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20 #ifndef INCLUDED_VCL_INC_SALLAYOUT_HXX
21 #define INCLUDED_VCL_INC_SALLAYOUT_HXX
27 #include <basegfx/polygon/b2dpolypolygon.hxx>
28 #include <i18nlangtag/languagetag.hxx>
29 #include <tools/gen.hxx>
30 #include <sal/log.hxx>
31 #include <vcl/dllapi.h>
32 #include <vcl/vclenum.hxx> // for typedef sal_UCS4
33 #include <vcl/devicecoordinate.hxx>
35 #ifndef _TOOLS_LANG_HXX
36 typedef unsigned short LanguageType
;
40 #include "salglyphid.hxx"
43 class PhysicalFontFace
;
44 enum class SalLayoutFlags
;
46 class TextLayoutCache
;
49 // used for managing runs e.g. for BiDi, glyph and script fallback
50 class VCL_PLUGIN_PUBLIC ImplLayoutRuns
54 std::vector
<int> maRuns
;
57 ImplLayoutRuns() { mnRunIndex
= 0; maRuns
.reserve(8); }
59 void Clear() { maRuns
.clear(); }
60 bool AddPos( int nCharPos
, bool bRTL
);
61 bool AddRun( int nMinRunPos
, int nEndRunPos
, bool bRTL
);
63 bool IsEmpty() const { return maRuns
.empty(); }
64 void ResetPos() { mnRunIndex
= 0; }
65 void NextRun() { mnRunIndex
+= 2; }
66 bool GetRun( int* nMinRunPos
, int* nEndRunPos
, bool* bRTL
) const;
67 bool GetNextPos( int* nCharPos
, bool* bRTL
);
68 bool PosIsInRun( int nCharPos
) const;
69 bool PosIsInAnyRun( int nCharPos
) const;
75 // string related inputs
76 LanguageTag maLanguageTag
;
77 SalLayoutFlags mnFlags
;
81 const sal_Unicode
* mpStr
;
84 vcl::TextLayoutCache
const* m_pTextLayoutCache
;
86 // positioning related inputs
87 const DeviceCoordinate
* mpDXArray
; // in pixel units
88 DeviceCoordinate mnLayoutWidth
; // in pixel units
89 int mnOrientation
; // in 0-3600 system
91 // data for bidi and glyph+script fallback
92 ImplLayoutRuns maRuns
;
93 ImplLayoutRuns maFallbackRuns
;
96 ImplLayoutArgs( const sal_Unicode
* pStr
, int nLength
,
97 int nMinCharPos
, int nEndCharPos
, SalLayoutFlags nFlags
,
98 const LanguageTag
& rLanguageTag
,
99 vcl::TextLayoutCache
const* pLayoutCache
);
101 void SetLayoutWidth( DeviceCoordinate nWidth
) { mnLayoutWidth
= nWidth
; }
102 void SetDXArray( const DeviceCoordinate
* pDXArray
) { mpDXArray
= pDXArray
; }
103 void SetOrientation( int nOrientation
) { mnOrientation
= nOrientation
; }
106 { maRuns
.ResetPos(); }
107 bool GetNextPos( int* nCharPos
, bool* bRTL
)
108 { return maRuns
.GetNextPos( nCharPos
, bRTL
); }
109 bool GetNextRun( int* nMinRunPos
, int* nEndRunPos
, bool* bRTL
);
110 bool NeedFallback( int nCharPos
, bool bRTL
)
111 { return maFallbackRuns
.AddPos( nCharPos
, bRTL
); }
112 bool NeedFallback( int nMinRunPos
, int nEndRunPos
, bool bRTL
)
113 { return maFallbackRuns
.AddRun( nMinRunPos
, nEndRunPos
, bRTL
); }
114 // methods used by BiDi and glyph fallback
115 bool NeedFallback() const
116 { return !maFallbackRuns
.IsEmpty(); }
117 bool PrepareFallback();
120 void AddRun( int nMinCharPos
, int nEndCharPos
, bool bRTL
);
123 // For nice SAL_INFO logging of ImplLayoutArgs values
124 std::ostream
&operator <<(std::ostream
& s
, ImplLayoutArgs
&rArgs
);
126 // helper functions often used with ImplLayoutArgs
127 bool IsDiacritic( sal_UCS4
);
128 int GetVerticalFlags( sal_UCS4
);
130 // all positions/widths are in font units
131 // one exception: drawposition is in pixel units
133 // Unfortunately there is little documentation to help implementors of
134 // new classes derived from SalLayout ("layout engines"), and the code
135 // and data structures are far from obvious.
137 // For instance, I *think* the important virtual functions in the
138 // layout engines are called in this order:
142 // * AdjustLayout(), any number of times (but presumably
143 // usually not at all or just once)
144 // * Optionally, DrawText()
146 // Functions that just return information like GetTexWidth() and
147 // FillDXArray() are called after LayoutText() and before DrawText().
149 // Another important questions is which parts of an ImplLayoutArgs can
150 // be changed by callers between LayoutText() and AdjustLayout()
151 // calls. It probably makes sense only if one assumes that the "string
152 // related inputs" part are not changed after LayoutText().
154 // But why use the same ImplLayoutArgs structure as parameter for both
155 // LayoutText() and AdjustLayout() in the first place? And why
156 // duplicate some of the fields in both SalLayout and ImplLayoutArgs
157 // (mnMinCharPos, mnEndCharPos, mnLayoutFlags==mnFlags,
158 // mnOrientation)? Lost in history...
160 class VCL_PLUGIN_PUBLIC SalLayout
163 // used by upper layers
164 Point
& DrawBase() { return maDrawBase
; }
165 const Point
& DrawBase() const { return maDrawBase
; }
166 Point
& DrawOffset() { return maDrawOffset
; }
167 const Point
& DrawOffset() const { return maDrawOffset
; }
168 Point
GetDrawPosition( const Point
& rRelative
= Point(0,0) ) const;
170 virtual bool LayoutText( ImplLayoutArgs
& ) = 0; // first step of layouting
171 virtual void AdjustLayout( ImplLayoutArgs
& ); // adjusting after fallback etc.
172 virtual void InitFont() const {}
173 virtual void DrawText( SalGraphics
& ) const = 0;
174 virtual bool DrawTextSpecial( SalGraphics
& /* rGraphics */, sal_uInt32
/* flags */ ) const { return false; }
175 #define DRAWTEXT_F_OUTLINE ((sal_uInt32)(1<<0))
177 int GetUnitsPerPixel() const { return mnUnitsPerPixel
; }
178 int GetOrientation() const { return mnOrientation
; }
180 // methods using string indexing
181 virtual sal_Int32
GetTextBreak(DeviceCoordinate nMaxWidth
, DeviceCoordinate nCharExtra
=0, int nFactor
=1) const = 0;
182 virtual DeviceCoordinate
FillDXArray( DeviceCoordinate
* pDXArray
) const = 0;
183 virtual DeviceCoordinate
GetTextWidth() const { return FillDXArray( NULL
); }
184 virtual void GetCaretPositions( int nArraySize
, long* pCaretXArray
) const = 0;
185 virtual bool IsKashidaPosValid ( int /*nCharPos*/ ) const { return true; } // i60594
187 // methods using glyph indexing
188 virtual int GetNextGlyphs( int nLen
, sal_GlyphId
* pGlyphIdAry
, Point
& rPos
, int&,
189 DeviceCoordinate
* pGlyphAdvAry
= NULL
, int* pCharPosAry
= NULL
,
190 const PhysicalFontFace
** pFallbackFonts
= NULL
) const = 0;
191 virtual bool GetOutline( SalGraphics
&, ::basegfx::B2DPolyPolygonVector
& ) const;
192 virtual bool GetBoundRect( SalGraphics
&, Rectangle
& ) const;
194 static bool IsSpacingGlyph( sal_GlyphId
);
196 // reference counting
197 void Release() const;
199 // used by glyph+font+script fallback
200 virtual void MoveGlyph( int nStart
, long nNewXPos
) = 0;
201 virtual void DropGlyph( int nStart
) = 0;
202 virtual void Simplify( bool bIsBase
) = 0;
203 virtual void DisableGlyphInjection( bool /*bDisable*/ ) {}
205 virtual std::shared_ptr
<vcl::TextLayoutCache
>
206 CreateTextLayoutCache(OUString
const&) const;
209 // used by layout engines
211 virtual ~SalLayout();
213 // used by layout layers
214 void SetUnitsPerPixel( int n
) { mnUnitsPerPixel
= n
; }
215 void SetOrientation( int nOrientation
) // in 0-3600 system
216 { mnOrientation
= nOrientation
; }
218 static int CalcAsianKerning( sal_UCS4
, bool bLeft
, bool bVertical
);
221 SalLayout( const SalLayout
& ) SAL_DELETED_FUNCTION
;
222 SalLayout
& operator=( const SalLayout
& ) SAL_DELETED_FUNCTION
;
227 SalLayoutFlags mnLayoutFlags
;
232 mutable int mnRefCount
;
233 mutable Point maDrawOffset
;
237 class VCL_PLUGIN_PUBLIC MultiSalLayout
: public SalLayout
240 virtual void DrawText( SalGraphics
& ) const SAL_OVERRIDE
;
241 virtual sal_Int32
GetTextBreak(DeviceCoordinate nMaxWidth
, DeviceCoordinate nCharExtra
, int nFactor
) const SAL_OVERRIDE
;
242 virtual DeviceCoordinate
FillDXArray( DeviceCoordinate
* pDXArray
) const SAL_OVERRIDE
;
243 virtual void GetCaretPositions( int nArraySize
, long* pCaretXArray
) const SAL_OVERRIDE
;
244 virtual int GetNextGlyphs( int nLen
, sal_GlyphId
* pGlyphIdxAry
, Point
& rPos
,
245 int&, DeviceCoordinate
* pGlyphAdvAry
, int* pCharPosAry
,
246 const PhysicalFontFace
** pFallbackFonts
) const SAL_OVERRIDE
;
247 virtual bool GetOutline( SalGraphics
&, ::basegfx::B2DPolyPolygonVector
& ) const SAL_OVERRIDE
;
249 // used only by OutputDevice::ImplLayout, TODO: make friend
250 explicit MultiSalLayout( SalLayout
& rBaseLayout
,
251 const PhysicalFontFace
* pBaseFont
= NULL
);
252 bool AddFallback( SalLayout
& rFallbackLayout
,
253 ImplLayoutRuns
&, const PhysicalFontFace
* pFallbackFont
);
254 virtual bool LayoutText( ImplLayoutArgs
& ) SAL_OVERRIDE
;
255 virtual void AdjustLayout( ImplLayoutArgs
& ) SAL_OVERRIDE
;
256 virtual void InitFont() const SAL_OVERRIDE
;
258 void SetInComplete(bool bInComplete
= true);
261 virtual ~MultiSalLayout();
264 // dummy implementations
265 virtual void MoveGlyph( int, long ) SAL_OVERRIDE
{}
266 virtual void DropGlyph( int ) SAL_OVERRIDE
{}
267 virtual void Simplify( bool ) SAL_OVERRIDE
{}
269 MultiSalLayout( const MultiSalLayout
& ) SAL_DELETED_FUNCTION
;
270 MultiSalLayout
& operator=( const MultiSalLayout
& ) SAL_DELETED_FUNCTION
;
273 SalLayout
* mpLayouts
[ MAX_FALLBACK
];
274 const PhysicalFontFace
* mpFallbackFonts
[ MAX_FALLBACK
];
275 ImplLayoutRuns maFallbackRuns
[ MAX_FALLBACK
];
283 int mnCharPos
; // index in string
285 int mnOrigWidth
; // original glyph width
286 int mnNewWidth
; // width after adjustments
291 sal_GlyphId maGlyphId
;
292 Point maLinearPos
; // absolute position of non rotated string
305 GlyphItem( int nCharPos
, sal_GlyphId aGlyphId
, const Point
& rLinearPos
,
306 long nFlags
, int nOrigWidth
)
307 : mnFlags(nFlags
), mnCharPos(nCharPos
),
308 mnOrigWidth(nOrigWidth
), mnNewWidth(nOrigWidth
),
311 maGlyphId(aGlyphId
), maLinearPos(rLinearPos
)
314 GlyphItem( int nCharPos
, sal_GlyphId aGlyphId
, const Point
& rLinearPos
,
315 long nFlags
, int nOrigWidth
, int nXOffset
, int nYOffset
)
316 : mnFlags(nFlags
), mnCharPos(nCharPos
),
317 mnOrigWidth(nOrigWidth
), mnNewWidth(nOrigWidth
),
320 maGlyphId(aGlyphId
), maLinearPos(rLinearPos
)
323 enum{ FALLBACK_MASK
=0xFF, IS_IN_CLUSTER
=0x100, IS_RTL_GLYPH
=0x200, IS_DIACRITIC
=0x400 };
325 bool IsClusterStart() const { return ((mnFlags
& IS_IN_CLUSTER
) == 0); }
326 bool IsRTLGlyph() const { return ((mnFlags
& IS_RTL_GLYPH
) != 0); }
327 bool IsDiacritic() const { return ((mnFlags
& IS_DIACRITIC
) != 0); }
330 typedef std::list
<GlyphItem
> GlyphList
;
331 typedef std::vector
<GlyphItem
> GlyphVector
;
333 class VCL_PLUGIN_PUBLIC GenericSalLayout
: public SalLayout
336 // used by layout engines
337 void AppendGlyph( const GlyphItem
& );
338 void Reserve(int size
) { m_GlyphItems
.reserve(size
+ 1); }
339 virtual void AdjustLayout( ImplLayoutArgs
& ) SAL_OVERRIDE
;
340 void ApplyDXArray( ImplLayoutArgs
& );
341 void Justify( DeviceCoordinate nNewWidth
);
342 void KashidaJustify( long nIndex
, int nWidth
);
343 void ApplyAsianKerning( const sal_Unicode
*, int nLength
);
344 void SortGlyphItems();
346 // used by upper layers
347 virtual DeviceCoordinate
GetTextWidth() const SAL_OVERRIDE
;
348 virtual Rectangle
GetTextRect() const;
349 virtual DeviceCoordinate
FillDXArray( DeviceCoordinate
* pDXArray
) const SAL_OVERRIDE
;
350 virtual sal_Int32
GetTextBreak(DeviceCoordinate nMaxWidth
, DeviceCoordinate nCharExtra
, int nFactor
) const SAL_OVERRIDE
;
351 virtual void GetCaretPositions( int nArraySize
, long* pCaretXArray
) const SAL_OVERRIDE
;
353 // used by display layers
354 virtual int GetNextGlyphs( int nLen
, sal_GlyphId
* pGlyphIdxAry
, Point
& rPos
, int&,
355 DeviceCoordinate
* pGlyphAdvAry
= NULL
, int* pCharPosAry
= NULL
,
356 const PhysicalFontFace
** pFallbackFonts
= NULL
) const SAL_OVERRIDE
;
360 virtual ~GenericSalLayout();
362 // for glyph+font+script fallback
363 virtual void MoveGlyph( int nStart
, long nNewXPos
) SAL_OVERRIDE
;
364 virtual void DropGlyph( int nStart
) SAL_OVERRIDE
;
365 virtual void Simplify( bool bIsBase
) SAL_OVERRIDE
;
367 bool GetCharWidths( DeviceCoordinate
* pCharWidths
) const;
369 GlyphVector m_GlyphItems
;
372 mutable Point maBasePoint
;
374 GenericSalLayout( const GenericSalLayout
& ) SAL_DELETED_FUNCTION
;
375 GenericSalLayout
& operator=( const GenericSalLayout
& ) SAL_DELETED_FUNCTION
;
380 #endif // INCLUDED_VCL_INC_SALLAYOUT_HXX
382 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */