Branch libreoffice-5-0-4
[LibreOffice.git] / vcl / inc / salgdiimpl.hxx
blob97daa808104031ac71153163110c390bfaaf4e09
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_VCL_INC_SALGDIIMPL_HXX
21 #define INCLUDED_VCL_INC_SALGDIIMPL_HXX
23 #include <vcl/dllapi.h>
25 #include <rtl/ustring.hxx>
27 #include <tools/solar.h>
29 #include <vcl/salgtype.hxx>
30 #include <vcl/region.hxx>
31 #include <vcl/salnativewidgets.hxx>
33 #include <com/sun/star/drawing/LineCap.hpp>
35 class SalGraphics;
36 class SalBitmap;
37 class SalFrame;
38 class Gradient;
39 class OpenGLContext;
40 class SalVirtualDevice;
42 class VCL_PLUGIN_PUBLIC SalGraphicsImpl
44 public:
46 virtual ~SalGraphicsImpl();
48 virtual void Init() = 0;
50 virtual void DeInit() {}
52 virtual void freeResources() = 0;
54 virtual bool setClipRegion( const vcl::Region& ) = 0;
56 // get the depth of the device
57 virtual sal_uInt16 GetBitCount() const = 0;
59 // get the width of the device
60 virtual long GetGraphicsWidth() const = 0;
62 // set the clip region to empty
63 virtual void ResetClipRegion() = 0;
65 // set the line color to transparent (= don't draw lines)
67 virtual void SetLineColor() = 0;
69 // set the line color to a specific color
70 virtual void SetLineColor( SalColor nSalColor ) = 0;
72 // set the fill color to transparent (= don't fill)
73 virtual void SetFillColor() = 0;
75 // set the fill color to a specific color, shapes will be
76 // filled accordingly
77 virtual void SetFillColor( SalColor nSalColor ) = 0;
79 // enable/disable XOR drawing
80 virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
82 // set line color for raster operations
83 virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
85 // set fill color for raster operations
86 virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
88 // draw --> LineColor and FillColor and RasterOp and ClipRegion
89 virtual void drawPixel( long nX, long nY ) = 0;
90 virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
92 virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
94 virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
96 virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
98 virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
100 virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
101 virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
103 virtual bool drawPolyLine(
104 const ::basegfx::B2DPolygon&,
105 double fTransparency,
106 const ::basegfx::B2DVector& rLineWidths,
107 basegfx::B2DLineJoin,
108 com::sun::star::drawing::LineCap) = 0;
110 virtual bool drawPolyLineBezier(
111 sal_uInt32 nPoints,
112 const SalPoint* pPtAry,
113 const sal_uInt8* pFlgAry ) = 0;
115 virtual bool drawPolygonBezier(
116 sal_uInt32 nPoints,
117 const SalPoint* pPtAry,
118 const sal_uInt8* pFlgAry ) = 0;
120 virtual bool drawPolyPolygonBezier(
121 sal_uInt32 nPoly,
122 const sal_uInt32* pPoints,
123 const SalPoint* const* pPtAry,
124 const sal_uInt8* const* pFlgAry ) = 0;
126 // CopyArea --> No RasterOp, but ClipRegion
127 virtual void copyArea(
128 long nDestX, long nDestY,
129 long nSrcX, long nSrcY,
130 long nSrcWidth, long nSrcHeight,
131 sal_uInt16 nFlags ) = 0;
133 // CopyBits and DrawBitmap --> RasterOp and ClipRegion
134 // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
135 virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0;
137 virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0;
139 virtual void drawBitmap(
140 const SalTwoRect& rPosAry,
141 const SalBitmap& rSalBitmap,
142 SalColor nTransparentColor ) = 0;
144 virtual void drawBitmap(
145 const SalTwoRect& rPosAry,
146 const SalBitmap& rSalBitmap,
147 const SalBitmap& rMaskBitmap ) = 0;
149 virtual void drawMask(
150 const SalTwoRect& rPosAry,
151 const SalBitmap& rSalBitmap,
152 SalColor nMaskColor ) = 0;
154 virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
156 virtual SalColor getPixel( long nX, long nY ) = 0;
158 // invert --> ClipRegion (only Windows or VirDevs)
159 virtual void invert(
160 long nX, long nY,
161 long nWidth, long nHeight,
162 SalInvert nFlags) = 0;
164 virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
166 virtual bool drawEPS(
167 long nX, long nY,
168 long nWidth, long nHeight,
169 void* pPtr,
170 sal_uLong nSize ) = 0;
172 virtual bool blendBitmap(
173 const SalTwoRect&,
174 const SalBitmap& rBitmap ) = 0;
176 virtual bool blendAlphaBitmap(
177 const SalTwoRect&,
178 const SalBitmap& rSrcBitmap,
179 const SalBitmap& rMaskBitmap,
180 const SalBitmap& rAlphaBitmap ) = 0;
182 /** Render bitmap with alpha channel
184 @param rSourceBitmap
185 Source bitmap to blit
187 @param rAlphaBitmap
188 Alpha channel to use for blitting
190 @return true, if the operation succeeded, and false
191 otherwise. In this case, clients should try to emulate alpha
192 compositing themselves
194 virtual bool drawAlphaBitmap(
195 const SalTwoRect&,
196 const SalBitmap& rSourceBitmap,
197 const SalBitmap& rAlphaBitmap ) = 0;
199 /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
200 virtual bool drawTransformedBitmap(
201 const basegfx::B2DPoint& rNull,
202 const basegfx::B2DPoint& rX,
203 const basegfx::B2DPoint& rY,
204 const SalBitmap& rSourceBitmap,
205 const SalBitmap* pAlphaBitmap) = 0;
207 /** Render solid rectangle with given transparency
209 @param nTransparency
210 Transparency value (0-255) to use. 0 blits and opaque, 255 a
211 fully transparent rectangle
213 virtual bool drawAlphaRect(
214 long nX, long nY,
215 long nWidth, long nHeight,
216 sal_uInt8 nTransparency ) = 0;
218 virtual bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) = 0;
220 virtual OpenGLContext *beginPaint() { return NULL; }
223 #endif
225 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */