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20 #ifndef INCLUDED_VCL_INC_SALVD_HXX
21 #define INCLUDED_VCL_INC_SALVD_HXX
23 #include <basebmp/bitmapdevice.hxx>
24 #include <vcl/dllapi.h>
25 #include <salgeom.hxx>
29 class VCL_PLUGIN_PUBLIC SalVirtualDevice
30 : public SalGeometryProvider
34 virtual ~SalVirtualDevice();
36 // SalGeometryProvider
37 virtual bool IsOffScreen() const SAL_OVERRIDE
{ return true; }
39 // SalGraphics or NULL, but two Graphics for all SalVirtualDevices
41 virtual SalGraphics
* AcquireGraphics() = 0;
42 virtual void ReleaseGraphics( SalGraphics
* pGraphics
) = 0;
44 // Set new size, without saving the old contents
45 virtual bool SetSize( long nNewDX
, long nNewDY
) = 0;
47 // Set new size using a buffer at the given address
48 virtual bool SetSizeUsingBuffer( long nNewDX
, long nNewDY
,
49 const basebmp::RawMemorySharedArray
& /* pBuffer */,
50 const bool /* bTopDown */
53 // Only the headless virtual device has an implementation that uses
54 // pBuffer (and bTopDown).
55 return SetSize( nNewDX
, nNewDY
);
59 #endif // INCLUDED_VCL_INC_SALVD_HXX
61 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */