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28 #include "tp_3D_SceneAppearance.hrc"
29 #include "dlg_View3D.hrc"
30 #include "SchSlotIds.hxx"
42 #define POS_X_2 POS_X_1+WIDTH_FT+4
44 #define POS_Y_SCHEME 8
45 #define POS_Y_SEPERATOR (POS_Y_SCHEME+13)
47 #define POS_Y_SHADING (POS_Y_SEPERATOR+16)
48 #define POS_Y_OBJECTLINES (POS_Y_SHADING+16)
49 #define POS_Y_ROUNDEDEDGE (POS_Y_OBJECTLINES+16)
52 TabPage TP_3D_SCENEAPPEARANCE
57 Size = MAP_APPFONT ( VIEW3D_PAGE_WIDTH , VIEW3D_PAGE_HEIGHT ) ;
61 Pos = MAP_APPFONT ( POS_X_1 , POS_Y_SCHEME ) ;
62 Size = MAP_APPFONT ( WIDTH_FT , HEIGHT_FT ) ;
63 Text [ en-US ] = "Sche~me" ;
70 Pos = MAP_APPFONT ( POS_X_2 , POS_Y_SCHEME-2 ) ;
71 Size = MAP_APPFONT ( WIDTH_LB , HEIGHT_LB ) ;
73 FixedLine FL_SEPERATOR
75 Pos = MAP_APPFONT ( POS_X_0 , POS_Y_SEPERATOR ) ;
76 Size = MAP_APPFONT ( WIDTH_FL , HEIGHT_FL ) ;
81 Pos = MAP_APPFONT ( POS_X_1 , POS_Y_SHADING ) ;
82 Size = MAP_APPFONT ( WIDTH_FL , HEIGHT_LB ) ;
83 Text [ en-US ] = "~Shading" ;
85 CheckBox CB_OBJECTLINES
87 Pos = MAP_APPFONT ( POS_X_1 , POS_Y_OBJECTLINES ) ;
88 Size = MAP_APPFONT ( WIDTH_FL , HEIGHT_LB ) ;
89 Text [ en-US ] = "~Object borders" ;
91 Checkbox CB_ROUNDEDEDGE
93 Pos = MAP_APPFONT ( POS_X_1 , POS_Y_ROUNDEDEDGE ) ;
94 Size = MAP_APPFONT ( WIDTH_FL , HEIGHT_LB ) ;
95 Text [ en-US ] = "~Rounded edges" ;