merged tag ooo/OOO330_m14
[LibreOffice.git] / basegfx / source / raster / rasterconvert3d.cxx
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28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_basegfx.hxx"
31 #include <basegfx/raster/rasterconvert3d.hxx>
32 #include <basegfx/polygon/b3dpolygon.hxx>
33 #include <basegfx/polygon/b3dpolypolygon.hxx>
34 #include <basegfx/point/b3dpoint.hxx>
36 //////////////////////////////////////////////////////////////////////////////
37 // implementations of the 3D raster converter
39 namespace basegfx
41 void RasterConverter3D::addArea(const B3DPolygon& rFill, const B3DHomMatrix* pViewToEye)
43 const sal_uInt32 nPointCount(rFill.count());
45 for(sal_uInt32 a(0); a < nPointCount; a++)
47 addEdge(rFill, a, (a + 1) % nPointCount, pViewToEye);
51 void RasterConverter3D::addArea(const B3DPolyPolygon& rFill, const B3DHomMatrix* pViewToEye)
53 const sal_uInt32 nPolyCount(rFill.count());
55 for(sal_uInt32 a(0); a < nPolyCount; a++)
57 addArea(rFill.getB3DPolygon(a), pViewToEye);
61 RasterConverter3D::RasterConverter3D()
62 : InterpolatorProvider3D(),
63 maLineEntries()
66 RasterConverter3D::~RasterConverter3D()
69 void RasterConverter3D::rasterconvertB3DArea(sal_Int32 nStartLine, sal_Int32 nStopLine)
71 if(maLineEntries.size())
73 OSL_ENSURE(nStopLine >= nStartLine, "nStopLine is bigger than nStartLine (!)");
75 // sort global entries by Y, X once. After this, the vector
76 // is seen as frozen. Pointers to it's entries will be used in the following code.
77 ::std::sort(maLineEntries.begin(), maLineEntries.end());
79 // local parameters
80 ::std::vector< RasterConversionLineEntry3D >::iterator aCurrentEntry(maLineEntries.begin());
81 ::std::vector< RasterConversionLineEntry3D* > aCurrentLine;
82 ::std::vector< RasterConversionLineEntry3D* > aNextLine;
83 ::std::vector< RasterConversionLineEntry3D* >::iterator aRasterConversionLineEntry3D;
84 sal_uInt32 nPairCount(0);
86 // get scanlines first LineNumber as start
87 sal_Int32 nLineNumber(::std::max(aCurrentEntry->getY(), nStartLine));
89 while((aCurrentLine.size() || aCurrentEntry != maLineEntries.end()) && (nLineNumber < nStopLine))
91 // add all entries which start at current line to current scanline
92 while(aCurrentEntry != maLineEntries.end())
94 const sal_Int32 nCurrentLineNumber(aCurrentEntry->getY());
96 if(nCurrentLineNumber > nLineNumber)
98 // line is below current one, done (since array is sorted)
99 break;
101 else
103 // less or equal. Line is above or at current one. Advance it exactly to
104 // current line
105 const sal_uInt32 nStep(nLineNumber - nCurrentLineNumber);
107 if(!nStep || aCurrentEntry->decrementRasterConversionLineEntry3D(nStep))
109 // add when exactly on current line or when incremet to it did not
110 // completely consume it
111 if(nStep)
113 aCurrentEntry->incrementRasterConversionLineEntry3D(nStep, *this);
116 aCurrentLine.push_back(&(*(aCurrentEntry)));
120 aCurrentEntry++;
123 // sort current scanline using comparator. Only X is used there
124 // since all entries are already in one processed line. This needs to be done
125 // everytime since not only new spans may have benn added or old removed,
126 // but incrementing may also have changed the order
127 ::std::sort(aCurrentLine.begin(), aCurrentLine.end(), lineComparator());
129 // process current scanline
130 aRasterConversionLineEntry3D = aCurrentLine.begin();
131 aNextLine.clear();
132 nPairCount = 0;
134 while(aRasterConversionLineEntry3D != aCurrentLine.end())
136 RasterConversionLineEntry3D& rPrevScanRasterConversionLineEntry3D(**aRasterConversionLineEntry3D++);
138 // look for 2nd span
139 if(aRasterConversionLineEntry3D != aCurrentLine.end())
141 // work on span from rPrevScanRasterConversionLineEntry3D to aRasterConversionLineEntry3D, fLineNumber is valid
142 processLineSpan(rPrevScanRasterConversionLineEntry3D, **aRasterConversionLineEntry3D, nLineNumber, nPairCount++);
145 // increment to next line
146 if(rPrevScanRasterConversionLineEntry3D.decrementRasterConversionLineEntry3D(1))
148 rPrevScanRasterConversionLineEntry3D.incrementRasterConversionLineEntry3D(1, *this);
149 aNextLine.push_back(&rPrevScanRasterConversionLineEntry3D);
153 // copy back next scanline if count has changed
154 if(aNextLine.size() != aCurrentLine.size())
156 aCurrentLine = aNextLine;
159 // increment fLineNumber
160 nLineNumber++;
165 void RasterConverter3D::addEdge(const B3DPolygon& rFill, sal_uInt32 a, sal_uInt32 b, const B3DHomMatrix* pViewToEye)
167 B3DPoint aStart(rFill.getB3DPoint(a));
168 B3DPoint aEnd(rFill.getB3DPoint(b));
169 sal_Int32 nYStart(fround(aStart.getY()));
170 sal_Int32 nYEnd(fround(aEnd.getY()));
172 if(nYStart != nYEnd)
174 if(nYStart > nYEnd)
176 ::std::swap(aStart, aEnd);
177 ::std::swap(nYStart, nYEnd);
178 ::std::swap(a, b);
181 const sal_uInt32 nYDelta(nYEnd - nYStart);
182 const double fInvYDelta(1.0 / nYDelta);
183 maLineEntries.push_back(RasterConversionLineEntry3D(
184 aStart.getX(), (aEnd.getX() - aStart.getX()) * fInvYDelta,
185 aStart.getZ(), (aEnd.getZ() - aStart.getZ()) * fInvYDelta,
186 nYStart, nYDelta));
188 // if extra interpolation data is used, add it to the last created entry
189 RasterConversionLineEntry3D& rEntry = maLineEntries[maLineEntries.size() - 1];
191 if(rFill.areBColorsUsed())
193 rEntry.setColorIndex(addColorInterpolator(rFill.getBColor(a), rFill.getBColor(b), fInvYDelta));
196 if(rFill.areNormalsUsed())
198 rEntry.setNormalIndex(addNormalInterpolator(rFill.getNormal(a), rFill.getNormal(b), fInvYDelta));
201 if(rFill.areTextureCoordinatesUsed())
203 if(pViewToEye)
205 const double fEyeA(((*pViewToEye) * aStart).getZ());
206 const double fEyeB(((*pViewToEye) * aEnd).getZ());
208 rEntry.setInverseTextureIndex(addInverseTextureInterpolator(
209 rFill.getTextureCoordinate(a),
210 rFill.getTextureCoordinate(b),
211 fEyeA, fEyeB, fInvYDelta));
213 else
215 rEntry.setTextureIndex(addTextureInterpolator(
216 rFill.getTextureCoordinate(a),
217 rFill.getTextureCoordinate(b),
218 fInvYDelta));
224 void RasterConverter3D::rasterconvertB3DEdge(const B3DPolygon& rLine, sal_uInt32 nA, sal_uInt32 nB, sal_Int32 nStartLine, sal_Int32 nStopLine, sal_uInt16 nLineWidth)
226 B3DPoint aStart(rLine.getB3DPoint(nA));
227 B3DPoint aEnd(rLine.getB3DPoint(nB));
228 const double fZBufferLineAdd(0x00ff);
229 static bool bForceToPolygon(false);
231 if(nLineWidth > 1 || bForceToPolygon)
233 // this is not a hairline anymore, in most cases since it's an oversampled
234 // hairline to get e.g. AA for Z-Buffering. Create fill geometry.
235 if(!aStart.equal(aEnd))
237 reset();
238 maLineEntries.clear();
240 B2DVector aVector(aEnd.getX() - aStart.getX(), aEnd.getY() - aStart.getY());
241 aVector.normalize();
242 const B2DVector aPerpend(getPerpendicular(aVector) * ((static_cast<double>(nLineWidth) + 0.5) * 0.5));
243 const double fZStartWithAdd(aStart.getZ() + fZBufferLineAdd);
244 const double fZEndWithAdd(aEnd.getZ() + fZBufferLineAdd);
246 B3DPolygon aPolygon;
247 aPolygon.append(B3DPoint(aStart.getX() + aPerpend.getX(), aStart.getY() + aPerpend.getY(), fZStartWithAdd));
248 aPolygon.append(B3DPoint(aEnd.getX() + aPerpend.getX(), aEnd.getY() + aPerpend.getY(), fZEndWithAdd));
249 aPolygon.append(B3DPoint(aEnd.getX() - aPerpend.getX(), aEnd.getY() - aPerpend.getY(), fZEndWithAdd));
250 aPolygon.append(B3DPoint(aStart.getX() - aPerpend.getX(), aStart.getY() - aPerpend.getY(), fZStartWithAdd));
251 aPolygon.setClosed(true);
253 addArea(aPolygon, 0);
256 else
258 // it's a hairline. Use direct RasterConversionLineEntry creation to
259 // rasterconvert lines as similar to areas as possible to avoid Z-Fighting
260 sal_Int32 nYStart(fround(aStart.getY()));
261 sal_Int32 nYEnd(fround(aEnd.getY()));
263 if(nYStart == nYEnd)
265 // horizontal line, check X
266 const sal_Int32 nXStart(static_cast<sal_Int32>(aStart.getX()));
267 const sal_Int32 nXEnd(static_cast<sal_Int32>(aEnd.getX()));
269 if(nXStart != nXEnd)
271 reset();
272 maLineEntries.clear();
274 // horizontal line, create vertical entries. These will be sorted by
275 // X anyways, so no need to distinguish the case here
276 maLineEntries.push_back(RasterConversionLineEntry3D(
277 aStart.getX(), 0.0,
278 aStart.getZ() + fZBufferLineAdd, 0.0,
279 nYStart, 1));
280 maLineEntries.push_back(RasterConversionLineEntry3D(
281 aEnd.getX(), 0.0,
282 aEnd.getZ() + fZBufferLineAdd, 0.0,
283 nYStart, 1));
286 else
288 reset();
289 maLineEntries.clear();
291 if(nYStart > nYEnd)
293 ::std::swap(aStart, aEnd);
294 ::std::swap(nYStart, nYEnd);
297 const sal_uInt32 nYDelta(static_cast<sal_uInt32>(nYEnd - nYStart));
298 const double fInvYDelta(1.0 / nYDelta);
300 // non-horizontal line, create two parallell entries. These will be sorted by
301 // X anyways, so no need to distinguish the case here
302 maLineEntries.push_back(RasterConversionLineEntry3D(
303 aStart.getX(), (aEnd.getX() - aStart.getX()) * fInvYDelta,
304 aStart.getZ() + fZBufferLineAdd, (aEnd.getZ() - aStart.getZ()) * fInvYDelta,
305 nYStart, nYDelta));
307 RasterConversionLineEntry3D& rEntry = maLineEntries[maLineEntries.size() - 1];
309 // need to choose a X-Distance for the 2nd edge which guarantees all pixels
310 // of the line to be set. This is exactly the X-Increment for one Y-Step.
311 // Same is true for Z, so in both cases, add one increment to them. To also
312 // guarantee one pixel per line, add a minimum of one for X.
313 const double fDistanceX(fabs(rEntry.getX().getInc()) >= 1.0 ? rEntry.getX().getInc() : 1.0);
315 maLineEntries.push_back(RasterConversionLineEntry3D(
316 rEntry.getX().getVal() + fDistanceX, rEntry.getX().getInc(),
317 rEntry.getZ().getVal() + rEntry.getZ().getInc(), rEntry.getZ().getInc(),
318 nYStart, nYDelta));
322 if(maLineEntries.size())
324 rasterconvertB3DArea(nStartLine, nStopLine);
328 void RasterConverter3D::rasterconvertB3DPolyPolygon(const B3DPolyPolygon& rFill, const B3DHomMatrix* pViewToEye, sal_Int32 nStartLine, sal_Int32 nStopLine)
330 reset();
331 maLineEntries.clear();
332 addArea(rFill, pViewToEye);
333 rasterconvertB3DArea(nStartLine, nStopLine);
336 void RasterConverter3D::rasterconvertB3DPolygon(const B3DPolygon& rLine, sal_Int32 nStartLine, sal_Int32 nStopLine, sal_uInt16 nLineWidth)
338 const sal_uInt32 nPointCount(rLine.count());
340 if(nPointCount)
342 const sal_uInt32 nEdgeCount(rLine.isClosed() ? nPointCount : nPointCount - 1);
344 for(sal_uInt32 a(0); a < nEdgeCount; a++)
346 rasterconvertB3DEdge(rLine, a, (a + 1) % nPointCount, nStartLine, nStopLine, nLineWidth);
350 } // end of namespace basegfx
352 //////////////////////////////////////////////////////////////////////////////
353 // eof