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20 #ifndef INCLUDED_CANVAS_SOURCE_VCL_SPRITEHELPER_HXX
21 #define INCLUDED_CANVAS_SOURCE_VCL_SPRITEHELPER_HXX
23 #include <com/sun/star/rendering/XCustomSprite.hpp>
25 #include <vcl/virdev.hxx>
27 #include <canvas/base/canvascustomspritehelper.hxx>
28 #include <canvas/base/spritesurface.hxx>
29 #include <canvas/vclwrapper.hxx>
31 #include "backbuffer.hxx"
32 #include "impltools.hxx"
33 #include "spritecanvas.hxx"
38 /* Definition of SpriteHelper class */
40 /** Helper class for canvas sprites.
42 This class implements all sprite-related functionality, like
43 that available on the XSprite interface.
45 class SpriteHelper
: public ::canvas::CanvasCustomSpriteHelper
50 // make CanvasCustomSpriteHelper::init visible for name lookup
51 using ::canvas::CanvasCustomSpriteHelper::init
;
53 /** Late-init the sprite helper
59 Sprite canvas this sprite is part of. Object stores
60 ref-counted reference to it, thus, don't forget to pass on
64 Buffer of the sprite content (non-alpha part)
66 @param rBackBufferMask
67 Buffer of the sprite content (alpha part)
69 void init( const ::com::sun::star::geometry::RealSize2D
& rSpriteSize
,
70 const ::canvas::SpriteSurface::Reference
& rOwningSpriteCanvas
,
71 const BackBufferSharedPtr
& rBackBuffer
,
72 const BackBufferSharedPtr
& rBackBufferMask
,
73 bool bShowSpriteBounds
);
77 /** Repaint sprite content to associated sprite canvas
80 Output position (sprite's own position is disregarded)
82 @param io_bSurfacesDirty
83 When true, the referenced sprite surfaces (backBuffer and
84 backBufferMask) have been modified since last call.
86 @param bBufferedUpdate
87 When true, the redraw does <em>not</em> happen directly on
88 the front buffer, but within a VDev. Used to speed up
91 void redraw( OutputDevice
& rOutDev
,
92 const ::basegfx::B2DPoint
& rPos
,
94 bool bBufferedUpdate
) const;
97 virtual ::basegfx::B2DPolyPolygon
polyPolygonFromXPolyPolygon2D(
98 ::com::sun::star::uno::Reference
< ::com::sun::star::rendering::XPolyPolygon2D
>& xPoly
) const SAL_OVERRIDE
;
101 BackBufferSharedPtr mpBackBuffer
;
102 BackBufferSharedPtr mpBackBufferMask
;
104 /// Cached bitmap for the current sprite content
105 mutable ::canvas::vcltools::VCLObject
<BitmapEx
> maContent
;
107 /// When true, line sprite corners in red
108 bool mbShowSpriteBounds
;
113 #endif // INCLUDED_CANVAS_SOURCE_VCL_SPRITEHELPER_HXX
115 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */