sequence< NamedValue > aUserData( xChildNode3->getUserData() );
376 const NamedValue* p = std::find_if(aUserData.begin(), aUserData.end(),
377 [](const NamedValue& rProp) { return rProp.Name == "master-element"; });
379 if (p != aUserData.end())
380 p->Value >>= xMaster;
382 AfterEffectNodePtr pAfterEffectNode( new AfterEffectNode( xChildNode3, xMaster ) );
383 maAfterEffectNodes.push_back( pAfterEffectNode );
385 break;
393 catch( Exception& )
395 OSL_FAIL( "(@CL)AnimationExporter::processAfterEffectNodes(), exception caught!" );
399 bool AnimationExporter::isAfterEffectNode( const Reference< XAnimationNode >& xNode ) const
401 return std::any_of(maAfterEffectNodes.begin(), maAfterEffectNodes.end(),
402 [&xNode](const AfterEffectNodePtr& rxNode) { return rxNode->mxNode == xNode; });
405 bool AnimationExporter::hasAfterEffectNode( const Reference< XAnimationNode >& xNode, Reference< XAnimationNode >& xAfterEffectNode ) const
407 auto aIter = std::find_if(maAfterEffectNodes.begin(), maAfterEffectNodes.end(),
408 [&xNode](const AfterEffectNodePtr& rxNode) { return rxNode->mxMaster == xNode; });
409 if (aIter != maAfterEffectNodes.end())
411 xAfterEffectNode = (*aIter)->mxNode;
412 return true;
415 return false;
418 // check if this group only contain empty groups. this may happen when
419 // after effect nodes are not exported at their original position
420 bool AnimationExporter::isEmptyNode( const Reference< XAnimationNode >& xNode ) const
422 if( xNode.is() ) switch( xNode->getType() )
424 case AnimationNodeType::PAR :
425 case AnimationNodeType::SEQ :
426 case AnimationNodeType::ITERATE :
428 Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY );
429 if( xEnumerationAccess.is() )
431 Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
432 if( xEnumeration.is() )
434 while( xEnumeration->hasMoreElements() )
436 Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY );
437 if( xChildNode.is() && !isEmptyNode( xChildNode ) )
438 return false;
443 break;
445 case AnimationNodeType::SET :
446 case AnimationNodeType::ANIMATECOLOR :
447 return isAfterEffectNode( xNode );
448 default:
449 return false;
452 return true;
455 void AnimationExporter::exportNode( SvStream& rStrm, Reference< XAnimationNode > const & xNode_in, const sal_uInt16 nContainerRecType,
456 const sal_uInt16 nInstance, const sal_Int32 nGroupLevel, const bool bTakeBackInteractiveSequenceTiming, const sal_Int16 nFDef )
458 auto xNode = xNode_in;
460 if( (nGroupLevel == 4) && isEmptyNode( xNode ) )
461 return;
463 if ( ( nContainerRecType == DFF_msofbtAnimGroup ) && ( nGroupLevel == 2 ) && isEmptyNode( xNode ) )
464 return;
466 if( nContainerRecType == DFF_msofbtAnimGroup )
467 mnCurrentGroup++;
469 bool bTakeBackInteractiveSequenceTimingForChild = false;
470 sal_Int16 nFillDefault = GetFillMode( xNode, nFDef );
472 Reference< XAnimationNode > xAudioNode;
473 static sal_uInt32 nAudioGroup;
476 bool bSkipChildren = false;
477 EscherExContainer aContainer( rStrm, nContainerRecType, nInstance );
478 switch( xNode->getType() )
480 case AnimationNodeType::CUSTOM :
482 exportAnimNode( rStrm, xNode, nFillDefault );
483 exportAnimPropertySet( rStrm, xNode );
484 exportAnimEvent( rStrm, xNode );
485 exportAnimValue( rStrm, xNode, false );
487 break;
489 case AnimationNodeType::PAR :
491 exportAnimNode( rStrm, xNode, nFillDefault );
492 exportAnimPropertySet( rStrm, xNode );
493 sal_Int32 nFlags = nGroupLevel == 2 ? 0x10 : 0;
494 if ( bTakeBackInteractiveSequenceTiming )
495 nFlags |= 0x40;
496 exportAnimEvent( rStrm, xNode, nFlags );
497 exportAnimValue( rStrm, xNode, nGroupLevel == 4 );
499 break;
501 case AnimationNodeType::SEQ :
503 exportAnimNode( rStrm, xNode, nFillDefault );
504 sal_Int16 nNodeType = exportAnimPropertySet( rStrm, xNode );
505 sal_Int32 nFlags = 12;
506 if ( ( nGroupLevel == 1 ) && ( nNodeType == css::presentation::EffectNodeType::INTERACTIVE_SEQUENCE ) )
508 nFlags |= 0x20;
509 bTakeBackInteractiveSequenceTimingForChild = true;
511 exportAnimAction( rStrm, xNode );
512 exportAnimEvent( rStrm, xNode, nFlags );
513 exportAnimValue( rStrm, xNode, false );
515 break;
517 case AnimationNodeType::ITERATE :
520 EscherExAtom aAnimNodeExAtom( rStrm, DFF_msofbtAnimNode );
521 AnimationNode aAnim;
522 aAnim.mnGroupType = mso_Anim_GroupType_PAR;
523 aAnim.mnNodeType = 1;
524 // attribute Restart
525 switch( xNode->getRestart() )
527 default:
528 case AnimationRestart::DEFAULT : aAnim.mnRestart = 0; break;
529 case AnimationRestart::ALWAYS : aAnim.mnRestart = 1; break;
530 case AnimationRestart::WHEN_NOT_ACTIVE : aAnim.mnRestart = 2; break;
531 case AnimationRestart::NEVER : aAnim.mnRestart = 3; break;
533 // attribute Fill
534 switch( xNode->getFill() )
536 default:
537 case AnimationFill::DEFAULT : aAnim.mnFill = 0; break;
538 case AnimationFill::REMOVE : aAnim.mnFill = 1; break;
539 case AnimationFill::FREEZE : aAnim.mnFill = 2; break;
540 case AnimationFill::HOLD : aAnim.mnFill = 3; break;
541 case AnimationFill::TRANSITION : aAnim.mnFill = 4; break;
543 WriteAnimationNode( rStrm, aAnim );
545 exportIterate( rStrm, xNode );
546 exportAnimPropertySet( rStrm, xNode );
547 exportAnimEvent( rStrm, xNode );
548 exportAnimValue( rStrm, xNode, false );
550 break;
552 case AnimationNodeType::ANIMATE :
554 exportAnimNode( rStrm, xNode, nFillDefault );
555 exportAnimPropertySet( rStrm, xNode );
556 exportAnimEvent( rStrm, xNode );
557 exportAnimValue( rStrm, xNode, false );
558 exportAnimate( rStrm, xNode );
560 break;
562 case AnimationNodeType::SET :
564 bool bIsAfterEffectNode( isAfterEffectNode( xNode ) );
565 if( (nGroupLevel != 4) || !bIsAfterEffectNode )
567 exportAnimNode( rStrm, xNode, nFillDefault );
568 exportAnimPropertySet( rStrm, xNode );
569 exportAnimateSet( rStrm, xNode, bIsAfterEffectNode ? AFTEREFFECT_SET : AFTEREFFECT_NONE );
570 exportAnimEvent( rStrm, xNode );
571 exportAnimValue( rStrm, xNode, false );
573 else
575 bSkipChildren = true;
578 break;
580 case AnimationNodeType::ANIMATEMOTION :
582 exportAnimNode( rStrm, xNode, nFillDefault );
583 exportAnimPropertySet( rStrm, xNode );
584 exportAnimateMotion( rStrm, xNode );
585 exportAnimEvent( rStrm, xNode );
586 exportAnimValue( rStrm, xNode, false );
588 break;
590 case AnimationNodeType::ANIMATECOLOR :
592 bool bIsAfterEffectNode( isAfterEffectNode( xNode ) );
593 if( (nGroupLevel != 4) || !bIsAfterEffectNode )
595 if( bIsAfterEffectNode )
596 xNode = createAfterEffectNodeClone( xNode );
598 exportAnimNode( rStrm, xNode, nFillDefault );
599 exportAnimPropertySet( rStrm, xNode );
600 exportAnimateColor( rStrm, xNode, bIsAfterEffectNode ? AFTEREFFECT_COLOR : AFTEREFFECT_NONE );
601 exportAnimEvent( rStrm, xNode );
602 exportAnimValue( rStrm, xNode, false );
604 else
606 bSkipChildren = true;
609 break;
611 case AnimationNodeType::ANIMATETRANSFORM :
613 exportAnimNode( rStrm, xNode, nFillDefault );
614 exportAnimPropertySet( rStrm, xNode );
615 exportAnimateTransform( rStrm, xNode );
616 exportAnimEvent( rStrm, xNode );
617 exportAnimValue( rStrm, xNode, false );
619 break;
621 case AnimationNodeType::TRANSITIONFILTER :
623 exportAnimNode( rStrm, xNode, nFillDefault );
624 exportAnimPropertySet( rStrm, xNode );
625 exportAnimEvent( rStrm, xNode );
626 exportAnimValue( rStrm, xNode, false );
627 exportTransitionFilter( rStrm, xNode );
629 break;
631 case AnimationNodeType::AUDIO : // #i58428#
633 exportAnimNode( rStrm, xNode, nFillDefault );
634 exportAnimPropertySet( rStrm, xNode );
636 Reference< XAudio > xAudio( xNode, UNO_QUERY );
637 if( xAudio.is() )
639 Any aAny( xAudio->getSource() );
640 OUString aURL;
642 if ( ( aAny >>= aURL) && !aURL.isEmpty() )
644 sal_Int32 nU1 = 2;
645 sal_Int32 nTrigger = 3;
646 sal_Int32 nU3 = nAudioGroup;
647 sal_Int32 nBegin = 0;
649 EscherExContainer aAnimEvent( rStrm, DFF_msofbtAnimEvent, 1 );
651 EscherExAtom aAnimTrigger( rStrm, DFF_msofbtAnimTrigger );
652 rStrm.WriteInt32( nU1 ).WriteInt32( nTrigger ).WriteInt32( nU3 ).WriteInt32( nBegin );
655 nU1 = 1;
656 nTrigger = 0xb;
657 nU3 = 0;
659 EscherExContainer aAnimEvent( rStrm, DFF_msofbtAnimEvent, 2 );
661 EscherExAtom aAnimTrigger( rStrm, DFF_msofbtAnimTrigger );
662 rStrm.WriteInt32( nU1 ).WriteInt32( nTrigger ).WriteInt32( nU3 ).WriteInt32( nBegin );
665 EscherExContainer aAnimateTargetElement( rStrm, DFF_msofbtAnimateTargetElement );
667 sal_uInt32 const nRefMode = 3;
668 sal_uInt32 const nRefType = 2;
669 sal_uInt32 nRefId = mrExSoundCollection.GetId( aURL );
670 sal_Int32 const begin = -1;
671 sal_Int32 const end = -1;
673 EscherExAtom aAnimReference( rStrm, DFF_msofbtAnimReference );
674 rStrm.WriteUInt32( nRefMode ).WriteUInt32( nRefType ).WriteUInt32( nRefId ).WriteInt32( begin ).WriteInt32( end );
678 exportAnimValue( rStrm, xNode, false );
680 break;
682 if( !bSkipChildren )
684 // export after effect node if one exists for this node
685 Reference< XAnimationNode > xAfterEffectNode;
686 if( hasAfterEffectNode( xNode, xAfterEffectNode ) )
688 exportNode( rStrm, xAfterEffectNode, DFF_msofbtAnimSubGoup, 1, nGroupLevel + 1, bTakeBackInteractiveSequenceTimingForChild, nFillDefault );
691 Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY );
692 if( xEnumerationAccess.is() )
694 Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
695 if( xEnumeration.is() )
697 while( xEnumeration->hasMoreElements() )
699 Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY );
700 if( xChildNode.is() )
702 if ( xChildNode->getType() == AnimationNodeType::AUDIO )
704 xAudioNode = xChildNode;
705 nAudioGroup = mnCurrentGroup;
707 else
708 exportNode( rStrm, xChildNode, DFF_msofbtAnimGroup, 1, nGroupLevel + 1, bTakeBackInteractiveSequenceTimingForChild, nFillDefault );
715 if ( xAudioNode.is() )
716 exportNode( rStrm, xAudioNode, DFF_msofbtAnimGroup, 1, nGroupLevel, bTakeBackInteractiveSequenceTimingForChild, nFillDefault );
718 if( xNode->getType() == AnimationNodeType::ITERATE )
719 aTarget = Any();
722 Reference< XAnimationNode > AnimationExporter::createAfterEffectNodeClone( const Reference< XAnimationNode >& xNode )
726 Reference< css::util::XCloneable > xClonable( xNode, UNO_QUERY_THROW );
727 Reference< XAnimationNode > xCloneNode( xClonable->createClone(), UNO_QUERY_THROW );
729 Any aEmpty;
730 xCloneNode->setBegin( aEmpty );
732 return xCloneNode;
734 catch( Exception& )
736 OSL_FAIL("(@CL)sd::ppt::AnimationExporter::createAfterEffectNodeClone(), could not create clone!" );
738 return xNode;
741 bool AnimationExporter::GetNodeType( const Reference< XAnimationNode >& xNode, sal_Int16& nType )
743 // trying to get the nodetype
744 const Sequence< NamedValue > aUserData = xNode->getUserData();
745 for( const NamedValue& rProp : aUserData )
747 if ( rProp.Name == "node-type" )
749 if ( rProp.Value >>= nType )
750 return true;
754 return false;
757 void AnimationExporter::exportAnimNode( SvStream& rStrm, const Reference< XAnimationNode >& xNode,
758 const sal_Int16 nFillDefault )
760 EscherExAtom aAnimNodeExAtom( rStrm, DFF_msofbtAnimNode );
761 AnimationNode aAnim;
763 // attribute Restart
764 switch( xNode->getRestart() )
766 default:
767 case AnimationRestart::DEFAULT : aAnim.mnRestart = 0; break;
768 case AnimationRestart::ALWAYS : aAnim.mnRestart = 1; break;
769 case AnimationRestart::WHEN_NOT_ACTIVE : aAnim.mnRestart = 2; break;
770 case AnimationRestart::NEVER : aAnim.mnRestart = 3; break;
773 switch( nFillDefault )
775 default:
776 case AnimationFill::DEFAULT : aAnim.mnFill = 0; break;
777 case AnimationFill::REMOVE : aAnim.mnFill = 1; break;
778 case AnimationFill::FREEZE :
779 case AnimationFill::HOLD : aAnim.mnFill = 3; break;
780 case AnimationFill::TRANSITION : aAnim.mnFill = 4; break;
782 // attribute Duration
783 double fDuration = 0.0;
784 css::animations::Timing eTiming;
785 if ( xNode->getDuration() >>= eTiming )
787 if ( eTiming == Timing_INDEFINITE )
788 aAnim.mnDuration = -1;
790 else if ( xNode->getDuration() >>= fDuration )
792 aAnim.mnDuration = static_cast<sal_Int32>( fDuration * 1000.0 );
794 else
795 aAnim.mnDuration = -1;
797 // NodeType, NodeGroup
798 aAnim.mnNodeType = 1;
799 aAnim.mnGroupType = mso_Anim_GroupType_SEQ;
800 switch( xNode->getType() )
802 case AnimationNodeType::PAR :
803 aAnim.mnGroupType = mso_Anim_GroupType_PAR;
804 [[fallthrough]];
805 case AnimationNodeType::SEQ :
807 sal_Int16 nType = 0;
808 if( GetNodeType( xNode, nType ) )
809 switch( nType )
811 case css::presentation::EffectNodeType::TIMING_ROOT : aAnim.mnNodeType = 0x12; break;
812 case css::presentation::EffectNodeType::MAIN_SEQUENCE : aAnim.mnNodeType = 0x18; break;
815 break;
817 case AnimationNodeType::ANIMATE :
818 case AnimationNodeType::SET :
820 case AnimationNodeType::CUSTOM :
821 case AnimationNodeType::ITERATE :
822 case AnimationNodeType::ANIMATEMOTION :
823 case AnimationNodeType::ANIMATECOLOR :
824 case AnimationNodeType::ANIMATETRANSFORM :
826 aAnim.mnGroupType = mso_Anim_GroupType_NODE;
827 aAnim.mnNodeType = mso_Anim_Behaviour_ANIMATION;
829 break;
831 case AnimationNodeType::AUDIO :
833 aAnim.mnGroupType = mso_Anim_GroupType_MEDIA;
834 aAnim.mnNodeType = mso_Anim_Behaviour_ANIMATION;
836 break;
838 case AnimationNodeType::TRANSITIONFILTER :
840 aAnim.mnGroupType = mso_Anim_GroupType_NODE;
841 aAnim.mnNodeType = mso_Anim_Behaviour_FILTER;
843 break;
846 WriteAnimationNode( rStrm, aAnim );
849 void AnimationExporter::GetUserData( const Sequence< NamedValue >& rUserData, const Any ** pAny, std::size_t nLen )
851 // storing user data into pAny, to allow direct access later
852 memset( pAny, 0, nLen );
853 if ( !rUserData.hasElements() )
854 return;
856 for( const NamedValue& rProp : rUserData )
858 if ( rProp.Name == "node-type" )
860 pAny[ DFF_ANIM_NODE_TYPE ] = &(rProp.Value);
862 else if ( rProp.Name == "preset-class" )
864 pAny[ DFF_ANIM_PRESET_CLASS ] = &(rProp.Value);
866 else if ( rProp.Name == "preset-id" )
868 pAny[ DFF_ANIM_PRESET_ID ] = &(rProp.Value);
870 else if ( rProp.Name == "preset-sub-type" )
872 pAny[ DFF_ANIM_PRESET_SUB_TYPE ] = &(rProp.Value);
874 else if ( rProp.Name == "master-element" )
876 pAny[ DFF_ANIM_AFTEREFFECT ] = &(rProp.Value);
881 sal_uInt32 AnimationExporter::GetPresetID( const OUString& rPreset, sal_uInt32 nAPIPresetClass, bool& bPresetId )
883 sal_uInt32 nPresetId = 0;
884 bPresetId = false;
886 if ( rPreset.match("ppt_", 0) )
888 sal_Int32 nLast = rPreset.lastIndexOf( '_' );
889 if ( ( nLast != -1 ) && ( ( nLast + 1 ) < rPreset.getLength() ) )
891 OUString aNumber( rPreset.copy( nLast + 1 ) );
892 nPresetId = aNumber.toUInt32();
893 bPresetId = true;
896 else
898 const oox::ppt::preset_mapping* p = oox::ppt::preset_mapping::getList();
899 while( p->mpStrPresetId && ((p->mnPresetClass != static_cast<sal_Int32>(nAPIPresetClass)) || !rPreset.equalsAscii( p->mpStrPresetId )) )
900 p++;
902 if( p->mpStrPresetId )
904 nPresetId = p->mnPresetId;
905 bPresetId = true;
909 return nPresetId;
912 sal_Int16 AnimationExporter::exportAnimPropertySet( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
914 sal_Int16 nNodeType = css::presentation::EffectNodeType::DEFAULT;
916 EscherExContainer aAnimPropertySet( rStrm, DFF_msofbtAnimPropertySet );
918 Reference< XAnimationNode > xMaster;
920 Any aMasterRel, aOverride, aRunTimeContext;
922 // storing user data into pAny, to allow direct access later
923 const Sequence< NamedValue > aUserData = xNode->getUserData();
924 const css::uno::Any* pAny[ DFF_ANIM_PROPERTY_ID_COUNT ];
925 GetUserData( aUserData, pAny, sizeof( pAny ) );
927 if( pAny[ DFF_ANIM_AFTEREFFECT ] )
928 ( *pAny[ DFF_ANIM_AFTEREFFECT ] ) >>= xMaster;
930 // calculate master-rel
931 if( xMaster.is() )
933 sal_Int32 nMasterRel = 2;
934 if( xNode.is() && xMaster.is() && (xNode->getParent() == xMaster->getParent() ) )
935 nMasterRel = 0;
937 aMasterRel <<= nMasterRel;
939 pAny[ DFF_ANIM_MASTERREL ] = &aMasterRel;
941 aOverride <<= sal_Int32(1);
942 pAny[ DFF_ANIM_OVERRIDE ] = &aOverride;
944 aRunTimeContext <<= sal_Int32(1);
945 pAny[ DFF_ANIM_RUNTIMECONTEXT ] = &aRunTimeContext;
948 // the order is important
949 if ( pAny[ DFF_ANIM_NODE_TYPE ] )
951 if ( *pAny[ DFF_ANIM_NODE_TYPE ] >>= nNodeType )
953 sal_uInt32 nPPTNodeType = DFF_ANIM_NODE_TYPE_ON_CLICK;
954 switch( nNodeType )
956 case css::presentation::EffectNodeType::ON_CLICK : nPPTNodeType = DFF_ANIM_NODE_TYPE_ON_CLICK; break;
957 case css::presentation::EffectNodeType::WITH_PREVIOUS : nPPTNodeType = DFF_ANIM_NODE_TYPE_WITH_PREVIOUS; break;
958 case css::presentation::EffectNodeType::AFTER_PREVIOUS : nPPTNodeType = DFF_ANIM_NODE_TYPE_AFTER_PREVIOUS; break;
959 case css::presentation::EffectNodeType::MAIN_SEQUENCE : nPPTNodeType = DFF_ANIM_NODE_TYPE_MAIN_SEQUENCE; break;
960 case css::presentation::EffectNodeType::TIMING_ROOT : nPPTNodeType = DFF_ANIM_NODE_TYPE_TIMING_ROOT; break;
961 case css::presentation::EffectNodeType::INTERACTIVE_SEQUENCE: nPPTNodeType = DFF_ANIM_NODE_TYPE_INTERACTIVE_SEQ; break;
963 exportAnimPropertyuInt32( rStrm, DFF_ANIM_NODE_TYPE, nPPTNodeType );
966 sal_uInt32 nPresetId = 0;
967 sal_uInt32 nPresetSubType = 0;
968 sal_uInt32 nAPIPresetClass = EffectPresetClass::CUSTOM;
969 sal_uInt32 nPresetClass = DFF_ANIM_PRESS_CLASS_USER_DEFINED;
970 bool bPresetClass, bPresetId, bPresetSubType;
971 bPresetId = bPresetClass = bPresetSubType = false;
973 if ( pAny[ DFF_ANIM_PRESET_CLASS ] )
975 if ( *pAny[ DFF_ANIM_PRESET_CLASS ] >>= nAPIPresetClass )
977 sal_uInt8 nPPTPresetClass;
978 switch( nAPIPresetClass )
980 case EffectPresetClass::ENTRANCE : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_ENTRANCE; break;
981 case EffectPresetClass::EXIT : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_EXIT; break;
982 case EffectPresetClass::EMPHASIS : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_EMPHASIS; break;
983 case EffectPresetClass::MOTIONPATH : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_MOTIONPATH; break;
984 case EffectPresetClass::OLEACTION : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_OLE_ACTION; break;
985 case EffectPresetClass::MEDIACALL : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_MEDIACALL; break;
986 default :
987 nPPTPresetClass = DFF_ANIM_PRESS_CLASS_USER_DEFINED;
989 nPresetClass = nPPTPresetClass;
990 bPresetClass = true;
993 if ( pAny[ DFF_ANIM_PRESET_ID ] )
995 OUString sPreset;
996 if ( *pAny[ DFF_ANIM_PRESET_ID ] >>= sPreset )
997 nPresetId = GetPresetID( sPreset, nAPIPresetClass, bPresetId );
1000 if ( pAny[ DFF_ANIM_PRESET_SUB_TYPE ] )
1002 OUString sPresetSubType;
1003 if ( *pAny[ DFF_ANIM_PRESET_SUB_TYPE ] >>= sPresetSubType )
1005 nPresetSubType = TranslatePresetSubType( nPresetClass, nPresetId, sPresetSubType );
1006 bPresetSubType = true;
1009 if ( bPresetId )
1010 exportAnimPropertyuInt32( rStrm, DFF_ANIM_PRESET_ID, nPresetId );
1011 if ( bPresetSubType )
1012 exportAnimPropertyuInt32( rStrm, DFF_ANIM_PRESET_SUB_TYPE, nPresetSubType );
1013 if ( bPresetClass )
1014 exportAnimPropertyuInt32( rStrm, DFF_ANIM_PRESET_CLASS, nPresetClass );
1016 if ( pAny[ DFF_ANIM_ID ] )
1018 // TODO DFF_ANIM_ID
1021 if ( pAny[ DFF_ANIM_AFTEREFFECT ] )
1023 bool bAfterEffect = false;
1024 if ( *pAny[ DFF_ANIM_AFTEREFFECT ] >>= bAfterEffect )
1025 exportAnimPropertyByte( rStrm, DFF_ANIM_AFTEREFFECT, int(bAfterEffect) );
1028 if ( pAny[ DFF_ANIM_RUNTIMECONTEXT ] )
1030 sal_Int32 nRunTimeContext = 0;
1031 if ( *pAny[ DFF_ANIM_RUNTIMECONTEXT ] >>= nRunTimeContext )
1032 exportAnimPropertyuInt32( rStrm, DFF_ANIM_RUNTIMECONTEXT, nRunTimeContext );
1034 if ( pAny[ DFF_ANIM_PATH_EDIT_MODE ] )
1036 // TODO DFF_ANIM_ID
1039 if( !xMaster.is() )
1041 Reference< XAnimateColor > xColor( xNode, UNO_QUERY );
1042 if( xColor.is() )
1045 bool bDirection = !xColor->getDirection();
1046 exportAnimPropertyuInt32( rStrm, DFF_ANIM_DIRECTION, bDirection ? 1 : 0 );
1050 if ( pAny[ DFF_ANIM_OVERRIDE ] )
1052 sal_Int32 nOverride = 0;
1053 if ( *pAny[ DFF_ANIM_OVERRIDE ] >>= nOverride )
1054 exportAnimPropertyuInt32( rStrm, DFF_ANIM_OVERRIDE, nOverride );
1057 if ( pAny[ DFF_ANIM_MASTERREL ] )
1059 sal_Int32 nMasterRel = 0;
1060 if ( *pAny[ DFF_ANIM_MASTERREL ] >>= nMasterRel )
1061 exportAnimPropertyuInt32( rStrm, DFF_ANIM_MASTERREL, nMasterRel );
1064 /* todo
1065 Reference< XAudio > xAudio( xNode, UNO_QUERY );
1066 if( xAudio.is() )
1068 sal_Int16 nEndAfterSlide = 0;
1069 nEndAfterSlide = xAudio->getEndAfterSlide();
1070 exportAnimPropertyuInt32( rStrm, DFF_ANIM_ENDAFTERSLIDE, nEndAfterSlide, TRANSLATE_NONE );
1073 Reference< XAnimate > xAnim( xNode, UNO_QUERY );
1074 if( xAnim.is() )
1076 // TODO: DFF_ANIM_TIMEFILTER
1078 if ( pAny[ DFF_ANIM_EVENT_FILTER ] )
1080 // TODO DFF_ANIM_EVENT_FILTER
1082 if ( pAny[ DFF_ANIM_VOLUME ] )
1084 // TODO DFF_ANIM_VOLUME
1086 return nNodeType;
1089 bool AnimationExporter::exportAnimProperty( SvStream& rStrm, const sal_uInt16 nPropertyId, const css::uno::Any& rAny, const TranslateMode eTranslateMode )
1091 bool bRet = false;
1092 if ( rAny.hasValue() )
1094 switch( rAny.getValueType().getTypeClass() )
1096 case css::uno::TypeClass_UNSIGNED_SHORT :
1097 case css::uno::TypeClass_SHORT :
1098 case css::uno::TypeClass_UNSIGNED_LONG :
1099 case css::uno::TypeClass_LONG :
1101 sal_Int32 nVal = 0;
1102 if ( rAny >>= nVal )
1104 exportAnimPropertyuInt32( rStrm, nPropertyId, nVal );
1105 bRet = true;
1108 break;
1110 case css::uno::TypeClass_DOUBLE :
1112 double fVal = 0.0;
1113 if ( rAny >>= fVal )
1115 exportAnimPropertyFloat( rStrm, nPropertyId, fVal );
1116 bRet = true;
1119 break;
1120 case css::uno::TypeClass_FLOAT :
1122 float fVal = 0.0;
1123 if ( rAny >>= fVal )
1125 if ( eTranslateMode & TRANSLATE_NUMBER_TO_STRING )
1127 OUString aNumber( OUString::number( fVal ) );
1128 exportAnimPropertyString( rStrm, nPropertyId, aNumber, eTranslateMode );
1130 else
1132 exportAnimPropertyFloat( rStrm, nPropertyId, fVal );
1133 bRet = true;
1137 break;
1138 case css::uno::TypeClass_STRING :
1140 OUString aStr;
1141 if ( rAny >>= aStr )
1143 exportAnimPropertyString( rStrm, nPropertyId, aStr, eTranslateMode );
1144 bRet = true;
1147 break;
1148 default:
1149 break;
1152 return bRet;
1154 void AnimationExporter::exportAnimPropertyString( SvStream& rStrm, const sal_uInt16 nPropertyId, const OUString& rVal, const TranslateMode eTranslateMode )
1156 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAttributeValue, nPropertyId );
1157 rStrm.WriteUChar( DFF_ANIM_PROP_TYPE_UNISTRING );
1158 OUString aStr( rVal );
1159 if ( eTranslateMode != TRANSLATE_NONE )
1160 ImplTranslateAttribute( aStr, eTranslateMode );
1161 writeZString( rStrm, aStr );
1164 void AnimationExporter::exportAnimPropertyFloat( SvStream& rStrm, const sal_uInt16 nPropertyId, const double& rVal )
1166 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAttributeValue, nPropertyId );
1167 float fFloat = static_cast<float>(rVal);
1168 rStrm.WriteUChar( DFF_ANIM_PROP_TYPE_FLOAT )
1169 .WriteFloat( fFloat );
1172 void AnimationExporter::exportAnimPropertyuInt32( SvStream& rStrm, const sal_uInt16 nPropertyId, const sal_uInt32 nVal )
1174 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAttributeValue, nPropertyId );
1175 rStrm.WriteUChar( DFF_ANIM_PROP_TYPE_INT32 )
1176 .WriteUInt32( nVal );
1179 void AnimationExporter::exportAnimPropertyByte( SvStream& rStrm, const sal_uInt16 nPropertyId, const sal_uInt8 nVal )
1181 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAttributeValue, nPropertyId );
1182 rStrm.WriteUChar( DFF_ANIM_PROP_TYPE_BYTE )
1183 .WriteUChar( nVal );
1186 void AnimationExporter::writeZString( SvStream& rStrm, const OUString& rVal )
1188 sal_Int32 i;
1189 for ( i = 0; i < rVal.getLength(); i++ )
1190 rStrm.WriteUInt16( rVal[ i ] );
1191 rStrm.WriteUInt16( 0 );
1194 void AnimationExporter::exportAnimAction( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
1196 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAction );
1198 sal_Int32 const nConcurrent = 1;
1199 sal_Int32 const nNextAction = 1;
1200 sal_Int32 nEndSync = 0;
1201 sal_Int32 const nU4 = 0;
1202 sal_Int32 const nU5 = 3;
1204 sal_Int16 nAnimationEndSync = 0;
1205 if ( xNode->getEndSync() >>= nAnimationEndSync )
1207 if ( nAnimationEndSync == AnimationEndSync::ALL )
1208 nEndSync = 1;
1210 rStrm.WriteInt32( nConcurrent )
1211 .WriteInt32( nNextAction )
1212 .WriteInt32( nEndSync )
1213 .WriteInt32( nU4 )
1214 .WriteInt32( nU5 );
1218 // nFlags Bit 6 = fixInteractiveSequenceTiming (for child)
1219 // nFlags Bit 5 = fixInteractiveSequenceTiming (for root)
1220 // nFlags Bit 4 = first node of main sequence -> begin event next has to be replaced to indefinite
1221 void AnimationExporter::exportAnimEvent( SvStream& rStrm, const Reference< XAnimationNode >& xNode, const sal_Int32 nFlags )
1223 sal_uInt16 i;
1224 for ( i = 0; i < 4; i++ )
1226 sal_Int32 nU1 = 0;
1227 sal_Int32 nTrigger = 0;
1228 sal_Int32 nU3 = 0;
1229 sal_Int32 nBegin = 0;
1231 bool bCreateEvent = false;
1232 Any aSource;
1234 switch( i )
1236 case 0 :
1237 case 1 :
1239 Any aAny;
1240 Event aEvent;
1241 css::animations::Timing eTiming;
1242 if ( i == 0 )
1244 if ( nFlags & 0x20 )
1246 // taking the first child
1247 Reference< XEnumerationAccess > xEA( xNode, UNO_QUERY_THROW );
1248 Reference< XEnumeration > xE( xEA->createEnumeration(), css::uno::UNO_SET_THROW );
1249 if ( xE->hasMoreElements() )
1251 Reference< XAnimationNode > xClickNode( xE->nextElement(), UNO_QUERY );
1252 aAny = xClickNode->getBegin();
1255 else if ( nFlags & 0x40 )
1257 // begin has to be replaced with void, so don't do anything
1259 else
1261 aAny = xNode->getBegin();
1262 if ( nFlags & 0x10 ) // replace ON_NEXT with INDEFINITE
1264 if ( ( aAny >>= aEvent ) && ( aEvent.Trigger == EventTrigger::ON_NEXT ) )
1266 eTiming = Timing_INDEFINITE;
1267 aAny <<= eTiming;
1272 else
1273 aAny = xNode->getEnd();
1275 double fTiming = 0.0;
1276 if ( aAny >>= aEvent )
1278 bCreateEvent = true;
1279 switch( aEvent.Trigger )
1281 case EventTrigger::NONE : nTrigger = 0; break;
1282 case EventTrigger::ON_BEGIN : nTrigger = 1; break;
1283 case EventTrigger::ON_END : nTrigger = 2; break;
1284 case EventTrigger::BEGIN_EVENT : nTrigger = 3; break;
1285 case EventTrigger::END_EVENT : nTrigger = 4; nU1 = 2; nU3 = mnCurrentGroup; break;
1286 case EventTrigger::ON_CLICK : nTrigger = 5; break;
1287 case EventTrigger::ON_DBL_CLICK : nTrigger = 6; break;
1288 case EventTrigger::ON_MOUSE_ENTER : nTrigger = 7; break;
1289 case EventTrigger::ON_MOUSE_LEAVE : nTrigger = 8; break;
1290 case EventTrigger::ON_NEXT : nTrigger = 9; break;
1291 case EventTrigger::ON_PREV : nTrigger = 10; break;
1292 case EventTrigger::ON_STOP_AUDIO : nTrigger = 11; break;
1294 if ( aEvent.Offset.hasValue() )
1296 if ( aEvent.Offset >>= eTiming )
1298 if ( eTiming == Timing_INDEFINITE )
1299 nBegin = -1;
1301 else if ( aEvent.Offset >>= fTiming )
1302 nBegin = static_cast<sal_Int32>( fTiming * 1000.0 );
1304 aSource = aEvent.Source;
1306 else if ( aAny >>= eTiming )
1308 bCreateEvent = true;
1309 if ( eTiming == Timing_INDEFINITE )
1310 nBegin = -1;
1312 else if ( aAny >>= fTiming )
1314 bCreateEvent = true;
1315 nBegin = static_cast<sal_Int32>( fTiming * 1000.0 );
1318 break;
1320 case 2 :
1322 if ( nFlags & ( 1 << i ) )
1324 bCreateEvent = true;
1325 nU1 = 1;
1326 nTrigger = 9;
1329 break;
1330 case 3 :
1332 if ( nFlags & ( 1 << i ) )
1334 bCreateEvent = true;
1335 nU1 = 1;
1336 nTrigger = 10;
1339 break;
1341 if ( bCreateEvent )
1343 EscherExContainer aAnimEvent( rStrm, DFF_msofbtAnimEvent, i + 1 );
1345 EscherExAtom aAnimTrigger( rStrm, DFF_msofbtAnimTrigger );
1346 rStrm.WriteInt32( nU1 )
1347 .WriteInt32( nTrigger )
1348 .WriteInt32( nU3 )
1349 .WriteInt32( nBegin );
1351 exportAnimateTargetElement( rStrm, aSource, ( nFlags & ( 1 << i ) ) != 0 );
1356 Any AnimationExporter::convertAnimateValue( const Any& rSourceValue, const OUString& rAttributeName )
1358 OUString aDest;
1359 if ( rAttributeName == "X"
1360 || rAttributeName == "Y"
1361 || rAttributeName == "Width"
1362 || rAttributeName == "Height"
1365 OUString aStr;
1366 if ( rSourceValue >>= aStr )
1368 ImplTranslateAttribute( aStr, TRANSLATE_MEASURE );
1369 aDest += aStr;
1372 else if ( rAttributeName == "Rotate" // "r" or "style.rotation" ?
1373 || rAttributeName == "Opacity"
1374 || rAttributeName == "CharHeight"
1375 || rAttributeName == "SkewX"
1378 double fNumber = 0.0;
1379 if ( rSourceValue >>= fNumber )
1380 aDest += OUString::number( fNumber );
1382 else if ( rAttributeName == "Color"
1383 || rAttributeName == "FillColor" // "Fillcolor" or "FillColor" ?
1384 || rAttributeName == "LineColor"
1385 || rAttributeName == "CharColor"
1388 sal_Int32 nColor = 0;
1389 Sequence< double > aHSL( 3 );
1390 OUString aP( "," );
1391 if ( rSourceValue >>= aHSL )
1393 aDest += "hsl("
1394 + OUString::number( static_cast<sal_Int32>( aHSL[ 0 ] / ( 360.0 / 255 ) ) )
1395 + aP
1396 + OUString::number( static_cast<sal_Int32>( aHSL[ 1 ] * 255.0 ) )
1397 + aP
1398 + OUString::number( static_cast<sal_Int32>( aHSL[ 2 ] * 255.0 ) )
1399 + ")";
1401 else if ( rSourceValue >>= nColor )
1403 aDest += "rgb("
1404 + OUString::number( static_cast<sal_Int8>(nColor) )
1405 + aP
1406 + OUString::number( static_cast<sal_Int8>( nColor >> 8 ) )
1407 + aP
1408 + OUString::number( static_cast<sal_Int8>( nColor >> 16 ) )
1409 + ")";
1412 else if ( rAttributeName == "FillStyle" )
1414 css::drawing::FillStyle eFillStyle;
1415 if ( rSourceValue >>= eFillStyle )
1417 if ( eFillStyle == css::drawing::FillStyle_NONE )
1418 aDest += "none"; // ?
1419 else
1420 aDest += "solid";
1423 else if (rAttributeName == "FillOn")
1425 bool bFillOn;
1426 if ( rSourceValue >>= bFillOn )
1428 if ( bFillOn )
1429 aDest += "true";
1430 else
1431 aDest += "false";
1434 else if ( rAttributeName == "LineStyle" )
1436 css::drawing::LineStyle eLineStyle;
1437 if ( rSourceValue >>= eLineStyle )
1439 if ( eLineStyle == css::drawing::LineStyle_NONE )
1440 aDest += "false";
1441 else
1442 aDest += "true";
1445 else if ( rAttributeName == "CharWeight" )
1447 float fFontWeight = 0.0;
1448 if ( rSourceValue >>= fFontWeight )
1450 if ( fFontWeight == css::awt::FontWeight::BOLD )
1451 aDest += "bold";
1452 else
1453 aDest += "normal";
1456 else if ( rAttributeName == "CharUnderline" )
1458 sal_Int16 nFontUnderline = 0;
1459 if ( rSourceValue >>= nFontUnderline )
1461 if ( nFontUnderline == css::awt::FontUnderline::NONE )
1462 aDest += "false";
1463 else
1464 aDest += "true";
1467 else if ( rAttributeName == "CharPosture" )
1469 css::awt::FontSlant eFontSlant;
1470 if ( rSourceValue >>= eFontSlant )
1472 if ( eFontSlant == css::awt::FontSlant_ITALIC )
1473 aDest += "italic";
1474 else
1475 aDest += "normal"; // ?
1478 else if ( rAttributeName == "Visibility" )
1480 bool bVisible = true;
1481 if ( rSourceValue >>= bVisible )
1483 if ( bVisible )
1484 aDest += "visible";
1485 else
1486 aDest += "hidden";
1489 Any aRet;
1490 if ( !aDest.isEmpty() )
1491 aRet <<= aDest;
1492 else
1493 aRet = rSourceValue;
1494 return aRet;
1497 void AnimationExporter::exportAnimateSet( SvStream& rStrm, const Reference< XAnimationNode >& xNode, int nAfterEffectType )
1499 Reference< XAnimateSet > xSet( xNode, UNO_QUERY );
1500 if( !xSet.is() )
1501 return;
1503 EscherExContainer aAnimateSet( rStrm, DFF_msofbtAnimateSet, 0 );
1505 EscherExAtom aAnimateSetData( rStrm, DFF_msofbtAnimateSetData );
1506 sal_uInt32 const nId1 = 1; // ??
1507 sal_uInt32 const nId2 = 1; // ??
1508 rStrm.WriteUInt32( nId1 ).WriteUInt32( nId2 );
1510 Any aConvertedValue( convertAnimateValue( xSet->getTo(), xSet->getAttributeName() ) );
1511 if ( aConvertedValue.hasValue() )
1512 exportAnimProperty( rStrm, 1, aConvertedValue, TRANSLATE_NONE );
1513 exportAnimateTarget( rStrm, xNode, 0, nAfterEffectType );
1516 sal_uInt32 AnimationExporter::GetValueTypeForAttributeName( const OUString& rAttributeName )
1518 sal_uInt32 nValueType = 0;
1520 struct Entry
1522 const sal_Char* pName;
1523 sal_uInt8 nType;
1525 static const Entry lcl_attributeMap[] =
1527 { "charcolor", 2 },
1528 { "charfontname", 0 },
1529 { "charheight", 1 },
1530 { "charposture", 0 },
1531 // TODO(Q1): This should prolly be changed in PPT import
1532 // { "charrotation", ATTRIBUTE_CHAR_ROTATION },
1533 { "charrotation", 1 },
1534 { "charunderline", 0 },
1535 { "charweight", 0 },
1536 { "color", 2 },
1537 { "dimcolor", 2 },
1538 { "fillcolor", 2 },
1539 { "fillstyle", 0 },
1540 { "height", 1 },
1541 { "linecolor", 2 },
1542 { "linestyle", 0 },
1543 { "opacity", 0 },
1544 { "rotate", 1 },
1545 { "skewx", 1 },
1546 { "skewy", 1 },
1547 { "visibility", 1 },
1548 { "width", 1 },
1549 { "x", 1 },
1550 { "y", 1 },
1551 { nullptr, 0 }
1553 const Entry* pPtr = &lcl_attributeMap[ 0 ];
1554 while( pPtr->pName )
1556 if ( rAttributeName.equalsIgnoreAsciiCaseAscii( pPtr->pName ) )
1558 nValueType = pPtr->nType;
1559 break;
1561 pPtr++;
1563 DBG_ASSERT( pPtr->pName, "GetValueTypeForAttributeName, unknown property value!" );
1564 return nValueType;
1567 void AnimationExporter::exportAnimate( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
1569 Reference< XAnimate > xAnimate( xNode, UNO_QUERY );
1570 if ( !xAnimate.is() )
1571 return;
1573 Any aBy ( xAnimate->getBy() );
1574 Any aFrom( xAnimate->getFrom() );
1575 Any aTo ( xAnimate->getTo() );
1577 EscherExContainer aContainer( rStrm, DFF_msofbtAnimate, 0 );
1579 EscherExAtom aAnimateData( rStrm, DFF_msofbtAnimateData );
1580 sal_uInt32 nBits = 0x38;
1581 sal_Int16 nTmp = xAnimate->getCalcMode();
1582 sal_uInt32 nCalcMode = /* (nTmp == AnimationCalcMode::FORMULA) ? 2 : */ (nTmp == AnimationCalcMode::LINEAR) ? 1 : 0;
1583 sal_uInt32 nValueType = GetValueTypeForAttributeName( xAnimate->getAttributeName() );
1585 if ( aBy.hasValue() )
1586 nBits |= 1;
1587 if ( aFrom.hasValue() )
1588 nBits |= 2;
1589 if ( aTo.hasValue() )
1590 nBits |= 4;
1592 rStrm.WriteUInt32( nCalcMode )
1593 .WriteUInt32( nBits )
1594 .WriteUInt32( nValueType );
1596 if ( aBy.hasValue() )
1597 exportAnimProperty( rStrm, 1, aBy, TRANSLATE_NUMBER_TO_STRING | TRANSLATE_MEASURE );
1598 if ( aFrom.hasValue() )
1599 exportAnimProperty( rStrm, 2, aFrom, TRANSLATE_NUMBER_TO_STRING | TRANSLATE_MEASURE );
1600 if ( aTo.hasValue() )
1601 exportAnimProperty( rStrm, 3, aTo, TRANSLATE_NUMBER_TO_STRING | TRANSLATE_MEASURE );
1603 exportAnimateKeyPoints( rStrm, xAnimate );
1604 exportAnimateTarget( rStrm, xNode );
1607 void AnimationExporter::exportAnimateTarget( SvStream& rStrm, const Reference< XAnimationNode >& xNode, const sal_uInt32 nForceAttributeNames, int nAfterEffectType )
1609 EscherExContainer aAnimateTarget( rStrm, DFF_msofbtAnimateTarget, 0 );
1610 Reference< XAnimate > xAnimate( xNode, UNO_QUERY );
1611 if ( !xAnimate.is() )
1612 return;
1615 EscherExAtom aAnimateTargetSettings( rStrm, DFF_msofbtAnimateTargetSettings, 0 );
1616 // nBits %0001: additive, %0010: accumulate, %0100: attributeName, %1000: transformtype
1617 // nAdditive 0 = base, 1 = sum, 2 = replace, 3 = multiply, 4 = none
1618 // nAccumulate 0 = none, 1 = always
1619 // nTransformType 0: "property" else "image"
1620 sal_uInt32 nBits = 0;
1621 sal_uInt32 nAdditive = 0;
1622 sal_uInt32 nAccumulate = 0;
1623 sal_uInt32 const nTransformType = 0;
1624 if ( xAnimate.is() )
1626 if ( !xAnimate->getAttributeName().isEmpty() )
1627 nBits |= 4; // what is attributeName ?, maybe this is set if a DFF_msofbtAnimateAttributeNames is written
1628 sal_Int16 nAdditiveMode = xAnimate->getAdditive();
1629 if ( nAdditiveMode != AnimationAdditiveMode::BASE )
1631 nBits |= 1;
1632 switch( nAdditiveMode )
1634 case AnimationAdditiveMode::SUM : nAdditive = 1; break;
1635 case AnimationAdditiveMode::REPLACE : nAdditive = 2; break;
1636 case AnimationAdditiveMode::MULTIPLY : nAdditive = 3; break;
1637 case AnimationAdditiveMode::NONE : nAdditive = 4; break;
1640 if ( xAnimate->getAccumulate() )
1642 nBits |= 2;
1643 nAccumulate = 1;
1646 rStrm.WriteUInt32( nBits )
1647 .WriteUInt32( nAdditive )
1648 .WriteUInt32( nAccumulate )
1649 .WriteUInt32( nTransformType );
1651 if ( !xAnimate->getAttributeName().isEmpty() || nForceAttributeNames )
1653 EscherExContainer aAnimateAttributeNames( rStrm, DFF_msofbtAnimateAttributeNames, 1 );
1654 OUString aAttributeName( xAnimate->getAttributeName() );
1655 if ( nForceAttributeNames )
1657 if( nForceAttributeNames == 1 )
1659 aAttributeName = "r";
1662 sal_Int32 nIndex = 0;
1665 OUString aToken( aAttributeName.getToken( 0, ';', nIndex ) );
1666 exportAnimPropertyString( rStrm, 0, aToken, TRANSLATE_ATTRIBUTE );
1668 while ( nIndex >= 0 );
1671 if( nAfterEffectType != AFTEREFFECT_NONE )
1673 EscherExContainer aAnimPropertySet( rStrm, DFF_msofbtAnimPropertySet );
1674 exportAnimPropertyuInt32( rStrm, 6, 1 );
1675 if( nAfterEffectType == AFTEREFFECT_COLOR )
1677 exportAnimPropertyuInt32( rStrm, 4, 0 );
1678 exportAnimPropertyuInt32( rStrm, 5, 0 );
1681 exportAnimateTargetElement( rStrm, aTarget.hasValue() ? aTarget : xAnimate->getTarget(), false );
1684 Reference< XShape > AnimationExporter::getTargetElementShape( const Any& rAny, sal_Int32& rBegin, sal_Int32& rEnd, bool& rParagraphTarget )
1686 Reference< XShape > xShape;
1687 rAny >>= xShape;
1689 rParagraphTarget = false;
1691 if( !xShape.is() )
1693 ParagraphTarget aParaTarget;
1694 if( rAny >>= aParaTarget )
1695 xShape = aParaTarget.Shape;
1696 if ( xShape.is() )
1698 // now calculating the character range for the paragraph
1699 sal_Int16 nParagraph = aParaTarget.Paragraph;
1700 Reference< XSimpleText > xText( xShape, UNO_QUERY );
1701 if ( xText.is() )
1703 rParagraphTarget = true;
1704 Reference< XEnumerationAccess > xTextParagraphEnumerationAccess( xText, UNO_QUERY );
1705 if ( xTextParagraphEnumerationAccess.is() )
1707 Reference< XEnumeration > xTextParagraphEnumeration( xTextParagraphEnumerationAccess->createEnumeration() );
1708 if ( xTextParagraphEnumeration.is() )
1710 sal_Int16 nCurrentParagraph;
1711 rBegin = rEnd = nCurrentParagraph = 0;
1712 while ( xTextParagraphEnumeration->hasMoreElements() )
1714 Reference< XTextRange > xTextRange( xTextParagraphEnumeration->nextElement(), UNO_QUERY );
1715 if ( xTextRange.is() )
1717 OUString aParaText( xTextRange->getString() );
1718 sal_Int32 nLength = aParaText.getLength() + 1;
1719 rEnd += nLength;
1720 if ( nCurrentParagraph == nParagraph )
1721 break;
1722 nCurrentParagraph++;
1723 rBegin += nLength;
1732 return xShape;
1735 void AnimationExporter::exportAnimateTargetElement( SvStream& rStrm, const Any& rAny, const bool bCreate2b01Atom )
1737 sal_uInt32 nRefMode = 0; // nRefMode == 2 -> Paragraph
1738 sal_Int32 begin = -1;
1739 sal_Int32 end = -1;
1740 bool bParagraphTarget;
1742 Reference< XShape > xShape = getTargetElementShape(rAny, begin, end, bParagraphTarget);
1744 if( bParagraphTarget )
1745 nRefMode = 2;
1747 if ( !(xShape.is() || bCreate2b01Atom) )
1748 return;
1750 EscherExContainer aAnimateTargetElement( rStrm, DFF_msofbtAnimateTargetElement );
1751 if ( xShape.is() )
1753 EscherExAtom aAnimReference( rStrm, DFF_msofbtAnimReference );
1755 sal_uInt32 const nRefType = 1; // TODO: nRefType == 2 -> Sound;
1756 sal_uInt32 nRefId = mrSolverContainer.GetShapeId( xShape );
1758 rStrm.WriteUInt32( nRefMode )
1759 .WriteUInt32( nRefType )
1760 .WriteUInt32( nRefId )
1761 .WriteInt32( begin )
1762 .WriteInt32( end );
1764 if ( bCreate2b01Atom )
1766 EscherExAtom a2b01Atom( rStrm, 0x2b01 );
1767 rStrm.WriteUInt32( 1 ); // ?
1771 void AnimationExporter::exportAnimateKeyPoints( SvStream& rStrm, const Reference< XAnimate >& xAnimate )
1773 Sequence< double > aKeyTimes( xAnimate->getKeyTimes() );
1774 Sequence< Any > aValues( xAnimate->getValues() );
1775 OUString aFormula( xAnimate->getFormula() );
1776 if ( !aKeyTimes.hasElements() )
1777 return;
1779 EscherExContainer aAnimKeyPoints( rStrm, DFF_msofbtAnimKeyPoints );
1780 sal_Int32 i;
1781 for ( i = 0; i < aKeyTimes.getLength(); i++ )
1784 EscherExAtom aAnimKeyTime( rStrm, DFF_msofbtAnimKeyTime );
1785 sal_Int32 nKeyTime = static_cast<sal_Int32>( aKeyTimes[ i ] * 1000.0 );
1786 rStrm.WriteInt32( nKeyTime );
1788 Any aAny[ 2 ];
1789 if ( aValues[ i ].hasValue() )
1791 ValuePair aPair;
1792 if ( aValues[ i ] >>= aPair )
1794 aAny[ 0 ] = convertAnimateValue( aPair.First, xAnimate->getAttributeName() );
1795 aAny[ 1 ] = convertAnimateValue( aPair.Second, xAnimate->getAttributeName() );
1797 else
1799 aAny[ 0 ] = convertAnimateValue( aValues[ i ], xAnimate->getAttributeName() );
1801 if ( !i && !aFormula.isEmpty() )
1803 ImplTranslateAttribute( aFormula, TRANSLATE_MEASURE );
1804 aAny[ 1 ] <<= aFormula;
1806 exportAnimProperty( rStrm, 0, aAny[ 0 ], TRANSLATE_NONE );
1807 exportAnimProperty( rStrm, 1, aAny[ 1 ], TRANSLATE_NONE );
1812 void AnimationExporter::exportAnimValue( SvStream& rStrm, const Reference< XAnimationNode >& xNode, const bool bExportAlways )
1814 Any aAny;
1815 // repeat count (0)
1816 double fRepeat = 0.0;
1817 float fRepeatCount = 0.0;
1818 css::animations::Timing eTiming;
1819 aAny = xNode->getRepeatCount();
1820 if ( aAny >>= eTiming )
1822 if ( eTiming == Timing_INDEFINITE )
1823 fRepeatCount = (float(3.40282346638528860e+38));
1825 else if ( aAny >>= fRepeat )
1826 fRepeatCount = static_cast<float>(fRepeat);
1827 if ( fRepeatCount != 0.0 )
1829 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimValue );
1830 sal_uInt32 const nType = 0;
1831 rStrm.WriteUInt32( nType )
1832 .WriteFloat( fRepeatCount );
1834 // accelerate (3)
1835 float fAccelerate = static_cast<float>(xNode->getAcceleration());
1836 if ( bExportAlways || ( fAccelerate != 0.0 ) )
1838 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimValue );
1839 sal_uInt32 const nType = 3;
1840 rStrm.WriteUInt32( nType )
1841 .WriteFloat( fAccelerate );
1844 // decelerate (4)
1845 float fDecelerate = static_cast<float>(xNode->getDecelerate());
1846 if ( bExportAlways || ( fDecelerate != 0.0 ) )
1848 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimValue );
1849 sal_uInt32 const nType = 4;
1850 rStrm.WriteUInt32( nType )
1851 .WriteFloat( fDecelerate );
1854 // autoreverse (5)
1855 bool bAutoReverse = xNode->getAutoReverse();
1856 if ( bExportAlways || bAutoReverse )
1858 EscherExAtom aExAtom( rStrm, DFF_msofbtAnimValue );
1859 sal_uInt32 const nType = 5;
1860 sal_uInt32 nVal = bAutoReverse ? 1 : 0;
1861 rStrm.WriteUInt32( nType )
1862 .WriteUInt32( nVal );
1866 void AnimationExporter::exportTransitionFilter( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
1868 Reference< XTransitionFilter > xFilter( xNode, UNO_QUERY );
1869 if ( !xFilter.is() )
1870 return;
1872 EscherExContainer aAnimateFilter( rStrm, DFF_msofbtAnimateFilter );
1874 EscherExAtom aAnimateFilterData( rStrm, DFF_msofbtAnimateFilterData );
1875 sal_uInt32 const nBits = 3; // bit 0 -> use AnimAttributeValue
1876 // bit 1 -> use nTransition
1878 sal_uInt32 nTransition = xFilter->getMode() ? 0 : 1;
1879 rStrm.WriteUInt32( nBits )
1880 .WriteUInt32( nTransition );
1882 const sal_Char* pFilter = FindTransitionName( xFilter->getTransition(), xFilter->getSubtype(), xFilter->getDirection() );
1883 if ( pFilter )
1885 const OUString aStr( OUString::createFromAscii( pFilter ) );
1886 exportAnimPropertyString( rStrm, 1, aStr, TRANSLATE_NONE );
1888 exportAnimateTarget( rStrm, xNode );
1891 void AnimationExporter::exportAnimateMotion( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
1893 Reference< XAnimateMotion > xMotion( xNode, UNO_QUERY );
1894 if ( !xMotion.is() )
1895 return;
1897 EscherExContainer aAnimateMotion( rStrm, DFF_msofbtAnimateMotion );
1899 { //SJ: Ignored from import filter
1900 EscherExAtom aAnimateMotionData( rStrm, DFF_msofbtAnimateMotionData );
1901 sal_uInt32 const nBits = 0x98;
1902 sal_uInt32 const nOrigin = 0x2;
1903 float const fByX = 100.0; // nBits&1
1904 float const fByY = 100.0; // nBits&1
1905 float const fFromX = 0.0; // nBits&2
1906 float const fFromY = 0.0; // nBits&2
1907 float const fToX = 100.0; // nBits&4
1908 float const fToY = 100.0; // nBits&4
1909 rStrm.WriteUInt32( nBits ).WriteFloat( fByX ).WriteFloat( fByY ).WriteFloat( fFromX ).WriteFloat( fFromY ).WriteFloat( fToX ).WriteFloat( fToY ).WriteUInt32( nOrigin );
1912 OUString aStr;
1913 if ( xMotion->getPath() >>= aStr )
1915 if ( !aStr.isEmpty() )
1916 exportAnimPropertyString( rStrm, 1, aStr, TRANSLATE_NONE );
1918 exportAnimateTarget( rStrm, xNode );
1922 void AnimationExporter::exportAnimateTransform( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
1924 Reference< XAnimateTransform > xTransform( xNode, UNO_QUERY );
1925 if ( !xTransform.is() )
1926 return;
1928 if ( xTransform->getTransformType() == AnimationTransformType::SCALE )
1930 EscherExContainer aAnimateScale( rStrm, DFF_msofbtAnimateScale );
1932 EscherExAtom aAnimateScaleData( rStrm, DFF_msofbtAnimateScaleData );
1933 sal_uInt32 nBits = 0;
1934 sal_uInt32 const nZoomContents = 1;
1935 float fByX = 100.0;
1936 float fByY = 100.0;
1937 float fFromX = 0.0;
1938 float fFromY = 0.0;
1939 float fToX = 100.0;
1940 float fToY = 100.0;
1942 double fX = 0.0, fY = 0.0;
1943 ValuePair aPair;
1944 if ( xTransform->getBy() >>= aPair )
1946 if ( ( aPair.First >>= fX ) && ( aPair.Second >>= fY ) )
1948 nBits |= 1;
1949 fByX = static_cast<float>( fX * 100 );
1950 fByY = static_cast<float>( fY * 100 );
1953 if ( xTransform->getFrom() >>= aPair )
1955 if ( ( aPair.First >>= fX ) && ( aPair.Second >>= fY ) )
1957 nBits |= 2;
1958 fFromX = static_cast<float>( fX * 100 );
1959 fFromY = static_cast<float>( fY * 100 );
1962 if( xTransform->getTo() >>= aPair )
1964 if ( ( aPair.First >>= fX ) && ( aPair.Second >>= fY ) )
1966 nBits |= 4;
1967 fToX = static_cast<float>( fX * 100 );
1968 fToY = static_cast<float>( fY * 100 );
1972 // TODO: ZoomContents:
1973 //if( nBits & 8 )
1974 //( fprintf( mpFile, " zoomContents=\"%s\"", nZoomContents ? "true" : "false" );
1976 rStrm.WriteUInt32( nBits ).WriteFloat( fByX ).WriteFloat( fByY ).WriteFloat( fFromX ).WriteFloat( fFromY ).WriteFloat( fToX ).WriteFloat( fToY ).WriteUInt32( nZoomContents );
1978 exportAnimateTarget( rStrm, xNode );
1980 else if ( xTransform->getTransformType() == AnimationTransformType::ROTATE )
1982 EscherExContainer aAnimateRotation( rStrm, DFF_msofbtAnimateRotation );
1984 EscherExAtom aAnimateRotationData( rStrm, DFF_msofbtAnimateRotationData );
1985 sal_uInt32 nBits = 0;
1986 sal_uInt32 const nU1 = 0;
1987 float fBy = 360.0;
1988 float fFrom = 0.0;
1989 float fTo = 360.0;
1991 double fVal = 0.0;
1992 if ( xTransform->getBy() >>= fVal )
1994 nBits |= 1;
1995 fBy = static_cast<float>(fVal);
1997 if ( xTransform->getFrom() >>= fVal )
1999 nBits |= 2;
2000 fFrom = static_cast<float>(fVal);
2002 if ( xTransform->getTo() >>= fVal )
2004 nBits |= 4;
2005 fTo = static_cast<float>(fVal);
2007 rStrm.WriteUInt32( nBits ).WriteFloat( fBy ).WriteFloat( fFrom ).WriteFloat( fTo ).WriteUInt32( nU1 );
2009 exportAnimateTarget( rStrm, xNode, 1 );
2013 bool AnimationExporter::getColorAny( const Any& rAny, const sal_Int16 nColorSpace, sal_Int32& rMode, sal_Int32& rA, sal_Int32& rB, sal_Int32& rC )
2015 bool bIsColor = true;
2017 rMode = 0;
2018 if ( nColorSpace == AnimationColorSpace::HSL )
2019 rMode = 1;
2021 sal_Int32 nColor = 0;
2022 Sequence< double > aHSL( 3 );
2023 if ( rAny >>= nColor ) // RGB color
2025 rA = static_cast<sal_uInt8>( nColor >> 16 );
2026 rB = static_cast<sal_uInt8>( nColor >> 8 );
2027 rC = static_cast<sal_uInt8>(nColor);
2029 else if ( rAny >>= aHSL ) // HSL
2031 rA = static_cast<sal_Int32>( aHSL[ 0 ] * 255.0 / 360.0 );
2032 rB = static_cast<sal_Int32>( aHSL[ 1 ] * 255.0 );
2033 rC = static_cast<sal_Int32>( aHSL[ 2 ] * 255.0 );
2035 else
2036 bIsColor = false;
2037 return bIsColor;
2040 void AnimationExporter::exportAnimateColor( SvStream& rStrm, const Reference< XAnimationNode >& xNode, int nAfterEffectType )
2042 Reference< XAnimateColor > xColor( xNode, UNO_QUERY );
2043 if ( !xColor.is() )
2044 return;
2046 EscherExContainer aAnimateColor( rStrm, DFF_msofbtAnimateColor );
2048 EscherExAtom aAnimateColorData( rStrm, DFF_msofbtAnimateColorData );
2049 sal_uInt32 nBits = 8;
2051 sal_Int32 nByMode, nByA, nByB, nByC;
2052 nByMode = nByA = nByB = nByC = 0;
2054 sal_Int32 nFromMode, nFromA, nFromB, nFromC;
2055 nFromMode = nFromA = nFromB = nFromC = 0;
2057 sal_Int32 nToMode, nToA, nToB, nToC;
2058 nToMode = nToA = nToB = nToC = 0;
2060 sal_Int16 nColorSpace = xColor->getColorInterpolation();
2062 Any aAny( xColor->getBy() );
2063 if ( aAny.hasValue() )
2065 if ( getColorAny( aAny, nColorSpace, nByMode, nByA, nByB, nByC ) )
2066 nBits |= 0x11;
2068 aAny = xColor->getFrom();
2069 if ( aAny.hasValue() )
2071 if ( getColorAny( aAny, nColorSpace, nFromMode, nFromA, nFromB, nFromC ) )
2072 nBits |= 0x12;
2074 aAny = xColor->getTo();
2075 if ( aAny.hasValue() )
2077 if ( getColorAny( aAny, nColorSpace, nToMode, nToA, nToB, nToC ) )
2078 nBits |= 0x14;
2080 rStrm .WriteUInt32( nBits )
2081 .WriteInt32( nByMode ).WriteInt32( nByA ).WriteInt32( nByB ).WriteInt32( nByC )
2082 .WriteInt32( nFromMode ).WriteInt32( nFromA ).WriteInt32( nFromB ).WriteInt32( nFromC )
2083 .WriteInt32( nToMode ).WriteInt32( nToA ).WriteInt32( nToB ).WriteInt32( nToC );
2085 exportAnimateTarget( rStrm, xNode, 0, nAfterEffectType );
2088 void AnimationExporter::exportIterate( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
2090 Reference< XIterateContainer > xIterate( xNode, UNO_QUERY );
2091 if ( !xIterate.is() )
2092 return;
2094 EscherExAtom aAnimIteration( rStrm, DFF_msofbtAnimIteration );
2096 float fInterval = 10.0;
2097 sal_Int32 nTextUnitEffect = 0;
2098 sal_Int32 const nU1 = 1;
2099 sal_Int32 const nU2 = 1;
2100 sal_Int32 const nU3 = 0xe;
2102 sal_Int16 nIterateType = xIterate->getIterateType();
2103 switch( nIterateType )
2105 case TextAnimationType::BY_WORD : nTextUnitEffect = 1; break;
2106 case TextAnimationType::BY_LETTER : nTextUnitEffect = 2; break;
2109 fInterval = static_cast<float>(xIterate->getIterateInterval());
2111 // convert interval from absolute to percentage
2112 double fDuration = 0.0;
2114 Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY );
2115 if( xEnumerationAccess.is() )
2117 Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
2118 if( xEnumeration.is() )
2120 while( xEnumeration->hasMoreElements() )
2122 Reference< XAnimate > xChildNode( xEnumeration->nextElement(), UNO_QUERY );
2123 if( xChildNode.is() )
2125 double fChildBegin = 0.0;
2126 double fChildDuration = 0.0;
2127 xChildNode->getBegin() >>= fChildBegin;
2128 xChildNode->getDuration() >>= fChildDuration;
2130 fChildDuration += fChildBegin;
2131 if( fChildDuration > fDuration )
2132 fDuration = fChildDuration;
2138 if( fDuration )
2139 fInterval = static_cast<float>(100.0 * fInterval / fDuration);
2141 rStrm.WriteFloat( fInterval ).WriteInt32( nTextUnitEffect ).WriteInt32( nU1 ).WriteInt32( nU2 ).WriteInt32( nU3 );
2142 aTarget = xIterate->getTarget();
2145 } // namespace ppt;
2147 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */