merged tag ooo/DEV300_m102
[LibreOffice.git] / sal / osl / w32 / conditn.c
blob1a382af89fcfe09c6faa710255fc761aa4012593
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28 #include "system.h"
30 #include <osl/conditn.h>
31 #include <osl/diagnose.h>
32 #include <osl/time.h>
35 under WIN32, we use the void* oslCondition
36 as a WIN32 HANDLE (which is also a 32-bit value)
39 /*****************************************************************************/
40 /* osl_createCondition */
41 /*****************************************************************************/
42 oslCondition SAL_CALL osl_createCondition(void)
44 oslCondition Condition;
46 Condition= (oslCondition)CreateEvent(0, /* no security */
47 sal_True, /* manual reset */
48 sal_False, /* initial state not signaled */
49 0); /* automatic name */
51 return Condition;
55 /*****************************************************************************/
56 /* osl_destroyCondition */
57 /*****************************************************************************/
58 void SAL_CALL osl_destroyCondition(oslCondition Condition)
60 if(Condition)
62 OSL_VERIFY(CloseHandle(Condition));
66 /*****************************************************************************/
67 /* osl_setCondition */
68 /*****************************************************************************/
69 sal_Bool SAL_CALL osl_setCondition(oslCondition Condition)
71 OSL_ASSERT(Condition);
73 return (sal_Bool)(SetEvent((HANDLE)Condition) != FALSE);
76 /*****************************************************************************/
77 /* osl_resetCondition */
78 /*****************************************************************************/
79 sal_Bool SAL_CALL osl_resetCondition(oslCondition Condition)
81 OSL_ASSERT(Condition);
83 return (sal_Bool)(ResetEvent((HANDLE)Condition) != FALSE);
86 /*****************************************************************************/
87 /* osl_waitCondition */
88 /*****************************************************************************/
89 oslConditionResult SAL_CALL osl_waitCondition(oslCondition Condition,
90 const TimeValue* pTimeout)
92 DWORD timeout;
94 OSL_ASSERT(Condition);
96 if (pTimeout)
97 timeout = pTimeout->Seconds * 1000 + pTimeout->Nanosec / 1000000L;
98 else
99 timeout = INFINITE;
101 /* It's necessary to process SendMessage calls to the current thread to give other threads
102 access to COM objects instatiated in this thread */
104 while ( 1 )
106 /* Only wake up if a SendMessage call to the threads message loop is detected */
107 switch( MsgWaitForMultipleObjects( 1, (HANDLE *)(&Condition), FALSE, timeout, QS_SENDMESSAGE ) )
109 case WAIT_OBJECT_0 + 1:
111 MSG msg;
113 /* We Must not dispatch the message. PM_NOREMOVE leaves the message queue untouched
114 but dispatches SendMessage calls automatically */
116 PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE );
118 break;
120 case WAIT_OBJECT_0:
121 return (osl_cond_result_ok);
123 case WAIT_TIMEOUT:
124 return (osl_cond_result_timeout);
126 default:
127 return (osl_cond_result_error);
132 /*****************************************************************************/
133 /* osl_checkCondition */
134 /*****************************************************************************/
135 sal_Bool SAL_CALL osl_checkCondition(oslCondition Condition)
137 OSL_ASSERT(Condition);
139 return (sal_Bool)(WaitForSingleObject((HANDLE)Condition, 0) == WAIT_OBJECT_0);