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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_VCL_INC_SALGDI_HXX
21 #define INCLUDED_VCL_INC_SALGDI_HXX
23 #include <tools/solar.h>
24 #include <osl/thread.hxx>
26 #include <vcl/dllapi.h>
27 #include <vcl/salgtype.hxx>
28 #include <vcl/outdev.hxx>
29 #include <vcl/salnativewidgets.hxx>
30 #include <vcl/metric.hxx>
32 #include "salgdiimpl.hxx"
33 #include "salglyphid.hxx"
34 #include "sallayout.hxx"
36 #include <map>
37 #include <set>
39 class PhysicalFontCollection;
40 class SalBitmap;
41 class FontSelectPattern;
42 class ImplFontMetricData;
43 class PhysicalFontFace;
44 class SalLayout;
45 class ImplLayoutArgs;
46 class Rectangle;
47 class FontSubsetInfo;
48 class OpenGLContext;
49 class OutputDevice;
50 class ServerFontLayout;
51 struct SystemGraphicsData;
52 struct SystemFontData;
54 namespace basegfx {
55 class B2DVector;
56 class B2DPolygon;
57 class B2DPolyPolygon;
60 // - SalGraphics-Codes -
62 #define SAL_SETFONT_USEDRAWTEXTARRAY ((sal_uInt16)0x0004)
63 #define SAL_SETFONT_BADFONT ((sal_uInt16)0x1000)
65 #define SAL_COPYAREA_WINDOWINVALIDATE ((sal_uInt16)0x0001)
67 typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode
68 typedef std::map< sal_Ucs, sal_Int32 > Ucs2SIntMap;
69 typedef std::map< sal_Ucs, sal_uInt32 > Ucs2UIntMap;
70 typedef std::map< sal_Ucs, OString > Ucs2OStrMap;
71 typedef std::vector< sal_Int32 > Int32Vector;
73 // note: if you add any new methods to class SalGraphics using coordinates
74 // make sure they have a corresponding protected pure virtual method
75 // which has to be implemented by the platform dependent part.
76 // Add a method that performs coordinate mirroring if required, (see
77 // existing methods as sample) and then calls the equivalent pure method.
79 // note: all positions are in pixel and relative to
80 // the top/left-position of the virtual output area
82 class VCL_PLUGIN_PUBLIC SalGraphics
84 public:
85 SalGraphics();
86 virtual ~SalGraphics();
88 virtual SalGraphicsImpl* GetImpl() const = 0;
90 /// Check that our mpImpl is OpenGL and return the context, otherwise NULL.
91 rtl::Reference<OpenGLContext> GetOpenGLContext() const;
93 void setAntiAliasB2DDraw(bool bNew) { m_bAntiAliasB2DDraw = bNew; }
94 bool getAntiAliasB2DDraw() const { return m_bAntiAliasB2DDraw; }
96 // public SalGraphics methods, the interface to the independent vcl part
98 // get device resolution
99 virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0;
101 // get the depth of the device
102 virtual sal_uInt16 GetBitCount() const = 0;
104 // get the width of the device
105 virtual long GetGraphicsWidth() const = 0;
107 // set the clip region to empty
108 virtual void ResetClipRegion() = 0;
110 // set the line color to transparent (= don't draw lines)
112 virtual void SetLineColor() = 0;
114 // set the line color to a specific color
115 virtual void SetLineColor( SalColor nSalColor ) = 0;
117 // set the fill color to transparent (= don't fill)
118 virtual void SetFillColor() = 0;
120 // set the fill color to a specific color, shapes will be
121 // filled accordingly
122 virtual void SetFillColor( SalColor nSalColor ) = 0;
124 // enable/disable XOR drawing
125 virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
127 // set line color for raster operations
128 virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
130 // set fill color for raster operations
131 virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
133 // set the text color to a specific color
134 virtual void SetTextColor( SalColor nSalColor ) = 0;
136 // set the font
137 virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ) = 0;
139 // release the fonts
140 void ReleaseFonts() { SetFont( NULL, 0 ); }
142 // get the current font's metrics
143 virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0;
145 // get the repertoire of the current font
146 virtual const FontCharMapPtr GetFontCharMap() const = 0;
148 // get the layout capabilities of the current font
149 virtual bool GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0;
151 // graphics must fill supplied font list
152 virtual void GetDevFontList( PhysicalFontCollection* ) = 0;
154 // graphics must drop any cached font info
155 virtual void ClearDevFontCache() = 0;
157 virtual bool AddTempDevFont(
158 PhysicalFontCollection*,
159 const OUString& rFileURL,
160 const OUString& rFontName ) = 0;
162 // CreateFontSubset: a method to get a subset of glyhps of a font
163 // inside a new valid font file
164 // returns true if creation of subset was successful
165 // parameters: rToFile: contains a osl file URL to write the subset to
166 // pFont: describes from which font to create a subset
167 // pGlyphIDs: the glyph ids to be extracted
168 // pEncoding: the character code corresponding to each glyph
169 // pWidths: the advance widths of the correspoding glyphs (in PS font units)
170 // nGlyphs: the number of glyphs
171 // rInfo: additional outgoing information
172 // implementation note: encoding 0 with glyph id 0 should be added implicitly
173 // as "undefined character"
174 virtual bool CreateFontSubset(
175 const OUString& rToFile,
176 const PhysicalFontFace* pFont,
177 const sal_GlyphId* pGlyphIDs,
178 const sal_uInt8* pEncoding,
179 sal_Int32* pWidths,
180 int nGlyphs,
181 FontSubsetInfo& rInfo ) = 0;
183 // GetFontEncodingVector: a method to get the encoding map Unicode
184 // to font encoded character; this is only used for type1 fonts and
185 // may return NULL in case of unknown encoding vector
186 // if ppNonEncoded is set and non encoded characters (that is type1
187 // glyphs with only a name) exist it is set to the corresponding
188 // map for non encoded glyphs; the encoding vector contains -1
189 // as encoding for these cases
190 virtual const Ucs2SIntMap* GetFontEncodingVector(
191 const PhysicalFontFace*,
192 const Ucs2OStrMap** ppNonEncoded,
193 std::set<sal_Unicode> const** ppPriority) = 0;
195 // GetEmbedFontData: gets the font data for a font marked
196 // embeddable by GetDevFontList or NULL in case of error
197 // parameters: pFont: describes the font in question
198 // pUnicodes: contains the Unicodes assigned to code points 0 to 255
199 // pWidths: the widths of all glyphs from char code 0 to 255
200 // nLen: the number of elements in each of pWidths and pUnicodes
201 // rInfo: additional outgoing information
202 // pDataLen: out parameter, contains the byte length of the returned buffer
203 virtual const void* GetEmbedFontData(
204 const PhysicalFontFace* pFont,
205 const sal_Ucs* pUnicodes,
206 sal_Int32* pWidths,
207 size_t nLen,
208 FontSubsetInfo& rInfo,
209 long* pDataLen ) = 0;
211 // free the font data again
212 virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0;
214 // get the same widths as in CreateFontSubset and GetEmbedFontData
215 // in case of an embeddable font also fill the mapping
216 // between unicode and glyph id
217 // leave widths vector and mapping untouched in case of failure
218 virtual void GetGlyphWidths(
219 const PhysicalFontFace* pFont,
220 bool bVertical,
221 Int32Vector& rWidths,
222 Ucs2UIntMap& rUnicodeEnc ) = 0;
224 virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) = 0;
225 virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) = 0;
227 virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0;
228 virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0;
230 virtual bool supportsOperation( OutDevSupportType ) const = 0;
232 // mirroring specifics
233 SalLayoutFlags GetLayout() { return m_nLayout; }
234 void SetLayout( SalLayoutFlags aLayout ) { m_nLayout = aLayout;}
236 void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const;
237 void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const;
238 bool mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const;
239 void mirror( Rectangle& rRect, const OutputDevice*, bool bBack = false ) const;
240 void mirror( vcl::Region& rRgn, const OutputDevice *pOutDev, bool bBack = false ) const;
241 void mirror( ImplControlValue&, const OutputDevice*, bool bBack = false ) const;
242 basegfx::B2DPoint mirror( const basegfx::B2DPoint& i_rPoint, const OutputDevice *pOutDev, bool bBack = false ) const;
243 basegfx::B2DPolygon mirror( const basegfx::B2DPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const;
244 basegfx::B2DPolyPolygon mirror( const basegfx::B2DPolyPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const;
246 // non virtual methods; these do possible coordinate mirroring and
247 // then delegate to protected virtual methods
248 bool SetClipRegion( const vcl::Region&, const OutputDevice *pOutDev );
250 // draw --> LineColor and FillColor and RasterOp and ClipRegion
251 void DrawPixel( long nX, long nY, const OutputDevice *pOutDev );
252 void DrawPixel( long nX, long nY, SalColor nSalColor, const OutputDevice *pOutDev );
254 void DrawLine( long nX1, long nY1, long nX2, long nY2, const OutputDevice *pOutDev );
256 void DrawRect( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev );
258 void DrawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev );
260 void DrawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev );
262 void DrawPolyPolygon(
263 sal_uInt32 nPoly,
264 const sal_uInt32* pPoints,
265 PCONSTSALPOINT* pPtAry,
266 const OutputDevice *pOutDev );
268 bool DrawPolyPolygon(
269 const basegfx::B2DPolyPolygon &i_rPolyPolygon,
270 double i_fTransparency,
271 const OutputDevice *i_pOutDev);
273 bool DrawPolyLine(
274 const basegfx::B2DPolygon& i_rPolygon,
275 double i_fTransparency,
276 const basegfx::B2DVector& i_rLineWidth,
277 basegfx::B2DLineJoin i_eLineJoin,
278 com::sun::star::drawing::LineCap i_eLineCap,
279 const OutputDevice* i_pOutDev);
281 bool DrawPolyLineBezier(
282 sal_uInt32 nPoints,
283 const SalPoint* pPtAry,
284 const sal_uInt8* pFlgAry,
285 const OutputDevice *pOutDev );
287 bool DrawPolygonBezier(
288 sal_uInt32 nPoints,
289 const SalPoint* pPtAry,
290 const sal_uInt8* pFlgAry,
291 const OutputDevice *pOutDev );
293 bool DrawPolyPolygonBezier(
294 sal_uInt32 nPoly,
295 const sal_uInt32* pPoints,
296 const SalPoint* const* pPtAry,
297 const sal_uInt8* const* pFlgAry,
298 const OutputDevice *pOutDev );
300 bool DrawGradient(
301 const tools::PolyPolygon& rPolyPoly,
302 const Gradient& rGradient,
303 OutputDevice* );
306 // CopyArea --> No RasterOp, but ClipRegion
307 void CopyArea(
308 long nDestX, long nDestY,
309 long nSrcX, long nSrcY,
310 long nSrcWidth, long nSrcHeight,
311 sal_uInt16 nFlags,
312 const OutputDevice *pOutDev );
314 // CopyBits and DrawBitmap --> RasterOp and ClipRegion
315 // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
316 void CopyBits(
317 const SalTwoRect& rPosAry,
318 SalGraphics* pSrcGraphics,
319 const OutputDevice *pOutDev,
320 const OutputDevice *pSrcOutDev );
322 void DrawBitmap(
323 const SalTwoRect& rPosAry,
324 const SalBitmap& rSalBitmap,
325 const OutputDevice *pOutDev );
327 void DrawBitmap(
328 const SalTwoRect& rPosAry,
329 const SalBitmap& rSalBitmap,
330 const SalBitmap& rTransparentBitmap,
331 const OutputDevice *pOutDev );
333 void DrawMask(
334 const SalTwoRect& rPosAry,
335 const SalBitmap& rSalBitmap,
336 SalColor nMaskColor,
337 const OutputDevice *pOutDev );
339 SalBitmap* GetBitmap(
340 long nX, long nY,
341 long nWidth, long nHeight,
342 const OutputDevice *pOutDev );
344 SalColor GetPixel(
345 long nX, long nY,
346 const OutputDevice *pOutDev );
348 // invert --> ClipRegion (only Windows)
349 void Invert(
350 long nX, long nY,
351 long nWidth, long nHeight,
352 SalInvert nFlags,
353 const OutputDevice *pOutDev );
355 void Invert(
356 sal_uInt32 nPoints,
357 const SalPoint* pPtAry,
358 SalInvert nFlags,
359 const OutputDevice *pOutDev );
361 bool DrawEPS(
362 long nX, long nY,
363 long nWidth, long nHeight,
364 void* pPtr,
365 sal_uLong nSize,
366 const OutputDevice *pOutDev );
368 // native widget rendering functions
370 // Query the platform layer for control support
371 virtual bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
373 // Query the native control to determine if it was acted upon
374 bool HitTestNativeControl(
375 ControlType nType,
376 ControlPart nPart,
377 const Rectangle& rControlRegion,
378 const Point& aPos,
379 bool& rIsInside,
380 const OutputDevice *pOutDev );
382 // Request rendering of a particular control and/or part
383 bool DrawNativeControl(
384 ControlType nType,
385 ControlPart nPart,
386 const Rectangle& rControlRegion,
387 ControlState nState,
388 const ImplControlValue& aValue,
389 const OUString& aCaption,
390 const OutputDevice *pOutDev );
392 // Query the native control's actual drawing region (including adornment)
393 bool GetNativeControlRegion(
394 ControlType nType,
395 ControlPart nPart,
396 const Rectangle& rControlRegion,
397 ControlState nState,
398 const ImplControlValue& aValue,
399 const OUString& aCaption,
400 Rectangle &rNativeBoundingRegion,
401 Rectangle &rNativeContentRegion,
402 const OutputDevice *pOutDev );
404 bool BlendBitmap(
405 const SalTwoRect& rPosAry,
406 const SalBitmap& rSalBitmap,
407 const OutputDevice *pOutDev );
409 bool BlendAlphaBitmap(
410 const SalTwoRect& rPosAry,
411 const SalBitmap& rSalSrcBitmap,
412 const SalBitmap& rSalMaskBitmap,
413 const SalBitmap& rSalAlphaBitmap,
414 const OutputDevice *pOutDev );
416 bool DrawAlphaBitmap(
417 const SalTwoRect&,
418 const SalBitmap& rSourceBitmap,
419 const SalBitmap& rAlphaBitmap,
420 const OutputDevice *pOutDev );
422 bool DrawTransformedBitmap(
423 const basegfx::B2DPoint& rNull,
424 const basegfx::B2DPoint& rX,
425 const basegfx::B2DPoint& rY,
426 const SalBitmap& rSourceBitmap,
427 const SalBitmap* pAlphaBitmap,
428 const OutputDevice* pOutDev );
430 bool DrawAlphaRect(
431 long nX, long nY,
432 long nWidth, long nHeight,
433 sal_uInt8 nTransparency,
434 const OutputDevice *pOutDev );
436 virtual OpenGLContext *BeginPaint() { return NULL; }
438 virtual SystemGraphicsData GetGraphicsData() const = 0;
440 /// Check whether cairo will work
441 virtual bool SupportsCairo() const = 0;
442 /// Create Surface from given cairo surface
443 virtual cairo::SurfaceSharedPtr CreateSurface(const cairo::CairoSurfaceSharedPtr& rSurface) const = 0;
444 /// Create surface with given dimensions
445 virtual cairo::SurfaceSharedPtr CreateSurface(const OutputDevice& rRefDevice, int x, int y, int width, int height) const = 0;
446 /// Create Surface for given bitmap data
447 virtual cairo::SurfaceSharedPtr CreateBitmapSurface(const OutputDevice& rRefDevice, const BitmapSystemData& rData, const Size& rSize) const = 0;
448 virtual css::uno::Any GetNativeSurfaceHandle(cairo::SurfaceSharedPtr& rSurface, const ::basegfx::B2ISize& rSize) const = 0;
450 virtual SystemFontData GetSysFontData( int nFallbacklevel ) const = 0;
452 protected:
453 virtual bool setClipRegion( const vcl::Region& ) = 0;
455 // draw --> LineColor and FillColor and RasterOp and ClipRegion
456 virtual void drawPixel( long nX, long nY ) = 0;
457 virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
459 virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
461 virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
463 virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
465 virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
467 virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
468 virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
470 virtual bool drawPolyLine(
471 const ::basegfx::B2DPolygon&,
472 double fTransparency,
473 const ::basegfx::B2DVector& rLineWidths,
474 basegfx::B2DLineJoin,
475 com::sun::star::drawing::LineCap) = 0;
477 virtual bool drawPolyLineBezier(
478 sal_uInt32 nPoints,
479 const SalPoint* pPtAry,
480 const sal_uInt8* pFlgAry ) = 0;
482 virtual bool drawPolygonBezier(
483 sal_uInt32 nPoints,
484 const SalPoint* pPtAry,
485 const sal_uInt8* pFlgAry ) = 0;
487 virtual bool drawPolyPolygonBezier(
488 sal_uInt32 nPoly,
489 const sal_uInt32* pPoints,
490 const SalPoint* const* pPtAry,
491 const sal_uInt8* const* pFlgAry ) = 0;
494 virtual bool drawGradient(
495 const tools::PolyPolygon& rPolyPoly,
496 const Gradient& rGradient ) = 0;
498 // CopyArea --> No RasterOp, but ClipRegion
499 virtual void copyArea(
500 long nDestX, long nDestY,
501 long nSrcX, long nSrcY,
502 long nSrcWidth, long nSrcHeight,
503 sal_uInt16 nFlags ) = 0;
505 // CopyBits and DrawBitmap --> RasterOp and ClipRegion
506 // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
507 virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0;
509 virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0;
511 virtual void drawBitmap(
512 const SalTwoRect& rPosAry,
513 const SalBitmap& rSalBitmap,
514 SalColor nTransparentColor ) = 0;
516 virtual void drawBitmap(
517 const SalTwoRect& rPosAry,
518 const SalBitmap& rSalBitmap,
519 const SalBitmap& rMaskBitmap ) = 0;
521 virtual void drawMask(
522 const SalTwoRect& rPosAry,
523 const SalBitmap& rSalBitmap,
524 SalColor nMaskColor ) = 0;
526 virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
528 virtual SalColor getPixel( long nX, long nY ) = 0;
530 // invert --> ClipRegion (only Windows or VirDevs)
531 virtual void invert(
532 long nX, long nY,
533 long nWidth, long nHeight,
534 SalInvert nFlags) = 0;
536 virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
538 virtual bool drawEPS(
539 long nX, long nY,
540 long nWidth, long nHeight,
541 void* pPtr,
542 sal_uLong nSize ) = 0;
544 // native widget rendering methods that require mirroring
545 virtual bool hitTestNativeControl(
546 ControlType nType, ControlPart nPart,
547 const Rectangle& rControlRegion,
548 const Point& aPos,
549 bool& rIsInside );
551 virtual bool drawNativeControl(
552 ControlType nType, ControlPart nPart,
553 const Rectangle& rControlRegion,
554 ControlState nState,
555 const ImplControlValue& aValue,
556 const OUString& aCaption );
558 virtual bool getNativeControlRegion(
559 ControlType nType, ControlPart nPart,
560 const Rectangle& rControlRegion,
561 ControlState nState,
562 const ImplControlValue& aValue,
563 const OUString& aCaption,
564 Rectangle &rNativeBoundingRegion,
565 Rectangle &rNativeContentRegion );
567 /** Blend the bitmap with the current buffer */
568 virtual bool blendBitmap(
569 const SalTwoRect&,
570 const SalBitmap& rBitmap ) = 0;
572 /** Draw the bitmap by blending using the mask and alpha channel */
573 virtual bool blendAlphaBitmap(
574 const SalTwoRect&,
575 const SalBitmap& rSrcBitmap,
576 const SalBitmap& rMaskBitmap,
577 const SalBitmap& rAlphaBitmap ) = 0;
579 /** Render bitmap with alpha channel
581 @param rSourceBitmap
582 Source bitmap to blit
584 @param rAlphaBitmap
585 Alpha channel to use for blitting
587 @return true, if the operation succeeded, and false
588 otherwise. In this case, clients should try to emulate alpha
589 compositing themselves
591 virtual bool drawAlphaBitmap(
592 const SalTwoRect&,
593 const SalBitmap& rSourceBitmap,
594 const SalBitmap& rAlphaBitmap ) = 0;
596 /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
597 virtual bool drawTransformedBitmap(
598 const basegfx::B2DPoint& rNull,
599 const basegfx::B2DPoint& rX,
600 const basegfx::B2DPoint& rY,
601 const SalBitmap& rSourceBitmap,
602 const SalBitmap* pAlphaBitmap) = 0;
604 /** Render solid rectangle with given transparency
606 @param nTransparency
607 Transparency value (0-255) to use. 0 blits and opaque, 255 a
608 fully transparent rectangle
610 virtual bool drawAlphaRect(
611 long nX, long nY,
612 long nWidth, long nHeight,
613 sal_uInt8 nTransparency ) = 0;
615 private:
616 SalLayoutFlags m_nLayout; //< 0: mirroring off, 1: mirror x-axis
618 protected:
619 /// flags which hold the SetAntialiasing() value from OutputDevice
620 bool m_bAntiAliasB2DDraw : 1;
624 #endif // INCLUDED_VCL_INC_SALGDI_HXX
626 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */