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28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_chart2.hxx"
31 #include "BubbleChart.hxx"
32 #include "PlottingPositionHelper.hxx"
33 #include "ShapeFactory.hxx"
34 #include "CommonConverters.hxx"
36 #include "ViewDefines.hxx"
37 #include "ObjectIdentifier.hxx"
38 #include "Splines.hxx"
39 #include "LabelPositionHelper.hxx"
40 #include "Clipping.hxx"
43 #include <com/sun/star/chart2/Symbol.hpp>
44 #include <com/sun/star/chart/DataLabelPlacement.hpp>
45 #include <tools/debug.hxx>
46 #include <editeng/unoprnms.hxx>
47 #include <rtl/math.hxx>
48 #include <com/sun/star/drawing/DoubleSequence.hpp>
49 #include <com/sun/star/drawing/NormalsKind.hpp>
50 #include <com/sun/star/lang/XServiceName.hpp>
52 //.............................................................................
55 //.............................................................................
56 using namespace ::com::sun::star
;
57 using namespace ::rtl::math
;
58 using namespace ::com::sun::star::chart2
;
60 //-----------------------------------------------------------------------------
61 //-----------------------------------------------------------------------------
62 //-----------------------------------------------------------------------------
64 BubbleChart::BubbleChart( const uno::Reference
<XChartType
>& xChartTypeModel
65 , sal_Int32 nDimensionCount
)
66 : VSeriesPlotter( xChartTypeModel
, nDimensionCount
, false )
67 , m_bShowNegativeValues(false)
68 , m_bBubbleSizeAsArea(true)
69 , m_fBubbleSizeScaling(1.0)
70 , m_fMaxLogicBubbleSize( 0.0 )
71 , m_fBubbleSizeFactorToScreen( 1.0 )
73 if( !m_pMainPosHelper
)
74 m_pMainPosHelper
= new PlottingPositionHelper();
75 PlotterBase::m_pPosHelper
= m_pMainPosHelper
;
76 VSeriesPlotter::m_pMainPosHelper
= m_pMainPosHelper
;
79 BubbleChart::~BubbleChart()
81 delete m_pMainPosHelper
;
84 void BubbleChart::calculateMaximumLogicBubbleSize()
86 double fMaxSize
= 0.0;
88 sal_Int32 nStartIndex
= 0;
89 sal_Int32 nEndIndex
= VSeriesPlotter::getPointCount();
90 for( sal_Int32 nIndex
= nStartIndex
; nIndex
< nEndIndex
; nIndex
++ )
92 ::std::vector
< ::std::vector
< VDataSeriesGroup
> >::iterator aZSlotIter
= m_aZSlots
.begin();
93 const ::std::vector
< ::std::vector
< VDataSeriesGroup
> >::const_iterator aZSlotEnd
= m_aZSlots
.end();
94 for( ; aZSlotIter
!= aZSlotEnd
; aZSlotIter
++ )
96 ::std::vector
< VDataSeriesGroup
>::iterator aXSlotIter
= aZSlotIter
->begin();
97 const ::std::vector
< VDataSeriesGroup
>::const_iterator aXSlotEnd
= aZSlotIter
->end();
98 for( ; aXSlotIter
!= aXSlotEnd
; aXSlotIter
++ )
100 ::std::vector
< VDataSeries
* >* pSeriesList
= &(aXSlotIter
->m_aSeriesVector
);
101 ::std::vector
< VDataSeries
* >::const_iterator aSeriesIter
= pSeriesList
->begin();
102 const ::std::vector
< VDataSeries
* >::const_iterator aSeriesEnd
= pSeriesList
->end();
103 for( ; aSeriesIter
!= aSeriesEnd
; aSeriesIter
++ )
105 VDataSeries
* pSeries( *aSeriesIter
);
109 double fSize
= pSeries
->getBubble_Size( nIndex
);
110 if( m_bShowNegativeValues
)
112 if( fSize
> fMaxSize
)
119 m_fMaxLogicBubbleSize
= fMaxSize
;
122 void BubbleChart::calculateBubbleSizeScalingFactor()
125 drawing::Position3D
aSceneMinPos( m_pMainPosHelper
->transformLogicToScene( m_pMainPosHelper
->getLogicMinX(),m_pMainPosHelper
->getLogicMinY(),fLogicZ
, false ) );
126 drawing::Position3D
aSceneMaxPos( m_pMainPosHelper
->transformLogicToScene( m_pMainPosHelper
->getLogicMaxX(),m_pMainPosHelper
->getLogicMaxY(),fLogicZ
, false ) );
128 awt::Point
aScreenMinPos( LabelPositionHelper(m_pMainPosHelper
,m_nDimension
,m_xLogicTarget
,m_pShapeFactory
).transformSceneToScreenPosition( aSceneMinPos
) );
129 awt::Point
aScreenMaxPos( LabelPositionHelper(m_pMainPosHelper
,m_nDimension
,m_xLogicTarget
,m_pShapeFactory
).transformSceneToScreenPosition( aSceneMaxPos
) );
131 sal_Int32 nWidth
= abs( aScreenMaxPos
.X
- aScreenMinPos
.X
);
132 sal_Int32 nHeight
= abs( aScreenMaxPos
.Y
- aScreenMinPos
.Y
);
134 sal_Int32 nMinExtend
= std::min( nWidth
, nHeight
);
135 m_fBubbleSizeFactorToScreen
= nMinExtend
* 0.25;//max bubble size is 25 percent of diagram size
138 drawing::Direction3D
BubbleChart::transformToScreenBubbleSize( double fLogicSize
)
140 drawing::Direction3D
aRet(0,0,0);
142 if( ::rtl::math::isNan(fLogicSize
) || ::rtl::math::isInf(fLogicSize
) )
145 if( m_bShowNegativeValues
)
146 fLogicSize
= fabs(fLogicSize
);
148 double fMaxSize
= m_fMaxLogicBubbleSize
;
150 double fMaxRadius
= fMaxSize
;
151 double fRaduis
= fLogicSize
;
152 if( m_bBubbleSizeAsArea
)
154 fMaxRadius
= sqrt( fMaxSize
/ F_PI
);
155 fRaduis
= sqrt( fLogicSize
/ F_PI
);
158 aRet
.DirectionX
= m_fBubbleSizeScaling
* m_fBubbleSizeFactorToScreen
* fRaduis
/ fMaxRadius
;
159 aRet
.DirectionY
= aRet
.DirectionX
;
164 bool BubbleChart::isExpandIfValuesCloseToBorder( sal_Int32
/*nDimensionIndex*/ )
169 bool BubbleChart::isSeperateStackingForDifferentSigns( sal_Int32
/*nDimensionIndex*/ )
174 //-----------------------------------------------------------------
176 LegendSymbolStyle
BubbleChart::getLegendSymbolStyle()
178 return chart2::LegendSymbolStyle_CIRCLE
;
181 drawing::Direction3D
BubbleChart::getPreferredDiagramAspectRatio() const
183 return drawing::Direction3D(-1,-1,-1);
186 void BubbleChart::addSeries( VDataSeries
* pSeries
, sal_Int32 zSlot
, sal_Int32 xSlot
, sal_Int32 ySlot
)
188 VSeriesPlotter::addSeries( pSeries
, zSlot
, xSlot
, ySlot
);
191 //better performance for big data
194 FormerPoint( double fX
, double fY
, double fZ
)
195 : m_fX(fX
), m_fY(fY
), m_fZ(fZ
)
199 ::rtl::math::setNan( &m_fX
);
200 ::rtl::math::setNan( &m_fY
);
201 ::rtl::math::setNan( &m_fZ
);
209 void BubbleChart::createShapes()
211 if( m_aZSlots
.begin() == m_aZSlots
.end() ) //no series
214 DBG_ASSERT(m_pShapeFactory
&&m_xLogicTarget
.is()&&m_xFinalTarget
.is(),"BubbleChart is not proper initialized");
215 if(!(m_pShapeFactory
&&m_xLogicTarget
.is()&&m_xFinalTarget
.is()))
218 //therefore create an own group for the texts and the error bars to move them to front
219 //(because the text group is created after the series group the texts are displayed on top)
220 uno::Reference
< drawing::XShapes
> xSeriesTarget(
221 createGroupShape( m_xLogicTarget
,rtl::OUString() ));
222 uno::Reference
< drawing::XShapes
> xTextTarget(
223 m_pShapeFactory
->createGroup2D( m_xFinalTarget
,rtl::OUString() ));
225 //update/create information for current group
226 double fLogicZ
= 0.5;//as defined
228 sal_Int32 nStartIndex
= 0; // inclusive ;..todo get somehow from x scale
229 sal_Int32 nEndIndex
= VSeriesPlotter::getPointCount();
233 //better performance for big data
234 std::map
< VDataSeries
*, FormerPoint
> aSeriesFormerPointMap
;
235 m_bPointsWereSkipped
= false;
236 sal_Int32 nSkippedPoints
= 0;
237 sal_Int32 nCreatedPoints
= 0;
240 calculateMaximumLogicBubbleSize();
241 calculateBubbleSizeScalingFactor();
242 if( m_fMaxLogicBubbleSize
<= 0 || m_fBubbleSizeFactorToScreen
<= 0 )
245 //=============================================================================
246 //iterate through all x values per indices
247 for( sal_Int32 nIndex
= nStartIndex
; nIndex
< nEndIndex
; nIndex
++ )
249 ::std::vector
< ::std::vector
< VDataSeriesGroup
> >::iterator aZSlotIter
= m_aZSlots
.begin();
250 const ::std::vector
< ::std::vector
< VDataSeriesGroup
> >::const_iterator aZSlotEnd
= m_aZSlots
.end();
252 aZSlotIter
= m_aZSlots
.begin();
253 for( sal_Int32 nZ
=1; aZSlotIter
!= aZSlotEnd
; aZSlotIter
++, nZ
++ )
255 ::std::vector
< VDataSeriesGroup
>::iterator aXSlotIter
= aZSlotIter
->begin();
256 const ::std::vector
< VDataSeriesGroup
>::const_iterator aXSlotEnd
= aZSlotIter
->end();
258 aXSlotIter
= aZSlotIter
->begin();
259 for( sal_Int32 nX
=0; aXSlotIter
!= aXSlotEnd
; aXSlotIter
++, nX
++ )
261 ::std::vector
< VDataSeries
* >* pSeriesList
= &(aXSlotIter
->m_aSeriesVector
);
262 ::std::vector
< VDataSeries
* >::const_iterator aSeriesIter
= pSeriesList
->begin();
263 const ::std::vector
< VDataSeries
* >::const_iterator aSeriesEnd
= pSeriesList
->end();
265 //=============================================================================
266 //iterate through all series
267 for( sal_Int32 nSeriesIndex
= 0; aSeriesIter
!= aSeriesEnd
; aSeriesIter
++, nSeriesIndex
++ )
269 VDataSeries
* pSeries( *aSeriesIter
);
273 uno::Reference
< drawing::XShapes
> xSeriesGroupShape_Shapes
= getSeriesGroupShape(*aSeriesIter
, xSeriesTarget
);
275 sal_Int32 nAttachedAxisIndex
= pSeries
->getAttachedAxisIndex();
276 PlottingPositionHelper
* pPosHelper
= &(this->getPlottingPositionHelper( nAttachedAxisIndex
));
278 pPosHelper
= m_pMainPosHelper
;
279 PlotterBase::m_pPosHelper
= pPosHelper
;
284 //collect data point information (logic coordinates, style ):
285 double fLogicX
= pSeries
->getXValue(nIndex
);
286 double fLogicY
= pSeries
->getYValue(nIndex
);
287 double fBubbleSize
= pSeries
->getBubble_Size( nIndex
);
289 if( !m_bShowNegativeValues
&& fBubbleSize
<0.0 )
292 if( ::rtl::math::approxEqual( fBubbleSize
, 0.0 ) || ::rtl::math::isNan(fBubbleSize
) )
295 if( ::rtl::math::isNan(fLogicX
) || ::rtl::math::isInf(fLogicX
)
296 || ::rtl::math::isNan(fLogicY
) || ::rtl::math::isInf(fLogicY
) )
299 bool bIsVisible
= pPosHelper
->isLogicVisible( fLogicX
, fLogicY
, fLogicZ
);
301 drawing::Position3D
aUnscaledLogicPosition( fLogicX
, fLogicY
, fLogicZ
);
302 drawing::Position3D
aScaledLogicPosition(aUnscaledLogicPosition
);
303 pPosHelper
->doLogicScaling( aScaledLogicPosition
);
305 //transformation 3) -> 4)
306 drawing::Position3D
aScenePosition( pPosHelper
->transformLogicToScene( fLogicX
,fLogicY
,fLogicZ
, false ) );
308 //better performance for big data
309 FormerPoint
aFormerPoint( aSeriesFormerPointMap
[pSeries
] );
310 pPosHelper
->setCoordinateSystemResolution( m_aCoordinateSystemResolution
);
311 if( !pSeries
->isAttributedDataPoint(nIndex
)
313 pPosHelper
->isSameForGivenResolution( aFormerPoint
.m_fX
, aFormerPoint
.m_fY
, aFormerPoint
.m_fZ
314 , aScaledLogicPosition
.PositionX
, aScaledLogicPosition
.PositionY
, aScaledLogicPosition
.PositionZ
) )
317 m_bPointsWereSkipped
= true;
320 aSeriesFormerPointMap
[pSeries
] = FormerPoint(aScaledLogicPosition
.PositionX
, aScaledLogicPosition
.PositionY
, aScaledLogicPosition
.PositionZ
);
322 //create a single datapoint if point is visible
326 //create a group shape for this point and add to the series shape:
327 rtl::OUString aPointCID
= ObjectIdentifier::createPointCID(
328 pSeries
->getPointCID_Stub(), nIndex
);
329 uno::Reference
< drawing::XShapes
> xPointGroupShape_Shapes(
330 createGroupShape(xSeriesGroupShape_Shapes
,aPointCID
) );
331 uno::Reference
<drawing::XShape
> xPointGroupShape_Shape
=
332 uno::Reference
<drawing::XShape
>( xPointGroupShape_Shapes
, uno::UNO_QUERY
);
338 drawing::Direction3D aSymbolSize
= transformToScreenBubbleSize( fBubbleSize
);
341 uno::Reference
<drawing::XShape
> xShape
;
342 xShape
= m_pShapeFactory
->createCircle2D( xPointGroupShape_Shapes
343 , aScenePosition
, aSymbolSize
);
345 this->setMappedProperties( xShape
346 , pSeries
->getPropertiesOfPoint( nIndex
)
347 , PropertyMapper::getPropertyNameMapForFilledSeriesProperties() );
349 m_pShapeFactory
->setShapeName( xShape
, C2U("MarkHandles") );
352 //create data point label
353 if( (**aSeriesIter
).getDataPointLabelIfLabel(nIndex
) )
355 LabelAlignment eAlignment
= LABEL_ALIGN_TOP
;
356 drawing::Position3D
aScenePosition3D( aScenePosition
.PositionX
357 , aScenePosition
.PositionY
358 , aScenePosition
.PositionZ
+this->getTransformedDepth() );
360 sal_Int32 nLabelPlacement
= pSeries
->getLabelPlacement( nIndex
, m_xChartTypeModel
, m_nDimension
, pPosHelper
->isSwapXAndY() );
362 switch(nLabelPlacement
)
364 case ::com::sun::star::chart::DataLabelPlacement::TOP
:
365 aScenePosition3D
.PositionY
-= (aSymbolSize
.DirectionY
/2+1);
366 eAlignment
= LABEL_ALIGN_TOP
;
368 case ::com::sun::star::chart::DataLabelPlacement::BOTTOM
:
369 aScenePosition3D
.PositionY
+= (aSymbolSize
.DirectionY
/2+1);
370 eAlignment
= LABEL_ALIGN_BOTTOM
;
372 case ::com::sun::star::chart::DataLabelPlacement::LEFT
:
373 aScenePosition3D
.PositionX
-= (aSymbolSize
.DirectionX
/2+1);
374 eAlignment
= LABEL_ALIGN_LEFT
;
376 case ::com::sun::star::chart::DataLabelPlacement::RIGHT
:
377 aScenePosition3D
.PositionX
+= (aSymbolSize
.DirectionX
/2+1);
378 eAlignment
= LABEL_ALIGN_RIGHT
;
380 case ::com::sun::star::chart::DataLabelPlacement::CENTER
:
381 eAlignment
= LABEL_ALIGN_CENTER
;
384 DBG_ERROR("this label alignment is not implemented yet");
385 aScenePosition3D
.PositionY
-= (aSymbolSize
.DirectionY
/2+1);
386 eAlignment
= LABEL_ALIGN_TOP
;
391 awt::Point
aScreenPosition2D( LabelPositionHelper(pPosHelper
,m_nDimension
,m_xLogicTarget
,m_pShapeFactory
)
392 .transformSceneToScreenPosition( aScenePosition3D
) );
393 sal_Int32 nOffset
= 0;
394 if(LABEL_ALIGN_CENTER
!=eAlignment
)
395 nOffset
= 100;//add some spacing //@todo maybe get more intelligent values
396 this->createDataLabel( xTextTarget
, **aSeriesIter
, nIndex
397 , fBubbleSize
, fBubbleSize
, aScreenPosition2D
, eAlignment
, nOffset
);
401 //remove PointGroupShape if empty
402 if(!xPointGroupShape_Shapes
->getCount())
403 xSeriesGroupShape_Shapes
->remove(xPointGroupShape_Shape
);
405 }//next series in x slot (next y slot)
409 //=============================================================================
410 //=============================================================================
411 //=============================================================================
412 OSL_TRACE( "\nPPPPPPPPP<<<<<<<<<<<< area chart :: createShapes():: skipped points: %d created points: %d", nSkippedPoints
, nCreatedPoints
);
415 //.............................................................................
417 //.............................................................................