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28 #ifndef _SV_SALSOUND_H
29 #define _SV_SALSOUND_H
31 #include <tools/gen.hxx>
33 #include <tools/string.hxx>
34 #include <vcl/salframe.hxx>
35 #ifndef _SV_SALSTYPE_HXX
36 #include <vcl/salstype.hxx>
38 #include <vcl/salsound.hxx>
45 class Os2SalSound
: public SalSound
49 static HMODULE mhMCILib
;
50 static ULONG mnSoundState
;
51 static void* mpMCIFnc
;
63 void ImplSetError( ULONG nMciErr
);
64 void ImplNotify( SoundNotification eNotification
, ULONG nError
);
69 //static BOOL IsValid() { return( SOUND_STATE_VALID == Os2SalSound::mnSoundState ); }
70 //BOOL Init( SalFrame* pFrame, const String& rSoundName, ULONG& rSoundLen );
71 //BOOL Init( SalFrame* pFrame, const BYTE* pSound, ULONG nDataLen, ULONG& rSoundLen );
73 void SetNotifyProc( void* pInst
, SALSOUNDPROC pProc
)
74 { mpInst
= pInst
; mpProc
= pProc
; }
77 virtual ~Os2SalSound();
79 virtual bool IsValid();
80 virtual bool Init( const String
& rSoundName
, ULONG
& rSoundLen
);
81 virtual void Play( ULONG nStartTime
, ULONG nPlayTime
, bool bLoop
);
84 virtual void Continue();
85 virtual bool IsLoopMode() const;
86 virtual bool IsPlaying() const;
87 virtual bool IsPaused() const;
91 static void Release();
94 #endif // _SV_SALSOUND_H