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20 #ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
21 #define INCLUDED_SVX_SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
23 #include <svx/sdr/overlay/overlayobject.hxx>
24 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
25 #include <basegfx/matrix/b2dhommatrix.hxx>
33 class SVX_DLLPUBLIC OverlayPrimitive2DSequenceObject
: public OverlayObjectWithBasePosition
36 // the sequence of primitives to show
37 const drawinglayer::primitive2d::Primitive2DSequence maSequence
;
39 // geometry creation for OverlayObject
40 virtual drawinglayer::primitive2d::Primitive2DSequence
createOverlayObjectPrimitive2DSequence() SAL_OVERRIDE
;
43 // internal helper to create a drawinglayer::geometry::ViewInformation2D
44 // using a OutputDevice and local knowledge
45 drawinglayer::geometry::ViewInformation2D
impCreateViewInformation2D(OutputDevice
& rOutputDevice
) const;
48 explicit OverlayPrimitive2DSequenceObject(const drawinglayer::primitive2d::Primitive2DSequence
& rSequence
);
50 virtual ~OverlayPrimitive2DSequenceObject();
53 const drawinglayer::primitive2d::Primitive2DSequence
& getSequence() const { return maSequence
; }
55 } // end of namespace overlay
56 } // end of namespace sdr
60 #endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
62 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */