1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
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21 #include "backbuffer.hxx"
26 BackBuffer::BackBuffer( const OutputDevice
& rRefDevice
,
27 bool bMonochromeBuffer
) :
28 maVDev( VclPtr
<VirtualDevice
>::Create( rRefDevice
,
29 sal_uInt16(bMonochromeBuffer
) ) )
31 if( !bMonochromeBuffer
)
35 // use AA on VCLCanvas for Mac
36 maVDev
->SetAntialiasing( AntialiasingFlags::EnableB2dDraw
| maVDev
->GetAntialiasing() );
38 // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and
39 // is not required to do AA. It would need to be adapted to use it correctly
40 // (especially gradient painting). This will need extra work.
41 maVDev
->SetAntialiasing( maVDev
->GetAntialiasing() & ~AntialiasingFlags::EnableB2dDraw
);
46 BackBuffer::~BackBuffer()
48 SolarMutexGuard aGuard
;
49 maVDev
.disposeAndClear();
52 OutputDevice
& BackBuffer::getOutDev()
57 const OutputDevice
& BackBuffer::getOutDev() const
62 void BackBuffer::setSize( const ::Size
& rNewSize
)
64 maVDev
->SetOutputSizePixel( rNewSize
);
69 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */