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[LibreOffice.git] / include / svtools / table / tablerenderer.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #ifndef INCLUDED_SVTOOLS_TABLE_TABLERENDERER_HXX
21 #define INCLUDED_SVTOOLS_TABLE_TABLERENDERER_HXX
23 #include <svtools/table/tabletypes.hxx>
25 #include <vcl/outdev.hxx>
27 #include <memory>
29 class StyleSettings;
32 namespace svt { namespace table
37 //= ITableRenderer
39 /** interface to implement by components rendering a ->TableControl
41 class SAL_NO_VTABLE ITableRenderer
43 public:
45 /** paints a (part of) header area
47 There are two header areas in a table control:
48 <ul><li>The row containing all column headers, i.e. <em>above</em> all rows containing the data</li>
49 <li>The column containing all row headers. i.e. <em>left of</em> all columns containing the data</li>
50 </ul>
52 A header area is more than the union of the single column/row headers.
54 First, there might be less columns than fit into the view - in this case, right
55 beside the right-most column, there's still room which belongs to the column header
56 area, but is not occupied by any particular column header.<br/>
57 An equivalent statement holds for the row header area, if there are less rows than
58 fit into the view.
60 Second, if the table control has both a row header and a column header,
61 the intersection between those both belongs to both the column header area and the
62 row header area, but not to any particular column or row header.
64 There are two flags specifying whether the to-be-painted area is part of the column
65 and/or row header area.
66 <ul><li>If both are <TRUE/>, the intersection of both areas is to be painted.</li>
67 <li>If ->_bIsColHeaderArea is <TRUE/> and ->_bIsRowHeaderArea is <FALSE/>,
68 then ->_rArea denotes the column header area <em>excluding</em> the
69 intersection between row and column header area.</li>
70 <li>Equivalently for ->_bIsColHeaderArea being <FALSE/> and ->_bIsRowHeaderArea
71 being <TRUE/></li>
72 </ul>
73 Note that it's not possible for both ->_bIsColHeaderArea and ->_bIsRowHeaderArea
74 to be <FALSE/> at the same time.
76 @param _rDevice
77 the device to paint onto
78 @param _rArea
79 the area to paint into
80 @param _bIsColHeaderArea
81 <TRUE/> if and only if ->_rArea is part of the column header area.
82 @param _bIsRowHeaderArea
83 <TRUE/> if and only if ->_rArea is part of the row header area.
84 @param _rStyle
85 the style to be used for drawing
87 virtual void PaintHeaderArea(
88 OutputDevice& _rDevice, const Rectangle& _rArea,
89 bool _bIsColHeaderArea, bool _bIsRowHeaderArea,
90 const StyleSettings& _rStyle ) = 0;
92 /** paints the header for a given column
94 @param _nCol
95 the index of the column to paint
96 @param _bActive
97 <TRUE/> if and only if the column whose column is to be painted
98 contains the active cell.
99 @param _bSelected
100 <TRUE/> if and only if the column whose column is to be painted
101 is selected currently.
102 @param _rDevice
103 denotes the device to paint onto
104 @param _rArea
105 the are into which the column header should be painted
106 @param _rStyle
107 the style to be used for drawing
109 virtual void PaintColumnHeader( ColPos _nCol, bool _bActive, bool _bSelected,
110 OutputDevice& _rDevice, const Rectangle& _rArea,
111 const StyleSettings& _rStyle ) = 0;
113 /** prepares a row for painting
115 Painting a table means painting rows as necessary, in an increasing
116 order. The assumption is that retrieving data for two different rows
117 is (potentially) more expensive than retrieving data for two different
118 columns. Thus, the renderer will get the chance to "seek" to a certain
119 row, and then has to render all cells in this row, before another
120 row is going to be painted.
122 @param _nRow
123 the row which is going to be painted. The renderer should
124 at least remember this row, since subsequent calls to
125 ->PaintRowHeader(), ->PaintCell(), and ->FinishRow() will
126 not pass this parameter again.
128 However, the renderer is also allowed to render any
129 cell-independent content of this row.
131 @param i_hasControlFocus
132 <TRUE/> if and only if the table control currently has the focus
133 @param _bSelected
134 <TRUE/> if and only if the row to be prepared is
135 selected currently.
136 @param _rDevice
137 denotes the device to paint onto
138 @param _rRowArea
139 the are into which the row should be painted. This excludes
140 the row header area, if applicable.
141 @param _rStyle
142 the style to be used for drawing
144 virtual void PrepareRow( RowPos _nRow, bool i_hasControlFocus, bool _bSelected,
145 OutputDevice& _rDevice, const Rectangle& _rRowArea,
146 const StyleSettings& _rStyle ) = 0;
148 /** paints the header of a row
150 The row to be painted is denoted by the most recent call to
151 ->PrepareRow.
153 @param i_hasControlFocus
154 <TRUE/> if and only if the table control currently has the focus
155 <br/>
156 Note that this flag is equal to the respective flag in the
157 previous ->PrepareRow call, it's passed here for convinience
158 only.
159 @param _bSelected
160 <TRUE/> if and only if the row whose header cell is to be
161 painted is selected currently.
162 <br/>
163 Note that this flag is equal to the respective flag in the
164 previous ->PrepareRow call, it's passed here for convinience
165 only.
166 @param _rDevice
167 denotes the device to paint onto
168 @param _rArea
169 the are into which the row header should be painted
170 @param _rStyle
171 the style to be used for drawing
173 virtual void PaintRowHeader( bool i_hasControlFocus, bool _bSelected,
174 OutputDevice& _rDevice, Rectangle const & _rArea,
175 StyleSettings const & _rStyle ) = 0;
177 /** paints a certain cell
179 The row to be painted is denoted by the most recent call to
180 ->PrepareRow.
182 @param _bSelected
183 <TRUE/> if and only if the cell to be painted is
184 selected currently. This is the case if either
185 the row or the column of the cell is currently selected.
186 <br/>
187 Note that this flag is equal to the respective flag in the
188 previous ->PrepareRow call, it's passed here for convinience
189 only.
190 @param i_hasControlFocus
191 <TRUE/> if and only if the table control currently has the focus
192 <br/>
193 Note that this flag is equal to the respective flag in the
194 previous ->PrepareRow call, it's passed here for convinience
195 only.
196 @param _rDevice
197 denotes the device to paint onto
198 @param _rArea
199 the are into which the cell should be painted
200 @param _rStyle
201 the style to be used for drawing
203 virtual void PaintCell( ColPos const i_col,
204 bool i_hasControlFocus, bool _bSelected,
205 OutputDevice& _rDevice, const Rectangle& _rArea,
206 const StyleSettings& _rStyle ) = 0;
208 /** draws a cell cursor in the given rectangle
210 The cell cursor is used to indicate the active/current cell
211 of a table control.
213 virtual void ShowCellCursor( vcl::Window& _rView, const Rectangle& _rCursorRect) = 0;
215 /** hides the cell cursor previously drawn into the given rectangle
217 The cell cursor is used to indicate the active/current cell
218 of a table control.
220 virtual void HideCellCursor( vcl::Window& _rView, const Rectangle& _rCursorRect) = 0;
222 /** checks whether a given cell content fits into a given target area on a given device.
224 @param i_colPos
225 denotes the column which the cell content would be painted into. Your renderer implementation
226 would only need this parameter if rendering is done differently for different columns.
228 @param i_rowPos
229 denotes the row which the cell content would be painted into. Your renderer implementation
230 would only need this parameter if rendering is done differently for different rows.
232 @param i_active
233 is <TRUE/> if and only if the renderer should assume the cell content would be painted for the active
234 cell.
236 @param i_selected
237 is <TRUE/> if and only if the renderer should assume the cell content would be painted for a selected
238 cell.
240 @param i_targetDevice
241 denotes the target device for the assumed rendering operation
243 @param i_targetArea
244 denotes the area within the target device for the assumed rendering operation.
246 @return
247 <TRUE/> if and only if the given cell content could be rendered into the given device and the
248 given area.
250 virtual bool FitsIntoCell(
251 ::com::sun::star::uno::Any const & i_cellContent,
252 ColPos const i_colPos, RowPos const i_rowPos,
253 bool const i_active, bool const i_selected,
254 OutputDevice& i_targetDevice, Rectangle const & i_targetArea
255 ) const = 0;
257 /** attempts to format the content of the given cell as string
259 @param i_cellValue
260 the value for which an attempt for a string conversion should be made
261 @param i_colPos
262 the column position of the cell in question
263 @param i_rowPos
264 the row position of the cell in question
265 @param o_cellString
266 the cell content, formatted as string
267 @return
268 <TRUE/> if and only if the content could be formatted as string
270 virtual bool GetFormattedCellString(
271 ::com::sun::star::uno::Any const & i_cellValue,
272 ColPos const i_colPos, RowPos const i_rowPos,
273 OUString & o_cellString
274 ) const = 0;
276 /// deletes the renderer instance
277 virtual ~ITableRenderer() { }
279 typedef std::shared_ptr< ITableRenderer > PTableRenderer;
282 } } // namespace svt::table
285 #endif // INCLUDED_SVTOOLS_TABLE_TABLERENDERER_HXX
287 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */