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20 #ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_MATERIALATTRIBUTE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_ATTRIBUTE_MATERIALATTRIBUTE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <o3tl/cow_wrapper.hxx>
29 namespace drawinglayer
{ namespace attribute
{
30 class ImpMaterialAttribute3D
;
39 namespace drawinglayer
43 class DRAWINGLAYER_DLLPUBLIC MaterialAttribute3D
46 typedef o3tl::cow_wrapper
< ImpMaterialAttribute3D
> ImplType
;
49 ImplType mpMaterialAttribute3D
;
52 // constructors/destructor
54 const basegfx::BColor
& rColor
,
55 const basegfx::BColor
& rSpecular
,
56 const basegfx::BColor
& rEmission
,
57 sal_uInt16 nSpecularIntensity
);
58 MaterialAttribute3D(const basegfx::BColor
& rColor
);
59 MaterialAttribute3D();
60 MaterialAttribute3D(const MaterialAttribute3D
& rCandidate
);
61 ~MaterialAttribute3D();
63 // assignment operator
64 MaterialAttribute3D
& operator=(const MaterialAttribute3D
& rCandidate
);
66 // checks if the incarnation is default constructed
67 bool isDefault() const;
70 bool operator==(const MaterialAttribute3D
& rCandidate
) const;
73 const basegfx::BColor
& getColor() const;
74 const basegfx::BColor
& getSpecular() const;
75 const basegfx::BColor
& getEmission() const;
76 sal_uInt16
getSpecularIntensity() const;
78 } // end of namespace attribute
79 } // end of namespace drawinglayer
83 #endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_MATERIALATTRIBUTE3D_HXX
85 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */