Branch libreoffice-5-0-4
[LibreOffice.git] / vcl / source / app / svdata.cxx
blob71d7628165d7675dccfc788b17a1c6ddc1dd806e
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <string.h>
21 #include <boost/ptr_container/ptr_vector.hpp>
23 #include <comphelper/processfactory.hxx>
24 #include <comphelper/string.hxx>
25 #include <osl/mutex.hxx>
26 #include <rtl/process.h>
27 #include <tools/debug.hxx>
28 #include <tools/resary.hxx>
29 #include <tools/gen.hxx>
30 #include <cppuhelper/implbase1.hxx>
31 #include <uno/current_context.hxx>
33 #include "vcl/configsettings.hxx"
34 #include "vcl/svapp.hxx"
35 #include "vcl/settings.hxx"
36 #include "vcl/wrkwin.hxx"
37 #include "vcl/layout.hxx"
38 #include "vcl/button.hxx"
39 #include "vcl/dockwin.hxx"
40 #include "vcl/print.hxx"
41 #include "vcl/virdev.hxx"
42 #include "salinst.hxx"
43 #include "salframe.hxx"
44 #include "salgdi.hxx"
45 #include "svdata.hxx"
46 #include "window.h"
47 #include "salimestatus.hxx"
48 #include "salsys.hxx"
49 #include "svids.hrc"
50 #include "helpwin.hxx"
51 #include "../window/scrwnd.hxx"
53 #include "com/sun/star/accessibility/MSAAService.hpp"
55 #include "officecfg/Office/Common.hxx"
57 #include "vcl/opengl/OpenGLContext.hxx"
59 #include <stdio.h>
61 using namespace com::sun::star::uno;
62 using namespace com::sun::star::lang;
63 using namespace com::sun::star::awt;
65 namespace
67 struct private_aImplSVData :
68 public rtl::Static<ImplSVData, private_aImplSVData> {};
71 ImplSVData* ImplGetSVData() {
72 return &private_aImplSVData::get();
75 SalSystem* ImplGetSalSystem()
77 ImplSVData* pSVData = ImplGetSVData();
78 if( ! pSVData->mpSalSystem )
79 pSVData->mpSalSystem = pSVData->mpDefInst->CreateSalSystem();
80 return pSVData->mpSalSystem;
83 ImplSVData::ImplSVData()
85 // init global instance data
86 memset( this, 0, sizeof( ImplSVData ) );
87 maHelpData.mbAutoHelpId = true;
88 maNWFData.maMenuBarHighlightTextColor = Color( COL_TRANSPARENT );
91 ImplSVGDIData::~ImplSVGDIData()
93 // FIXME: deliberately leak any remaining OutputDevice
94 // until we have their pGraphics reference counted, doing
95 // any disposes so late in shutdown is rather unsafe.
96 memset( this, 0, sizeof( ImplSVGDIData ) );
99 void ImplDeInitSVData()
101 ImplSVData* pSVData = ImplGetSVData();
103 // delete global instance data
104 if( pSVData->mpSettingsConfigItem )
105 delete pSVData->mpSettingsConfigItem;
107 if( pSVData->mpDockingManager )
108 delete pSVData->mpDockingManager;
110 if( pSVData->maCtrlData.mpFieldUnitStrings )
111 delete pSVData->maCtrlData.mpFieldUnitStrings, pSVData->maCtrlData.mpFieldUnitStrings = NULL;
112 if( pSVData->maCtrlData.mpCleanUnitStrings )
113 delete pSVData->maCtrlData.mpCleanUnitStrings, pSVData->maCtrlData.mpCleanUnitStrings = NULL;
114 if( pSVData->mpPaperNames )
115 delete pSVData->mpPaperNames, pSVData->mpPaperNames = NULL;
118 vcl::Window* ImplGetDefaultWindow()
120 ImplSVData* pSVData = ImplGetSVData();
121 if ( pSVData->maWinData.mpAppWin )
122 return pSVData->maWinData.mpAppWin;
124 // First test if we already have a default window.
125 // Don't only place a single if..else inside solar mutex lockframe
126 // because then we might have to wait for the solar mutex what is not necessary
127 // if we already have a default window.
129 if ( !pSVData->mpDefaultWin )
131 Application::GetSolarMutex().acquire();
133 // Test again because the thread who released the solar mutex could have called
134 // the same method
136 if ( !pSVData->mpDefaultWin && !pSVData->mbDeInit )
138 DBG_WARNING( "ImplGetDefaultWindow(): No AppWindow" );
139 pSVData->mpDefaultWin = VclPtr<WorkWindow>::Create( nullptr, WB_DEFAULTWIN );
140 pSVData->mpDefaultWin->SetText( OUString( "VCL ImplGetDefaultWindow" ) );
142 // Add a reference to the default context so it never gets deleted
143 rtl::Reference<OpenGLContext> pContext = pSVData->mpDefaultWin->GetGraphics()->GetOpenGLContext();
144 if( pContext.is() )
145 pContext->acquire();
147 Application::GetSolarMutex().release();
150 return pSVData->mpDefaultWin;
153 ResMgr* ImplGetResMgr()
155 ImplSVData* pSVData = ImplGetSVData();
156 if ( !pSVData->mpResMgr )
158 LanguageTag aLocale( Application::GetSettings().GetUILanguageTag());
159 pSVData->mpResMgr = ResMgr::SearchCreateResMgr( "vcl", aLocale );
161 static bool bMessageOnce = false;
162 if( !pSVData->mpResMgr && ! bMessageOnce )
164 bMessageOnce = true;
165 const char* pMsg =
166 "Missing vcl resource. This indicates that files vital to localization are missing. "
167 "You might have a corrupt installation.";
168 fprintf( stderr, "%s\n", pMsg );
169 ScopedVclPtrInstance< MessageDialog > aBox( nullptr, OUString(pMsg, strlen(pMsg), RTL_TEXTENCODING_ASCII_US) );
170 aBox->Execute();
173 return pSVData->mpResMgr;
176 ResId VclResId( sal_Int32 nId )
178 ResMgr* pMgr = ImplGetResMgr();
179 if( ! pMgr )
180 throw std::bad_alloc();
182 return ResId( nId, *pMgr );
185 FieldUnitStringList* ImplGetFieldUnits()
187 ImplSVData* pSVData = ImplGetSVData();
188 if( ! pSVData->maCtrlData.mpFieldUnitStrings )
190 ResMgr* pResMgr = ImplGetResMgr();
191 if( pResMgr )
193 ResStringArray aUnits( ResId (SV_FUNIT_STRINGS, *pResMgr) );
194 sal_uInt32 nUnits = aUnits.Count();
195 pSVData->maCtrlData.mpFieldUnitStrings = new FieldUnitStringList();
196 pSVData->maCtrlData.mpFieldUnitStrings->reserve( nUnits );
197 for( sal_uInt32 i = 0; i < nUnits; i++ )
199 std::pair< OUString, FieldUnit > aElement( aUnits.GetString(i), static_cast<FieldUnit>(aUnits.GetValue(i)) );
200 pSVData->maCtrlData.mpFieldUnitStrings->push_back( aElement );
204 return pSVData->maCtrlData.mpFieldUnitStrings;
207 FieldUnitStringList* ImplGetCleanedFieldUnits()
209 ImplSVData* pSVData = ImplGetSVData();
210 if( ! pSVData->maCtrlData.mpCleanUnitStrings )
212 FieldUnitStringList* pUnits = ImplGetFieldUnits();
213 if( pUnits )
215 size_t nUnits = pUnits->size();
216 pSVData->maCtrlData.mpCleanUnitStrings = new FieldUnitStringList();
217 pSVData->maCtrlData.mpCleanUnitStrings->reserve( nUnits );
218 for( size_t i = 0; i < nUnits; ++i )
220 OUString aUnit( (*pUnits)[i].first );
221 aUnit = comphelper::string::remove(aUnit, ' ');
222 aUnit = aUnit.toAsciiLowerCase();
223 std::pair< OUString, FieldUnit > aElement( aUnit, (*pUnits)[i].second );
224 pSVData->maCtrlData.mpCleanUnitStrings->push_back( aElement );
228 return pSVData->maCtrlData.mpCleanUnitStrings;
231 DockingManager* ImplGetDockingManager()
233 ImplSVData* pSVData = ImplGetSVData();
234 if ( !pSVData->mpDockingManager )
235 pSVData->mpDockingManager = new DockingManager();
237 return pSVData->mpDockingManager;
240 BlendFrameCache* ImplGetBlendFrameCache()
242 ImplSVData* pSVData = ImplGetSVData();
243 if ( !pSVData->mpBlendFrameCache)
244 pSVData->mpBlendFrameCache= new BlendFrameCache();
246 return pSVData->mpBlendFrameCache;
249 #ifdef _WIN32
250 bool HasAtHook();
251 #endif
253 bool ImplInitAccessBridge()
255 ImplSVData* pSVData = ImplGetSVData();
256 if( ! pSVData->mxAccessBridge.is() )
258 css::uno::Reference< XComponentContext > xContext(comphelper::getProcessComponentContext());
260 #ifdef _WIN32
261 if (!HasAtHook() && !getenv("SAL_FORCE_IACCESSIBLE2"))
263 SAL_INFO("vcl", "Apparently no running AT -> "
264 "not enabling IAccessible2 integration");
266 else
268 try {
269 pSVData->mxAccessBridge
270 = css::accessibility::MSAAService::create(xContext);
271 SAL_INFO("vcl", "got IAccessible2 bridge");
272 return true;
273 } catch (css::uno::DeploymentException & e) {
274 SAL_WARN(
275 "vcl",
276 "got no IAccessible2 bridge" << e.Message);
277 return false;
280 #endif
283 return true;
286 vcl::Window* ImplFindWindow( const SalFrame* pFrame, ::Point& rSalFramePos )
288 ImplSVData* pSVData = ImplGetSVData();
289 vcl::Window* pFrameWindow = pSVData->maWinData.mpFirstFrame;
290 while ( pFrameWindow )
292 if ( pFrameWindow->ImplGetFrame() == pFrame )
294 vcl::Window* pWindow = pFrameWindow->ImplFindWindow( rSalFramePos );
295 if ( !pWindow )
296 pWindow = pFrameWindow->ImplGetWindow();
297 rSalFramePos = pWindow->ImplFrameToOutput( rSalFramePos );
298 return pWindow;
300 pFrameWindow = pFrameWindow->ImplGetFrameData()->mpNextFrame;
303 return NULL;
306 void LocaleConfigurationListener::ConfigurationChanged( utl::ConfigurationBroadcaster*, sal_uInt32 nHint )
308 AllSettings::LocaleSettingsChanged( nHint );
311 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */