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20 #ifndef INCLUDED_VCL_INC_QUARTZ_SALVD_H
21 #define INCLUDED_VCL_INC_QUARTZ_SALVD_H
25 #include <ApplicationServices/ApplicationServices.h>
27 #include <CoreGraphics/CoreGraphics.h>
31 #include "quartz/salgdi.h"
39 typedef struct SalVirDevData SalVirDevData
;
40 typedef SalVirDevData
*SalVirDevDataPtr
;
41 typedef SalVirDevDataPtr
*SalVirDevDataHandle
;
43 class AquaSalGraphics
;
45 class AquaSalVirtualDevice
: public SalVirtualDevice
48 bool mbGraphicsUsed
; // is Graphics used
49 bool mbForeignContext
; // is mxContext from outside VCL
50 CGContextRef mxBitmapContext
;
52 CGLayerRef mxLayer
; // Quartz layer
53 AquaSalGraphics
* mpGraphics
; // current VirDev graphics
58 AquaSalVirtualDevice( AquaSalGraphics
* pGraphic
, long &nDX
, long &nDY
, sal_uInt16 nBitCount
, const SystemGraphicsData
*pData
);
59 virtual ~AquaSalVirtualDevice();
61 virtual SalGraphics
* AcquireGraphics() SAL_OVERRIDE
;
62 virtual void ReleaseGraphics( SalGraphics
* pGraphics
) SAL_OVERRIDE
;
63 virtual bool SetSize( long nNewDX
, long nNewDY
) SAL_OVERRIDE
;
65 virtual long GetWidth() const SAL_OVERRIDE
;
66 virtual long GetHeight() const SAL_OVERRIDE
;
69 #endif // INCLUDED_VCL_INC_QUARTZ_SALVD_H
71 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */