1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #ifndef INCLUDED_SVX_SDR_TABLE_TABLEDESIGN_HXX
21 #define INCLUDED_SVX_SDR_TABLE_TABLEDESIGN_HXX
23 #include <svx/svxdllapi.h>
25 #include <com/sun/star/container/XNameAccess.hpp>
27 namespace sdr
{ namespace table
{
29 const sal_Int32 first_row_style
= 0;
30 const sal_Int32 last_row_style
= 1;
31 const sal_Int32 first_column_style
= 2;
32 const sal_Int32 last_column_style
= 3;
33 const sal_Int32 even_rows_style
= 4;
34 const sal_Int32 odd_rows_style
= 5;
35 const sal_Int32 even_columns_style
= 6;
36 const sal_Int32 odd_columns_style
= 7;
37 const sal_Int32 body_style
= 8;
38 const sal_Int32 background_style
= 9;
39 const sal_Int32 style_count
= 10;
41 extern SVX_DLLPUBLIC ::com::sun::star::uno::Reference
< ::com::sun::star::container::XNameAccess
> CreateTableDesignFamily();
48 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */