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27 #ifndef __com_sun_star_script_ScriptEvent_idl__
28 #define __com_sun_star_script_ScriptEvent_idl__
30 #ifndef __com_sun_star_script_AllEventObject_idl__
31 #include
<com
/sun
/star
/script
/AllEventObject.idl
>
35 //=============================================================================
37 module com
{ module sun
{ module star
{ module script
{
39 //=============================================================================
40 /** script event that gets delivered whenever a script event takes place.
41 <p>For that to happen, a "ScriptEventDescriptor" must be registered at
42 and attached to an object by an <type>XEventAttacherManager</type>.</p>
44 published
struct ScriptEvent
: com
::sun
::star
::script
::AllEventObject
46 //-------------------------------------------------------------------------
47 /** type of the script language as string; for example, "Basic" or "StarScript".
51 //-------------------------------------------------------------------------
52 /** script code as string.
54 <p>The code has to correspond with the language
55 defined by ScriptType.</p>
61 //=============================================================================