merged tag ooo/OOO330_m14
[LibreOffice.git] / offapi / com / sun / star / rendering / BlendMode.idl
blob05d53892877aeb5ffca1d180638fa2c5dbaec28a
1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
5 * Copyright 2000, 2010 Oracle and/or its affiliates.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * This file is part of OpenOffice.org.
11 * OpenOffice.org is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License version 3
13 * only, as published by the Free Software Foundation.
15 * OpenOffice.org is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License version 3 for more details
19 * (a copy is included in the LICENSE file that accompanied this code).
21 * You should have received a copy of the GNU Lesser General Public License
22 * version 3 along with OpenOffice.org. If not, see
23 * <http://www.openoffice.org/license.html>
24 * for a copy of the LGPLv3 License.
26 ************************************************************************/
27 #ifndef __com_sun_star_rendering_BlendMode_idl__
28 #define __com_sun_star_rendering_BlendMode_idl__
30 module com { module sun { module star { module rendering {
32 /** These constants determine some extra ways how the primitive color
33 is combined with the background.<p>
35 @see <type>CompositeOperation</type>
37 Please refer to the PDF specification for explanations of this
38 constants.<p>
40 constants BlendMode
42 const byte NORMAL = 0;
43 const byte MULTIPLY = 1;
44 const byte SCREEN = 2;
45 const byte OVERLAY = 3;
46 const byte DARKEN = 4;
47 const byte LIGHTEN = 5;
48 const byte COLOR_DODGE = 6;
49 const byte COLOR_BURN = 7;
50 const byte HARD_LIGHT = 8;
51 const byte SOFT_LIGHT = 9;
52 const byte DIFFERENCE = 10;
53 const byte EXCLUSION = 11;
54 const byte HUE = 12;
55 const byte SATURATION = 13;
56 const byte COLOR = 14;
57 const byte LUMINOSITY = 15;
60 }; }; }; };
62 #endif