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20 #ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYTRIANGLE_HXX
21 #define INCLUDED_SVX_SDR_OVERLAY_OVERLAYTRIANGLE_HXX
23 #include <svx/sdr/overlay/overlayobject.hxx>
29 class SVX_DLLPUBLIC OverlayTriangle
: public OverlayObjectWithBasePosition
32 // second and third position in pixel
33 basegfx::B2DPoint maSecondPosition
;
34 basegfx::B2DPoint maThirdPosition
;
36 // geometry creation for OverlayObject
37 virtual drawinglayer::primitive2d::Primitive2DSequence
createOverlayObjectPrimitive2DSequence() SAL_OVERRIDE
;
41 const basegfx::B2DPoint
& rBasePos
,
42 const basegfx::B2DPoint
& rSecondPos
,
43 const basegfx::B2DPoint
& rThirdPos
,
44 Color aTriangleColor
);
45 virtual ~OverlayTriangle();
47 // get second position
48 const basegfx::B2DPoint
& getSecondPosition() const { return maSecondPosition
; }
51 const basegfx::B2DPoint
& getThirdPosition() const { return maThirdPosition
; }
53 } // end of namespace overlay
54 } // end of namespace sdr
56 #endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYTRIANGLE_HXX
58 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */