1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 varying vec2 tex_coord;
11 varying vec2 alpha_coord;
12 varying vec2 mask_coord;
14 uniform sampler2D sampler;
15 uniform sampler2D mask;
16 uniform sampler2D alpha;
20 vec4 texel0, texel1, texel2;
22 texel0 = texture2D(sampler, tex_coord);
23 texel1 = texture2D(mask, mask_coord);
24 texel2 = texture2D(alpha, alpha_coord);
25 gl_FragColor = texel0;
27 /* Only blend if the the alpha texture wasn't fully transparent */
28 gl_FragColor.a = 1.0 - (1.0 - floor(texel2.r)) * texel1.r;
31 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */