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20 #ifndef INCLUDED_SVX_IACCESSIBLEVIEWFORWARDER_HXX
21 #define INCLUDED_SVX_IACCESSIBLEVIEWFORWARDER_HXX
23 #include <tools/gen.hxx>
25 namespace accessibility
27 /** <p>This interface provides the means to transform between internal
28 coordinates in 100th of mm and screen coordinates without giving direct
29 access to the underlying view. Each view forwarder represents a
30 specific real or virtual window. A call to
31 <method>GetVisibleArea</method> returns the visible rectangle that
32 corresponds to this window.</p>
34 <p>This interface is similar to the SvxViewForwarder but
35 differs in two important points: Firstly the <member>GetVisArea</member>
36 method returns a rectangle in internal coordinates and secondly the
37 transformation methods do not require explicit mapmodes. These have to
38 be provided implicitly by the classes that implement this
39 interface. A third, less important, difference are the additional
40 transformation methods for sizes. The reasons for their existence are
41 convenience and improved performance.</p>
44 Note, that modifications of the underlying view that lead to
45 different transformations between internal and screen coordinates or
46 change the validity of the forwarder have to be signaled separately.
48 class IAccessibleViewForwarder
51 IAccessibleViewForwarder() = default;
52 IAccessibleViewForwarder(IAccessibleViewForwarder
const&) = default;
53 IAccessibleViewForwarder(IAccessibleViewForwarder
&&) = default;
54 IAccessibleViewForwarder
& operator=(IAccessibleViewForwarder
const&) = default;
55 IAccessibleViewForwarder
& operator=(IAccessibleViewForwarder
&&) = default;
57 virtual ~IAccessibleViewForwarder(){};
59 /** Returns the area of the underlying document that is visible in the
60 * corresponding window.
63 The rectangle of the visible part of the document. The values
64 are, contrary to the base class, in internal coordinates of
67 virtual tools::Rectangle
GetVisibleArea() const = 0;
69 /** Transform the specified point from internal coordinates in 100th of
70 mm to an absolute screen position.
73 Point in internal coordinates (100th of mm).
76 The same point but in screen coordinates relative to the upper
77 left corner of the (current) screen.
79 virtual Point
LogicToPixel(const Point
& rPoint
) const = 0;
81 /** Transform the specified size from internal coordinates in 100th of
82 mm to a screen oriented pixel size.
85 Size in internal coordinates (100th of mm).
88 The same size but in screen coordinates.
90 virtual Size
LogicToPixel(const Size
& rSize
) const = 0;
93 } // end of namespace accessibility
97 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */