1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_DLGCTL3D_HXX
21 #define INCLUDED_SVX_DLGCTL3D_HXX
23 #include <vcl/ctrl.hxx>
24 #include <vcl/scrbar.hxx>
25 #include <vcl/button.hxx>
26 #include <svl/itemset.hxx>
27 #include <svx/svxdllapi.h>
28 #include <basegfx/vector/b3dvector.hxx>
36 enum class SvxPreviewObjectType
{ SPHERE
, CUBE
};
38 class SVX_DLLPUBLIC SAL_WARN_UNUSED Svx3DPreviewControl
: public Control
44 E3dPolyScene
* mpScene
;
46 SvxPreviewObjectType mnObjectType
;
51 Svx3DPreviewControl(vcl::Window
* pParent
, WinBits nStyle
= 0);
52 virtual ~Svx3DPreviewControl();
53 virtual void dispose() SAL_OVERRIDE
;
55 virtual void Paint( vcl::RenderContext
& rRenderContext
, const Rectangle
& rRect
) SAL_OVERRIDE
;
56 virtual void MouseButtonDown( const MouseEvent
& rMEvt
) SAL_OVERRIDE
;
57 virtual void Resize() SAL_OVERRIDE
;
58 virtual Size
GetOptimalSize() const SAL_OVERRIDE
;
61 virtual void SetObjectType(SvxPreviewObjectType nType
);
62 SvxPreviewObjectType
GetObjectType() const { return mnObjectType
; }
63 SfxItemSet
Get3DAttributes() const;
64 virtual void Set3DAttributes(const SfxItemSet
& rAttr
);
67 class SVX_DLLPUBLIC SAL_WARN_UNUSED Svx3DLightControl
: public Svx3DPreviewControl
69 // Callback for interactive changes
70 Link
<> maUserInteractiveChangeCallback
;
71 Link
<> maUserSelectionChangeCallback
;
72 Link
<> maChangeCallback
;
73 Link
<> maSelectionChangeCallback
;
76 sal_uInt32 maSelectedLight
;
78 // extra objects for light control
79 E3dObject
* mpExpansionObject
;
80 E3dObject
* mpLampBottomObject
;
81 E3dObject
* mpLampShaftObject
;
82 std::vector
< E3dObject
* > maLightObjects
;
84 // 3d rotations of object
89 // interaction parameters
90 Point maActionStartPoint
;
91 sal_Int32 mnInteractionStartDistance
;
92 double mfSaveActionStartHor
;
93 double mfSaveActionStartVer
;
94 double mfSaveActionStartRotZ
;
97 bool mbMouseMoved
: 1;
98 bool mbGeometrySelected
: 1;
101 void ConstructLightObjects();
102 void AdaptToSelectedLight();
103 void TrySelection(Point aPosPixel
);
106 Svx3DLightControl(vcl::Window
* pParent
, WinBits nStyle
= 0);
108 virtual void Paint(vcl::RenderContext
& rRenderContext
, const Rectangle
& rRect
) SAL_OVERRIDE
;
109 virtual void MouseButtonDown(const MouseEvent
& rMEvt
) SAL_OVERRIDE
;
110 virtual void Tracking( const TrackingEvent
& rTEvt
) SAL_OVERRIDE
;
111 virtual void Resize() SAL_OVERRIDE
;
113 virtual void SetObjectType(SvxPreviewObjectType nType
) SAL_OVERRIDE
;
115 // register user callback
116 void SetUserInteractiveChangeCallback(Link
<> aNew
) { maUserInteractiveChangeCallback
= aNew
; }
117 void SetUserSelectionChangeCallback(Link
<> aNew
) { maUserSelectionChangeCallback
= aNew
; }
118 void SetChangeCallback(Link
<> aNew
) { maChangeCallback
= aNew
; }
119 void SetSelectionChangeCallback(Link
<> aNew
) { maSelectionChangeCallback
= aNew
; }
122 bool IsSelectionValid();
123 bool IsGeometrySelected() { return mbGeometrySelected
; }
125 // get/set position of selected lamp in polar coordinates, Hor:[0..360.0[ and Ver:[-90..90] degrees
126 void GetPosition(double& rHor
, double& rVer
);
127 void SetPosition(double fHor
, double fVer
);
129 // get/set rotation of 3D object
130 void SetRotation(double fRotX
, double fRotY
, double fRotZ
);
131 void GetRotation(double& rRotX
, double& rRotY
, double& rRotZ
);
133 void SelectLight(sal_uInt32 nLightNumber
);
134 virtual void Set3DAttributes(const SfxItemSet
& rAttr
) SAL_OVERRIDE
;
135 sal_uInt32
GetSelectedLight() { return maSelectedLight
; }
138 bool GetLightOnOff(sal_uInt32 nNum
) const;
139 Color
GetLightColor(sal_uInt32 nNum
) const;
140 basegfx::B3DVector
GetLightDirection(sal_uInt32 nNum
) const;
143 class SVX_DLLPUBLIC SAL_WARN_UNUSED SvxLightCtl3D
: public Control
147 VclPtr
<Svx3DLightControl
> maLightControl
;
148 VclPtr
<ScrollBar
> maHorScroller
;
149 VclPtr
<ScrollBar
> maVerScroller
;
150 VclPtr
<PushButton
> maSwitcher
;
152 // callback for interactive changes
153 Link
<> maUserInteractiveChangeCallback
;
154 Link
<> maUserSelectionChangeCallback
;
157 SvxLightCtl3D(vcl::Window
* pParent
);
158 virtual ~SvxLightCtl3D();
159 virtual void dispose() SAL_OVERRIDE
;
161 // react to size changes
162 virtual void Resize() SAL_OVERRIDE
;
165 // check the selection for validity
166 void CheckSelection();
168 // bring further settings to the outside world
169 Svx3DLightControl
& GetSvx3DLightControl() { return *maLightControl
.get(); }
171 // register user callback
172 void SetUserInteractiveChangeCallback(Link
<> aNew
) { maUserInteractiveChangeCallback
= aNew
; }
173 void SetUserSelectionChangeCallback(Link
<> aNew
) { maUserSelectionChangeCallback
= aNew
; }
175 virtual void KeyInput( const KeyEvent
& rKEvt
) SAL_OVERRIDE
;
176 virtual void GetFocus() SAL_OVERRIDE
;
177 virtual void LoseFocus() SAL_OVERRIDE
;
179 virtual Size
GetOptimalSize() const SAL_OVERRIDE
;
183 DECL_LINK( InternalInteractiveChange
, void*);
184 DECL_LINK( InternalSelectionChange
, void*);
185 DECL_LINK( ScrollBarMove
, void*);
186 DECL_LINK( ButtonPress
, void*);
188 // initialize local parameters
191 void move( double fDeltaHor
, double fDeltaVer
);
194 #endif // _SCH_DLGCTL3D_HXX
196 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */